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Compatibility:
Shadowlands pre-patch (9.0.1)
Updated:12-15-20 11:16 AM
Created:07-03-09 12:57 AM
Downloads:62,273
Favorites:263
MD5:

Neav UI  Popular! (More than 5000 hits)

Version: 9.0.4
by: Neal, ballagarba, thomasjohnshannon

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Thanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something! Some addons like nCore, oUF_Neav and oUF_NeavRaid have an in-game configuration.

How can I move the player, target, focus, boss and arena frames?
Use the /neav slash command to toggle the anchors to move the frames around.

How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/rolecheck or /rcheck to do a role check.
/ntooltip toggles the tooltip anchor.
/alertframemover toggles the "talking head" anchor.
/neavcast toggles the anchors for the castbars.
/neavbag toggles the bag bar.
/moveextraactionbar toggles the anchor for the extra action button.

The latest updates and changes can be found on Github.

v9.0.4

- TOC update.
- nPlates: Updated to 2.73.
- nCore: Fix issue with Deadly Boss Mods (DBM) skinning. (thanks @jsimpson)

v9.0.3

- nMinimap: Fixed position and size of the garrison button. (thanks @L3n1n)
- nPower: Handle GetRuneCooldown for death knights sometimes returning nil and causing errors.

v9.0.2

- oUF_MovableFrames: Fix "attempt to call method 'SetBackdrop' (a nil value)" error (thanks @Kkthnx).
- nCore: Fix "attempt to perform arithmetic on local 'leftX'" error on map (thanks @Kkthnx).
- nPower: Disable the health text by default.
- nPower: Fix arrows not showing when first logging in.
- nTooltip: Show player titles by default.

v9.0.1

- Initial support for Shadowlands pre-patch.

v8.0.2

- nPlates: Updated to 2.60.
- nBuff: Fix buffs sometimes not showing after reload.
- nMainbar: Prevent the fake and real bottom right bar to be shown at the same time.
- nMainbar: Fix border difference between the fake bottom right bar and the regular bars.
- nCore: Now more options can be changed without a restart.
- Misc bug fixes.

v8.0.1

- oUF_NeavRaid: Added in-game configuration.
- oUF_Neav: Added in-game configuration.
- nCore: Added in-game configuration.
- Various bug fixes to most addons.

v8.0.0

- Compatible with 8.0

v7.3.5

- nMainbar: Option added to scale the side bars individually.
- nMinimap: Raid lockout now shown in the clock tooltip.
- oUF_NeavRaid: Use strict group sorting.
- nCore: Tweaks and fixes for the Order Hall bar.
- nChat: Inherit font (useful for people not using the default font).
- nChat: Properly skin whisper windows.
- nChat: Fixed ding sound on whisper.
- nPower: Option to show health percent above power bar (see nPower/config.lua).
- oUF: Updated to v7.0.15.

v7.3.0

- oUF: Updated to v7.0.6.
- nPlates: Updated to v2.40.
- nChat: The copy text box now works again (thanks Rainrider).
- nChat: New ignoreArrows option added (thanks Grimsbain).
- nChat: Added option to show/hide the quick join button (thanks Grimsbain).
- nCore: Modified the "On Demand" text in the addon list window (thanks Grimsbain).
- nCore: Added a module that modifies the dressroom windows to allow the user to remove all displayed gear (thanks Grimsbain).
- nCore: Added a module that displays an alert when a vignette is detected (thanks Grimsbain).
- nCore: Updated Skada skin (thanks Grimsbain).
- nMinimap: Fixed mail icon (thanks Grimsbain).
- nMinimap: Added check for lagHome to prevent the memory tooltip from showing when the game is first loading (thanks Grimsbain).
- nTooltip: Added some new tooltip types (thanks Grimsbain).
- oUF_Neav: Updated HealthPrediction to handle new oUF elements (thanks Grimsbain).
- oUF_Neav: Updated FormatValue function to be more exact and be able to handle larger numbers (thanks Grimsbain).
- oUF_NeavRaid: Dropped smartthreat module for default oUF element (thanks Grimsbain).
- oUF_NeavRaid: Updated HealthPrediction to handle new oUF elements (thanks Grimsbain).
- oUF_NeavRaid: Legion auras added (thanks Grimsbain).

v7.2.1

- nPlates: Updated to v2.28 (should fix some issues introduced in patch 7.2).

v7.2.0

- nMainbar: Clicking the artifact bar opens the artifact weapon frame.
- nCore: The mail module has been removed since Blizzard added this to default frames.
- nPower: Fix bad argument bug to UnitPowerMax.

v7.1.2

- oUF_Neav: Fix issue with the alternate resource bar for druids always showing.

v7.1.1

- nCore: Fix coordinates errors while opening the map in an instance or raid.

v7.1.0

- Add option to show class coloured health bar on player frame.
- The "alert frame mover" has been removed from nCore. Use ls: Toasts instead if you want to customize this.
- Use the same texture and colors for heal prediction and absorbs as the default frames.
- Misc smaller bug fixes.
- Patch 7.1 fixes.

v7.0.3

- nPlates and nPower are back thanks to thomasjohnshannon.
- Added option to oUF_Neav to show target debuffs above the player frame.
- Added option to oUF_Neav to only show player buffs/debuffs on target.
- Added a slash command (`/neavbag`) to nMainbar to toggle the new bag bar.
- Made the arena and boss frame moveable by pressing shift-alt and dragging (outside of combat).
- The alert frame (where garrison missions etc. show up) has been moved to the top instead of the bottom.
- Party, arena and boss frames now movable while pressing alt-shift and dragging (outside of combat).

v7.0.0

Huge props to thomasjohnshannon/Grimsbain who basically made all the work!

- nPower has been removed in favour for the new nameplate and resource options in Legion.
- nPlates has been removed. Too much work was required to make it compatible with Legion, and it didn't offer much functionality over the default nameplates. Might, or might not make a comeback in the future.
- nMainbar added a bar to toggle the bags.
- Item level has been removed nTooltip.
- The "disable fade" option has been removed from nTooltip.
- The custom drop down to move player/target/focus frame has been removed and replaced with the same mechanism used for the pet-/stancebar; i.e. press alt-shift and drag with your mouse. A new slash command has also been added to reset the frames (/neavreset).
- Misc bugs and fixes to make it compatible with Legion.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
7.3.2
678kB
09-03-17 07:19 AM
Addon
6.0.1
318kB
10-26-14 10:28 AM
Addon


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Unread 10-25-20, 12:55 PM  
Narfi
A Murloc Raider

Forum posts: 7
File comments: 15
Uploads: 0
Originally Posted by ballagarba
I've uploaded a new version with some initial support for pre-patch Shadowlands. I've fixed most of the obvious bugs that happens immediately on login.

Be aware that I haven't tested all classes, nor have I set my foot inside a dungeon, raid or done any PvP. So I'm sure there will be more bugs. But I figured it's better than nothing.
Thank you.
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Unread 10-22-20, 10:27 PM  
Kkthnx
A Cobalt Mageweaver
 
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AddOn Author - Click to view AddOns

Forum posts: 247
File comments: 101
Uploads: 15
Re: FYI oUf Movable frames is broken

Originally Posted by lanacan
Message: ...ddOns\oUF_Neav\modules\oUF_MovableFrames\movable.lua:470: attempt to call method 'SetBackdrop' (a nil value)
Time: Thu Oct 22 10:46:50 2020
Originally Posted by Arishem34
Opening the map (from the Garrison) generates this:

Message: Interface\SharedXML\Vector2D.lua:20: attempt to perform arithmetic on local 'leftX' (a nil value)
Time: Thu Oct 22 13:21:19 2020
Count: 723
Stack: Interface\SharedXML\Vector2D.lua:20: attempt to perform arithmetic on local 'leftX' (a nil value)
[string "@Interface\SharedXML\Vector2D.lua"]:20: in function `Vector2D_Subtract'
[string "@Interface\SharedXML\Vector2D.lua"]:99: in function `Subtract'
[string "@Interface\AddOns\nCore\modules\coords.lua"]:22: in function <Interface\AddOns\nCore\modules\coords.lua:12>
[string "@Interface\AddOns\nCore\modules\coords.lua"]:41: in function <Interface\AddOns\nCore\modules\coords.lua:33>

Locals: leftX = nil
leftY = nil
rightX = 5814.583008
rightY = 4885.416016
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to perform arithmetic on local 'leftX' (a nil value)"

The COUNT: continues until the disable message appears.
There is no error when outside the Garrison.

[edit] An option to reduce the number of groups (raid container) to show would be awesome.
For those of us who use raid frames, large width, and in small groups.

Thanks.
I sent a PR for fixes to be merged once they look at it as long as they accept it. Both should be resolved if they decide to merge the PR.
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Last edited by Kkthnx : 10-22-20 at 10:27 PM.
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Unread 10-22-20, 11:25 AM  
Arishem34
A Kobold Labourer

Forum posts: 0
File comments: 24
Uploads: 0
Error

Opening the map (from the Garrison) generates this:

Message: Interface\SharedXML\Vector2D.lua:20: attempt to perform arithmetic on local 'leftX' (a nil value)
Time: Thu Oct 22 13:21:19 2020
Count: 723
Stack: Interface\SharedXML\Vector2D.lua:20: attempt to perform arithmetic on local 'leftX' (a nil value)
[string "@Interface\SharedXML\Vector2D.lua"]:20: in function `Vector2D_Subtract'
[string "@Interface\SharedXML\Vector2D.lua"]:99: in function `Subtract'
[string "@Interface\AddOns\nCore\modules\coords.lua"]:22: in function <Interface\AddOns\nCore\modules\coords.lua:12>
[string "@Interface\AddOns\nCore\modules\coords.lua"]:41: in function <Interface\AddOns\nCore\modules\coords.lua:33>

Locals: leftX = nil
leftY = nil
rightX = 5814.583008
rightY = 4885.416016
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to perform arithmetic on local 'leftX' (a nil value)"

The COUNT: continues until the disable message appears.
There is no error when outside the Garrison.

[edit] An option to reduce the number of groups (raid container) to show would be awesome.
For those of us who use raid frames, large width, and in small groups.

Thanks.
Last edited by Arishem34 : 10-22-20 at 11:51 AM.
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Unread 10-22-20, 09:48 AM  
lanacan
A Warpwood Thunder Caller
 
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AddOn Author - Click to view AddOns

Forum posts: 94
File comments: 177
Uploads: 13
FYI oUf Movable frames is broken

Message: ...ddOns\oUF_Neav\modules\oUF_MovableFrames\movable.lua:470: attempt to call method 'SetBackdrop' (a nil value)
Time: Thu Oct 22 10:46:50 2020
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Unread 10-22-20, 09:25 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 472
Uploads: 0
I've uploaded a new version with some initial support for pre-patch Shadowlands. I've fixed most of the obvious bugs that happens immediately on login.

Be aware that I haven't tested all classes, nor have I set my foot inside a dungeon, raid or done any PvP. So I'm sure there will be more bugs. But I figured it's better than nothing.
Last edited by ballagarba : 10-22-20 at 09:26 AM.
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Unread 10-22-20, 06:23 AM  
Narfi
A Murloc Raider

Forum posts: 7
File comments: 15
Uploads: 0
Originally Posted by ijusg
any plans on updating this beauty for SL?
There are some fixes at GitHub, this gives me hope that it isnt dead.
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Unread 10-17-20, 02:23 AM  
ijusg
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
any plans on updating this beauty for SL?
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Unread 08-31-20, 11:01 AM  
L3n1n
A Fallenroot Satyr
 
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Forum posts: 20
File comments: 86
Uploads: 2
Originally Posted by Noxley
How can I resize nMainbar? Someone posted a piece of code in the comments, but I tried that without success... Any help is appreciated.
I didn't play last two months but i think this code will work, ofc if you meant scaling:

Code:
local SCALE = 0.95 -- Change it
local obar = CreateFrame("Frame", "obar_main", UIParent)
obar:SetSize(498, 45)
obar:SetPoint("BOTTOM", 0 , 15)
obar:Show()
obar:SetScale(SCALE)

for _, bar in next, {
	MainMenuBar,
	MultiBarLeft, 
	MultiBarRight, 
} do
	bar:SetParent(obar)
end
Last edited by L3n1n : 09-15-20 at 11:53 AM.
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Unread 08-07-20, 09:46 AM  
Noxley
A Murloc Raider

Forum posts: 7
File comments: 1
Uploads: 0
How can I resize nMainbar? Someone posted a piece of code in the comments, but I tried that without success... Any help is appreciated.
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Unread 06-08-20, 07:29 AM  
dzn1949
A Defias Bandit

Forum posts: 2
File comments: 34
Uploads: 0
If upgrade, just fine.
had too many errors, in the Chinese server.

Message: bad argument #3 to '?' (Usage: local success = C_CVar.SetCVar(name [, value, scriptCVar]))
Time: Mon Jun 8 21:18:38 2020
Count: 1
Stack: bad argument #3 to '?' (Usage: local success = C_CVar.SetCVar(name [, value, scriptCVar]))
[string "=[C]"]: in function `SetCVar'
[string "@Interface\SharedXML\Util.lua"]:1570: in function `SetCVar'
[string "@Interface\AddOns\nPlates\func.lua"]:143: in function `CVarCheck'
[string "@Interface\AddOns\nPlates\core.lua"]:22: in function <Interface\AddOns\nPlates\core.lua:17>

Locals: (*temporary) = "bad argument #3 to '?' (Usage: local success = C_CVar.SetCVar(name [, value, scriptCVar]))"


Message: ...id\modules\oUF_Freebgrid\oUF_Freebgrid_AurasList.lua:514: table index is nil
Time: Mon Jun 8 21:18:38 2020
Count: 1
Stack: ...id\modules\oUF_Freebgrid\oUF_Freebgrid_AurasList.lua:514: table index is nil
[string "@Interface\AddOns\oUF_NeavRaid\modules\oUF_Freebgrid\oUF_Freebgrid_AurasList.lua"]:514: in main chunk

Locals: _ = "oUF_NeavRaid"
ns = <table> {
dispelPriority = <table> {
}
}
oUF = <table> {
DisableBlizzard = <function> defined @Interface\AddOns\oUF\blizzard.lua:59
SetActiveStyle = <function> defined @Interface\AddOns\oUF\ouf.lua:411
EnableFactory = <function> defined @Interface\AddOns\oUF\factory.lua:50
HCYColorGradient = <function> defined @Interface\AddOns\oUF\colors.lua:221
ColorGradient = <function> defined @Interface\AddOns\oUF\colors.lua:256
SpawnHeader = <function> defined @Interface\AddOns\oUF\ouf.lua:610
RegisterStyle = <function> defined @Interface\AddOns\oUF\ouf.lua:395
AddElement = <function> defined @Interface\AddOns\oUF\ouf.lua:793
useHCYColorGradient = false
RGBToHCY = <function> defined @Interface\AddOns\oUF\colors.lua:150
Factory = <function> defined @Interface\AddOns\oUF\factory.lua:34
RGBColorGradient = <function> defined @Interface\AddOns\oUF\colors.lua:128
SpawnNamePlates = <function> defined @Interface\AddOns\oUF\ouf.lua:697
Tags = <table> {
}
colors = <table> {
}
HCYtoRGB = <function> defined @Interface\AddOns\oUF\colors.lua:176
headers = <table> {
}
DisableFactory = <function> defined @Interface\AddOns\oUF\factory.lua:59
objects = <table> {
}
RunFactoryQueue = <function> defined @Interface\AddOns\oUF\factory.lua:69
RegisterInitCallback = <function> defined @Interface\AddOns\oUF\ouf.lua:366
RegisterMetaFunction = <function> defined @Interface\AddOns\oUF\ouf.lua:377
HandleUnit = <function> defined @Interface\AddOns\oUF\units.lua:8
version = "devel"
IterateStyles = <function> defined @Interface\AddOns\oUF\ouf.lua:429
Spawn = <function> defined @Interface\AddOns\oUF\ouf.lua:669
}
spellcache = <table> {
156309 = <table> {
}
196376 = <table> {
}
209158 = <table> {
}
871 = <table> {
}
179897 = <table> {
}
182001 = <table> {
}
245050 = <table> {
}
206609 = <table> {
}
156151 = <table> {
}
161570 = <table> {
}
161411 = <table> {
}
165300 = <table> {
}
244892 = <table> {
}
33206 = <table> {
}
159213 = <table> {
}
182323 = <table> {
}
61336 = <table> {
}
183917 = <table> {
}
240559 = <table> {
}
160521 = <table> {
}
248815 = <table> {
}
156601 = <table> {
}
197943 = <table> {
}
179711 = <table> {
}
182038 = <table> {
}
225962 = <table> {
}
236449 = <table> {
}
162276 = <table> {
}
164380 = <table> {
}
179202 = <table> {
}
179999 = <table> {
}
181306 = <table> {
}
170405 = <table> {
}
184239 = <table> {
}
243431 = <table> {
}
181753 = <table> {
}
155074 = <table> {
}
115804 = <table> {
}
180128 = <table> {
}
180224 = <table> {
}
160179 = <table> {
}
162184 = <table> {
}
159410 = <table> {
}
159220 = <table> {
}
244899 = <table> {
}
161242 = <table> {
}
215128 = <table> {
}
163374 = <table> {
}
184847 = <table> {
}
182074 = <table> {
}
244071 = <table> {
}
253538 = <table> {
}
250255 = <table> {
}
158702 = <table> {
}
167200 = <table> {
}
155236 = <table> {
}
183828 = <table> {
}
143962 = <table> {
}
181597 = <table> {
}
158241 = <table> {
}
163046 = <table> {
}
184243 = <table> {
}
158026 = <table> {
}
250097 = <table> {
}
159972 = <table> {
}
162186 = <table> {
}
155078 = <table> {
}
155365 = <table> {
}
246687 = <table> {
}
249014 = <table> {
}
185806 = <table> {
}
161358 = <table> {
}
185590 = <table> {
}
163590 = <table> {
}
239739 = <table> {
}
173471 = <table> {
}
182173 = <table> {
}
249015 = <table> {
}
154952 = <table> {
}
232249 = <table> {
}
159188 = <table> {
}
157853 = <table> {
}
155080 = <table> {
}
5246 = <table> {
}
162892 = <table> {
}
249016 = <table> {
}
186063 = <table>


Message: Interface\FrameXML\UIParent.lua:4675: attempt to perform arithmetic on local 'challengeLevel' (a nil value)
Time: Mon Jun 8 21:27:19 2020
Count: 18
Stack: Interface\FrameXML\UIParent.lua:4675: attempt to perform arithmetic on local 'challengeLevel' (a nil value)
[string "@Interface\FrameXML\UIParent.lua"]:4675: in function <Interface\FrameXML\UIParent.lua:4674>
[string "=(tail call)"]: ?
[string "@Interface\AddOns\nMinimap\tab.lua"]:406: in function `nMinimap_UpdateFriendButton'
[string "@Interface\AddOns\nMinimap\tab.lua"]:489: in function `nMinimap_UpdateFriends'
[string "@Interface\AddOns\nMinimap\tab.lua"]:539: in function `nMinimapTab_Friends_UpdateScrollFrame'
[string "@Interface\AddOns\nMinimap\tab.lua"]:575: in function <Interface\AddOns\nMinimap\tab.lua:569>

Locals: unitLevel = 120
challengeLevel = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to perform arithmetic on local 'challengeLevel' (a nil value)"


Message: (null)
Time: Mon Jun 8 21:18:47 2020
Count: 4


Message: [string "stEP("444698-182368",4)"]:1: attempt to call global 'stEP' (a nil value)
Time: Mon Jun 8 21:24:07 2020
Count: 1
Stack: [string "stEP("444698-182368",4)"]:1: attempt to call global 'stEP' (a nil value)
[string "stEP("444698-182368",4)"]:1: in main chunk
[string "=[C]"]: in function `RunScript'
[string "@Interface\FrameXML\ChatFrame.lua"]:2177: in function `?'
[string "@Interface\FrameXML\ChatFrame.lua"]:4859: in function `ChatEdit_ParseText'
[string "@Interface\FrameXML\ChatFrame.lua"]:4523: in function `ChatEdit_SendText'
[string "@Interface\FrameXML\ChatFrame.lua"]:3004: in function <Interface\FrameXML\ChatFrame.lua:2997>
[string "=[C]"]: in function `UseAction'
[string "@Interface\FrameXML\SecureTemplates.lua"]:345: in function `handler'
[string "@Interface\FrameXML\SecureTemplates.lua"]:632: in function `SecureActionButton_OnClick'
[string "@Interface\FrameXML\MultiActionBars.lua"]:14: in function `MultiActionButtonDown'
[string "MULTIACTIONBAR1BUTTON5"]:2: in function <[string "MULTIACTIONBAR1BUTTON5"]:1>

Locals: (*temporary) = nil
(*temporary) = "444698-182368"
(*temporary) = 4
(*temporary) = "attempt to call global 'stEP' (a nil value)"
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Unread 05-04-20, 12:46 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 472
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Originally Posted by Arzamar
is this discontinued? neavui was like my favorite simple but very good looking UI compilation
Maybe not discontinued, but I'm not actively playing at the moment. However I would definitely like to make it work on 8.3 at least. I don't dare say anything about Shadowlands though.
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Unread 05-03-20, 04:35 PM  
Arzamar
A Kobold Labourer

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is this discontinued? neavui was like my favorite simple but very good looking UI compilation
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Unread 03-22-20, 08:08 AM  
Bolle04
A Kobold Labourer

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File comments: 5
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Shapeshift / Stance

Hello,

as a Warrior i often switch Stances and when i do the Main Bar shifts.... how can i disable this?

Thanks! And great ui!
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Unread 01-28-20, 10:02 AM  
benzy
A Defias Bandit

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File comments: 67
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Any words for update for 8.3 ? Got some lua errors on the minimap and the tooltips .

Message: Interface\FrameXML\GameTooltip.lua:154: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: GameTooltip:SetPoint.
Time: Tue Jan 28 18:04:14 2020
Count: 10
Stack: Interface\FrameXML\GameTooltip.lua:154: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: GameTooltip:SetPoint.
[string "=[C]"]: in function `SetPoint'
[string "@Interface\FrameXML\GameTooltip.lua"]:154: in function <Interface\FrameXML\GameTooltip.lua:152>
[string "=[C]"]: in function `GameTooltip_SetDefaultAnchor'
[string "@Interface\AddOns\nMainbar\libs\LibActionButton-1.0-ElvUI\LibActionButton-1.0.lua"]:1372: in function <...bs\LibActionButton-1.0-ElvUI\LibActionButton-1.0.lua:1369>
[string "@Interface\AddOns\nMainbar\libs\LibActionButton-1.0-ElvUI\LibActionButton-1.0.lua"]:575: in function <...bs\LibActionButton-1.0-ElvUI\LibActionButton-1.0.lua:573>

Locals: (*temporary) = GameTooltip {
0 = <userdata>
numMoneyFrames = 1
beautyShadow = <table> {
}
shoppingTooltips = <table> {
}
ItemTooltip = <unnamed> {
}
SetUnitBuff = <function> defined =[C]:-1
Background = NeavBackground {
}
hasMoney = 1
updateTooltip = 0.125000
BottomOverlay = <unnamed> {
}
inspectRequestSent = false
comparing = false
beautyBorder = <table> {
}
SetUnitAura = <function> defined =[C]:-1
TopOverlay = <unnamed> {
}
needsReset = true
inspectCache = <table> {
}
SetUnitDebuff = <function> defined =[C]:-1
inspectRefresh = false
}
(*temporary) = "BOTTOMRIGHT"
(*temporary) = "UIParent"
(*temporary) = "BOTTOMRIGHT"
(*temporary) = -96.999969
(*temporary) = 130
Last edited by benzy : 01-28-20 at 10:05 AM.
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Unread 12-27-19, 08:51 AM  
cokedrivers
A Rage Talon Dragon Guard
 
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Forum posts: 325
File comments: 214
Uploads: 4
Originally Posted by cokedrivers
Getting this error from nPower:
Code:
39x nPower\core.lua:209: attempt to perform arithmetic on local 'start' (a nil value)
nPower\core.lua:209: in function <nPower\core.lua:207>
nPower\core.lua:388: in function <nPower\core.lua:373>

Locals:
self = 1
start = nil
duration = nil
runeReady = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = 342594.828000
(*temporary) = 342594.828000
(*temporary) = nil
(*temporary) = "attempt to perform arithmetic on local 'start' (a nil value)"
thanks
Coke
Asked the awesome people in the forums to help with this error and they gave me the solution.

1st - You have to be willing to edit the .lua code of nPower.
2nd - Open the core.lua file.
3rd - Goto line 207 and replace the local function CalcRuneCooldown.
4th - Replace the code with this code:
Lua Code:
  1. local function CalcRuneCooldown(self)
  2.     local cooldown
  3.     local start, duration, runeReady = GetRuneCooldown(self)
  4.     if start then
  5.         local time = floor(GetTime() - start)
  6.         cooldown = ceil(duration - time)
  7.     end    
  8.     if (runeReady or UnitIsDeadOrGhost("player")) then
  9.         return "#"
  10.     elseif (not UnitIsDeadOrGhost("player") and cooldown) then
  11.         return cooldown
  12.     end
  13. end

A huge thanks for this goes out to @Fizzlemizz for the code.
Last edited by cokedrivers : 12-27-19 at 08:52 AM.
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