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Updated:08-11-18 11:23 AM
Created:07-04-09 05:47 PM
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Categories:oUF: Layouts, Unit Mods

oUF Phanx  Popular! (More than 5000 hits)

Version: 8.0.1.0
by: Phanx [More]

I am no longer developing or maintaining World of Warcraft addons. I haven't played in years, and don't have the time or interest to continue working on addons for a game I don't play anymore. If you are an addon author interested in continuing one of my addons, please see https://phanx.net/addons/. If you are an addon user, sorry, but there won't be any more fixes or updates from me.

oUF layout with many PvE-oriented features and a few options.
Features include aura filtering, dispel highlighting, threat highlighting, incoming heal bars, display of all secondary resources, totem timers, cast bars for player/pet/target, incoming resurrection text, combat feedback text, AFK timers, and smoothly updating bars. Mouse over the frames for more detailed health and power text. Hold Shift out of combat to temporarily disable aura filtering and see all buffs. Some elements auto-adjust based on role (healer, tank, damage).

Type /pouf for options, or browse to the oUF Phanx panel in the standard Interface Options window.

Supported units: player, pet, target, target’s target, focus, focus’s target, party, party pets, arena enemies, and bosses. Raid frames will not be added; use Grid or another raid frame addon of your choice.

Supported plugins: oUF_MovableFrames, oUF_SpellRange, and any plugin which does not require explicit support from within a layout. Also Clique for click-casting.

Note that you must install the oUF core addon separately.
Feedback
Post a ticket on GitHub or post a comment on this page. If you are reporting a problem, please read this first.

If you want to change something that does not have an in-game option to change, you will need to modify the addon's Lua code yourself. If you need help modifying the code, do not post here. This page is for support of the official version only, and tickets/comments asking for help with code changes on this page will be deleted. Post in the oUF forum instead.

If you are using a modified version of oUF_Phanx, do not post here. This page is for support of the official version only. Reproduce the problem with the official version first, or post in the oUF forum instead.
Language Support
Works in all languages. Translated into Deutsch, Español, Français (partial), Português (partial), Русский (partial), and 简体中文 (partial). You can add or update translations for any language on the CurseForge project page.

Version 8.0.1.0
  • Updated for WoW 8.0

Version 7.3.5.0
  • Updated for WoW 7.3 and oUF 7.0

Version 7.1.0.0
  • Fixed an error that occurred as a result of Blizzard sending health updates for non-existent units

Version 7.0.3.2
  • Fixed an error with combo points for rogues (ticket #11)
  • Time-limited buffs on NPCs are now shown by default (ticket #10)
  • Fixed boss debuffs not showing on focus/TOT frames (ticket #10)

Version 7.0.3.1 (2016 Aug 14)
  • Fixed an error when opening the aura configuration panel

Version 7.0.3.0 (2016 Aug 13)
  • Updated for WoW 7.0
  • Includes an updated copy of oUF -- the official version will not work!
  • The aura filter lists for most classes were compiled using Wowhead. Please report any missing buffs/debuffs (with their ID) or any buffs/debuffs that are included in the default filters that don't actually need to be shown. Thanks.
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Unread 09-08-14, 07:14 AM  
Phanx
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Version 5.4.8.469
  • Added absorb overlay on health bar
  • Reduced size of threat text on target frame
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Unread 08-20-14, 01:07 AM  
Dragong
A Kobold Labourer

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Originally Posted by Phanx
Version 5.4.8.462
  • Fixed demonic fury error on login
  • Fixed checkboxes in the unit options panel

@Imithat
If this update doesn't fix your problem, please be a lot more specific about what your problem is. Give me a specific example of (a) what you are doing, (b) what you think should be happening, and (b) what is actually happening. If something looks broken, post a screenshot. If there's an error message in BugSack, post the error message.
Thanks to all works!!!
Last edited by Dragong : 08-20-14 at 01:08 AM.
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Unread 08-18-14, 06:12 PM  
Phanx
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Version 5.4.8.462
  • Fixed demonic fury error on login
  • Fixed checkboxes in the unit options panel

@Imithat
If this update doesn't fix your problem, please be a lot more specific about what your problem is. Give me a specific example of (a) what you are doing, (b) what you think should be happening, and (b) what is actually happening. If something looks broken, post a screenshot. If there's an error message in BugSack, post the error message.
__________________
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Last edited by Phanx : 08-18-14 at 06:13 PM.
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Unread 08-18-14, 02:13 PM  
Imithat
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can't change the frames :/

i reloaded the UI but its change to default.
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Unread 08-12-14, 05:11 AM  
Dragong
A Kobold Labourer

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Ticks do not work so they remain on, but I turn them again nothing happens...
BugSack shows no errors
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Unread 08-11-14, 06:22 PM  
Phanx
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Originally Posted by Soulsbane
In relation to tromgar's report: this error occurs on my warlock but not on my priest. Hope this helps.
Fixed; will post an update shortly.

Originally Posted by Dragong
(oUF Phanx - Units)-target of focus- nothing works please correct
Can you be more specific? Are you talking about the Units > Target of focus panel in the options window? Or the frame itself? If the frame, does it not appear at all, or does it appear but not look right? Does BugSack report any error messages?
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Unread 08-11-14, 06:42 AM  
Dragong
A Kobold Labourer

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(oUF Phanx - Units)-target of focus- nothing works please correct
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Unread 08-10-14, 11:25 PM  
Soulsbane
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In relation to tromgar's report: this error occurs on my warlock but not on my priest. Hope this helps.

Lua Code:
  1. 1x oUF_Phanx\Functions.lua:346: attempt to perform arithmetic on local 'maxFury' (a nil value)
  2. oUF_Phanx\Functions.lua:346: in function `PostUpdate'
  3. oUF_Phanx\Elements\DemonicFury.lua:71: in function <oUF_Phanx\Elements\DemonicFury.lua:45>
  4. oUF_Phanx\Elements\DemonicFury.lua:42: in function <oUF_Phanx\Elements\DemonicFury.lua:28>
  5. oUF_Phanx\Elements\DemonicFury.lua:98: in function `enable'
  6. oUF\ouf-1.6.6.lua:99: in function `EnableElement'
  7. oUF\ouf-1.6.6.lua:269: in function <oUF\ouf.lua:192>
  8. (tail call): ?
  9. oUF\ouf-1.6.6.lua:552: in function `Spawn'
  10. oUF_Phanx\Frames.lua:774: in function `func'
  11. oUF\factory.lua:20: in function <oUF\factory.lua:16>
  12. (tail call): ?
  13.  
  14. Locals:
  15. self = oUFPhanxPlayer {
  16. 0 = <userdata>
  17. UpdateBorder = <function> defined @oUF_Phanx\Functions.lua:79
  18. ResInfo = <unnamed> {
  19. }
  20. UNIT_SPELLCAST_CHANNEL_START = <function> defined @oUF\elements\castbar.lua:256
  21. SpellRange = <table> {
  22. }
  23. UNIT_MAXHEALTH = <function> defined @oUF\elements\health.lua:147
  24. BorderTextures = <table> {
  25. }
  26. UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @oUF\elements\castbar.lua:204
  27. RegisterForMouseover = <function> defined @oUF_Phanx\Functions.lua:21
  28. style = "Phanx"
  29. UNIT_EXITED_VEHICLE = <table> {
  30. }
  31. UNIT_CONNECTION = <function> defined @oUF\elements\health.lua:147
  32. UNIT_POWER = <function> defined @oUF_Phanx\Elements\DemonicFury.lua:75
  33. RegisterForRoleChange = <function> defined @oUF_Phanx\Functions.lua:33
  34. unit = "player"
  35. UNIT_SPELLCAST_DELAYED = <function> defined @oUF\elements\castbar.lua:218
  36. BurningEmbers = <unnamed> {
  37. }
  38. GetBorderColor = <function> defined @oUF_Phanx\Features\Border.lua:41
  39. UNIT_SPELLCAST_STOP = <function> defined @oUF\elements\castbar.lua:238
  40. UNIT_AURA = <table> {
  41. }
  42. Threat = <table> {
  43. }
  44. SetBorderSize = <function> defined @oUF_Phanx\Features\Border.lua:80
  45. HealPrediction = <unnamed> {
  46. }
  47. DemonicFury = <unnamed> {
  48. }
  49. Buffs = <unnamed> {
  50. }
  51. Combat = <unnamed> {
  52. }
  53. __tags = <table> {
  54. }
  55. UNIT_ENTERED_VEHICLE = <function> defined @oUF\ouf.lua:38
  56. mouseovers = <table> {
  57. }
  58. UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @oUF\elements\castbar.lua:190
  59. UNIT_HEALTH_FREQUENT = <function> defined @oUF\elements\health.lua:147
  60. SetBackdropBorderColor = <function> defined @oUF_Phanx\Features\Border.lua:18
  61. __elements = <table> {
  62. }
  63. Castbar = <unnamed> {
  64. }
  65. SetBorderColor = <function> defined @oUF_Phanx\Features\Border.lua:18
  66. Health = <unnamed> {
  67. }
  68. overlay = <unnamed> {
  69. }
  70. SHAPESHIFT_FORM_CHANGED = <function> defined @oUF_Phanx\Elements\DemonicFury.lua:75
  71. UNIT_THREAT_SITUATION_UPDATE = <function> defined @oUF\elements\threat.lua:59
  72. GetBorderLayer = <function> defined @oUF_Phanx\Features\Border.lua:56
  73. SetBorderParent = <function> defined @oUF_Phanx\Features\Border.lua:62
  74. UNIT_SPELLCAST_START = <function> defined @oUF\elements\castbar.lua:104
  75. PLAYER_ROLES_ASSIGNED = <function> defined @oUF\elements\lfdrole.lua:57
  76. SetBorderLayer = <function> defined @oUF_Phanx\Features\Border.lua:47
  77. spawnunit = "player"
  78. PLAYER_FLAGS_CHANGED = <function> defined @oUF_Phanx\Elements\AFK.lua:52
  79. GetBorderSize = <function> defined @oUF_Phanx\Features\Border.lua:102
  80. Status = <unnamed> {
  81. }
  82. RaidIcon = <unnamed> {
  83. }
  84. RAID_TARGET_UPDATE = <function> defined @oUF\elements\ricons.lua:58
  85. AFK = <unnamed> {
  86. }
  87. LFDRole = <unnamed> {
  88. }
  89. GetBorderParent = <function> defined @oUF_Phanx\Features\Border.lua:74
  90. Resting = <unnamed> {
  91. }
  92. DispelHighlight = <table> {
  93. }
  94. UNIT_FACTION = <function> defined @oUF\elements\health.lua:147
  95. UNIT_ENTERING_VEHICLE = <table> {
  96. }
  97. UNIT_SPELLCAST_INTERRUPTED = <function> defined @oUF\elements\castbar.lua:172
  98. PLAYER_TALENT_UPDATE = <table> {
  99. }
  100. Power = <unnamed> {
  101. }
  102. UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @oUF\elements\castbar.lua:332
  103. menu = <function> defined @oUF_Phanx\Functions.lua:567
  104. SoulShards = <table> {
  105. }
  106. UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @oUF\elements\castbar.lua:309
  107. PLAYER_ENTERING_WORLD = <table> {
  108. }
  109. ReadyCheck = <unnamed> {
  110. }
  111. UNIT_SPELLCAST_FAILED = <function> defined @oUF\elements\castbar.lua:154
  112. }
  113. event = "UpdateVisibility"
  114. unit = "player"
  115. powerType = nil
  116. element = <unnamed> {
  117. 0 = <userdata>
  118. PostUpdate = <function> defined
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Unread 08-10-14, 12:39 PM  
Phanx
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Install BugSack and report back with the error message being generated.

Also, double-check your version number. If it's been less than 3 days since the last update was posted, there's a decent chance that the Curse Client isn't actually giving you the latest version yet, since Curse takes forever to approve uploaded files.
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Last edited by Phanx : 08-10-14 at 12:41 PM.
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Unread 08-10-14, 07:40 AM  
tromgar
A Kobold Labourer

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Heya guys. After last update via Curse Client frames doesn't work, but addon is enable.




When i try install earlier version it's gonna be like this:



So, what's a problem?
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Unread 08-09-14, 08:42 AM  
Devilbus
A Kobold Labourer
 
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Castbar

Thanks for the quick fix!
Last edited by Devilbus : 08-09-14 at 08:42 AM.
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Unread 08-09-14, 12:57 AM  
Phanx
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Version 5.4.8.456
  • Fixed castbar appearance
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Unread 08-08-14, 09:36 PM  
RasuSeiro
A Kobold Labourer

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Cast Bar Borders fix

It seems Phanx changed the "GetBorderSize" and "SetBorderSize" functions, and they don't seem to be sending out the proper values of the offset.
Changing these lines will solve the problem for now:
In the "Borders.lua" file replace:
Code:
local _, d = self:GetBorderSize()
With:
Code:
local d = self:GetBorderSize()
d = floor(d * 7 / 16 + 0.5)
Phanx uses this formula in his code, it puts the borders in their place.
Last edited by RasuSeiro : 08-08-14 at 09:37 PM.
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Unread 08-07-14, 11:25 PM  
Fuzzywuzzy
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Castbar

Yes looks like the same problem, here's a screenshot of mine.

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Unread 08-07-14, 10:34 AM  
Devilbus
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Originally Posted by Devilbus
Originally Posted by Fuzzywuzzy
Latest release is messing up castbar borders for me. No errors in bugsack
Same here. will take a screen for you.
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