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Updated:10-07-09 05:49 PM
Created:06-09-09 05:19 PM
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Lunar Unit Frames (Arena Edition)  Popular! (More than 5000 hits)

Version: 1.26
by: sailen [More]


Description:

A unit frames replacement with the performance of an oUF layout with very easy to use, in-game configuration options.
Features:
Most of the common features from the popular unit frames, plus some new unique features, including:
  • Dynamic aura database -This includes options for priority buffs/debuffs, filtering/hiding, self-only filtering, and mouse-over buffs. Use the search feature to search for words in names, class, buff or debuff, or tooltips to instantly create custom filters.
  • Inverse/reverse health/power bar options with true transparency - This will allow the status bars to fill backwards, making them most apparent when the players are low on health. This allows healers to more easily identify who needs heals, and can also make the frames clear when no attention is needed.
  • Custom Party Filtering - Allows you to choose what raid members appear in your party. Designed primarily for the battlegrounds, this can replace the party frame while in a battleground or raid. Options to auto-add friends or guild mates is also included. Add raid members to the custom party by right clicking them, and selecting the option from the drop-down menu.
Please check the change log for the newest features. New feature requests are welcome, please comment and tell me what you like or dislike. I'll have it done asap.
Frames Supported:
Player
Player Pet
Player Pet Target
Party
Party Targets
Party Pets
Arena Enemies
Arena Enemy Targets
Arena Enemy Pets
Focus
Focus Target
Target
Target's Target
Raid
Raid Targets, Raid Main Tank, Main Assist, or any other raid unit via custom party filtering.
Addons Supported / Recommended:
oUF (required and included in download zip)
oUF_ReadyCheck(embedded)
oUF_Druid_Mana(embedded)
oUF_Smooth_Update (embedded and modified for compatibility)
oUF_HealComm (embedded and modified for compatibility)
oUF_SpellRange (embedded and modified for compatibility)
oUF_AFKIcon
oUF_WeaponEnchant
oUF_TotemBar
oUF_DebuffHighlight
oUF_Combat_Feedback
Clique
SharedMedia
Grizzly Shared Media
LibSharedMedia
OmniCC
ButtonFacade
Credits:
Author and Designer: Maxwell Gumley
Assistant Designer: Zeb Wheeler

1.26
- Fixed bug with random numbers when frame hiding
- Fixed bug with blizzard raid menu add/remove priority raid
- Adjusted Target Of * spacing
- Adjusted oUF_Experience bar size

1.25
- Added support for oUF Experience.
- Slightly decreased font size of target frames, and changed default options to compensate.
This was done to make the longer names more legible. I recommend going to the customize frames page, Target of *, and clicking "Defaults" on the lower left, then "these settings".
- Level no longer shows on the focus frame.
- Fixed bug that caused power bars to show even when set to zero height.

1.24
- Added option for negative group spacing. This allows party/raid frames to grow upward.
- Added option for priority aura offset. This allows auras to show in the center of the frame.
- Functions for enable/disable frames have been redone. Should be bug free.
- Reduced cpu usage for party filtering.
- Fixed pet updating when dismounting or entering/leaving vehicles.

1.23
- Significantly reduced CPU usage for party filtering in large raids.
- Fixed frames incorrectly showing offline.
- Fixed vehicle update for the pet frame.
- Fixed party targets enable/disable.
- Fixed level update on target change.

1.22
- Added option to choose MouseOver buffs key.
- Fixed bug with TargetOf* updating.
- Disabled vehicle switching of Player and Pet frames to make them consistent with the party frames. (still look for vehicle solution for raid frames)

1.21
- Updated oUF, Healcomm, SpellRange.
- Embedded ReadyCheck.
- Added option for Health/Power deficits.
- Aura searching is now load on demand. This saves about 1mb of memory and improves load time.
- Fixed bug that caused raid frames to show when not in raid.
- Fixed bug with aura monitoring.

1.20
- Fixed bug with aura spacing and frame level

1.19
- Added support for ButtonFacade for all buffs and debuffs.
- Added option to adjust aura spacing. This is to calibrate for various ButtonFacade skins.
- Added option to hide rest and pvp/faction icons.
- Added option for 2d portraits.
- Targeting npcs of unknown types now defaults to their 2d portrait instead of question mark.
- Power detail now shows for any power type (when enabled). This was done for DK's with 130 power.

1.18
- Added "Modules" tab. Disabling modules will prevent them from loading, saving memory.
- Fixed bug with pets when loading.

1.17
- Added oUF_SpellRange for all frames (accurate range checking).
- Changed oUF_CombatFeedback to show only damage on friendly frames and healing on target/focus frames.
- Lower CPU usage for frames with castbar or powerbar set to zero height.
- Lowered cpu usage when browsing the customize frames options.
- Fixed all known bugs.

1.16
- Reduced overall memory usage.
- Fixed bug with unintentional chat outputs.
- Names now take full frame when possible.
- Changed TargetOf* default colors.
- Modified welcome screen.

1.15
- Added Arena unit frames, Arena Targets, Arena Pets.
- Added incoming heal indicator option with embedded LibHealComm-3.0.
- Greatly reduced CPU usage while mouseover-buff option is enabled.
- Fixed minimap options bug with non-default profiles.
- Fixed aura table tooltip search.
- Fixed castbar bug.
- Improved default aura settings.

1.14
- Added option to show or hide percentages on bars.
- Improved load time and CPU usage slightly.
- Fixed bugs with names icons, and PlayerPet updating.
- Fixed bug with blizzard cast bar not saving.
- Removed "Set Focus" from the dropdown menu, since Addons can't use it anyway.
Post A Reply Comment Options
Unread 01-26-10, 01:00 AM  
Chrnotic
I am Pupper
 
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L OH L, waddaya know. I will take that offer but only after I switch over to Mac, which is quite soon actually.

I figured the aura database needed a serious update. There is some 1k or so~ auras to be purged. I reckon there is at least 5-10 de/buffs to track per class, not to mention the PvP trinket which I added for my own amusement. I got everything setup. All I need to do is spending a couple of 100 hours coding and debugging. Anyways, have fun sailen o/

We'll miss ya! <3 and Peace
Last edited by Chrnotic : 01-26-10 at 01:02 AM.
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Unread 01-25-10, 11:43 PM  
sailen
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The farewell

I understand many of you would like me to release an update for various reasons. I've been very busy with school and I don't have time to maintain this addon (or play wow) until further notice.

If anyone wants to take this addon, call it a different name, add something, fix something, and release it, that's fine by me. All I ask is that you give credit where credit is due (just mention my name in the notes somewhere). I'm not a professional, so the code isn't perfect. If you need me to explain any specific part of the code, just ask me and I'll see what I can do.

To all my loyal fans, I sincerely thank you for your support.

Best Regards,
Sailen
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Unread 01-25-10, 11:16 PM  
Chrnotic
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Lua I don't what part of the world your're from, and frankly I don't care.

Most authors can have a 1hr-3year time-lap between updates. If the API doesn't change or there's some serious issue, there is no need to update said addon, unless of course the author speaks for his or hers fan-base and implement said feature/fix, you name it.

If you any problems mail/pm the author, if he or she doesn't' respond perhaps he got or doesn't have the time spending his entire life coding, and have a social life outside this "sandbox".

http://www.wowinterface.com/download...age=2#comments is you checked his latsst reply you might've figured out something...
Last edited by Chrnotic : 01-25-10 at 11:19 PM.
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Unread 01-25-10, 04:42 PM  
Battoria
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This is my favorite oUF layout hands down ( I have tried about all of them ). So I do think its important that the author knows someone is enjoying his work. As close to perfect as it is, I would like to see it being updated from time to time. If the author has no intention of ever touching it again that's fine, I would just like to know his intentions. I like these frames so much I would consider learning some lua coding, even though I have no background in computer language.
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Unread 01-25-10, 01:41 PM  
Chrnotic
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There is no reason to bump. The author (sailen) clearly stated that 1.26 was the final "beta" version. There is only one of two things which arent working correctly but isn't crucial to the part.

One of them happens to be the support for LibHealComm-3.0 which should be updated with 4.0 (out of the box support for multi targets along with support for older versions etc)

The layout work fine if you happened to have passed 3rd grade and figured out that you can update oUF manually.

The aura database/aka filter module/option/future could use a little tweaking as well. For example as stated in the to do list; make frame components dragable. With this you could have the priority buffs/debuffs appear anywhere around the uniframe, rather than being limited to the left/right side of the frame.

oUF_CombatFeedback support has been dropped because a function was changed in 3.3(?) and I'm not into the mod to make a temporary fix because it's not crucial.

The slider bars could use some tweaks as well. I tried to match Party w/ targets but there's a 1% difference in size or so which makes to even worse if you, or in case me try to match Arena frames with Party frames and targets a like. It's been some 2 months now. Go figure that he, sailen might be busy or do other important things IRL rather than just code for people who demand everything without cause.

If he reads this or not I don't really care. I just thought I'd make myself clear and inform others on what's really going on. I'm actually working on a replacement on my own, as I found various things unnecessary (from my own POV).

Cheers
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Unread 01-24-10, 02:21 PM  
Battoria
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Bump for any kind of response from anyone.
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Unread 01-16-10, 11:29 PM  
zohar101
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I was trying to install this but I'm just getting a huge amount of lua errors and I get a prompt to disable addons. I did update to the latest oUF version but it didn't seem to help.
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Unread 01-01-10, 09:27 AM  
Battoria
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Any news on an update?

Will pay gold? Does that help?

Hello? Anyone home?
Last edited by Battoria : 01-11-10 at 12:14 AM.
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Unread 12-30-09, 10:06 PM  
Chrnotic
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It''s not possible, it's either right or left.
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Unread 12-30-09, 03:11 AM  
Daneel
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Can anyone give me few hints on how to change the position on the priority auras? IE: For the player, i want them to show up on the top left of the player unit frame?
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Unread 12-17-09, 12:11 AM  
Chrnotic
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Just in case this oUF layout goes down the bucket I got a replacement in mind. I spent a merely ~5min or so creating this placeholder. Though my own oUF layout will probably look like this once it's ready for the public. PB will do for now.
Last edited by Chrnotic : 12-17-09 at 12:20 AM.
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Unread 12-16-09, 09:50 AM  
Daneel
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Just copy the new oUF relase over the old one, thats it, lunar should work after that.

BTW, any ideas on how to put priority auras on top of a unit frame. The only available positions i've found so far is either left or right of the unit frame.
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Unread 12-15-09, 10:32 AM  
Battoria
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Please?
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Unread 12-13-09, 02:09 AM  
Faraque
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Minor issue.
UF's work fine for 99.9% of everything.
However, the new Dungeon Finder assigns roles to people, and places an icon on them for what role they fill. I'd rather not ask every single group I get in "Who's the tank, and who's the healer?". Is there some way this can be shown, updated, hacked in, something?
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Unread 12-13-09, 12:13 AM  
Battoria
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Re: Re: Re: Re: Agreed

Love the frames, they are the best I can find period. You have any plans to update this for 3.3? I would love to see this layout work with the PvP trinket add-on.
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