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Updated:08-11-18 11:23 AM
Created:07-04-09 05:47 PM
Downloads:44,327
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Categories:oUF: Layouts, Unit Mods

oUF Phanx  Popular! (More than 5000 hits)

Version: 8.0.1.0
by: Phanx [More]

I am no longer developing or maintaining World of Warcraft addons. I haven't played in years, and don't have the time or interest to continue working on addons for a game I don't play anymore. If you are an addon author interested in continuing one of my addons, please see https://phanx.net/addons/. If you are an addon user, sorry, but there won't be any more fixes or updates from me.

oUF layout with many PvE-oriented features and a few options.
Features include aura filtering, dispel highlighting, threat highlighting, incoming heal bars, display of all secondary resources, totem timers, cast bars for player/pet/target, incoming resurrection text, combat feedback text, AFK timers, and smoothly updating bars. Mouse over the frames for more detailed health and power text. Hold Shift out of combat to temporarily disable aura filtering and see all buffs. Some elements auto-adjust based on role (healer, tank, damage).

Type /pouf for options, or browse to the oUF Phanx panel in the standard Interface Options window.

Supported units: player, pet, target, target’s target, focus, focus’s target, party, party pets, arena enemies, and bosses. Raid frames will not be added; use Grid or another raid frame addon of your choice.

Supported plugins: oUF_MovableFrames, oUF_SpellRange, and any plugin which does not require explicit support from within a layout. Also Clique for click-casting.

Note that you must install the oUF core addon separately.
Feedback
Post a ticket on GitHub or post a comment on this page. If you are reporting a problem, please read this first.

If you want to change something that does not have an in-game option to change, you will need to modify the addon's Lua code yourself. If you need help modifying the code, do not post here. This page is for support of the official version only, and tickets/comments asking for help with code changes on this page will be deleted. Post in the oUF forum instead.

If you are using a modified version of oUF_Phanx, do not post here. This page is for support of the official version only. Reproduce the problem with the official version first, or post in the oUF forum instead.
Language Support
Works in all languages. Translated into Deutsch, Español, Français (partial), Português (partial), Русский (partial), and 简体中文 (partial). You can add or update translations for any language on the CurseForge project page.

Version 8.0.1.0
  • Updated for WoW 8.0

Version 7.3.5.0
  • Updated for WoW 7.3 and oUF 7.0

Version 7.1.0.0
  • Fixed an error that occurred as a result of Blizzard sending health updates for non-existent units

Version 7.0.3.2
  • Fixed an error with combo points for rogues (ticket #11)
  • Time-limited buffs on NPCs are now shown by default (ticket #10)
  • Fixed boss debuffs not showing on focus/TOT frames (ticket #10)

Version 7.0.3.1 (2016 Aug 14)
  • Fixed an error when opening the aura configuration panel

Version 7.0.3.0 (2016 Aug 13)
  • Updated for WoW 7.0
  • Includes an updated copy of oUF -- the official version will not work!
  • The aura filter lists for most classes were compiled using Wowhead. Please report any missing buffs/debuffs (with their ID) or any buffs/debuffs that are included in the default filters that don't actually need to be shown. Thanks.
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Unread 12-09-12, 11:03 PM  
Phanx
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Originally Posted by Devilbus
I am wondering why the rune bar is so off set, to be honest love the frames and have used them for a long time but I don't like the look of this. This is the latest file that I have downloaded. Maybe you can fix this?
It's a bug that will be resolved soon; there were several posts about it further down this page.

I've deleted your original comment, as I don't want to have to scroll past a bunch of huge pictures.
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Unread 12-05-12, 04:41 PM  
bfillmer
A Kobold Labourer

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Meat Cleaver to Whitelist

Since MoP launched I've been adding Meat Cleaver (85739) to the aura filter for warriors. Useful to see for Fury AoE, as knowing how many stacks you have compared to number of enemies in the pack determines whether to dump stacks with Raging Blow or whether to continue stacking with Whirlwind. Edit: I also have added Raging Blow! (131116) to the auras so that I can see those stacks on the frame as well. Useful if you are trying to be certain to have two stacks up for a Colossus Smash CD.
Last edited by bfillmer : 12-12-12 at 06:54 AM.
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Unread 12-05-12, 10:52 AM  
Maxen
A Fallenroot Satyr

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Just posted an issue over the bug tracker. Thanks.
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Unread 12-01-12, 05:22 PM  
Phanx
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Oh, I see what happened. When I typed "Fury Ward" into Wowhead it sent me to the page for some raid trash buff called "Warden's Fury", and I didn't notice that the name didn't match.

Fury Ward will be added in the next release.
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Unread 12-01-12, 08:36 AM  
Ke11ett
A Kobold Labourer
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Originally Posted by Phanx
Why is Fury Ward useful to see? It looks like a static, predictable self-buff that can't be removed and doesn't affect your individual gameplay...
It's used as a warlock tanking cooldown. It runs out after absorbing an amount of damage or 10 seconds. Which ever comes first. If it runs out before the 10 sec is over it's helpful to know so you can reapply it or use a different CD, Healthstone etc.
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Unread 12-01-12, 08:03 AM  
Phanx
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Why is Fury Ward useful to see? It looks like a static, predictable self-buff that can't be removed and doesn't affect your individual gameplay...
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Unread 12-01-12, 06:03 AM  
Ke11ett
A Kobold Labourer
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Warlock corruption ID has changed / been removed. Can you add the following to aura filters in the warlock section:

Code:
	auras[172]  = 2 -- Corruption

Edit:
Can you also add
Code:
	auras[119839] = 4 -- Fury Ward
Last edited by Ke11ett : 12-01-12 at 07:22 AM.
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Unread 12-01-12, 05:53 AM  
Phanx
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The increased width was intended (I play on a huge monitor and have horrible eyesight) but the runes sticking at the old width was not. I'm guessing the debuffs are suffering from this issue as well. I'll get an update out shortly.
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Unread 12-01-12, 05:42 AM  
onkel
A Kobold Labourer

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Is the increased width intended? DK runes don't fill out the frame and altering the SavedVariables width back to the old size leaves me with only 2 displayed debuffs.
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Unread 11-30-12, 05:39 PM  
Phanx
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Actually upon further investigation it looks like it's intentional that the target frame only shows 1 buff... or rather, it shows 1 row of icons, with 80% of the width allotted to debuffs and 20% to buffs. I'll have it reverse the icons for healers.
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Unread 11-30-12, 03:15 PM  
Zathan666
A Murloc Raider
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Druid stuff

Ahh rejuvenation for druid has incorrect spellID.
Proper one should be:
Code:
auras[774]    = 2 -- Rejuvenation
Also, here's a screenshot of the target frame "buff limit" bug that I'm experiencing:
http://i.imgur.com/RZ7Bg.jpg

thanks for the updates
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Unread 11-29-12, 11:09 PM  
Phanx
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Version 5.1.0.275
  • Added Destabilize to the list of improperly flagged boss debuffs to show
  • Fixed an error in the DebuffHighlight module

@Plaxican:
Page 7, Akkorian's comment from 01-31-11, 03:25 PM. If you need more specific help, please post in the oUF forums as stated in the addon description. These comments are for the support of the official version, not for discussing modifications.
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Unread 11-29-12, 11:03 PM  
Plaxican
A Kobold Labourer

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I can't seem to find it ... WowI doesnt have a comment search ... I searched through most of your posts also ... Sorry for being a bugger .. I really like your layout

@Plaxican:
That's been asked and answered numerous times. Please check the last few pages of comments.[/quote]
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Unread 11-29-12, 07:44 PM  
Maxen
A Fallenroot Satyr

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Originally Posted by Phanx
@Maxen:
Fixed for the next release. In the future, please use the bug tracker; if I can't deal with your report the moment I read it, it's very likely I will forget about it, and then it will just get lost in the un-threaded, un-searchable, un-linkable sea of comments and I'll never see it again.
Will do, thanks Phanx!
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Unread 11-29-12, 07:40 PM  
Phanx
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@Maxen:
Fixed for the next release. In the future, please use the bug tracker; if I can't deal with your report the moment I read it, it's very likely I will forget about it, and then it will just get lost in the un-threaded, un-searchable, un-linkable sea of comments and I'll never see it again.

@Zathan666:
I have noticed the castbar thing... it's actually a bug with the safezone texture's width, but I haven't had time to investigate such a low-priority issue. Feel free to open a bug ticket.

Someone else reported an issue with resto druids only getting shown one buff on the target frame, but I haven't been able to reproduce this. Do you see the same thing with other classes as well, or just resto druid? Please post any info on the open ticket so I can keep track of it.

Castbar creation code hasn't been changed at all, just moved from Core.lua to Frames.lua. Just find the same lines and make the same modifications.

Destabilize will be added in the next release, or you can add the ID yourself next to Brew Explosion in AuraFilters.lua.

Please post a ticket for the feature request if you want me to remember it at all.

@Plaxican:
That's been asked and answered numerous times. Please check the last few pages of comments.
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