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The Adventure Continues (6.1)
Updated:02-25-15 12:03 AM
Created:06-06-09 05:00 PM
Downloads:123,401
Favorites:246
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FaceShooter  Popular! (More than 5000 hits)

Version: 1.3.1
by: Crowfeather, Celetaras

FaceShooter is a shot recommendation addon for hunters.

Based on your resources like cooldowns and focus it tries to recommend which spell should be cast next.
It is a complete strip back to basics of the former version of FaceShooter, with the new and changed features developed from there.

1.3.1 - 25 Feb 2015
Simple version number change for 6.1

1.3.0 - 24 Feb 2015
Cooldown Sprial Returns!
Altered Black Arrow cooldown from 30sec to 24sec due to 6.1 changes
Coding for Barrage now properly handles the channeled spell
Still aware of issues regarding Explosive shot occasionally 'sticking' due to Lock and Load

1.2.9 - 14 Feb 2015
Faceshooter should now work when mounted on a Telaari Talbuk or a Frostwolf War Wolf

1.2.8 - 14 Feb 2015
Re-packaged zip file. No code change

1.2.8 - 11 Feb 2015
Serpent Sting is now explicitly checked for and Arcane Shot is suggested when it is about to fall off
Issue resolved when Cobra Shot still suggested occasionally when Focusing Shot talent is selected.
Horde should now be able to use Faceshooter while riding a Frostwolf War wolf. I don't have a Horde char so please test and let me know.
Survival focus dump now changed to Arcane Shot

Still an issue is the glitch where Explosive shot gets stuck. It's reproducible but still investigating the root cause.

1.2.7 - 14 Dec 2014
FaceShooter will correctly disable itself if not a Hunter or lower than level 90
Kill Shot now improved. You must however have one of the following on your Action Bars:
- The Kill Shot spell, ie dragged from the spell book to your Action Bars
- A Kill Shot macro with the exact Kill Shot icon
If neither of these are on your Action Bars, Kill Shot is disabled and not recommended by FaceShooter

1.2.6 - 30 Nov 2014
Fix for Kill Shot on BM spec (Incorrectly applied MM Draenor perk)
Focus Fire / Frenzy proc now recognized and suggested in shot recommendations
Faceshooter will work if riding a Telaari Tabuk
Focusing shot partially implemented but still under development and test - Use with caution

1.2.5 - 18 Nov 2014
Bug fix for focus calculation errors for SV and BM spec

1.2.4 - 16 Nov 2014
Added Dreanor Perks:
-Max focus increased by 20
-Kill Shot works on targets < 35% health
Known issues to be resolved:
-Does not recognise when Kill Shot resets its CD if the target does not die from it.
-Faceshooter does not check specifically for which Dreanor Perks are active, so only enables them when your level is 98 or greater.

1.2.3 - 7 Nov 2014
Bug fix for a specific situation which resulted in Aimed Shot never being recommended during Careful Aim phase

1.2.2 - 5 Nov 2014
- Careful Aim now implemented for Marksman, Prioritizes Steady and Aimed Shots when Target health > 80% or when Rapid Fire is active. Can be enabled / disabled / enabled for boss level targets
- Now accounts for lowered shot costs when Bestial Wrath is active
- Still to come: Steady Focus and Frenzy

1.2.1
- Fix for Barrage
- Barrage option now enable by default
- Now correctly identifies friendly units

1.2.0
-No changed code at all. Just repackaged as a zip not rar

1.2.0
- Removed: Hunters Mark, Lynx Rush, All T13 and T14 set bonuses, Lynx Rush & Serpent Sting (Now Passive), Aimed Shot breakpoints, Master Marksman etc.
-Amended/Updated: Lots...
Still under development:
- Careful aim not implemented yet
- Steady Focus not ready for release
- Frenzy / Focus fire mechanism not implemented yet
- No level 90+ features implemented yet (Dreanor perks, Focusing shot etc)
- Shot rotation still not as accurate as I'd like, seems to delay signature shot a bit too much, sometimes suggests Steady/Cobra shots a bit too much
Optional Files (2)
File Name
Version
Size
Author
Date
Type
5.4.3
133kB
02-14-14 01:21 AM
Addon
5.3
15kB
05-25-13 10:49 PM
Patch


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Unread 04-21-12, 09:07 AM  
Egroge
A Kobold Labourer

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Sorry to hear it!

Crowfeather,

I'm sorry to hear that your interest in WoW and this project have waned, but certainly life is like that. Thanks for all you great work here! I certainly hope that someone will pick up the ball and carry it into MoP. I have no programming skills or expertise, but I'll contribute financially to a continuation project if needed.

Eg
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Unread 04-20-12, 01:43 PM  
Blackfeather
A Kobold Labourer
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I seldom post in any forum. I am prompted to so now to thank you for the years of service I got out of your creation. It is a wonderful tool for those of us who do not have reaction times of the very young or the wit to discover the optimum shot priority on our own.

Had I your genius and talent I would certainly attempt to keep this add-on alive. I hope someone up to the task takes the baton.

Cheers and farewell to someone I've come to think of as a friend
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Unread 04-20-12, 05:01 AM  
Crowfeather
A Fallenroot Satyr
 
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Hello there. To be honest - I'm kind of getting tired of playing WoW in general and my hunter in specific lately. Which is also the reason I haven't had much motivation to put time into FS or even check the comments here either (yes, yes I'm feeling guilty already ). If someone wants to take over - feel free to drop me a line. In any case I'll most likely not update it for MoP anymore - sorry folks!

As for 4.3.2 and LnL behavior and 4T13 set bonus. I won't promise anything but I might actually do something about it after all.

@Kramarz
It's really difficult to assess a bug that can't be linked with a specific line of code or even be reproduced on another PC. Does it happen even with all other addons disabled and default settings (-> after deleting the config files) for FS?

@everyone else
Please let me know if your problems still persist - after all it's been a few months since you posted (and since I've last checked here) and you might have fixed the issues yourself.
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Unread 03-08-12, 03:49 AM  
Kramarz
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Hi? Hello? How are you?
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Unread 02-14-12, 12:25 AM  
AnthonyB
A Murloc Raider

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4.3.2 Lock'n'Load change support?

+1 for hoping to see the small updated based on Lock'n'Load change in 4.3.2 allowing Arcane Shot to be used in-between Explosive Shots
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Unread 02-12-12, 07:01 AM  
Kramarz
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Are you still with us mate? Or abandoned? :-(
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Unread 02-05-12, 04:50 PM  
nj123
A Kobold Labourer

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ArcS - silly question?

Hi,

(I apologise in advance if this is, to you, a dumb question)

I'm only seeing AimS coming up on every fight and almost never ArcS on the shot suggestions - am I doing something daft and missing something I should be doing? I have the feeling its something obvious and I'm just not seeing it!
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Unread 02-03-12, 04:56 AM  
Kramarz
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still getting long loading issue, also small tweak for 4.3.2 L&L behavior would be nice :-)
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Unread 02-01-12, 08:03 AM  
mashem
A Kobold Labourer

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Faceshooter install problems

Hi guys been having a few issues with installing faceshooter
have used it before and with no problems..

tried to reinstall but get the errors,
.\AddOns\FaceShooter\modules\TimeToLife.lua line 33:
attempt to index field 'options' (a nil value)
Debug:
(tail call): ?
(tail call): ?
FaceShooter\modules\TimeToLife.lua:33:
FaceShooter\modules\TimeToLife.lua:29
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
Ace3\AceAddon-3.0\AceAddon-3.0.lua:514: InitializeAddon()
Ace3\AceAddon-3.0\AceAddon-3.0.lua:629:
Ace3\AceAddon-3.0\AceAddon-3.0.lua:621
cleared all savedvariables restarted game log out and reinstall addon still no joy just same error.

any help would be brilliant
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Unread 01-25-12, 12:03 PM  
RaYKeX
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Exclamation answer, please, where is the button 1 disappear

Hi. One day i saw that button1 disappeared, and now i can see only button2. Where is the button1 disappear, and how i can go it back?
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Unread 01-18-12, 06:50 AM  
Kramarz
A Kobold Labourer

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Hi mate, got a serious problem here.

Something started to cause my WoW to load for over 1 minute from launch, instead of 15 sec as before. One day it started to bother me, so I started the search fun, disabling/enabling everything. Faceshooter was the last to check. What a surprise that was...
I don't know what the changed you made few updates ago, but something there causes that huge loading delay for me.

Any Ideas?
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Unread 12-29-11, 01:09 AM  
Sinnical
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messing around with the 4p and the ICD seems to be 110 seconds... maybe set up an option for when that ICD is available you swap arcane with aimed until it procs?
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Unread 12-22-11, 07:56 AM  
Crowfeather
A Fallenroot Satyr
 
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Originally Posted by Sinnical
Originally Posted by Crowfeather
Sorry, I don't understand your question. What option do you suggest?
The 4T13 bonus only grants you a generic haste buff which doesn't has to be tracked specifically. FS automatically detects changes in haste and should adjust accordingly. You can use the Aimed Shot options to set a threshold for hardcasting.
what i meant was the in the aimed shot hardcast rotation you dont use arcane shot ever, is there a way to make it show an arcane shot in the rotation if the ICD is up... or is it just up to us to spam arcane outside the rotation to get the buff up
Ahh, now I understand. I don't even know the ICD (or if there is one). Is there reliable data on this? It should be possible to priorize AS differently with the ICD up.
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Unread 12-19-11, 10:09 PM  
Sinnical
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Originally Posted by Crowfeather
Sorry, I don't understand your question. What option do you suggest?
The 4T13 bonus only grants you a generic haste buff which doesn't has to be tracked specifically. FS automatically detects changes in haste and should adjust accordingly. You can use the Aimed Shot options to set a threshold for hardcasting.
what i meant was the in the aimed shot hardcast rotation you dont use arcane shot ever, is there a way to make it show an arcane shot in the rotation if the ICD is up... or is it just up to us to spam arcane outside the rotation to get the buff up
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Unread 12-19-11, 06:38 AM  
Crowfeather
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Sorry, I don't understand your question. What option do you suggest?
The 4T13 bonus only grants you a generic haste buff which doesn't has to be tracked specifically. FS automatically detects changes in haste and should adjust accordingly. You can use the Aimed Shot options to set a threshold for hardcasting.
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