Download
(344Kb)
Download
Updated: 08-11-18 11:23 AM
Pictures
File Info
Updated:08-11-18 11:23 AM
Created:07-04-09 05:47 PM
Downloads:44,383
Favorites:186
MD5:
Categories:oUF: Layouts, Unit Mods

oUF Phanx  Popular! (More than 5000 hits)

Version: 8.0.1.0
by: Phanx [More]

I am no longer developing or maintaining World of Warcraft addons. I haven't played in years, and don't have the time or interest to continue working on addons for a game I don't play anymore. If you are an addon author interested in continuing one of my addons, please see https://phanx.net/addons/. If you are an addon user, sorry, but there won't be any more fixes or updates from me.

oUF layout with many PvE-oriented features and a few options.
Features include aura filtering, dispel highlighting, threat highlighting, incoming heal bars, display of all secondary resources, totem timers, cast bars for player/pet/target, incoming resurrection text, combat feedback text, AFK timers, and smoothly updating bars. Mouse over the frames for more detailed health and power text. Hold Shift out of combat to temporarily disable aura filtering and see all buffs. Some elements auto-adjust based on role (healer, tank, damage).

Type /pouf for options, or browse to the oUF Phanx panel in the standard Interface Options window.

Supported units: player, pet, target, target’s target, focus, focus’s target, party, party pets, arena enemies, and bosses. Raid frames will not be added; use Grid or another raid frame addon of your choice.

Supported plugins: oUF_MovableFrames, oUF_SpellRange, and any plugin which does not require explicit support from within a layout. Also Clique for click-casting.

Note that you must install the oUF core addon separately.
Feedback
Post a ticket on GitHub or post a comment on this page. If you are reporting a problem, please read this first.

If you want to change something that does not have an in-game option to change, you will need to modify the addon's Lua code yourself. If you need help modifying the code, do not post here. This page is for support of the official version only, and tickets/comments asking for help with code changes on this page will be deleted. Post in the oUF forum instead.

If you are using a modified version of oUF_Phanx, do not post here. This page is for support of the official version only. Reproduce the problem with the official version first, or post in the oUF forum instead.
Language Support
Works in all languages. Translated into Deutsch, Español, Français (partial), Português (partial), Русский (partial), and 简体中文 (partial). You can add or update translations for any language on the CurseForge project page.

Version 8.0.1.0
  • Updated for WoW 8.0

Version 7.3.5.0
  • Updated for WoW 7.3 and oUF 7.0

Version 7.1.0.0
  • Fixed an error that occurred as a result of Blizzard sending health updates for non-existent units

Version 7.0.3.2
  • Fixed an error with combo points for rogues (ticket #11)
  • Time-limited buffs on NPCs are now shown by default (ticket #10)
  • Fixed boss debuffs not showing on focus/TOT frames (ticket #10)

Version 7.0.3.1 (2016 Aug 14)
  • Fixed an error when opening the aura configuration panel

Version 7.0.3.0 (2016 Aug 13)
  • Updated for WoW 7.0
  • Includes an updated copy of oUF -- the official version will not work!
  • The aura filter lists for most classes were compiled using Wowhead. Please report any missing buffs/debuffs (with their ID) or any buffs/debuffs that are included in the default filters that don't actually need to be shown. Thanks.
Post A Reply Comment Options
Unread 10-14-10, 09:54 PM  
colgategao
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Hi, i like this ouf_layout.
But now when i use the EN client to playing on Taiwan realm, the characters name always show "?"
dose it need some fonts? how can i put these fonts into these files? THX
Report comment to moderator  
Reply With Quote
Unread 10-12-10, 04:23 PM  
Victor Mizer
A Kobold Labourer

Forum posts: 0
File comments: 49
Uploads: 0
Border color won't save on 4.0
Report comment to moderator  
Reply With Quote
Unread 10-12-10, 03:48 PM  
Goldpaw
A Wyrmkin Dreamwalker
AddOn Author - Click to view AddOns

Forum posts: 56
File comments: 17
Uploads: 21
Originally posted by Phanx
There are no changes in WoW 4.0 that require any changes in oUF layouts.
That depends on whether you use a custom aura filter based on spellIDs or not.

A lot of spellIDs have changed in the 4.0.1 patch. Main difference is the lack of spell ranks, which means that everything except rank 1 of spells have been removed.
Report comment to moderator  
Reply With Quote
Unread 10-12-10, 11:19 AM  
Phanx
Cat.
 
Phanx's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5617
File comments: 2321
Uploads: 54
You'll probably have to survive without an update for a few days, but I'll try to get something out by the weekend.
Report comment to moderator  
Reply With Quote
Unread 10-06-10, 07:47 PM  
Talyrius
An Onyxian Warder
 
Talyrius's Avatar
AddOn Author - Click to view AddOns

Forum posts: 363
File comments: 259
Uploads: 3
Haste does have a new version of oUF up on his github. The new API for oUF 1.5 can be found here.

Patch 4.0.1 is most likely being deployed October 12th (next week) on U.S. servers.
Report comment to moderator  
Reply With Quote
Unread 10-06-10, 07:18 PM  
Phanx
Cat.
 
Phanx's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5617
File comments: 2321
Uploads: 54
There are no changes in WoW 4.0 that require any changes in oUF layouts. I'm sure Haste will update the oUF core for WoW 4.0. If he also changes the oUF API, that will require changes in layouts, and I will update this layout. Until then, WoW 4.0 is weeks or months away. Addons will be updated if they're updated. There's really no point in worrying about it (or annoying addon authors by asking about it) at this time.
Report comment to moderator  
Reply With Quote
Unread 10-06-10, 03:25 AM  
inopua
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 23
Uploads: 2
Will you be updating this layout for Cataclysm?
Report comment to moderator  
Reply With Quote
Unread 09-06-10, 07:53 AM  
Veldor
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Originally posted by Phanx
Oh, that's intentional. If the unit's health or mana are full, then you don't really need to see "100%" written on the frames. The goal is that things are only shown when they matter.
Yeah your right anyway thank you
Report comment to moderator  
Reply With Quote
Unread 09-04-10, 09:07 PM  
Phanx
Cat.
 
Phanx's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5617
File comments: 2321
Uploads: 54
Oh, that's intentional. If the unit's health or mana are full, then you don't really need to see "100%" written on the frames. The goal is that things are only shown when they matter.
Report comment to moderator  
Reply With Quote
Unread 09-04-10, 05:58 AM  
Veldor
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
I mean when i mouse over i see my life and my mana (text) and when i take my mouse away it shows nothing sorry
Last edited by Veldor : 09-04-10 at 12:38 PM.
Report comment to moderator  
Reply With Quote
Unread 09-04-10, 05:18 AM  
Phanx
Cat.
 
Phanx's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5617
File comments: 2321
Uploads: 54
What? This layout never hides your health or mana bars, and you didn't specify any verbs with regard to focus and party health...

__
Last edited by Phanx : 09-04-10 at 05:19 AM.
Report comment to moderator  
Reply With Quote
Unread 09-04-10, 04:53 AM  
Veldor
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
IS there a Possibility to show my own life and mana and don't hide it and focus/party life ? N1 work i just changed the mana bar to 2/5

I tryed to make the same style for Grid ^^ i can't hehe
Last edited by Veldor : 09-04-10 at 04:55 AM.
Report comment to moderator  
Reply With Quote
Unread 09-01-10, 06:49 PM  
Phanx
Cat.
 
Phanx's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5617
File comments: 2321
Uploads: 54
I could add support for oUF_TotemBar, but it wouldn't be very well integrated into the frames, as I have no use for it myself and don't really want to spend a lot of time modifying the frames to fit more bars. It would probably be an external thing hanging off the bottom of the frame, kind of like the cast bar. Post a feature request ticket if you want me to remember.

Personally, I just use the default UI totem bar, and added timers to it, and put it near my action bar:

http://www.wowinterface.com/download...otemFrame.html
Last edited by Phanx : 09-01-10 at 06:50 PM.
Report comment to moderator  
Reply With Quote
Unread 09-01-10, 02:24 PM  
ataraxia4
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
totem bar

how would i go about adding a totem bar to this great ui?
Report comment to moderator  
Reply With Quote
Unread 08-27-10, 09:06 PM  
Phanx
Cat.
 
Phanx's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5617
File comments: 2321
Uploads: 54
For 99% of requests on 99% of addons, if there is not an option in the addon's options panel, then you would need to edit the addon's code to implement the request yourself.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: