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Shadows of Argus (7.3.0)
Updated:01-19-18 05:51 AM
Created:05-17-09 12:55 PM
Downloads:395,734
Favorites:1,218
MD5:
7.3.0

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.1.21
by: Shadowed, Nevcairiel

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Updated for 7.3.5
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 11:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (100)
File Name
Version
Size
Author
Date
v4.1.19
572kB
Shadowed
07-12-17 02:19 AM
v4.1.17
570kB
Shadowed
03-29-17 08:17 AM
v4.1.15
571kB
Shadowed
03-29-17 01:29 AM
v4.1.10
638kB
Shadowed
09-13-16 07:54 AM
v4.1.8
631kB
Shadowed
08-28-16 07:17 AM
v4.1.6
630kB
Shadowed
08-14-16 02:30 AM
v4.1.5
630kB
Shadowed
08-13-16 03:39 AM
v4.1.4
629kB
Shadowed
08-09-16 04:49 AM
v4.1.2
631kB
Shadowed
07-21-16 04:35 PM
v4.1.1
627kB
Shadowed
07-19-16 12:18 PM
v4.0.10
632kB
Shadowed
08-09-15 01:00 PM
v4.0.9
614kB
Shadowed
01-09-15 07:03 PM
v4.0.8
616kB
Shadowed
12-14-14 02:57 PM
v4.0.7
616kB
Shadowed
11-12-14 08:37 PM
v4.0.6
617kB
Shadowed
11-01-14 04:10 PM
v4.0.5
618kB
Shadowed
10-17-14 10:24 AM
v4.0.4
618kB
Shadowed
10-15-14 11:19 PM
v4.0.3
739kB
Shadowed
10-15-14 10:24 AM
v4.0.2
618kB
Shadowed
10-12-14 10:57 PM
v4.0.1
612kB
Shadowed
06-12-14 06:40 PM
v4.0.0
609kB
Shadowed
06-05-14 07:44 PM
v3.10.7
599kB
Shadowed
04-16-14 07:32 PM
v3.10.6
600kB
Shadowed
02-22-14 08:19 PM
v3.10.5
600kB
Shadowed
02-22-14 10:29 AM
v3.10.4
600kB
Shadowed
02-17-14 05:01 PM
v3.10.3
598kB
Shadowed
01-05-14 12:02 AM
v3.10.2
598kB
Shadowed
12-19-13 08:44 PM
v3.10.1
594kB
Shadowed
12-08-13 08:10 PM
v3.10.0
595kB
Shadowed
12-08-13 05:21 PM
v3.9.1
581kB
Shadowed
11-29-13 06:01 PM
v3.9.0
581kB
Shadowed
11-18-13 07:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
Shadowed
05-21-13 07:53 AM
v3.8.7
576kB
Shadowed
04-28-13 11:43 AM
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
Shadowed
03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
03-11-13 11:57 AM
v3.8.3
574kB
Shadowed
03-09-13 03:40 PM
v3.8.2
573kB
Shadowed
03-06-13 11:18 AM
v3.8.1
573kB
Shadowed
03-05-13 06:56 PM
v3.8.0
573kB
Shadowed
03-04-13 10:29 PM
v3.7.4
570kB
Shadowed
12-03-12 11:24 PM
v3.7.3
570kB
Shadowed
11-27-12 07:14 PM
v3.7.2
571kB
Shadowed
11-18-12 06:21 PM
v3.7.1
570kB
Shadowed
10-09-12 08:12 PM
v3.7
570kB
Shadowed
10-06-12 03:16 PM
v3.6.1
569kB
Shadowed
09-28-12 08:46 PM
v3.6
568kB
Shadowed
09-26-12 09:50 AM
v3.5.10
567kB
Shadowed
09-21-12 12:38 AM
v3.5.8
566kB
Shadowed
09-17-12 10:42 AM
v3.5.7
565kB
Shadowed
09-10-12 01:39 PM
v3.5.4
565kB
Shadowed
09-10-12 10:04 AM
v3.5.3
563kB
Shadowed
08-31-12 10:14 AM
v3.5.2
564kB
Shadowed
08-31-12 09:45 AM
v3.5.1
563kB
Shadowed
08-28-12 09:43 AM
v3.5
565kB
Shadowed
08-27-12 10:49 AM
v3.4.4
548kB
Shadowed
12-02-11 10:22 AM
v3.4.3
546kB
Shadowed
11-29-11 10:52 AM
v3.4.2
547kB
Shadowed
11-02-11 10:03 AM
v3.4.1
542kB
Shadowed
09-28-11 10:09 PM
v3.4.0
542kB
Shadowed
09-25-11 06:42 PM
v3.3.6
560kB
Shadowed
06-28-11 05:16 PM
v3.3.5
540kB
Shadowed
05-01-11 05:36 AM
v3.3.2
535kB
Shadowed
11-16-10 12:29 PM
v3.3.1
529kB
Shadowed
10-25-10 11:50 AM
v3.3
528kB
Shadowed
10-18-10 11:14 AM
v3.2.12
485kB
Shadowed
06-26-10 08:25 PM
v3.2.11
477kB
Shadowed
06-21-10 11:23 PM
r20100509
474kB
Shadowed
05-10-10 12:36 AM
r20100401
471kB
Shadowed
04-01-10 01:08 AM
r20100329
469kB
Shadowed
03-29-10 02:23 AM
r20100324
467kB
Shadowed
03-24-10 03:38 PM
r20100322
465kB
Shadowed
03-22-10 08:24 PM
v3.2.5
467kB
Shadowed
02-18-10 03:33 PM
v3.2.4
467kB
Shadowed
02-18-10 11:08 AM
v3.2.3
467kB
Shadowed
02-18-10 04:47 AM
v3.2.2
465kB
Shadowed
02-17-10 09:50 PM
v3.2
466kB
Shadowed
02-17-10 08:16 PM
v3.1
462kB
Shadowed
01-17-10 05:23 PM
v3.0.6
453kB
Shadowed
12-24-09 05:40 PM
v3.0.5
452kB
Shadowed
12-23-09 07:35 PM
v3.0.4
455kB
Shadowed
12-23-09 04:31 PM
v3.0.3
450kB
Shadowed
12-14-09 02:24 AM
v3.0.2
447kB
Shadowed
12-10-09 11:10 AM
v3.0.1
444kB
Shadowed
12-08-09 11:57 PM
v3
433kB
Shadowed
12-07-09 10:25 PM
r20091128
492kB
Shadowed
11-28-09 02:38 AM
r20091127
492kB
Shadowed
11-27-09 03:37 PM
r20091124
492kB
Shadowed
11-24-09 10:09 AM
r20091123
492kB
Shadowed
11-24-09 01:05 AM
r20091103
484kB
Shadowed
11-04-09 01:13 AM
r20091020
482kB
Shadowed
10-20-09 08:49 PM
r20091013
473kB
Shadowed
10-13-09 09:12 AM
r20091004
472kB
Shadowed
10-04-09 10:31 AM
r20090930
471kB
Shadowed
09-30-09 11:08 PM
r20090927
468kB
Shadowed
09-27-09 03:25 AM
r20090915
460kB
Shadowed
09-15-09 10:43 PM
r20090914
460kB
Shadowed
09-14-09 07:58 PM
r20090913
459kB
Shadowed
09-13-09 09:00 PM
r20090813
431kB
Shadowed
08-13-09 11:37 AM


Post A Reply Comment Options
Unread 05-31-09, 09:07 PM  
cadon69
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
I noticed with this latest build that the Focus target is not working properly. It is just showing blank bars with no name and also not registering when health goes up or down.
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Unread 05-31-09, 02:25 PM  
krisg
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
hi , im getting a LUA Error when i set a tag class colored names
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Unread 05-31-09, 11:09 AM  
moniker
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 63
Uploads: 2
Originally posted by stormkeep
Newest version messes up the pet frame, at least on Warlocks (not sure about hunters).

Pet frame disappears, correctly, when I mount, but does not come back when I dismount. The only way I have been able to get it back is to either reload the UI or go into the SUF config and disable the pet frame, close the config, and then open it and re-enable the pet frame.
I just confirmed this is an issue, and it can be reproduced by just dismissing and re-summoning your imp.

This also happens for my hunter, so it's not class specific.

EDIT: Shadowed, you're faster than I am
Last edited by moniker : 05-31-09 at 11:10 AM.
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Unread 05-31-09, 11:07 AM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 99
Pet issue is fixed, pushing it in a few minutes.

Crispy: Combo point button is fixed, the activate button was probably related to another issue so that should be fixed as well. I'll look into the copy from issue later.
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Unread 05-31-09, 09:20 AM  
Crispy
A Kobold Labourer

Forum posts: 1
File comments: 6
Uploads: 0
My druid's treants don't seem to be spawning a pet frame now.

Also was the option to relocate the combo point display removed, or am I just too tired to find it this morning?

And having trouble with setting up profiles, probably not a big deal with the layout management available, but...

This is my basic setup:
http://img188.imageshack.us/img188/5...3109100241.jpg

If I create a new profile and use the copy from, I get:
http://img43.imageshack.us/img43/517...3109100317.jpg

And one thing with the layout management, if I create a layout the activate button for that layout isn't an active button until after a reload.

No big problems, just trying to let you know what I've seen....Loving these frames so far, keep it up.
Last edited by Crispy : 05-31-09 at 09:29 AM.
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Unread 05-31-09, 07:01 AM  
stormkeep
Drunken Dorf
 
stormkeep's Avatar
Premium Member

Forum posts: 66
File comments: 18
Uploads: 0
Newest version messes up the pet frame, at least on Warlocks (not sure about hunters).

Pet frame disappears, correctly, when I mount, but does not come back when I dismount. The only way I have been able to get it back is to either reload the UI or go into the SUF config and disable the pet frame, close the config, and then open it and re-enable the pet frame. Needless to say this is pretty inconvenient.

I completely deleted the previous version as well as my saved variable file for it before updating and the issue still remained.

Going to roll back a version for now until this is resolved.
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Unread 05-30-09, 11:49 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 99
1) Is fixed
2) Can't duplicate, works fine for me.
3) It's never going to be compatible, thats not a bug.
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Unread 05-30-09, 07:35 PM  
moniker
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 63
Uploads: 2
Originally posted by xjtufans
Sorry for this, I have change back to use the privious version. But I still like this addon.
The latest version has the following faults(from my usages):
1. The target frame always fade out.
2. The font doesn't work for TOT and Focus target.
Maybe there is other issue, I just remember these.
3. This is not compitable with old version's congiguration, need to reconfiguation.
Sorry to disagree but I don't have any of these issues. I did deleted my saved vars and start from scratch, but my target frame is fine (but I don't use any fading) & changing the font changes all my frames.

Do you have the fader enabled? For which frames?

Which font are you using and are you using SharedMediaLib or the default fonts?
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Unread 05-30-09, 07:18 PM  
xjtufans
A Kobold Labourer

Forum posts: 1
File comments: 45
Uploads: 0
Sorry for this, I have change back to use the privious version. But I still like this addon.
The latest version has the following faults(from my usages):
1. The target frame always fade out.
2. The font doesn't work for TOT and Focus target.
Maybe there is other issue, I just remember these.
3. This is not compitable with old version's congiguration, need to reconfiguation.
Originally posted by Shadowed
Then go use something else, and I'll wait for users who can actually report bugs instead of complaining.



Not much right now, this isn't going to be Pitbull with 500 features.
Last edited by xjtufans : 05-30-09 at 07:19 PM.
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Unread 05-30-09, 06:23 PM  
burtonag
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
I believe the the range indicator isn't working correctly. It says on the tooltip that it isn't supposed to fade targets not in my party but it is.
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Unread 05-30-09, 09:54 AM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 176
File comments: 402
Uploads: 1
My only suggestion now is an indicator number that shows how many things are targeting you/your target.

Thanks!
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Unread 05-30-09, 08:54 AM  
Major Jam
A Kobold Labourer

Forum posts: 1
File comments: 6
Uploads: 0
Suggestions:

1. PvP indicator needs to display a timer for how long until pvp flag comes off. If not full time (like the stock ui) at least on mouseover.

2. In the config menu, right next to combat text, postion, a selection for font size would be nice.
Last edited by Major Jam : 05-30-09 at 08:57 AM.
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Unread 05-30-09, 08:40 AM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 99
Originally posted by xjtufans
The latest version has too many bugs. It's worse than the previous version.
Then go use something else, and I'll wait for users who can actually report bugs instead of complaining.

I love this addon. I have noticed that you said that you aren't planning on adding a few features that users have suggested, so what ARE some features you plan on adding?

Thanks!
Not much right now, this isn't going to be Pitbull with 500 features.
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Unread 05-30-09, 07:49 AM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 176
File comments: 402
Uploads: 1
I love this addon. I have noticed that you said that you aren't planning on adding a few features that users have suggested, so what ARE some features you plan on adding?

Thanks!
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Unread 05-30-09, 06:25 AM  
xjtufans
A Kobold Labourer

Forum posts: 1
File comments: 45
Uploads: 0
The latest version has too many bugs. It's worse than the previous version.
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