Download
(654Kb)
Download
Updated: 03-20-24 01:35 AM
Pictures
File Info
Compatibility:
Plunderstorm (10.2.6)
Updated:03-20-24 01:35 AM
Created:05-17-09 12:55 PM
Downloads:527,129
Favorites:1,231
MD5:
10.2.6

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.4.8
by: Shadowed, Nevcairiel

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Shadowed Unit Frames
v4.4.8 (2024-03-20)
Full Changelog Previous Releases
  • Update TOCs for 10.2.6
  • Switch PR CI to checkout v2
Archived Files (11)
File Name
Version
Size
Author
Date
v4.4.7
654kB
Shadowed
02-23-24 04:13 AM
v4.4.6
654kB
Shadowed
07-11-23 08:26 AM
v4.4.5
654kB
Shadowed
05-13-23 06:36 AM
v4.4.4
654kB
Shadowed
05-03-23 01:46 AM
v4.4.3
654kB
Shadowed
03-22-23 01:52 AM
v4.4.2
654kB
Shadowed
11-16-22 08:17 AM
v4.4.1
653kB
Shadowed
11-07-22 10:13 AM
v4.4.0
653kB
Shadowed
10-25-22 04:23 PM
v4.3.7
638kB
Shadowed
09-08-21 09:59 AM
v4.3.6
639kB
Shadowed
06-29-21 03:33 PM
v4.3.5
638kB
Shadowed
03-15-21 04:23 AM


Post A Reply Comment Options
Unread 07-25-09, 03:37 AM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Two changes in this version

Cast bar tweaked a bit, can change the coloring of it and it will identify that a cast was interrupted via cast name text, when it's successful it will color it green. Also will let you set a specific color (in 3.2) for casts that can't be interrupted.

Can show the player inside party frames (or raid frame if party frames are set to be shown in raid) if you enable advanced options.

While I said next push, aura filtering is pushed back to the next one as I wanted these changes to be tested first.
Report comment to moderator  
Reply With Quote
Unread 07-25-09, 10:52 AM  
Tristanian
Andúril
AddOn Author - Click to view AddOns

Forum posts: 279
File comments: 262
Uploads: 3
Hey Shadowed. Wonderful addon. I have a small request. It is my understanding (unless there is something I'm simply horribly overlooking) that the targettarget frame cannot have a cast bar and cannot be highlighted. Is this the intended design and if so, would you consider adding these 2 options ? I've "hacked" them in the Setdefaults in my own copy but its an ugly solution. Thanks in advance (even if you say 'no').
__________________
Report comment to moderator  
Reply With Quote
Unread 07-25-09, 12:10 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
As mentioned in IRC but might as well for others: Highlighting (Minus highlight on aggro as it's not supported by the API) will be in the next push. It wont support cast bars since casts that can be 0 - 0.50 seconds off and I don't want to rely on a full OnUpdate poll to get them accurate.
Report comment to moderator  
Reply With Quote
Unread 07-25-09, 06:17 PM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 176
File comments: 396
Uploads: 1
Hello,

I was just wondering if it's possible to have your raid frames separated by column, regardless of how many people are in the raid group. As of now, I see my frames like this:

1 2 3 4 5
1 2 3 4 5
1 2 3 5
1 3 4 5
2 3 4 5

I was wondering if it could be more like this:

1 2 3 4 5
1 2 3 4 5
1 2 3 4 5
1 2 3 4 5
3 4 5

Thanks!
Report comment to moderator  
Reply With Quote
Unread 07-25-09, 07:28 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
It's not, you can't easily change that kind of stuff while in combat.
Report comment to moderator  
Reply With Quote
Unread 07-26-09, 09:17 AM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 176
File comments: 396
Uploads: 1
Hello,

I targeted myself using the latest version, and I get this:

Please help

Thanks!
Report comment to moderator  
Reply With Quote
Unread 07-26-09, 09:36 AM  
waha
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 112
Uploads: 2
Clearly the best unit frames available, but I do have two feature requests.

1) Configuration of how auras are displayed, the default border is simply hideous (no offense), but luckily reverting that change by copying some old code helps. But being able to maybe pick a border, and control the size of it would be nice?

2) The ability to simply disable the party frame whenever the raid frames are visible... would be useful in Wintergrasp.

Keep up the good work!
Report comment to moderator  
Reply With Quote
Unread 07-26-09, 12:34 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
waha: Adding an option to change the border is on the list of things to do, but it's not going to really do much as your only real option is going to be use default or use the new default.

Can already disable party frames in any raid, go to /suf -> Units -> Party -> Party -> Hide in any raid

Politig: Send mey our SV from WTF/Account/<name>/SavedVariables/ShadowedUnitFrames.lua
Report comment to moderator  
Reply With Quote
Unread 07-26-09, 04:36 PM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 176
File comments: 396
Uploads: 1
Hello,

How >__>

Thanks!
Report comment to moderator  
Reply With Quote
Unread 07-26-09, 04:36 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
How? Send it to [email protected]
Report comment to moderator  
Reply With Quote
Unread 07-26-09, 04:46 PM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 176
File comments: 396
Uploads: 1
Hello,

I sent you the .lua file. Please help, I need to do my dailies D:

Thanks!
Report comment to moderator  
Reply With Quote
Unread 07-26-09, 05:46 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Type /script ShadowUF.db.profile.units.target.indicators.happiness = nil; ReloadUI();
Report comment to moderator  
Reply With Quote
Unread 07-26-09, 05:59 PM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 176
File comments: 396
Uploads: 1
Hello,

That seemed to have done the trick. Will I have to do that every time I log in?

Thanks!
Report comment to moderator  
Reply With Quote
Unread 07-26-09, 06:23 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Nope
Report comment to moderator  
Reply With Quote
Unread 07-26-09, 06:35 PM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 176
File comments: 396
Uploads: 1
Hello,

Sadly,

^^ That happens when I'm in a group. If I click okay, it returns soon enough.

EDIT: Something really wrong, sUF says my group members are in vehicles when they aren't and it also seems to get their names wrong... I clicked the first member as you can see, his name is Laynar, not Schweppies.


Thanks!
Last edited by Politig : 07-26-09 at 07:43 PM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.