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Updated:08-11-18 11:23 AM
Created:07-04-09 05:47 PM
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Categories:oUF: Layouts, Unit Mods

oUF Phanx  Popular! (More than 5000 hits)

Version: 8.0.1.0
by: Phanx [More]

I am no longer developing or maintaining World of Warcraft addons. I haven't played in years, and don't have the time or interest to continue working on addons for a game I don't play anymore. If you are an addon author interested in continuing one of my addons, please see https://phanx.net/addons/. If you are an addon user, sorry, but there won't be any more fixes or updates from me.

oUF layout with many PvE-oriented features and a few options.
Features include aura filtering, dispel highlighting, threat highlighting, incoming heal bars, display of all secondary resources, totem timers, cast bars for player/pet/target, incoming resurrection text, combat feedback text, AFK timers, and smoothly updating bars. Mouse over the frames for more detailed health and power text. Hold Shift out of combat to temporarily disable aura filtering and see all buffs. Some elements auto-adjust based on role (healer, tank, damage).

Type /pouf for options, or browse to the oUF Phanx panel in the standard Interface Options window.

Supported units: player, pet, target, target’s target, focus, focus’s target, party, party pets, arena enemies, and bosses. Raid frames will not be added; use Grid or another raid frame addon of your choice.

Supported plugins: oUF_MovableFrames, oUF_SpellRange, and any plugin which does not require explicit support from within a layout. Also Clique for click-casting.

Note that you must install the oUF core addon separately.
Feedback
Post a ticket on GitHub or post a comment on this page. If you are reporting a problem, please read this first.

If you want to change something that does not have an in-game option to change, you will need to modify the addon's Lua code yourself. If you need help modifying the code, do not post here. This page is for support of the official version only, and tickets/comments asking for help with code changes on this page will be deleted. Post in the oUF forum instead.

If you are using a modified version of oUF_Phanx, do not post here. This page is for support of the official version only. Reproduce the problem with the official version first, or post in the oUF forum instead.
Language Support
Works in all languages. Translated into Deutsch, Español, Français (partial), Português (partial), Русский (partial), and 简体中文 (partial). You can add or update translations for any language on the CurseForge project page.

Version 8.0.1.0
  • Updated for WoW 8.0

Version 7.3.5.0
  • Updated for WoW 7.3 and oUF 7.0

Version 7.1.0.0
  • Fixed an error that occurred as a result of Blizzard sending health updates for non-existent units

Version 7.0.3.2
  • Fixed an error with combo points for rogues (ticket #11)
  • Time-limited buffs on NPCs are now shown by default (ticket #10)
  • Fixed boss debuffs not showing on focus/TOT frames (ticket #10)

Version 7.0.3.1 (2016 Aug 14)
  • Fixed an error when opening the aura configuration panel

Version 7.0.3.0 (2016 Aug 13)
  • Updated for WoW 7.0
  • Includes an updated copy of oUF -- the official version will not work!
  • The aura filter lists for most classes were compiled using Wowhead. Please report any missing buffs/debuffs (with their ID) or any buffs/debuffs that are included in the default filters that don't actually need to be shown. Thanks.
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Unread 01-10-10, 03:28 AM  
Phanx
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Originally posted by shinchih2001
when i type /OP want to open config window
i got error
There is something wrong with your installation, and one of the files isn't being loaded. Exit WoW, delete your oUF_Phanx folder, download a new copy, and install from there. Then start up WoW again.
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Unread 01-10-10, 12:02 AM  
shinchih2001
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when i type /OP want to open config window
i got error

1x oUF_Phanx-3.3.0.40\Options.lua:89: Cannot find a library instance of "PhanxConfig-Checkbox".
Bison-Version: 1.4.3 (WotLK)\libs\LibStub\LibStub.lua:23: in function `LibStub'
oUF_Phanx-3.3.0.40\Options.lua:89: in function <oUF_Phanx\Options.lua:84>
<in C code>: in function `Show'
Interface\FrameXML\InterfaceOptionsFrame.lua:204: in function `InterfaceOptionsFrame_Show':
Interface\FrameXML\InterfaceOptionsFrame.lua:488: in function `InterfaceOptionsFrame_OpenToCategory':
oUF_Phanx-3.3.0.40\Options.lua:437: in function `value'
Interface\FrameXML\ChatFrame.lua:3565: in function `ChatEdit_ParseText':
Interface\FrameXML\ChatFrame.lua:3213: in function `ChatEdit_SendText':
Interface\FrameXML\ChatFrame.lua:3237: in function `ChatEdit_OnEnterPressed':
<string>:"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>

Locals:
self = <table> {
NewLibrary = <function> @ Bison\libs\LibStub\LibStub.lua:11:
minors = <table> {}
minor = 2
IterateLibraries = <function> @ Bison\libs\LibStub\LibStub.lua:28:
GetLibrary = <function> @ Bison\libs\LibStub\LibStub.lua:21:
libs = <table> {}
}
major = "PhanxConfig-Checkbox"
silent = nil


when in combat , i got error

oUF_Phanx-3.3.0.40\elements\DispellableDebuffs.lua:88: attempt to index upvalue 'canDispel' (a nil value)
(tail call): ?:

Locals:
(*temporary) = "UNIT_AURA"
(*temporary) = "player"
(*temporary) = "UNIT_AURA"
(*temporary) = "player"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = <function> defined =[C]:-1
Last edited by shinchih2001 : 01-10-10 at 01:47 AM.
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Unread 01-09-10, 06:09 PM  
Digweed
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Phanx,
What class are you playing on when that one occurs?
Hunter or rogue.
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Unread 01-09-10, 05:23 PM  
Phanx
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Hah, that would explain it... and also why I couldn't reproduce it.

The second error, I assumed was a consequence of the first... however, after reading it again more closely, I think I know what the problem is. What class are you playing on when that one occurs?
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Unread 01-09-10, 03:28 PM  
Digweed
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Phanx
Im using 3.3.0.40-beta (and redownload it again for confidence) size 105.4kb

First error fixed when i change:
Code:
["Expressway"] = [[Interface\AddOns\SharedMedia\font\Expressway.ttf]], -- oUF_Phanx\media\Expressway.ttf]],
to
Code:
	["Expressway"] = [[Interface\AddOns\oUF_Phanx\media\Expressway.ttf]],
But cant find fix for second one
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Unread 01-08-10, 07:00 PM  
Phanx
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Update to 3.3.0.40-beta. You're using 3.3.0.36-beta.
Last edited by Phanx : 01-09-10 at 07:49 AM.
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Unread 01-08-10, 10:30 AM  
Digweed
A Kobold Labourer

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Hello Phanx,
Small errors
Code:
Message: Interface\AddOns\oUF_Phanx\Core.lua:432: <unnamed>:SetText(): Font not set
Time: 01/08/10 18:29:49
Count: 1
Stack: [C]: in function `SetText'
Interface\AddOns\oUF_Phanx\Core.lua:432: in function `OverrideUpdateHealth'
Interface\AddOns\oUF\elements\health.lua:78: in function `func'
Interface\AddOns\oUF\ouf.lua:311: in function <Interface\AddOns\oUF\ouf.lua:306>
(tail call): ?

Locals: (*temporary) = <unnamed> {
 0 = <userdata>
}
Code:
Message: ...ace\AddOns\oUF_Phanx\elements\DispellableDebuffs.lua:88: attempt to index upvalue 'canDispel' (a nil value)
Time: 01/08/10 18:42:14
Count: 2
Stack: ...ace\AddOns\oUF_Phanx\elements\DispellableDebuffs.lua:88: in function <...ace\AddOns\oUF_Phanx\elements\DispellableDebuffs.lua:61>
(tail call): ?
Last edited by Digweed : 01-08-10 at 10:42 AM.
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Unread 01-08-10, 01:41 AM  
Phanx
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I just posted a new version, finally.

There are now in-game options! Find them in the Interface Options window, or by typing "/op". For the sake of simplicity, some settings are not applied until you reload the UI.

LibSharedMedia-3.0 is supported for font and statusbar texture selection. If you don't have the library, you'll still be able to choose between the font/texture included with the layout, and the Blizzard fonts/texture.

Resurrection text finally works; this feature requires LibResComm-1.0.

Aura icons are gone. I use SatrinaBuffFrames for all my aura displays, and am not interested in maintaining code for features I don't use.

Libraries are now (mostly) embedded, so you don't need to download and install them separately. However, due to technical/licensing issues, LibHealComm-4.0 is not currently embedded, and you should continue to install it separately.

Due to many changes in the way the files are named/organized, you should delete your existing oUF_Phanx folder before installing this update.

Yes, I am aware that the health/name texts on targettarget and focustarget frames overlap slightly with most fonts, including the default one bundled with the layout. The layout is tuned for the font I actually use, but that font is not licensed for redistribution, so I chose a similar font that is licensed for free redistribution. The overlap will be fixed in a future release.
Last edited by Phanx : 01-08-10 at 02:39 AM.
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Unread 11-05-09, 01:23 AM  
Slaxi81
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hy, i like this very much. Goes perfect with Neav's Ui.
Thank you for uploading this, hope it get's an Update soon.

(btw. i like the way your writing your files, very clean : )

sorry for bad english and have a nice day

slaxi
Last edited by : 11-08-09 at 06:16 AM.
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Unread 10-26-09, 05:02 AM  
Phanx
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Party frames are not yet complete, as stated in the addon description.
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Unread 10-19-09, 11:09 AM  
shinchih2001
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I just see wow party model
why cna't see oUF_Phanx party model
Last edited by shinchih2001 : 10-19-09 at 11:27 AM.
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Unread 07-28-09, 01:18 AM  
Phanx
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Originally posted by shinchih2001
but zhTW name just can show target's taget and focus's target
and show name "??" in the target and focus
how can i do
This is a bug in the layout; it will be fixed in the next release.

Originally posted by shinchih2001
first can you consider the function show buff/debuff with player/focus frame
No. This is a unit frame layout, not a buff/debuff addon. This layout does show (most) debuffs on the player frame for convenience, and in the future may show selected debuffs on the focus frame for crowd control purposes, but I will never add full aura displays for those units. Any buff mod will let you move your buff/debuff displays, including right next to your player frame if that's what you want.

Originally posted by shinchih2001
second cooldown in the buff icon

because in raid healer have to watch raid health,chat,raid waring
but buff/debuff at top maybe cause fail or late to do some work
Speaking as someone who has played a healer for over three years, I'd have to say that if you're failing at anything because you can't easily see your buff timers, you need to fix your UI. Any buff addon (I personally use Satrina Buff Frames) will let you move your buff display and customize how the timers are shown. If your buffs are at the top of your screen and you find that they are too hard to see, move them. That isn't a problem a unit frame layout can solve.

Originally posted by shinchih2001
3.frame suggestion
first can you consider tot and fot frame reposition above target and focus
No. You could easily make that change yourself by editing the layout. It would require more than just moving the targettarget and focustarget frames; you would also need to move the target and focus auras, name text, and level text, or have a huge gap between the frames. It's also not something I am interested in, so I won't spend the time to do it.

Originally posted by shinchih2001
second add totot frame because in the instance,healer's target always is tank first so tank's target is boss or beast
Also no. I don't see any use for ToToT. When raid healing, I target the boss (if anything), and heal with Grid and Clique. When tank healing, I target the tank, and heal with keybinds. In neither case is ToToT useful. You should already have your raid or party frames configured to show you which group members have aggro. Trying to use ToToT for this purpose wastes time by giving you more places to look for the same information, and only shows you who the tank's current target is targetting, not who all enemies are targetting. The only reason I could see this being useful is if your specific healing assignment was "always and only heal whoever this tank's target is targetting", and in over four years of raiding, I've never heard of anyone assigning heals this way.
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Unread 07-27-09, 10:24 AM  
shinchih2001
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thanks it's very good frame for healer

1.language problem
because i am a zhTW taiwan player
so i change to ARIALN.ttf
castbar can show correct zhTW name

but zhTW name just can show target's taget and focus's target
and show name "??" in the target and focus
how can i do

2.buff and debuff suggestion
first can you consider the function show buff/debuff with player/focus frame

second cooldown in the buff icon

because in raid healer have to watch raid health,chat,raid waring
but buff/debuff at top maybe cause fail or late to do some work

3.frame suggestion
first can you consider tot and fot frame reposition above target and focus

second add totot frame because in the instance,healer's target always is tank first so tank's target is boss or beast
if add totot frame can let healer know who is boss or beast target
Last edited by shinchih2001 : 07-27-09 at 10:45 AM.
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Unread 07-26-09, 10:03 PM  
lanacan
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Re: Re: Font

Originally posted by Phanx
Well, if you want the right answer, ask a specific question. Posting a vague question forces me to guess at what you're talking about. It's no different than the people who post "it doesn't work" and expect me to read their minds and know exactly what their problem is.

The font used to label the screenshots is Cheboygan.

Considering they did ask...

Originally posted by Firedancer
Sweet! Something new to play with. One question, that has nothing to do with the addon itself: what is the name of the font used for the descriptions in your screenshots? I really like it.
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Unread 07-17-09, 09:43 PM  
Phanx
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Re: Font

Well, if you want the right answer, ask a specific question. Posting a vague question forces me to guess at what you're talking about. It's no different than the people who post "it doesn't work" and expect me to read their minds and know exactly what their problem is.

The font used to label the screenshots is Cheboygan.
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