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Seeds of Renewal (10.2.5)
Updated:02-23-24 04:13 AM
Created:05-17-09 12:55 PM
Downloads:526,715
Favorites:1,232
MD5:
10.2.5

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.4.7
by: Shadowed, Nevcairiel

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Shadowed Unit Frames
v4.4.7 (2024-02-23)
Full Changelog Previous Releases
  • Update TOC
  • Use high-quality class icon atlas
  • Update STAGGER_STATES global for 10.2
    10.2 added a new table-type global `STAGGER_STATES` to replace the old decimal variables like `STAGGER_RED_TRANSITION`. These are now undefined (causing lua errors + stagger bar color doesn't work).
    This commit updates SUF to get stagger thresholds in the [same way official UI code does](https://github.com/Gethe/wow-ui-source/blob/d4aa41ee5366c48fa8a04b9263afec45415c34d2/Interface/FrameXML/MonkStaggerBar.lua#L35).
  • Remove CheckInteractDistance from range checker, as its protected now
  • Fix Ready Check indicator display
Archived Files (10)
File Name
Version
Size
Author
Date
v4.4.6
654kB
Shadowed
07-11-23 08:26 AM
v4.4.5
654kB
Shadowed
05-13-23 06:36 AM
v4.4.4
654kB
Shadowed
05-03-23 01:46 AM
v4.4.3
654kB
Shadowed
03-22-23 01:52 AM
v4.4.2
654kB
Shadowed
11-16-22 08:17 AM
v4.4.1
653kB
Shadowed
11-07-22 10:13 AM
v4.4.0
653kB
Shadowed
10-25-22 04:23 PM
v4.3.7
638kB
Shadowed
09-08-21 09:59 AM
v4.3.6
639kB
Shadowed
06-29-21 03:33 PM
v4.3.5
638kB
Shadowed
03-15-21 04:23 AM


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Unread 03-01-17, 07:46 PM  
Siannus
A Defias Bandit
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Forum posts: 3
File comments: 90
Uploads: 2
Originally Posted by Winterlion
Hi all !. Plz help me with customization of SUF. I want to switch off HP\Energy bar which appearing when battle starts, but cant find options at menu.
That is not the addon. Thats built into the game, however you can turn it off.

Interface > !Names > Unit Nameplates > Disable Personal Resource Display

Your welcome!
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Unread 02-11-17, 10:49 PM  
Winterlion
A Kobold Labourer

Forum posts: 0
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Hi all !. Plz help me with customization of SUF. I want to switch off HP\Energy bar which appearing when battle starts, but cant find options at menu. Picture below...
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Unread 01-12-17, 02:04 AM  
leev18
A Kobold Labourer

Forum posts: 0
File comments: 9
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Hi, I was wondering if you, the addon author, can add a "Resources Only" unit to Shadowed Unit Frames that'll only display power bars and other resources (combos, chi, etc.).

I can do that now by by unchecking "Player" unit's health bar in the addon settings and only the power bars and other resources will be display. But, I need the health bar to track my hp of course.

If you can add "Resources Only" unit, or add a second "Player" unit (so I can uncheck the health bar on one of them) to shadowed unit frame. that would be very awesome.
Last edited by leev18 : 01-12-17 at 02:05 AM.
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Unread 12-25-16, 11:13 AM  
Tarfuq
A Kobold Labourer

Forum posts: 0
File comments: 1
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Re: Frame Size

Originally Posted by Platinumazing
Is there any way to increase the maximum height and width for the frames? For instance, the player and target frames are limited to 200, I believe. (I'm not in the game right now, so I can't look. Sorry.)

I'd love to be able to adjust some of the frames beyond those limits.

You can Type a higher number in the box. This should make the frame wider or higher than the limit!
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Unread 12-10-16, 09:46 AM  
datgrl
A Deviate Faerie Dragon

Forum posts: 12
File comments: 39
Uploads: 0
Having an issue with Raid Frames

I have used SUF for a while and just started raiding again. I turned off the Blizzard raid frames and started using SUF. It looks like the group frames are overlapping. Like the last player in one group overlaps the first player in the next group in the layout. I've tried unlocking the frames and trying to move them but unlocking just displays a set of frames that goes from top to bottom of my screen in a single column and it moves in one piece. I don't remember having this issue when I used SUF back in MoP or WoD. It's just when I used it for the 1st time in Legion that I started having this issue. Any assistance you can provide would be appreciated.
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Unread 11-29-16, 07:11 AM  
Platinumazing
A Kobold Labourer

Forum posts: 0
File comments: 1
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Frame Size

Is there any way to increase the maximum height and width for the frames? For instance, the player and target frames are limited to 200, I believe. (I'm not in the game right now, so I can't look. Sorry.)

I'd love to be able to adjust some of the frames beyond those limits.
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Unread 11-21-16, 12:50 AM  
cdnDare
A Murloc Raider

Forum posts: 7
File comments: 1
Uploads: 0
Thank you for the great addon Love it

One question, is there any way of showing pvp prestige icons/badges that were implemented with Legion?

Thanks again!
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Unread 11-15-16, 04:21 AM  
Conditioned
A Kobold Labourer

Forum posts: 0
File comments: 21
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Hey,


Thanks for this great addon!


I put debuff auras on my frame (Player.). I got to enable cooldown rings and stacks, however I cannot for the life of me figure out how to also display the remaining time in numbers. Help would be greatly appreciated.
Last edited by Conditioned : 11-15-16 at 04:24 AM.
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Unread 11-05-16, 04:29 PM  
Malus416
A Murloc Raider

Forum posts: 9
File comments: 1
Uploads: 0
Prestige changes icons on players Unit Frames to match the rank. Would love if SUF had access to that. Right now you can't tell which rank someone is.
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Unread 10-27-16, 04:47 PM  
Chrnotic
I am Pupper
 
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For those having range issues with Demon Hunter Vengence specc, this was resolved by adding LibSpellRange-1.0 in v4.1.9.

For Survival Hunters still having range issues. Go to General > Range Checker > On Hostile Units > add i.e Throwing Axes/Dragonsfire Grenade. Range Indicator won't help whatsoever as you may have noticed but will now work as intended
Last edited by Chrnotic : 10-28-16 at 10:56 AM.
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Unread 10-20-16, 01:36 AM  
Conceptual
A Kobold Labourer

Forum posts: 0
File comments: 8
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Player & Pet frame when target selected

Is there any way to make my player & pet frames (out of combat) show when I have a target selected? and when I unselect a target, they fade out?
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Unread 10-04-16, 12:09 PM  
taiya
A Kobold Labourer

Forum posts: 0
File comments: 27
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the frames seem to think that anyone with mana actually has energy (such as my mage) and therefore my mana is yellow. how do i fix this? its actually using the energy setting, as mana is still set to blue.
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Unread 10-03-16, 10:32 AM  
twistedj
A Kobold Labourer

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File comments: 13
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Is there a way to show the mana bar for the Elemental Shaman for the player unit frame? I see the Maelstrom bar and a smaller bar underneath for class/power but can't see text or the bar moving.
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Unread 09-27-16, 02:53 AM  
dmbardal
A Kobold Labourer

Forum posts: 1
File comments: 43
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How would I go about to getting only one decimal on [curmaxhp] ?

I've tried snooping around in the .lua, but so far I've come up with nothing.
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Unread 09-14-16, 10:46 PM  
immunized
A Kobold Labourer

Forum posts: 0
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Prestige Icons

Hopefully we can see Prestige Icons in the future? I would love to be able to see what I worked hard for!
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