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MicroHUD 5.2.0 by Minikloo @ Malygos
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Simple HUD for DK tanks (and others).
Near the center of the screen are the player/target bars:
To the left are the player bars:
Player Health.
Player Power.
For DKs, runes are shown above health.
To the right are the target bars:
Target Health.
Target Power.
Your threat on target.
Gray = Low threat.
Yellow = Higher than tank, but not tanking yet.
Red = Tanking.
Orange = Tanking but losing threat.
For DKs, a disease bar is shown above the target name when
both Frost Fever and Blood Plague is on the target.
The time remaining for the disease that will fall off first is shown.
Above the center of the screen is a target cast bar. For interruptable spells,
it starts out all green and empties out. For non-interruptable, it starts out black
and fills with red.
Below the center of the screen is incoming damage as percent of current health.
Example: If a 1k hit brings you down to 3k health, the bar will show 1/3 red.
The text on this bar will show the source of the damage. Melee damage is shown
as the name of the unit doing the damage, and spell damage will show the name of
the spell. Environmental damage shows damage type, like FALLING, FIRE etc.
At the top of the screen are two latency bars, top one is home, bottom one is world, full bar = 1000ms.