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Compatibility:
Plunderstorm (10.2.6)
Updated:03-20-24 01:35 AM
Created:05-17-09 12:55 PM
Downloads:527,126
Favorites:1,231
MD5:
10.2.6

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.4.8
by: Shadowed, Nevcairiel

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Shadowed Unit Frames
v4.4.8 (2024-03-20)
Full Changelog Previous Releases
  • Update TOCs for 10.2.6
  • Switch PR CI to checkout v2
Archived Files (11)
File Name
Version
Size
Author
Date
v4.4.7
654kB
Shadowed
02-23-24 04:13 AM
v4.4.6
654kB
Shadowed
07-11-23 08:26 AM
v4.4.5
654kB
Shadowed
05-13-23 06:36 AM
v4.4.4
654kB
Shadowed
05-03-23 01:46 AM
v4.4.3
654kB
Shadowed
03-22-23 01:52 AM
v4.4.2
654kB
Shadowed
11-16-22 08:17 AM
v4.4.1
653kB
Shadowed
11-07-22 10:13 AM
v4.4.0
653kB
Shadowed
10-25-22 04:23 PM
v4.3.7
638kB
Shadowed
09-08-21 09:59 AM
v4.3.6
639kB
Shadowed
06-29-21 03:33 PM
v4.3.5
638kB
Shadowed
03-15-21 04:23 AM


Post A Reply Comment Options
Unread 06-24-09, 06:14 AM  
Phanx
Cat.
 
Phanx's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5617
File comments: 2321
Uploads: 54
Originally posted by 16dots
Error: AddOn ShadowedUnitFrames attempted to call a forbidden function (FocusUnit()) from a tainted execution path.
That error is unavoidable, and will occur if you have any addon that replaces or modifies the default unit frames, any addon that adds entries to a dropdown menu anywhere in the UI, or any addon that modifies the fonts used in dropdown menus. It's a Blizzard problem, as their dropdown menu system was never properly updated when they added all of the secure stuff in WoW 2.0, and it's very susceptible to "taint". As a workaround, set focus targets by targeting someone and typing "/focus", or by binding a key to "Set Focus" in the Blizzard key bindings menu.
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Unread 06-24-09, 06:12 AM  
-Vladimir-
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Just wanted to say awesome addon, so much easier to use than Pitbull etc.
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Unread 06-23-09, 11:51 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Uh you're doing something you shouldn't be if you're managing to get those errors, are you sure you extracted everything 100% fine and didn't mess with the directory structure?

Delete WTF/<account>/SavedVariables/ShadowedUnitFrames.lua
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Unread 06-23-09, 11:14 PM  
16dots
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
one more error:

Code:
Date: 2009-06-11 22:00:46
ID: -10
Error occured in: AddOn: ShadowedUnitFrames
Count: 1
Message: Error: AddOn ShadowedUnitFrames attempted to call a forbidden function (FocusUnit()) from a tainted execution path.
Debug:
   [C]: FocusUnit()
   ..\FrameXML\UnitPopup.lua:1184: func()
   ..\FrameXML\UIDropDownMenu.lua:563: UIDropDownMenuButton_OnClick()
   [string "*:OnClick"]:1:
      [string "*:OnClick"]:1
AddOns:
  Swatter, v5.5.4254 (WombatII)
  Afflicted, v
  AtlasLoot, vv5.05.00
  AtlasLootWrathoftheLichKing, vv5.05.00
  AtlasLootFu, vv5.05.00
  AucAdvanced, v5.5.4254 (WombatII)
  AucFilterBasic, v5.5.4254 (WombatII)
  AucFilterOutlier, v5.5.4254.2531
  AucMatchUndercut, v5.5.4254.2531
  AucScanData, v5.5.4254 (WombatII)
  AucStatClassic, v5.5.4254 (WombatII)
  AucStatHistogram, v5.5.4254 (WombatII)
  AucStatiLevel, v5.5.4254 (WombatII)
  AucStatPurchased, v5.5.4254 (WombatII)
  AucStatSales, v5.5.4254.2842
  AucStatSimple, v5.5.4254 (WombatII)
  AucStatStdDev, v5.5.4254 (WombatII)
  AucStatWOWEcon, v5.5.4254.2530
  AucUtilAHWindowControl, v5.5.4254.3311
  AucUtilAppraiser, v5.5.4254.2530
  AucUtilAskPrice, v5.5.4254.3175
  AucUtilAutoMagic, v5.5.4254.3142
  AucUtilCompactUI, v5.5.4254.2530
  AucUtilEasyBuyout, v5.5.4254.3583
  AucUtilItemSuggest, v5.5.4254.3108
  AucUtilPriceLevel, v5.5.4254.2545
  AucUtilScanButton, v5.5.4254.2530
  AucUtilScanFinish, v5.5.4254.2530
  AucUtilScanProgress, v5.5.4254.2530
  AucUtilSearchUI, v5.5.4254.3655
  AucUtilSimpleAuction, v5.5.4254.0
  AucUtilVendMarkup, v5.5.4254.2530
  Babylonian, v5.1.DEV.130
  Bagnon, v1.7.2
  BagnonForever, v1.1.1
  BagnonTooltips, v
  Bartender4, v4.3.0-beta2
  Clique, v116
  Configator, v5.1.DEV.130
  DBMCore, v
  DBMGUI, v
  DBMUlduar, v
  DebugLib, v5.1.DEV.130
  EavesDrop, v2.1
  Enchantrix, v5.5.4254 (WombatII)
  EnchantrixBarker, v5.5.4254 (WombatII)
  Gatherer, v3.1.13
  Genie, v
  Gladius, vr28
  Informant, v5.5.4254 (WombatII)
  MikScrollingBattleText, v5.4.44
  Omen, v3.0.7
  OmniCC, v2.5.2
  oRA2, v2.0.$Revision: 628 $
  oRA2Optional, v2.0
  oRA2Participant, v2.0
  Outfitter, v4.7.3
  PAB, v
  PallyPower, vv3.1.13-release 
  PowerAuras, v2.6.0
  Prat30, v3.2b1 
  Prat30HighCPUUsageModules, v
  Prat30Libraries, v
  PreformAVEnabler, v
  Quartz, v1.0
  QuartzFlight, v1.0
  QuartzFocus, v1.0
  QuartzGCD, v1.0
  QuartzInterrupt, v1.0
  QuartzLatency, v1.0
  QuartzMirror, v1.0
  QuartzPet, v1.0
  QuartzPlayer, v1.0
  QuartzRange, v1.0
  QuartzSwing, v1.0
  QuartzTarget, v1.0
  QuartzTimer, v1.0
  QuartzTradeskill, v1.0
  Recount, v
  ShadowedUFAuraTracker, v
  ShadowedUnitFrames, v
  SHIT, v1.15
  SlideBar, v5.5.4254 (WombatII)
  SpellAlerter, v2.03 
  Stubby, v5.5.4254 (WombatII)
  SuperDuperMacro, v1.8.3
  tekJunkSeller, v2.3.2.1
  TinyTip, v0.3-Beta
  WinterTime, v1.73
  XLoot, v0.9
  XLootGroup, v0.5
  XLootMaster, v0.7
  XLootMonitor, v0.7
  (ck=993)
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Unread 06-23-09, 11:12 PM  
16dots
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
more errors coming up:
the first error is the most common one, pops out alot.

Code:
Date: 2009-06-16 21:56:29
ID: -4
Error occured in: Global
Count: 25
Message: ...nterface\AddOns\ShadowedUnitFrames\modules\units.lua line 226:
   table index is nil
Debug:
   [C]: ?
   ...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:226:
      ...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:225
   ...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:709:
      ...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:689
AddOns:
  Swatter, v5.5.4254 (WombatII)
  Afflicted, v
  AtlasLoot, vv5.05.00
  AtlasLootFu, vv5.05.00
  AucAdvanced, v5.5.4254 (WombatII)
  AucFilterBasic, v5.5.4254 (WombatII)
  AucFilterOutlier, v5.5.4254.2531
  AucMatchUndercut, v5.5.4254.2531
  AucScanData, v5.5.4254 (WombatII)
  AucStatClassic, v5.5.4254 (WombatII)
  AucStatHistogram, v5.5.4254 (WombatII)
  AucStatiLevel, v5.5.4254 (WombatII)
  AucStatPurchased, v5.5.4254 (WombatII)
  AucStatSales, v5.5.4254.2842
  AucStatSimple, v5.5.4254 (WombatII)
  AucStatStdDev, v5.5.4254 (WombatII)
  AucStatWOWEcon, v5.5.4254.2530
  AucUtilAHWindowControl, v5.5.4254.3311
  AucUtilAppraiser, v5.5.4254.2530
  AucUtilAskPrice, v5.5.4254.3175
  AucUtilAutoMagic, v5.5.4254.3142
  AucUtilCompactUI, v5.5.4254.2530
  AucUtilEasyBuyout, v5.5.4254.3583
  AucUtilItemSuggest, v5.5.4254.3108
  AucUtilPriceLevel, v5.5.4254.2545
  AucUtilScanButton, v5.5.4254.2530
  AucUtilScanFinish, v5.5.4254.2530
  AucUtilScanProgress, v5.5.4254.2530
  AucUtilSearchUI, v5.5.4254.3655
  AucUtilSimpleAuction, v5.5.4254.0
  AucUtilVendMarkup, v5.5.4254.2530
  Babylonian, v5.1.DEV.130
  Bagnon, v1.7.2
  BagnonForever, v1.1.1
  BagnonTooltips, v
  Bartender4, v4.3.0-beta2
  Clique, v116
  Configator, v5.1.DEV.130
  DBMCore, v
  DebugLib, v5.1.DEV.130
  EavesDrop, v2.1
  Enchantrix, v5.5.4254 (WombatII)
  EnchantrixBarker, v5.5.4254 (WombatII)
  Gatherer, v3.1.13
  Genie, v
  Gladius, vr28
  Informant, v5.5.4254 (WombatII)
  MikScrollingBattleText, v5.4.44
  Omen, v3.0.7
  OmniCC, v2.5.2
  oRA2, v2.0.$Revision: 628 $
  Outfitter, v4.7.3
  PAB, v
  PallyPower, vv3.1.13-release 
  PowerAuras, v2.6.0
  Prat30, v3.2b1 
  Prat30HighCPUUsageModules, v
  Prat30Libraries, v
  PreformAVEnabler, v2.3
  Quartz, v1.0
  QuartzFlight, v1.0
  QuartzFocus, v1.0
  QuartzGCD, v1.0
  QuartzInterrupt, v1.0
  QuartzLatency, v1.0
  QuartzMirror, v1.0
  QuartzPet, v1.0
  QuartzPlayer, v1.0
  QuartzRange, v1.0
  QuartzSwing, v1.0
  QuartzTarget, v1.0
  QuartzTimer, v1.0
  QuartzTradeskill, v1.0
  Recount, v
  ShadowedUFAuraTracker, v
  ShadowedUnitFrames, v
  SHIT, v1.15
  SlideBar, v5.5.4254 (WombatII)
  SpellAlerter, v2.03 
  Stubby, v5.5.4254 (WombatII)
  SuperDuperMacro, v1.8.3
  tekJunkSeller, v2.3.2.1
  TinyTip, v0.3-Beta
  WinterTime, v1.73
  XLoot, v0.9
  XLootGroup, v0.5
  XLootMaster, v0.7
  XLootMonitor, v0.7
  (ck=925)


Code:
Date: 2009-06-15 18:15:31
ID: -5
Error occured in: Global
Count: 1
Message: ..\FrameXML\UIParent.lua line 2859:
   attempt to index local 'self' (a nil value)
Debug:
   [C]: ?
   ..\FrameXML\UIParent.lua:2859: CursorUpdate()
   [string "*:OnEnter"]:4:
      [string "*:OnEnter"]:1
AddOns:
  Swatter, v5.5.4254 (WombatII)
  Afflicted, v
  AtlasLoot, vv5.05.00
  AtlasLootWrathoftheLichKing, vv5.05.00
  AtlasLootFu, vv5.05.00
  AucAdvanced, v5.5.4254 (WombatII)
  AucFilterBasic, v5.5.4254 (WombatII)
  AucFilterOutlier, v5.5.4254.2531
  AucMatchUndercut, v5.5.4254.2531
  AucScanData, v5.5.4254 (WombatII)
  AucStatClassic, v5.5.4254 (WombatII)
  AucStatHistogram, v5.5.4254 (WombatII)
  AucStatiLevel, v5.5.4254 (WombatII)
  AucStatPurchased, v5.5.4254 (WombatII)
  AucStatSales, v5.5.4254.2842
  AucStatSimple, v5.5.4254 (WombatII)
  AucStatStdDev, v5.5.4254 (WombatII)
  AucStatWOWEcon, v5.5.4254.2530
  AucUtilAHWindowControl, v5.5.4254.3311
  AucUtilAppraiser, v5.5.4254.2530
  AucUtilAskPrice, v5.5.4254.3175
  AucUtilAutoMagic, v5.5.4254.3142
  AucUtilCompactUI, v5.5.4254.2530
  AucUtilEasyBuyout, v5.5.4254.3583
  AucUtilItemSuggest, v5.5.4254.3108
  AucUtilPriceLevel, v5.5.4254.2545
  AucUtilScanButton, v5.5.4254.2530
  AucUtilScanFinish, v5.5.4254.2530
  AucUtilScanProgress, v5.5.4254.2530
  AucUtilSearchUI, v5.5.4254.3655
  AucUtilSimpleAuction, v5.5.4254.0
  AucUtilVendMarkup, v5.5.4254.2530
  Babylonian, v5.1.DEV.130
  Bagnon, v1.7.2
  BagnonForever, v1.1.1
  BagnonTooltips, v
  Bartender4, v4.3.0-beta2
  Clique, v116
  Configator, v5.1.DEV.130
  DBMCore, v
  DBMPartyWotLK, v
  DebugLib, v5.1.DEV.130
  EavesDrop, v2.1
  Enchantrix, v5.5.4254 (WombatII)
  EnchantrixBarker, v5.5.4254 (WombatII)
  Gatherer, v3.1.13
  Genie, v
  Gladius, vr28
  Informant, v5.5.4254 (WombatII)
  MikScrollingBattleText, v5.4.44
  Omen, v3.0.7
  OmniCC, v2.5.2
  oRA2, v2.0.$Revision: 628 $
  Outfitter, v4.7.3
  PAB, v
  PallyPower, vv3.1.13-release 
  PowerAuras, v2.6.0
  Prat30, v3.2b1 
  Prat30HighCPUUsageModules, v
  Prat30Libraries, v
  PreformAVEnabler, v2.3
  Quartz, v1.0
  QuartzFlight, v1.0
  QuartzFocus, v1.0
  QuartzGCD, v1.0
  QuartzInterrupt, v1.0
  QuartzLatency, v1.0
  QuartzMirror, v1.0
  QuartzPet, v1.0
  QuartzPlayer, v1.0
  QuartzRange, v1.0
  QuartzSwing, v1.0
  QuartzTarget, v1.0
  QuartzTimer, v1.0
  QuartzTradeskill, v1.0
  Recount, v
  ShadowedUFAuraTracker, v
  ShadowedUnitFrames, v
  SHIT, v1.15
  SlideBar, v5.5.4254 (WombatII)
  SpellAlerter, v2.03 
  Stubby, v5.5.4254 (WombatII)
  SuperDuperMacro, v1.8.3
  tekJunkSeller, v2.3.2.1
  TinyTip, v0.3-Beta
  WinterTime, v1.73
  XLoot, v0.9
  XLootGroup, v0.5
  XLootMaster, v0.7
  XLootMonitor, v0.7
  (ck=961)
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Unread 06-23-09, 11:08 PM  
16dots
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
All kinds of error pop up as i am trying to save a profile, and the whole profile resets to default =( i spent 2 hours editting that...

heres 1 of em
Code:
Date: 2009-06-23 22:15:42
ID: -1
Error occured in: Global
Count: 4
Message: ..\AddOns\ShadowedUnitFrames\modules\tags.lua line 74:
   bad argument #1 to 'gsub' (string expected, got nil)
Debug:
   (tail call): ?
   [C]: gsub()
   ShadowedUnitFrames\modules\tags.lua:74: Register()
   ...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:396: ApplyText()
   ...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:86: ApplyAll()
   ...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:166: SetVisibility()
   ...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:525: ProfileChanged()
   ...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua:425: ?()
   ...oot\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
      ...oot\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
   [string "safecall Dispatcher[3]"]:4:
      [string "safecall Dispatcher[3]"]:4
   [C]: ?
   [string "safecall Dispatcher[3]"]:13: ?()
   ...oot\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
   ...erface\AddOns\AtlasLoot\Libs\AceDB-3.0\AceDB-3.0.lua:415: SetProfile()
   ...artender4\libs\AceDBOptions-3.0\AceDBOptions-3.0.lua:217:
      ...artender4\libs\AceDBOptions-3.0\AceDBOptions-3.0.lua:216
   (tail call): ?
   [C]: ?
   [string "safecall Dispatcher[3]"]:9:
      [string "safecall Dispatcher[3]"]:5
   (tail call): ?
   ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:781:
      ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:605
   (tail call): ?
   [C]: ?
   [string "safecall Dispatcher[3]"]:9:
      [string "safecall Dispatcher[3]"]:5
   (tail call): ?
   ...erface\AddOns\Gladius\libs\AceGUI-3.0\AceGUI-3.0.lua:305: Fire()
   ...ius\libs\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:57:
      ...ius\libs\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:54
AddOns:
  Swatter, v5.5.4293 (WombatII)
  AtlasLoot, vv5.05.01
  AtlasLootOriginalWoW, vv5.05.01
  AtlasLootWrathoftheLichKing, vv5.05.01
  AtlasLootFu, vv5.05.01
  AucAdvanced, v5.5.4293 (WombatII)
  AucFilterBasic, v5.5.4293 (WombatII)
  AucFilterOutlier, v5.5.4293.2531
  AucMatchUndercut, v5.5.4293.2531
  AucScanData, v5.5.4293 (WombatII)
  AucStatClassic, v5.5.4293 (WombatII)
  AucStatHistogram, v5.5.4293 (WombatII)
  AucStatiLevel, v5.5.4293 (WombatII)
  AucStatPurchased, v5.5.4293 (WombatII)
  AucStatSales, v5.5.4293.2842
  AucStatSimple, v5.5.4293 (WombatII)
  AucStatStdDev, v5.5.4293 (WombatII)
  AucStatWOWEcon, v5.5.4293.2530
  AucUtilAHWindowControl, v5.5.4293.3311
  AucUtilAppraiser, v5.5.4293.2530
  AucUtilAskPrice, v5.5.4293.3175
  AucUtilAutoMagic, v5.5.4293.3142
  AucUtilCompactUI, v5.5.4293.2530
  AucUtilEasyBuyout, v5.5.4293.3583
  AucUtilItemSuggest, v5.5.4293.3108
  AucUtilPriceLevel, v5.5.4293.2545
  AucUtilScanButton, v5.5.4293.2530
  AucUtilScanFinish, v5.5.4293.2530
  AucUtilScanProgress, v5.5.4293.2530
  AucUtilSearchUI, v5.5.4293.3655
  AucUtilSimpleAuction, v5.5.4293.0
  AucUtilVendMarkup, v5.5.4293.2530
  Babylonian, v5.1.DEV.130
  Bagnon, v1.7.2
  BagnonForever, v1.1.1
  BagnonTooltips, v
  Bartender4, v4.3.0-beta2
  BeanCounter, v5.5.4293 (WombatII)
  Clique, v116
  Configator, v5.1.DEV.130
  DBMCore, v
  DebugLib, v5.1.DEV.130
  EavesDrop, v2.1
  Enchantrix, v5.5.4293 (WombatII)
  EnchantrixBarker, v5.5.4293 (WombatII)
  Gatherer, v3.1.13
  Genie, v
  Gladius, vr28
  Grid, v1.30100.2009041601
  GridStatusHealingReduced, v3.1.1.28
  Informant, v5.5.4293 (WombatII)
  MikScrollingBattleText, v5.4.44
  Omen, v3.0.7
  OmniCC, v2.5.3
  oRA2, v2.0.$Revision: 628 $
  oRA2Optional, v2.0
  oRA2Participant, v2.0
  Outfitter, v4.7.3
  PAB, v
  PallyPower, vv3.1.13-release 
  PowerAuras, v2.6.0
  Prat30, v3.2b1 
  Prat30HighCPUUsageModules, v
  Prat30Libraries, v
  PreformAVEnabler, v2.3
  Recount, v
  ShadowedUFAuraTracker, v
  ShadowedUnitFrames, v
  SHIT, v1.15
  SlideBar, v5.5.4293 (WombatII)
  SpellAlerter, v2.03 
  Stubby, v5.5.4293 (WombatII)
  SuperDuperMacro, v1.8.3
  tekJunkSeller, v2.3.2.1
  TinyTip, v0.3-Beta
  WinterTime, v1.73
  XLoot, v0.9
  XLootGroup, v0.5
  XLootMaster, v0.7
  XLootMonitor, v0.7
  (ck=8d6)
Last edited by 16dots : 06-23-09 at 11:10 PM.
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Unread 06-23-09, 08:08 PM  
Tomyvercetti
A Kobold Labourer

Forum posts: 0
File comments: 1
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Is your Addon able to help my Arena team with CC?

Hi,

I just came across this mod and it looks promising for what i'm trying to do.

I'm looking for a mod/addon that will either 1) call out to my 2v2 partner arena the time that is left on my/his CC target or 2) a mod/addon that we can syncronise together allowing us to see each others CC timers so we can aim to chain CC our targets more effectively.

If possible can you please indicate if this mod can do this?

If it can't is it possible for you or anyone that reads this forum to indicate a mod/addon which can achieve 1 or 2 of the above.

This will be greatly appreciated.
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Unread 06-22-09, 03:51 PM  
Shadowed
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Ah wasn't reading the comment that closely, might add it somepoint but not sure.
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Unread 06-22-09, 03:40 PM  
Phanx
Cat.
 
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Originally posted by Shadowed
Antiarc released his, see http://wow.curse.com/downloads/wow-a...moothbars.aspx should do what you want.
Well, that looks neat, but doesn't do anything for bar fill direction or coloring.
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Unread 06-22-09, 03:42 AM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
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Phanx: Probably not something I'm going to add, but I might end up unlocking it in the Grid module so it works for every unit.

Antiarc released his, see http://wow.curse.com/downloads/wow-a...moothbars.aspx should do what you want.

Delsphynx: Try the below to fix your first error.

Code:
function(unit, unitOwner)
return UnitExists(unitOwner) and string.sub((UnitName(unitOwner)), 0, 3)
end
It might be 3 AM talking, but from the sounds of it you want to change your anchor points, under /suf -> Units -> <unit> -> Frame try and set a custom anchor point to a top left anchor on the screen and see if that does it. If that's not what you're looking for, then could use a little more clarification if you could.
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Unread 06-22-09, 02:07 AM  
Phanx
Cat.
 
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Two things missing for me:

1) Ability to reverse the background/foreground colors on bars. As a healer, I greatly prefer Grid-style bars with a dark foreground and bright background, so that as someone's health depletes, their health bar becomes brighter and more visible.

2) Ability to make bars fill instead of deplete. I see this was already mentioned a few comments back, and that you're considering adding it as an extra. Please do!
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Unread 06-21-09, 10:55 PM  
Delsphynx
A Defias Bandit

Forum posts: 2
File comments: 2
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Hello,

Great job on these so far, very nice to use.

Of course, like most other posts, a couple of questions/issues:

First, I'm using a custom tag taken from your documentation that truncates names to 3 characters. Anytime anyone leaves a group/raid however, this function throws an error:

Bad argument #1 to sub, string expected, got nil.

Also, a question: Is there any way with anchoring to set a party/raid so that as members are added it grows down? To clarify, beyond what I'm currently seeing with growing down - the raid or party starts at the bottom, then as members are added it shifts everything up slowly until filled, but the original party member will always be at the top of the list. What I'm trying to accomplish is to have the first members be at the top, and as new ones are added they are added below this one.

I hope that makes sense, it's a little difficult to try to explain.

Thanks very much in advance, and for your work on this. It's appreciated!
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Unread 06-21-09, 02:19 PM  
Shadowed
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Correct you have to be in a match to configure them.
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Unread 06-21-09, 01:50 PM  
Angrysteel
A Murloc Raider

Forum posts: 6
File comments: 203
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Any plans on adding a buff / debuff filter to the auras? There are several buffs that just are not needed to be shown, and take up space. Things like 2 x Tree of Life icons, tabard icons etc.


While trying to configure the arena frames, i couldnt get them to show. When i unlocked them, i could drag them around, but after locking i was unable to edit anything because they disappear. Do i need to be in an arena game to see and edit the frames? Or did i just miss a config button somewhere.
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Unread 06-21-09, 01:10 PM  
Shadowed
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Forum posts: 387
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Originally posted by Xaith
Ok I know I'm asking a lot recently, but here goes.

I miss custom background colors for each bar, because I'm using a relatively small power bar and it's hard to distinguish the borders between health and power bar when both are a bit depleted.
Do you plan on adding this option?
Clicky (Ignore the upper part, it's just DBM)
This is what I want to achieve (those were my Pitbull Unitframes).

I really like your Unitframes, the configuration is easy to understand, there are just some little tweaks I miss from the memoryheavy Pitbull
Actually now that I think about it, you might want to enable advanced settings and go to the Units -> <unit> -> Widget Size and hide the background, and that will give you a solid black background (As that's the background color of your frames) and that should be a bit more obvious.
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