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Shadowlands pre-patch (9.0.1)
Updated:12-15-20 11:16 AM
Created:07-03-09 12:57 AM
Downloads:62,356
Favorites:263
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Neav UI  Popular! (More than 5000 hits)

Version: 9.0.4
by: Neal, ballagarba, thomasjohnshannon

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Thanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something! Some addons like nCore, oUF_Neav and oUF_NeavRaid have an in-game configuration.

How can I move the player, target, focus, boss and arena frames?
Use the /neav slash command to toggle the anchors to move the frames around.

How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/rolecheck or /rcheck to do a role check.
/ntooltip toggles the tooltip anchor.
/alertframemover toggles the "talking head" anchor.
/neavcast toggles the anchors for the castbars.
/neavbag toggles the bag bar.
/moveextraactionbar toggles the anchor for the extra action button.

The latest updates and changes can be found on Github.

v9.0.4

- TOC update.
- nPlates: Updated to 2.73.
- nCore: Fix issue with Deadly Boss Mods (DBM) skinning. (thanks @jsimpson)

v9.0.3

- nMinimap: Fixed position and size of the garrison button. (thanks @L3n1n)
- nPower: Handle GetRuneCooldown for death knights sometimes returning nil and causing errors.

v9.0.2

- oUF_MovableFrames: Fix "attempt to call method 'SetBackdrop' (a nil value)" error (thanks @Kkthnx).
- nCore: Fix "attempt to perform arithmetic on local 'leftX'" error on map (thanks @Kkthnx).
- nPower: Disable the health text by default.
- nPower: Fix arrows not showing when first logging in.
- nTooltip: Show player titles by default.

v9.0.1

- Initial support for Shadowlands pre-patch.

v8.0.2

- nPlates: Updated to 2.60.
- nBuff: Fix buffs sometimes not showing after reload.
- nMainbar: Prevent the fake and real bottom right bar to be shown at the same time.
- nMainbar: Fix border difference between the fake bottom right bar and the regular bars.
- nCore: Now more options can be changed without a restart.
- Misc bug fixes.

v8.0.1

- oUF_NeavRaid: Added in-game configuration.
- oUF_Neav: Added in-game configuration.
- nCore: Added in-game configuration.
- Various bug fixes to most addons.

v8.0.0

- Compatible with 8.0

v7.3.5

- nMainbar: Option added to scale the side bars individually.
- nMinimap: Raid lockout now shown in the clock tooltip.
- oUF_NeavRaid: Use strict group sorting.
- nCore: Tweaks and fixes for the Order Hall bar.
- nChat: Inherit font (useful for people not using the default font).
- nChat: Properly skin whisper windows.
- nChat: Fixed ding sound on whisper.
- nPower: Option to show health percent above power bar (see nPower/config.lua).
- oUF: Updated to v7.0.15.

v7.3.0

- oUF: Updated to v7.0.6.
- nPlates: Updated to v2.40.
- nChat: The copy text box now works again (thanks Rainrider).
- nChat: New ignoreArrows option added (thanks Grimsbain).
- nChat: Added option to show/hide the quick join button (thanks Grimsbain).
- nCore: Modified the "On Demand" text in the addon list window (thanks Grimsbain).
- nCore: Added a module that modifies the dressroom windows to allow the user to remove all displayed gear (thanks Grimsbain).
- nCore: Added a module that displays an alert when a vignette is detected (thanks Grimsbain).
- nCore: Updated Skada skin (thanks Grimsbain).
- nMinimap: Fixed mail icon (thanks Grimsbain).
- nMinimap: Added check for lagHome to prevent the memory tooltip from showing when the game is first loading (thanks Grimsbain).
- nTooltip: Added some new tooltip types (thanks Grimsbain).
- oUF_Neav: Updated HealthPrediction to handle new oUF elements (thanks Grimsbain).
- oUF_Neav: Updated FormatValue function to be more exact and be able to handle larger numbers (thanks Grimsbain).
- oUF_NeavRaid: Dropped smartthreat module for default oUF element (thanks Grimsbain).
- oUF_NeavRaid: Updated HealthPrediction to handle new oUF elements (thanks Grimsbain).
- oUF_NeavRaid: Legion auras added (thanks Grimsbain).

v7.2.1

- nPlates: Updated to v2.28 (should fix some issues introduced in patch 7.2).

v7.2.0

- nMainbar: Clicking the artifact bar opens the artifact weapon frame.
- nCore: The mail module has been removed since Blizzard added this to default frames.
- nPower: Fix bad argument bug to UnitPowerMax.

v7.1.2

- oUF_Neav: Fix issue with the alternate resource bar for druids always showing.

v7.1.1

- nCore: Fix coordinates errors while opening the map in an instance or raid.

v7.1.0

- Add option to show class coloured health bar on player frame.
- The "alert frame mover" has been removed from nCore. Use ls: Toasts instead if you want to customize this.
- Use the same texture and colors for heal prediction and absorbs as the default frames.
- Misc smaller bug fixes.
- Patch 7.1 fixes.

v7.0.3

- nPlates and nPower are back thanks to thomasjohnshannon.
- Added option to oUF_Neav to show target debuffs above the player frame.
- Added option to oUF_Neav to only show player buffs/debuffs on target.
- Added a slash command (`/neavbag`) to nMainbar to toggle the new bag bar.
- Made the arena and boss frame moveable by pressing shift-alt and dragging (outside of combat).
- The alert frame (where garrison missions etc. show up) has been moved to the top instead of the bottom.
- Party, arena and boss frames now movable while pressing alt-shift and dragging (outside of combat).

v7.0.0

Huge props to thomasjohnshannon/Grimsbain who basically made all the work!

- nPower has been removed in favour for the new nameplate and resource options in Legion.
- nPlates has been removed. Too much work was required to make it compatible with Legion, and it didn't offer much functionality over the default nameplates. Might, or might not make a comeback in the future.
- nMainbar added a bar to toggle the bags.
- Item level has been removed nTooltip.
- The "disable fade" option has been removed from nTooltip.
- The custom drop down to move player/target/focus frame has been removed and replaced with the same mechanism used for the pet-/stancebar; i.e. press alt-shift and drag with your mouse. A new slash command has also been added to reset the frames (/neavreset).
- Misc bugs and fixes to make it compatible with Legion.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
7.3.2
678kB
09-03-17 07:19 AM
Addon
6.0.1
318kB
10-26-14 10:28 AM
Addon


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Unread 04-26-11, 04:18 PM  
Neal
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Jep, its midnight now :-/ so wait ~ 11 hours until I can test all.

I've updated oUF_Neav now. The rest of the layout should work normally.
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Unread 04-26-11, 05:24 PM  
Tanque
A Kobold Labourer

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Well I performed an ugly hack that should stop the errors until Neal and Ball can get a real fix online. I only did this so I could get the UI working before the raid tonight. This is just for us impatient Americans and I offer no guarantees that it will work for you, in fact it probably won't work well for hunters:

First comment out line 402:
Code:
--    local unitHappiness = self.colors.happiness[GetPetHappiness()]
Second, comment out lines 423 and 424:
Code:
--    if (unit == 'pet' and GetPetHappiness()) then
--       Power:SetStatusBarColor(unitHappiness[1], unitHappiness[2], unitHappiness[3])
Third, change line 425 to this:
Code:
    if (unitPower) then
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Unread 04-29-11, 06:23 AM  
Neal
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I'm working on some new features.

So a example



Any other suggestions?

I think I'll add some oUF tags for class specific buffs :-/ But dont how (not the tags itself, just the look) so that I dont destroy the classic "look"
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Unread 04-29-11, 04:53 PM  
Aftermathhqt
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Originally posted by Neal
I'm working on some new features.

So a example



Any other suggestions?

I think I'll add some oUF tags for class specific buffs :-/ But dont how (not the tags itself, just the look) so that I dont destroy the classic "look"
That looks amzing
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Unread 04-29-11, 06:23 PM  
cokedrivers
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Originally posted by Neal
I'm working on some new features.

So a example



Any other suggestions?

I think I'll add some oUF tags for class specific buffs :-/ But dont how (not the tags itself, just the look) so that I dont destroy the classic "look"
Looks FANTASTIC!

One question tho, what happens to the dungeon difficulty pop-up that use to be there?

Ever thought of putting a panel at the bottom for Datatext like your guild, friends, durabilty, fps, free bag space. Just to name a few.

I bounce back and forth between Neav UI and Tukui. That is where i get the datatext from
Last edited by cokedrivers : 04-29-11 at 06:25 PM.
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Unread 04-30-11, 04:19 AM  
Neal
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Originally posted by cokedrivers

One question tho, what happens to the dungeon difficulty pop-up that use to be there?
Its away, I've planned a simple Mouseovertext on the minimap

5GH

The number is the instance size, the "G" if its a guildgroup and the "H" for heroic.

Originally posted by cokedrivers


Ever thought of putting a panel at the bottom for Datatext like your guild, friends, durabilty, fps, free bag space. Just to name a few.
I'm not a fan of putting tons of datatexts on my ui. Fps and latency... ok but things like durability, why? A indicator for low durability is good, but you dont need to know how much dura you have or how much free bagslots all the time.

If you want this, you can take the code from tukui, create it or use a other addon for those.
Last edited by Neal : 04-30-11 at 04:23 AM.
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Unread 04-30-11, 09:33 PM  
cokedrivers
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Originally posted by Neal
Its away, I've planned a simple Mouseovertext on the minimap

5GH

The number is the instance size, the "G" if its a guildgroup and the "H" for heroic.



I'm not a fan of putting tons of datatexts on my ui. Fps and latency... ok but things like durability, why? A indicator for low durability is good, but you dont need to know how much dura you have or how much free bagslots all the time.

If you want this, you can take the code from tukui, create it or use a other addon for those.
Ok no worries just figured i would ask. Thanks for the replies.
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Unread 05-01-11, 09:31 AM  
Anubas
A Kobold Labourer
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Question:

I'm using nBuffs and since the patch, my buffs have been completely invisible. I can't see anything that would have changed on my end to cause this though.

Any ideas?
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Unread 05-01-11, 10:27 AM  
Neal
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Hm, can't confirm this. Try a clean install
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Unread 05-01-11, 01:33 PM  
cokedrivers
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Ok so i'm sure some will be upset and yet some may like the few modifications i have done.

here we go:

nMinimap =

Removed the letters for LFD and LFBG, moved blizzards default to upper left hand corner beings you cannot que for both at same time so only one shows.

Moved clock to lower left hand corner as not to conflict with Durability Frame when mouse over.

Added Durability Mouseover to bottom of Minimap (same style as Neal's Guild/Friends mouseover).

Screen Shots:







nCore =
Added nCore_Config (took Neal's advice as to not everyone wants everything others do so now you can keep or turn off specific options.

here is what the Config file looks like:
Code:
nCore = {
	altbuy = true,  		-- hold down alt when at a merchant to purchase max quantity of regents.
	coords = true,			-- show player & mouse coords on world map.
	durability = false,		-- puts a over all durability on character frame.
	errors = true,			-- hides blizzard errors.
	fonts = true,			-- font setup for Neav UI.
	warning = true,			--
	watchframe = true,		-- makes watchframe moveable while holding shift down and also custom classcolor
	autogreed = true,		-- auto selects Disenchant on Green items at Max Level.
	merchant = {
		autoSellGrey = true,	-- autosell grey items at merchant.
		autoRepair = true,		-- autorepair at merchant.
	},
}
ok so that is it for now hopefully i dont get banned from here for posting these
If you would like the files just PM me and ill send them to ya.

Coke
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Unread 05-01-11, 02:07 PM  
Neal
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Nice nice... but I've a cool news to!

PVE Nameplates!



BAM BAM BAM!

OK some of your changes sounds good, but for the durability. If you use the latest git commits. Open your characterframe, there is now a durability string.

I planed to add a "low durability indicator" to the minimap. So if durability > 25% ColorBorder Red/Yellow/Whatever

Originally posted by cokedrivers
Ok so i'm sure some will be upset and yet some may like the few modifications i have done.

here we go:

nMinimap =

Removed the letters for LFD and LFBG, moved blizzards default to upper left hand corner beings you cannot que for both at same time so only one shows.

But you can que at a bg (like tol or wintergra) and a instance, so the bg and instance icon will overlap


EDIT: Try out the new nTooltip features reactionBorderColor and itemqualityBorderColor
Last edited by Neal : 05-01-11 at 02:14 PM.
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Unread 05-01-11, 05:33 PM  
Tanque
A Kobold Labourer

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Wow some excellent work! I'll put the new changes to the test during my raid tonight but here are some quick impressions:


Regarding the tooltip:
I like the reaction outlines.
I like the mouseover target line.
I suggest allowing us to move the default tooltip anchor in the config.
Is their any way to use the faction icons to represent pvp-flagged units aside from "#" prefix?

Regarding the minimap:
The guild slideout frame is fantastic! Very useful!
I suggest option to sort addon list by memory usage.
Is there a way to put FPS back in there?

Regarding the nameplates:
I like the layout of the icons and the text.
LOVE how it abbreviates long names!
I can still see enemy totem nameplates even though it's toggled off.

Regarding Chat:
Just wanted to mention there's a minor bug with new chat windows that are pulled out of the main chat window, the window's tab name doesn't fade out completely and the text is still partially visible.

One error message so far:
Code:
[19:27:29] [string "GameTooltip:OnEnter"]:3: Usage: GameTooltip:SetText("text" [, color])
[C]: ?
[C]: in function `SetText'
[string "*:OnEnter"]:3: in function <[string "*:OnEnter"]:1>
Last edited by Tanque : 05-01-11 at 07:07 PM.
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Unread 05-01-11, 09:29 PM  
cokedrivers
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Originally posted by Neal
Nice nice... but I've a cool news to!

PVE Nameplates!



BAM BAM BAM!

OK some of your changes sounds good, but for the durability. If you use the latest git commits. Open your characterframe, there is now a durability string.

I planed to add a "low durability indicator" to the minimap. So if durability > 25% ColorBorder Red/Yellow/Whatever



But you can que at a bg (like tol or wintergra) and a instance, so the bg and instance icon will overlap


EDIT: Try out the new nTooltip features reactionBorderColor and itemqualityBorderColor
You are correct Oh Mighty Neal with the LFD-BG Minimap icon so i got a little creative and made some adjustments to your default one.

And i changed the Durability to FPS-MS.

I know it will mess with your config of having yours on top or bottom.

Tell me what you think:



also i have:
Originally posted by Neal
EDIT: Try out the new nTooltip features reactionBorderColor and itemqualityBorderColor
enabled and it is AWESOME!

Coke
Last edited by cokedrivers : 05-01-11 at 09:33 PM.
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Unread 05-01-11, 09:50 PM  
Neal
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Originally posted by cokedrivers
You are correct Oh Mighty Neal with the LFD-BG Minimap icon so i got a little creative and made some adjustments to your default one.

And i changed the Durability to FPS-MS.

I know it will mess with your config of having yours on top or bottom.

Tell me what you think:


Its a personal taste, where you have your icons.

For my taste, you have to much !Beautycase borders here an there :P

Ah and btw. ballagarba helps a lot, so the praise goes to him too
Last edited by Neal : 05-01-11 at 09:57 PM.
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Unread 05-01-11, 10:08 PM  
Neal
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Originally posted by Tanque
Wow some excellent work! I'll put the new changes to the test during my raid tonight but here are some quick impressions:


Regarding the tooltip:
I like the reaction outlines.
I like the mouseover target line.
I suggest allowing us to move the default tooltip anchor in the config.
Is their any way to use the faction icons to represent pvp-flagged units aside from "#" prefix?

Regarding the minimap:
The guild slideout frame is fantastic! Very useful!
I suggest option to sort addon list by memory usage
Is there a way to put FPS back in there?

Regarding the nameplates:
I like the layout of the icons and the text.
LOVE how it abbreviates long names!
I can still see enemy totem nameplates even though it's toggled off.

Regarding Chat:
Just wanted to mention there's a minor bug with new chat windows that are pulled out of the main chat window, the window's tab name doesn't fade out completely and the text is still partially visible.

One error message so far:
Code:
[19:27:29] [string "GameTooltip:OnEnter"]:3: Usage: GameTooltip:SetText("text" [, color])
[C]: ?
[C]: in function `SetText'
[string "*:OnEnter"]:3: in function <[string "*:OnEnter"]:1>
First of all, thanks for testing!

# Ok, nTooltip changes are now finished and on the repo, check it
# OK, done. Mouseover the guild or clockframe and press the shift key, see the magic!
# Yes can confirm some buggs, must fix this

Chat: must take a look on this ...

And the error message: when you get these? Is it possible to reproduce this?

Edit: Sorry for doublepost :O
Last edited by Neal : 05-02-11 at 05:50 AM.
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