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Return to Karazhan (7.1.0)
Legion (7.0.3)
Updated:11-03-16 05:49 AM
Created:07-03-09 12:57 AM
Downloads:45,278
Favorites:235
MD5:
7.1.0

Neav UI  Popular! (More than 5000 hits)

Version: 7.1.2
by: Neal, ballagarba

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the player, target and focus frame?
Press Shift + Alt and drag with your left mouse button to move them. This only works outside of combat!

How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavreset to reset the position of the player, target and/or focus frame.
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

The latest updates and changes can be found on Github.

v7.1.2

- oUF_Neav: Fix issue with the alternate resource bar for druids always showing.

v7.1.1

- nCore: Fix coordinates errors while opening the map in an instance or raid.

v7.1.0

- Add option to show class coloured health bar on player frame.
- The "alert frame mover" has been removed from nCore. Use ls: Toasts instead if you want to customize this.
- Use the same texture and colors for heal prediction and absorbs as the default frames.
- Misc smaller bug fixes.
- Patch 7.1 fixes.

v7.0.3

- nPlates and nPower are back thanks to thomasjohnshannon.
- Added option to oUF_Neav to show target debuffs above the player frame.
- Added option to oUF_Neav to only show player buffs/debuffs on target.
- Added a slash command (`/neavbag`) to nMainbar to toggle the new bag bar.
- Made the arena and boss frame moveable by pressing shift-alt and dragging (outside of combat).
- The alert frame (where garrison missions etc. show up) has been moved to the top instead of the bottom.
- Party, arena and boss frames now movable while pressing alt-shift and dragging (outside of combat).

v7.0.0

Huge props to thomasjohnshannon/Grimsbain who basically made all the work!

- nPower has been removed in favour for the new nameplate and resource options in Legion.
- nPlates has been removed. Too much work was required to make it compatible with Legion, and it didn't offer much functionality over the default nameplates. Might, or might not make a comeback in the future.
- nMainbar added a bar to toggle the bags.
- Item level has been removed nTooltip.
- The "disable fade" option has been removed from nTooltip.
- The custom drop down to move player/target/focus frame has been removed and replaced with the same mechanism used for the pet-/stancebar; i.e. press alt-shift and drag with your mouse. A new slash command has also been added to reset the frames (/neavreset).
- Misc bugs and fixes to make it compatible with Legion.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
7.0.0
231kB
07-22-16 07:14 AM
Addon
6.0.1
318kB
10-26-14 10:28 AM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
7.1.1
961kB
Neal
10-26-16 06:29 AM
7.1.0
961kB
Neal
10-26-16 02:31 AM
7.0.3
957kB
Neal
08-22-16 09:15 AM
7.0.0
915kB
Neal
07-20-16 01:45 AM
6.2.0
917kB
Neal
07-21-15 10:16 AM


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Unread 07-31-16, 02:41 AM  
thomasjohnshannon
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Originally Posted by jessica
thanks for the creation and bringing back nPlates, I'm so used to it and love the changes, however one thing thats kinda messing with my head is the enemy castbar of the plates, the border of it changes depending on the threat/color of the plate itself, for example, if its green (i'm tanking) the border of castbar will be the same as border of health which is green, then if its red plate as i'm a dps, the border of castbar will be red.

The reason why its messing with me because the old plates had it as such "if its red border, its uninterruptable" and its true that the new nPlates uninterruptable now has a shield before the cast and gray colored cast which is nice, but i'm always thinking oh, there's red border i can't interrupt, which isnt true, it takes red color because the plate border is red.

My suggestion on this subject tho, ofcourse only if you got time to make it, if not i totally understand. Is to make a standard border only for castbar that doesnt change upon color of nameplate, i havent pvped yet, but im suspecting that if i'm going to a druid the castbar border will be orange? well, if its one color for castbar only, it will be nice change, and I think its nice to have green border for interruptable casts, and red border for shield/uninterruptable casts.
Thanks for the feedback. I wasn't sure what to do with the border color but that is a good idea. I just pushed out a new version that does exactly what you asked for. So now interruptible casts will show as green and non-interruptible will show as red instead of class color. I also removed the shield because it just caused me problems. If anyone has any ideas or problems please open a ticket on my github.
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Last edited by thomasjohnshannon : 07-31-16 at 02:58 AM.
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Unread 07-30-16, 06:47 PM  
jessica
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thanks for the creation and bringing back nPlates, I'm so used to it and love the changes, however one thing thats kinda messing with my head is the enemy castbar of the plates, the border of it changes depending on the threat/color of the plate itself, for example, if its green (i'm tanking) the border of castbar will be the same as border of health which is green, then if its red plate as i'm a dps, the border of castbar will be red.

The reason why its messing with me because the old plates had it as such "if its red border, its uninterruptable" and its true that the new nPlates uninterruptable now has a shield before the cast and gray colored cast which is nice, but i'm always thinking oh, there's red border i can't interrupt, which isnt true, it takes red color because the plate border is red.

My suggestion on this subject tho, ofcourse only if you got time to make it, if not i totally understand. Is to make a standard border only for castbar that doesnt change upon color of nameplate, i havent pvped yet, but im suspecting that if i'm going to a druid the castbar border will be orange? well, if its one color for castbar only, it will be nice change, and I think its nice to have green border for interruptable casts, and red border for shield/uninterruptable casts.
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Unread 07-30-16, 01:25 PM  
thomasjohnshannon
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Re: Re: nPlates 2.0

Originally Posted by Xully
Originally Posted by thomasjohnshannon
Just uploaded a new version of nPlates 2.0. This update doesn't have many new features but should fix some of the fps issues. If you still have issues after this update I suggest using the new option to disable the HP text.

Code:
showHP = false,
The dontZoom option is also gone but only because it is now the default setting due to performance issues.

Edit: If you change the larger nameplates setting in the Blizzard options I suggest doing a /reload. The addon will try to adjust the border as new nameplates are shown but /reload is a cleaner way to Blizzards coding.
So there's no zoom anymore? I thought the zoom thingy was a blizzard feature but guess I was wrong, I liked the zoom tbh but if its messing with performance then meh, who wants that.

btw the selectionhighlight i dunno if its me or what, but i'm really not noticing the difference -.- duno what
The zoom is a default feature of the Blizzard nameplates but it was causing problems with fps so I had to disable it. I could always add the option back with a warning but I wanted to get this version out and see what people thought. And the selection highlight just makes the selected frame a bit brighter than the rest.
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Unread 07-30-16, 12:01 PM  
Xully
A Fallenroot Satyr

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Re: nPlates 2.0

Originally Posted by thomasjohnshannon
Just uploaded a new version of nPlates 2.0. This update doesn't have many new features but should fix some of the fps issues. If you still have issues after this update I suggest using the new option to disable the HP text.

Code:
showHP = false,
The dontZoom option is also gone but only because it is now the default setting due to performance issues.

Edit: If you change the larger nameplates setting in the Blizzard options I suggest doing a /reload. The addon will try to adjust the border as new nameplates are shown but /reload is a cleaner way to Blizzards coding.
So there's no zoom anymore? I thought the zoom thingy was a blizzard feature but guess I was wrong, I liked the zoom tbh but if its messing with performance then meh, who wants that.

btw the selectionhighlight i dunno if its me or what, but i'm really not noticing the difference -.- duno what
Last edited by Xully : 07-30-16 at 12:03 PM.
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Unread 07-30-16, 02:46 AM  
thomasjohnshannon
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nPlates 2.0

Just uploaded a new version of nPlates 2.0. This update doesn't have many new features but should fix some of the fps issues. If you still have issues after this update I suggest using the new option to disable the HP text.

Code:
showHP = false,
The dontZoom option is also gone but only because it is now the default setting due to performance issues.

Edit: If you change the larger nameplates setting in the Blizzard options I suggest doing a /reload. The addon will try to adjust the border as new nameplates are shown but /reload is a cleaner way to Blizzards coding.
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Last edited by thomasjohnshannon : 07-30-16 at 02:49 AM.
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Unread 07-28-16, 02:36 PM  
thomasjohnshannon
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Originally Posted by Thedigitalbench
Thanks for updating this. A few stupid questions:

How do I go back to using the default Blizzard enemy name plates? I like how they've changed for Legion and would prefer to use them. I tried using nPlates 2.0 but it really tanks my FPS when there are a lot of plates on the screen at once. I uninstalled nPlates but they still look different to me and don't behave how the stock ones do.

I like the raidframes, but they also appear above the default Blizzard party frames, so I have both showing. How do I disable the default Blizzard ones and just use the Neav ones?

Thanks!
Paste this into your chat it should reset all the CVar settings back to default. The newest version of nPlates has a /nplatesreset command that will do the same thing.

Code:
/run for _, v in pairs({"nameplateGlobalScale","nameplateMinAlpha","namePlateMinScale","nameplateOtherTopInset","nameplateOtherBottomInset" }) do SetCVar(v, GetCVarDefault(v)) end
As for the party frames they shouldn't be showing up. If you are using oUF_Neav make sure to set
Code:
show = flase,
under party in the config.lua file.
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Unread 07-28-16, 02:08 PM  
Thedigitalbench
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Thanks for updating this. A few stupid questions:

How do I go back to using the default Blizzard enemy name plates? I like how they've changed for Legion and would prefer to use them. I tried using nPlates 2.0 but it really tanks my FPS when there are a lot of plates on the screen at once. I uninstalled nPlates but they still look different to me and don't behave how the stock ones do.

I like the raidframes, but they also appear above the default Blizzard party frames, so I have both showing. How do I disable the default Blizzard ones and just use the Neav ones?

Thanks!
Last edited by Thedigitalbench : 07-28-16 at 02:11 PM.
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Unread 07-28-16, 12:38 PM  
thomasjohnshannon
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nPlates 2.0

Just pushed a new version to the github. Added the ability to set the nameplates scale and added a slash command (/nplatesreset) to restore all CVar settings to default. You can also set any of the CVar settings to false in the config to reset them back to default.
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Unread 07-28-16, 12:20 PM  
thomasjohnshannon
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Re: Re: Re: Re: Re: Re: Re: Re: Re: nPlates 2.0

Originally Posted by Jayhog
This may be a dumb quesion but is there a reason why nPlates doesn't use beautycase for it's border?
The very first versions of this did but the current border texture (same as old nPlates) makes it easier to color the border in a consistent way.
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Unread 07-28-16, 12:15 PM  
thomasjohnshannon
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Re: Re: Re: Re: Re: Re: Re: Re: Re: nPlates 2.0

Originally Posted by Xully
Sorry but whats these three, i couldnt understand what they do, and testing didnt help me know either on dummies at least.

displaySelectionHighlight = false,
showClassificationIndicator = true,
dontClampToBorder = true,
displaySelectionHighlight
Adds the white highlight to a target nameplate making it stand out more. By default Blizzard would have this on.

showClassificationIndicator
Gives you the option to turn the elite icon off. I prefer to keep it on but I figured I would give people the option.

dontClampToBorder
By default the new nameplates try to stick to the edge of the screen even when you can't see the npc/player anymore this lets you turn that off.
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Unread 07-28-16, 08:08 AM  
Xully
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Re: Re: Re: Re: Re: Re: Re: Re: nPlates 2.0

Originally Posted by thomasjohnshannon
More options added. Here is the full list.

nPlates.Config = {
-- Colors by threat. Green = Tanking, Orange = Loosing Threat, Red = Lost Threat
enableTankMode = true,
colorNameWithThreat = true,

-- Use class colors on all player nameplates. Works without !Colorz.
alwaysUseClassColors = true,
displaySelectionHighlight = false,
showClassificationIndicator = true,

-- 0 to 1. Default is .5.
nameplateMinAlpha = .8,
dontClampToBorder = true,
dontZoom = false,

showFullHP = true,
showLevel = true,
showServerName = false,
abbrevLongNames = true,

skinPersonalResourceDisplay = false, --May be buggy.

showTotemIcon = false,
}
You are a boss, thank you for making this and even making it better :P

Sorry but whats these three, i couldnt understand what they do, and testing didnt help me know either on dummies at least.

displaySelectionHighlight = false,
showClassificationIndicator = true,
dontClampToBorder = true,
Last edited by Xully : 07-28-16 at 09:12 AM.
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Unread 07-28-16, 06:52 AM  
Maxen
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Re: Re: Re: Re: Re: Re: Re: Re: nPlates 2.0

Originally Posted by thomasjohnshannon
More options added. Here is the full list.

dontClampToBorder = true,
WOOT!
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Unread 07-28-16, 03:20 AM  
Jayhog
A Kobold Labourer

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Re: Re: Re: Re: Re: Re: Re: Re: nPlates 2.0

Originally Posted by thomasjohnshannon
More options added. Here is the full list.

nPlates.Config = {
-- Colors by threat. Green = Tanking, Orange = Loosing Threat, Red = Lost Threat
enableTankMode = true,
colorNameWithThreat = true,

-- Use class colors on all player nameplates. Works without !Colorz.
alwaysUseClassColors = true,
displaySelectionHighlight = false,
showClassificationIndicator = true,

-- 0 to 1. Default is .5.
nameplateMinAlpha = .8,
dontClampToBorder = true,
dontZoom = false,

showFullHP = true,
showLevel = true,
showServerName = false,
abbrevLongNames = true,

skinPersonalResourceDisplay = false, --May be buggy.

showTotemIcon = false,
}

This may be a dumb quesion but is there a reason why nPlates doesn't use beautycase for it's border?
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Unread 07-27-16, 09:00 PM  
thomasjohnshannon
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Re: Re: Re: Re: Re: Re: Re: nPlates 2.0

More options added. Here is the full list.

nPlates.Config = {
-- Colors by threat. Green = Tanking, Orange = Loosing Threat, Red = Lost Threat
enableTankMode = true,
colorNameWithThreat = true,

-- Use class colors on all player nameplates. Works without !Colorz.
alwaysUseClassColors = true,
displaySelectionHighlight = false,
showClassificationIndicator = true,

-- 0 to 1. Default is .5.
nameplateMinAlpha = .8,
dontClampToBorder = true,
dontZoom = false,

showFullHP = true,
showLevel = true,
showServerName = false,
abbrevLongNames = true,

skinPersonalResourceDisplay = false, --May be buggy.

showTotemIcon = false,
}
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Unread 07-26-16, 08:59 PM  
thomasjohnshannon
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Re: Re: Re: Re: Re: Re: nPlates 2.0

Originally Posted by Xully
ok great, waiting for the texture, but the main issue remains, why do i have 50% opacity when i'm not selecting anything, can't find the option in the blizzard interface for this one
New version is up but I'm not sure if I can do anything about that I will have to look into the code for that. Make sure to update the config and the textures. If you have problems please open an issue ticket on the github.
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Last edited by thomasjohnshannon : 07-26-16 at 09:58 PM.
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