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Updated:04-13-10 04:36 PM
Created:07-08-09 03:42 AM
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MisDirectionHelper2  Popular! (More than 5000 hits)

Version: 2.9c
by: Myster [More]

Complete rewrite of Misdriectionhelper.

Now Uses Ace3 and has Full LDB support.

Intelligently creates and self modifies your misdirection macro for easy control of your misdirection ability.

Unique LDB tooltip that allows for quick MisDirection assignemts that auto adjust your macro on the fly (NOT IN COMBAT).

A must have for all Hunters.

[*] Push latest Ace3, LibQTip libraries
[*] Added code to disable for all classes except Hunters
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Unread 07-08-09, 07:20 PM  
Myster
A Kobold Labourer
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Once I fully comprehend the securetempletes blizz provides I may be aable to do that, will run some test and see what i can come up with/
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Unread 07-08-09, 03:46 PM  
jpowell
A Defias Bandit

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Originally posted by Myster
It is limited like the old one but I am currently trying to code if at all possible one that changes in combat.

But to be honest it is my understanding that blizz broke this feature and it is no longer possible, I will do some more research.
Thanks for your quick response. I currently use a simple macro to assign MD:

/focus [modifier:alt] mouseover
/cast [target=focus,exists,modifier:shift] Misdirection

This does allow me to change MD during combat, but I would rather use your more elegant UI if you can get it to change targets when in combat.
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Unread 07-08-09, 12:13 PM  
Myster
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It is limited like the old one but I am currently trying to code if at all possible one that changes in combat.

But to be honest it is my understanding that blizz broke this feature and it is no longer possible, I will do some more research.
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Unread 07-08-09, 10:07 AM  
jpowell
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MDH in Combat?

I used to use the original MDH until it frustrated me because I couldn't alter the MD target during combat. This made it impossible (without going back to the plain MD command) to switch the MD target to say, the off-tank during an boss fight if the tank was killed. Does this new version allow the changing of MD targets while in combat, or is it limited as the old one was?
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