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Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-21-15 10:16 AM
Created:07-03-09 12:57 AM
Downloads:39,620
Favorites:215
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Neav UI  Popular! (More than 5000 hits)

Version: 6.2.0
by: Neal, ballagarba

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

The latest updates and changes can be found on Github.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
6.0.1
318kB
10-26-14 10:28 AM
Addon
6.0.2
230kB
10-23-14 08:28 PM
Addon


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Unread 12-02-11, 11:28 PM  
Beef.
A Kobold Labourer

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Aight ty for the answer.

How can I disable the raid frame when I'm in a BG??
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Unread 12-02-11, 01:51 PM  
ballagarba
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Originally Posted by paranoidkiwie
Sorry if this has a simple answer, but I updated some portions of this UI that I use, and I cannot figure out how to use the Minimap. Previously left click on map was ping, right click was tracking menu, left click on time was clock, right click on time was menu bar. However with this newer version, I can't figure out how to do either of the right click options.
I have no trouble bringing up the tracking menu by right-clicking on the Minimap. The menu you got earlier by right-clicking the clock is gone, and is pretty much located in nMainbar now.

Originally Posted by Beef.
Yes the shadow effects
Sorry mate, you'd have to dig around in !Beautycase for that, and might have unwanted side-effects. It will pretty much affect everything that uses !Beautycase for borders, which is a lot in this UI. I might find a solution later, not at the moment. Again, sorry.

Originally Posted by 4exoB
Does not always work the button "Move to dungeon" on the minimap.

How to always display switches on the difficulty of the dungeon on the minimap?
1. In what way doesn't it work? I haven't had much time for dungeons yet.

2. Settings instanceDifficulty to false in nMinimap/config.lua should make it display all the time.
Last edited by ballagarba : 12-02-11 at 01:51 PM.
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Unread 12-02-11, 10:32 AM  
daka242
A Murloc Raider

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File comments: 31
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Originally Posted by ballagarba
daka242: Thanks. Very helpful Pushed a fix (on Github), but haven't tested it at all yet.
Just tested with the version from github, mounting the same mob - so far no problems. Replaced only skins.lua btw Thank you for the quick fixes !
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Unread 12-02-11, 09:37 AM  
4exoB
A Murloc Raider
 
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Does not always work the button "Move to dungeon" on the minimap.

How to always display switches on the difficulty of the dungeon on the minimap?

Last edited by 4exoB : 12-02-11 at 09:45 AM.
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Unread 12-02-11, 08:58 AM  
Beef.
A Kobold Labourer

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Originally Posted by ballagarba
daka242: Thanks. Very helpful Pushed a fix (on Github), but haven't tested it at all yet.

Beef.: You mean the shadow effect around the icons?
Yes the shadow effects
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Unread 12-02-11, 06:06 AM  
paranoidkiwie
A Kobold Labourer

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Sorry if this has a simple answer, but I updated some portions of this UI that I use, and I cannot figure out how to use the Minimap. Previously left click on map was ping, right click was tracking menu, left click on time was clock, right click on time was menu bar. However with this newer version, I can't figure out how to do either of the right click options.
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Unread 12-02-11, 01:04 AM  
ballagarba
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daka242: Thanks. Very helpful Pushed a fix (on Github), but haven't tested it at all yet.

Beef.: You mean the shadow effect around the icons?
Last edited by ballagarba : 12-02-11 at 01:08 AM.
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Unread 12-01-11, 09:56 PM  
daka242
A Murloc Raider

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File comments: 31
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i was doing some old stuff last night and have this error :

Message: Interface\AddOns\nMainbar\modules\skins.lua:224: attempt to index field '?' (a nil value)
Time: 12/02/11 05:50:59
Count: 1
Stack: Interface\AddOns\nMainbar\modules\skins.lua:224: in function <Interface\AddOns\nMainbar\modules\skins.lua:219>
[C]: in function `ActionButton_UpdateUsable'
Interface\FrameXML\ActionButton.lua:249: in function <Interface\FrameXML\ActionButton.lua:231>
[C]: in function `ActionButton_Update'
Interface\FrameXML\ActionButton.lua:478: in function `ActionButton_OnEvent'
Interface\FrameXML\ActionButton.lua:105: in function <Interface\FrameXML\ActionButton.lua:98>

Locals: self = ExtraActionButton1 {
0 = <userdata>
feedback_action = 121
action = 121
buttonType = "EXTRAACTIONBUTTON"
flashing = 0
eventsRegistered = true
style = <unnamed> {
}
flashtime = 0
isExtra = true
icon = ExtraActionButton1Icon {
}
cooldown = ExtraActionButton1Cooldown {
}
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "NormalTexture"
(*temporary) = "ExtraActionButton1"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field '?' (a nil value)"
_G = <table> {
ActionButton7FlyoutBorder = ActionButton7FlyoutBorder {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = "This method avoids overlapping nameplates by spreading them out horizontally and vertically."
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton {
}
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
}
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
BOOKTYPE_PROFESSION = "professions"
OPTION_TOOLTIP_SHOW_MULTIBAR4 = "Toggles an additional optional actionbar on the right side of the screen."
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
}
VideoOptionsFrameDefaults = VideoOptionsFrameDefaults {
}
MerchantItem4AltCurrencyFrameItem1Text = MerchantItem4AltCurrencyFrameItem1Text {
}
OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rather than on key up."
BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
INSTANCE_UNAVAILABLE_OTHER_TEMPORARILY_DISABLED = "%s cannot enter. This instance is temporarily disabled."
IsReferAFriendLinked = <function> defined =[C]:-1
MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
AudioOptionsVoicePanelMicrophoneVolumeThumb = AudioOptionsVoicePanelMicrophoneVolumeThumb {
}
CALENDAR_RAID_RESET_DESCRIPTION = "%1$s resets at %2$s."
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
CONSOLIDATED_BUFFS_PER_ROW = 4
TutorialFrameRight19 = TutorialFrameRight19 {
}
MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:224
BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Battle.net may be unavailable."
CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
}
InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @Interface\FrameXML\InterfaceOptionsPanels.lua:1684
LFGTeleport = <function> defined =[C]:-1
SpellButton6Cooldown = SpellButton6Cooldown {
}
ToggleEncounterJournal = <function> defined @Interface\FrameXML\UIParent.lua:563
Graphics_QualityText = Graphics_QualityText {
}
TalentMicroButtonAlertShadowTopLeft = TalentMicroButtonAlertShadowTopLeft {
}
VOICEMACRO_4_Sc_1_FEMALE = "Help me attack!"
Advanced_GraphicsAPIDropDownButtonHighlightTexture
http://azeroth.magibg.com/~daka242/n...211_055210.jpg

i hope it is helpfull
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Unread 12-01-11, 05:48 PM  
Beef.
A Kobold Labourer

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Hey! A big THANK YOU for the wonderful UI.

I have a little question tho. How can I disable the overglow effect on debuffs (it appears on my weapon buffs also) I do like the purple border of the psn but not the glow that goes around the icon.

Thanks
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Unread 12-01-11, 02:55 AM  
ballagarba
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New version (4.3.1) is live now, should fix all stuff mentioned so far.
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Unread 12-01-11, 01:09 AM  
ballagarba
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Tanque: That should be fixed on Github. Also, oGlow isn't included in the download here at WoWI, just over at Github. So either grab that version, or download (and do a clean install since he's moved some files around) from here.

@4exoB: You're welcome

@TheHermit: That's good news.

@parkjy11: It's been fixed (not just uploaded here yet). About the bags, Neav UI doesn't ship with any bag addon, we just referer you to Combuctor, so unless you've installed something yourself, you should be using Blizzard's default bags. And even so, I'm not using Combuctor personally so... :P

Will upload a new version soon that should fix everything mentioned so far.
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Unread 12-01-11, 12:22 AM  
parkjy11
A Kobold Labourer

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Hey, thanks for updating the UI; it's greatly appreciated!

I'm just here to let you know that the menu button next to my bars is broken (clicking it will show the menu for an instant and then disappear). Apart from that it seems fine although I haven't had the opportunity to try it in a raid setting yet.

Also, I've always wondered, is there a way to swap out bags with this UI? I could never figure it out so I just have to log, disable the UI, swap bags out, and then enable the UI again. I tried going through the lua files and couldn't really find anything.

Thanks again for updating!
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Unread 11-30-11, 11:47 PM  
Thehermit
A Kobold Labourer

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nMainbar seems to be doing fine in Dragon Soul now on the Github version.
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Unread 11-30-11, 07:01 PM  
4exoB
A Murloc Raider
 
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Thanks for update
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Unread 11-30-11, 06:30 PM  
Tanque
A Kobold Labourer

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The game menu button on the button frame isn't working for me. Also, I think Blizzard has added an extra bar/frame in the new patch? Not sure though.

There's also a couple oGlow errors but it looks like the authors are working on it.
Last edited by Tanque : 11-30-11 at 11:21 PM.
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