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Updated:08-11-18 11:23 AM
Created:07-04-09 05:47 PM
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Categories:oUF: Layouts, Unit Mods

oUF Phanx  Popular! (More than 5000 hits)

Version: 8.0.1.0
by: Phanx [More]

I am no longer developing or maintaining World of Warcraft addons. I haven't played in years, and don't have the time or interest to continue working on addons for a game I don't play anymore. If you are an addon author interested in continuing one of my addons, please see https://phanx.net/addons/. If you are an addon user, sorry, but there won't be any more fixes or updates from me.

oUF layout with many PvE-oriented features and a few options.
Features include aura filtering, dispel highlighting, threat highlighting, incoming heal bars, display of all secondary resources, totem timers, cast bars for player/pet/target, incoming resurrection text, combat feedback text, AFK timers, and smoothly updating bars. Mouse over the frames for more detailed health and power text. Hold Shift out of combat to temporarily disable aura filtering and see all buffs. Some elements auto-adjust based on role (healer, tank, damage).

Type /pouf for options, or browse to the oUF Phanx panel in the standard Interface Options window.

Supported units: player, pet, target, target’s target, focus, focus’s target, party, party pets, arena enemies, and bosses. Raid frames will not be added; use Grid or another raid frame addon of your choice.

Supported plugins: oUF_MovableFrames, oUF_SpellRange, and any plugin which does not require explicit support from within a layout. Also Clique for click-casting.

Note that you must install the oUF core addon separately.
Feedback
Post a ticket on GitHub or post a comment on this page. If you are reporting a problem, please read this first.

If you want to change something that does not have an in-game option to change, you will need to modify the addon's Lua code yourself. If you need help modifying the code, do not post here. This page is for support of the official version only, and tickets/comments asking for help with code changes on this page will be deleted. Post in the oUF forum instead.

If you are using a modified version of oUF_Phanx, do not post here. This page is for support of the official version only. Reproduce the problem with the official version first, or post in the oUF forum instead.
Language Support
Works in all languages. Translated into Deutsch, Español, Français (partial), Português (partial), Русский (partial), and 简体中文 (partial). You can add or update translations for any language on the CurseForge project page.

Version 8.0.1.0
  • Updated for WoW 8.0

Version 7.3.5.0
  • Updated for WoW 7.3 and oUF 7.0

Version 7.1.0.0
  • Fixed an error that occurred as a result of Blizzard sending health updates for non-existent units

Version 7.0.3.2
  • Fixed an error with combo points for rogues (ticket #11)
  • Time-limited buffs on NPCs are now shown by default (ticket #10)
  • Fixed boss debuffs not showing on focus/TOT frames (ticket #10)

Version 7.0.3.1 (2016 Aug 14)
  • Fixed an error when opening the aura configuration panel

Version 7.0.3.0 (2016 Aug 13)
  • Updated for WoW 7.0
  • Includes an updated copy of oUF -- the official version will not work!
  • The aura filter lists for most classes were compiled using Wowhead. Please report any missing buffs/debuffs (with their ID) or any buffs/debuffs that are included in the default filters that don't actually need to be shown. Thanks.
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Unread 01-14-10, 08:21 AM  
Phanx
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Originally posted by haste
Give them a name and they'll show up.
r44 adds global names, so frames should now appear in Clique's exclusion UI.
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Unread 01-14-10, 08:19 AM  
Phanx
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Originally posted by Zappenduster
can you embed support for LibQuickHealth? or oUF_QuickHealth?
No; those things are worse than useless. There is no situation in the game where having a health bar update 0.001 seconds faster has any real benefit, let alone enough to justify significant resource cost incurred by "quick health" addons.
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Unread 01-13-10, 05:56 AM  
Zappenduster
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Bugreport:
Message: Interface\AddOns\oUF_Phanx\Core.lua:311: Usage: GetShapeshiftFormInfo(index)
Time: 01/13/10 12:46:33
Count: 1
Stack: [C]: in function `GetShapeshiftFormInfo'
Interface\AddOns\oUF_Phanx\Core.lua:311: in function <Interface\AddOns\oUF_Phanx\Core.lua:310>
Interface\AddOns\oUF_Phanx\Core.lua:340: in function `UpdateBorder'
Interface\AddOns\oUF_Phanx\Core.lua:641: in function `OverrideUpdateThreat'
Interface\AddOns\oUF\elements\threat.lua:29: in function `func'
Interface\AddOns\oUF\ouf.lua:311: in function <Interface\AddOns\oUF\ouf.lua:306>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:72: in function <Interface\FrameXML\SecureStateDriver.lua:62>
Interface\FrameXML\SecureStateDriver.lua:111: in function <Interface\FrameXML\SecureStateDriver.lua:81>

Locals: (*temporary) = 0



As Druid in normal form and the other forms. when switching in bearform in works fine again.
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Unread 01-13-10, 05:07 AM  
Zappenduster
A Kobold Labourer

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Hi Phanx, first very nice layout. So can you embed support for LibQuickHealth? or oUF_QuickHealth? dont really know if it works without support.
thank you
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Unread 01-12-10, 05:59 PM  
Phanx
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Originally posted by trilliance
I just want to Clique to work on Raid Frames (aka Grid).
GridClickSets

Originally posted by shinchih2001
1x oUF_Phanx-3.3.0.44\Core.lua:302: Usage: GetShapeshiftFormInfo(index)
Sigh. Apparently death knights return nil values when druids and warriors do not...
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Unread 01-12-10, 01:08 PM  
haste
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Originally posted by Phanx
Globals, bah!

I still want to know why someone installs Clique if they don't want it to work on their unit frames, though...
That was already answered. I'm regardless pondering if I should make oUF generate frame names if they aren't present.
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Unread 01-12-10, 12:25 PM  
shinchih2001
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1x oUF_Phanx-3.3.0.44\Core.lua:302: Usage: GetShapeshiftFormInfo(index)
oUF_Phanx-3.3.0.44\Core.lua:302: in function <oUF_Phanx\Core.lua:301>
oUF_Phanx-3.3.0.44\Core.lua:340: in function `UpdateBorder'
oUF_Phanx-3.3.0.44\Core.lua:641: in function `OverrideUpdateThreat'
oUF-1.3.26\elements\threat.lua:29: in function `func'
oUF-1.3.26\ouf.lua:311: in function <oUF\ouf.lua:306>
<in C code>: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:72: in function <Interface\FrameXML\SecureStateDriver.lua:62>:
Interface\FrameXML\SecureStateDriver.lua:111: in function <Interface\FrameXML\SecureStateDriver.lua:81>:

Locals:
FROST_PRESENCE = "冰霜領域"
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Unread 01-11-10, 08:58 PM  
Phanx
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Originally posted by haste
Give them a name and they'll show up.
Globals, bah!

I still want to know why someone installs Clique if they don't want it to work on their unit frames, though...
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Unread 01-11-10, 12:38 PM  
haste
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Originally posted by trilliance
Sorry, but how & where do I give the frames the name in Clique? Not very familiar with this. Thanks for all your replies
It has to be done in the layout. Second argument to :Spawn is frame name.
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Unread 01-11-10, 11:52 AM  
trilliance
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Originally posted by Phanx

2) I'm not sure what I can do about frames not showing up in Clique... oUF_Phanx doesn't even create the frames; the oUF core does that. I'm curious though—why do you use Clique if you don't want it to work on your unit frames?
I just want Clique to work on Raid Frames (aka Grid). For player/target/focus frames I don't want Clique to work so I can left click to target instead of Healing Wave; or right click > Inspect/Leave party etc... instead of Chain heal.

Give them a name and they'll show up.
Sorry, but how & where do I give the frames the name in Clique? Not very familiar with this. Thanks for all your replies
Last edited by trilliance : 01-13-10 at 11:17 AM.
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Unread 01-11-10, 09:49 AM  
haste
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Originally posted by Phanx
2) I'm not sure what I can do about frames not showing up in Clique... oUF_Phanx doesn't even create the frames; the oUF core does that. I'm curious though—why do you use Clique if you don't want it to work on your unit frames?
Give them a name and they'll show up.
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Unread 01-11-10, 08:19 AM  
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3.3.0.44-beta is up. Border coloring should now work properly for tanks and for debuffs the player can't dispel, and tank checking should work for low level players and lazy druids who didn't learn all their forms. The font string overlapping should be gone now, at least for the default font and a few other fonts I tried. If you find a reasonably normal font that still overlaps please post a screenshot and give me the name of the font.
Last edited by Phanx : 01-11-10 at 08:19 AM.
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Unread 01-10-10, 06:29 PM  
Phanx
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1) There are no casting bars in oUF_Phanx. I use Castbars, and am not interested in maintaining code for features I don't use. Castbars is a great addon, and I highly recommend it.

2) I'm not sure what I can do about frames not showing up in Clique... oUF_Phanx doesn't even create the frames; the oUF core does that. I'm curious though—why do you use Clique if you don't want it to work on your unit frames?
Last edited by Phanx : 01-11-10 at 07:42 AM.
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Unread 01-10-10, 08:16 AM  
trilliance
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2 things:
1) Cast bars not working. I believe the previous version of ouf_Phanx had cast bars enabled.
2) I was not able to disable Clique on your frames. ouf_Phanx frames does not appear in Clique's "Frame Editor".

A great addon anyway!
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Unread 01-10-10, 04:11 AM  
Phanx
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Originally posted by Digweed
Hunter or rogue.
Both errors should be fixed in 3.3.0.40-beta, along with a few others.
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