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Updated:01-01-10 06:58 PM
Created:05-24-09 08:19 AM
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Polmonitor GE  Popular! (More than 5000 hits)

Version: 1.1.GE.9
by: Gaff [More]

This is Gaff's ever so slightly modified version of the Polmonitor addon.

Here's the deal:

99+% of the credit for this mod goes to Polina, see: PolMonitor, he seems to have left the scene so I've fixed a couple of bugs and added a feature I wanted. Ideally I don't want to be forking this project and I'm more than happy to merge my changes into the main addon (or not) based on whatever Polina thinks if he turns up In the meantime as long as I'm using this addon I'll upload any fixes I make.


Original Details from Polina
============================

This addon helps you make sure you have all the buffs you should have, that your target has the debuffs it should have, and that you're using your spell and item cooldowns as often as possible. It does this by letting you set up monitors for the buffs, debuffs, spells/skills and items you're interested in. The monitors appear visually as standard action buttons on the screen.

When everything is ok (you have the monitored buff, your target has the debuff, the cooldown is running, ..) the corresponding button is faded out. When something is missing or the cooldown is up the button becomes fully opaque, signaling that something needs to be done. Buttons that represent skills/spells/items you have can be clicked to trigger the appropriate action.

Use /polmonitor to configure.



Here's my changes

1.1.GE.9
--------
- Corrected the set of included libraries so it actually works with 3.3
- Buff / Debuff monitors now show stacks if there is more than one by default.

1.1.GE.8
--------
- Updated .toc file to be 3.3 compatible. AFAIK there are no 3.3 (or 3.2) specific issues for this addon.

1.1.GE.7
--------
- Removed CyCircled support (obsolete)
- Added new LibButtonFacade support. I've noticed a few bugs, if you toggle the "Polmonitor uses LibButtonFacade" option it doesn't take effect until you reload. New groups may not inherit sensible LBF defaults. Buttonfacade settings are stored by group name, not by profile. I think this is a Good Thing (tm) since it allows you to manage your LBF settings tangentially to your profile settings. If you want the same LBF settings accross profiles then name your groups the same, if you want different then name them differently. I'd like the whole addon to work more like this.

1.1.GE.6
--------
- Per-group alpha settings!

1.1.GE.5
--------
- All button types have dogtag support! Thanks Coneko, now my healthstone button becomes enabled when I have low HP, hurrah.
- Coneko also added an (experimental) raidwide buff monitor for (e.g.) Vigilance, Focus magic, etc.

1.1.GE.4
--------

- Random addons using parent / child aceDBs dont cause polmon to blow up.
- DogTag event handling is better, should work far better now.

1.1.GE.3
--------

- Upgraded to the latest ACE addons (r803)
- Modified AceDB so that it learns to switch settings with your spec.
(NB: This means all your ace addons will have the ability to change with your spec, I personally think this is a great feature but if you hate it then please flame me)

1.1.GE.2
--------

- Dogtag editing is now multiline (phew)
- Dogtag labels on buttons (want your button to show how many scortch stacks are up? Now you can).

1.1.GE.1
--------

- Fixed bug with showing other people's buffs caused by 3.1.2
- Added support for DogTag buttons.
- For a v. quick example of dogtags, try entering "[HpPercent<25]", the button will become enabled when you are low health.


ToDo
----

- Add bars to the buttons like with buttonbar addon.
- Configuration GUI is getting a bit ugly. I'm sure it can be done better.
- Add sounds and flashing.

Note that I have no intention of doing any of these at the moment

Optional Files (0)


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Unread 06-14-09, 12:09 PM  
ballagarba
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Originally posted by Gaff
Ok could people with button facade problems tell me what addons they are using? Thanks.
I know that Bartender4 and Satrina Buff Frames works as intended with ButtonFacade.

This is what i could gather from the changelog of ButtonFacade, seems to be some indications there on how it should be implemented from now on.

3.1.255

ButtonFacade GUI
- ButtonFacade will now attempt to remember the global skin settings. To be clear, it will only remember the *global* setting. It is still up to add-on authors to save the skin settings for their own add-on.
- Due to the GUI saving the settings and additional modules, the profile selection panel has been enabled once again.
- Tons of GUI tweaks and added some missing features (tool tips, etc), so the localizations will need to be updated.

LibButtonFacade
- The "root" group is now called "ButtonFacade" instead of an empty string.
- The separator for RegIDs is now an underscore instead of a "pipe". Additionally, all root addon groups will have a RegID matching the name that they're registered with. IE, instead of Bartender4 having a RegID of "|Bartender4", it will have a RegID of "Bartender4". All subgroups will have RegIDs that follow the "Addon_Group_Button" format.
- The skin callback firing function will now return the addon's root group data if a group is not specified. This means that addon authors can call LBF:Group("Addon"):Skin(self.db.profile["Addon"].SkinID, ...) prior to calling it for their individual groups to ensure that ButtonFacade's GUI displays the current settings for the addon's root group correctly. Feel free to contact me if you're unsure how to implement this correctly or if it gives you problems/errors.
- Any author attempting to write a LBF GUI will need to register their addon with LBF via the skin callback function. The addon *MUST* be registered as "ButtonFacade".

Miscellaneous
- Added WoWI's minion tag.

IMPORTANT: This is last version that will offer module support. If you download a new version and something breaks, revert to this one.
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Unread 06-14-09, 11:29 AM  
Gaff
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Ok could people with button facade problems tell me what addons they are using? Thanks.
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Unread 06-14-09, 08:08 AM  
ballagarba
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Originally posted by Gaff
Hmm, I updated to the latest Acelibs, does that help? I don't think it will. Can you be more specific about the problem? There's some old cyCircled support in PolMonitor and I really should ditch it and replace it with LibButtonFacade, however it's not something I use myself. If someone points me to what I need to do I might give it ago.
Really don't know. But there's a important notice on the ButtonFacade page where he states he has removed the module support, whatever that means.
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Unread 06-14-09, 03:22 AM  
runamonk
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Seems the latest version of ButtonFacade has broken support for POL.
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Unread 06-13-09, 02:12 PM  
Coneko
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Originally posted by runamonk
Love the update, Keep up the awesome work man. Looking forward to seeing what else you can do. Maybe button flashing or sounds in the future?
OmniCC works perfectly for the flashing/pulse part:
OmniCC
OmniCC Pulse
OmniCC Shine

Be sure to adjust the "Finish effect threshold" slider in the OmniCC options, or the flash/pulse won't show unless the cooldown is longer than 30 seconds.

And I'm seconding the request for sounds on monitors Gaff.
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Unread 06-13-09, 02:27 AM  
Gaff
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Would *love* for more detailed configuration to be added (IE: so I can set a particular group to fade to 0% opacity, while others fade to 30%).
Per-group alpha settings: Done. This also paves the way for per-group settings in general though I can't think of any I'd want.

Maybe button flashing or sounds in the future?
I like the idea of flashing or pinging, but it's a teeny bit over my 'can-be-bothered' threshold at the moment Anyone know of any mods that do something similar that I could copy?

Seems like there's been some changes with the latest version of ButtonFacade (3.1.260 Wowace) that breaks its support for PolMonitor.
Hmm, I updated to the latest Acelibs, does that help? I don't think it will. Can you be more specific about the problem? There's some old cyCircled support in PolMonitor and I really should ditch it and replace it with LibButtonFacade, however it's not something I use myself. If someone points me to what I need to do I might give it ago.
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Unread 06-12-09, 02:16 PM  
nima.m
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Thank you sooo much for taking over this addon
keep up the good work mate.
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Unread 06-11-09, 01:29 AM  
ballagarba
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Seems like there's been some changes with the latest version of ButtonFacade (3.1.260 Wowace) that breaks its support for PolMonitor.

Release Notes:
- Module support removed. If you run into issues with an add-on you're using, revert to version 3.1.255 until the author updates their add-on.
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Unread 06-07-09, 10:24 AM  
runamonk
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Love the update, Keep up the awesome work man. Looking forward to seeing what else you can do. Maybe button flashing or sounds in the future?
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Unread 06-07-09, 07:51 AM  
Warlocomotif
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Excellent stuff Been a polmonitor fan for a long time.

Would *love* for more detailed configuration to be added (IE: so I can set a particular group to fade to 0% opacity, while others fade to 30%).
Last edited by Warlocomotif : 06-07-09 at 07:54 AM.
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Unread 05-30-09, 02:22 PM  
Coneko
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Originally posted by oldvamp
I'd like to see the option to hide the global cool down, so I know when my cooldowns are up. curretly they blink and go grey wile casting other spells. I thought 'hide cooldown' did this but apparently not
With "hide global cooldown" enabled, and with a correct spell (not Find Herbs as old addons suggest, tracking doesn't trigger global cooldown anymore), the cooldown buttons won't fade out when triggering global cooldown anymore.
They still do the global cooldown animation though, if that's what you mean.
Also it won't fade out a cooldown until you've finished the global cooldown, so it looks a bit ugly.
I think it's working as intended.
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Unread 05-29-09, 03:47 PM  
oldvamp
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I'd like to see the option to hide the global cool down, so I know when my cooldowns are up. curretly they blink and go grey wile casting other spells. I thought 'hide cooldown' did this but apparently not
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Unread 05-29-09, 03:33 AM  
ballagarba
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Originally posted by Gaff
Your wish is my command
Thanks mate!
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Unread 05-28-09, 04:20 PM  
Gaff
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Your wish is my command
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Unread 05-25-09, 05:37 PM  
ballagarba
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Nice to see that someone took matters into their own hands and continued with this beautiful addon

Would it be possible to add support for dual-spec? Right now i'm switching between profiles, but it would be neat if it happened automatically.
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