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Updated: 06-12-14 06:40 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:06-12-14 06:40 PM
Created:05-17-09 12:55 PM
Downloads:297,767
Favorites:1,171
MD5:
5.4
Shadowed Unit Frames  Popular! (More than 5000 hits)
Version: v4.0.1
by: Shadowed [More]
SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features
  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:
Tagging as release v4.0.1

--------------------

Shadowed:
- Do a one time force enable on all aura filters
- Visual tweaks to the aura indicators UI
- Linked Dalarn Brilliance and Arcane Brilliance
- Fixed localization handling for aura groups
- Added icons and coloring where possible to aura indicators
- Removed unneeded localization
- Don't inline auras in groups to show an icon and make it easier to reconfigure
- Redid default aura indicators with configured class auras (Thanks Tonyleila!)
- Fixed new auras groups not being save properly
- Sort class aura groups ahead of misc groups
- Consolidated filters only applies to buffs

Tagging as release v4.0.0

--------------------

Shadowed:
- Toggle the units config open by default
- Hide the delete button for default aura indicator auras
- Fixed anchor point aura option being missing
- Fixed blacklist for auras not working properly
- Fixed an error if you already had auraIndicators loaded previously
- Event registration typo
- Update arena# units on ARENA_OPPONENT_UPDATE
- Fixed leaked globals
- Fixed resurrection indicators not working
- Aura indicators are now built in, deprecating ShadowedUF_Indicators
- Redid aura configuration, filters are much more flexible and the UI is a little easier to use
- Fixed parameter passing
- Fixed Arcane Charges not working for Aura Points
- Fixed Arcane Charge not showing up when using Aura Points

tag v3.10.7
c42233615b36b4ded7474396218c3698b625bf93
Shadowed <shadowed.wow@gmail.com>
2014-04-12 13:17:15 -0700

Tagging as release v.3.10.7

--------------------

Shadowed:
- Further optimizations to tag and fake-unit cast bar timers
- experiment switching to animation timers for performance
- updated list of ok globals
- Drop unneeded code
- Switch back to childChanged for zone updates

tag v3.10.6
ceb20254aabf023673ed0b711660386f0b271475
Shadowed <shadowed.wow@gmail.com>
2014-02-22 18:11:03 -0800

Tagging as release v3.10.6

--------------------

Shadowed:
- removed debug code for boss frames
- always force a child update no matter state

tag v3.10.5
7f0d3f94edf3c54ed303b31aecd6956883eb6a1b
Shadowed <shadowed.wow@gmail.com>
2014-02-22 08:16:40 -0800

Tagging as release v3.10.5

--------------------

Shadowed:
- fixed an old hack for loading boss units in party, now properly loads bosstarget/bosstargettarget in parties
- fixed an edge case where boss/arena/bg units could show Unknown instead of a name
- fixed battleground/arena/boss units not showing up if only one is shown

tag v3.10.4
2cf9f729b10532c0727c3814e2ca2da51e0c8363
Shadowed <shadowed.wow@gmail.com>
2014-02-17 07:49:34 -0800

Tagging as release v3.10.4

--------------------

Shadowed:
- Boss/Arena/BG header frames now dynamically resize total height/width to fix anchoring
- Main Tank frames now populate off the MT assignment or by picking the Tank role
- Fixed MT ToT and MA ToTs default position being on top of the MT/MA Target frame
- Check not UnitIsEnemy to fix stealable buff borders when dueling

tag v3.10.3
57f875c4bc4680342b8049e6ffe9c71c80642130
Shadowed <shadowed.wow@gmail.com>
2014-01-04 08:53:59 -0800

Tagging as release v3.10.3

--------------------

Shadowed:
- Don't fast register/unregister tags if no font strings are found
- Don't mess with CRF strata anymore
- Added a check for invalid order too

tag v3.10.2
21e4154ff365e705fff1777ae375feb953138165
Shadowed <shadowed.wow@gmail.com>
2013-12-19 18:37:42 -0800

Tagging as release v3.10.2

--------------------

Shadowed:
- Enabling enlarging stealable buffs will enable the scale slider
- Small text casing changes
- Add auto recoevering of invalid heights in layouts
- Rewrote localcheck into Ruby to actually auto submit i18n again
- Fixed leaked globals
- Rewrote global checker to look at GETGLOBAL and SETGLOBAL
- Use UPDATE_WORLD_STATES for phase changes because I hate Blizzard
- Fixed some obscure leaked globals
- Add another event to try and force phase indicators to update
- Update all phase indicators when the players phase changes
- Fixed aura canceling
- Try and fix phase indicator not updating correctly
- Disable temporary enchant scans while in a vehicle
- Allow canceling of personal vehicle auras
- Removed unused variable
- Casing fixes
- Name update
- Revert de-inlining of General tab, don't like the change

tag v3.10.1
5a9ff6691ea804594ddd3c0f280a1e1e2578df9f
Shadowed <shadowed.wow@gmail.com>
2013-12-08 18:05:15 -0800

Tagging as release v3.10.1

--------------------

Shadowed:
- Drop LFG eye indicator

tag v3.10.0
51dd1c9a4e07902755fb76697838b1105a422045
Shadowed <shadowed.wow@gmail.com>
2013-12-08 15:15:39 -0800

Tagging as release v3.10.0

--------------------

Shadowed:
- Bumping to v3.10
- Config UI now opens in <500ms instead of >5s
- Switch General/Bars config to not be inlined to make the unit config easier to use
- TOC change
- Fixed phase indicators
- Default color config to empty tables
- Random performance tracking code that I can re-enable when wanted
- Added highlighting by rare or elite mods
- Added support for LibDualSpec to auto switch profiles on talent changes
- Added support for Boss ToT, Main Assist ToT, Main Tank ToT, Party ToT, Battleground ToT and Arena ToT units
- Bump DB version to 40
- Added note on the new text tags added
- TOC update
- Fixed a typo
- Added Monk Stagger # tag/text
- Reduced the time between Stagger updates to 0.25s
- Fixed visual issues with rune/totem/etc bars when you have another bar dynamically showing and hiding
- Fixed totem bars not instantly hiding when a class only has 1 totem and it hits 0 seconds
- Fully disable deletion of default text tags
- Added timers for totems/runes
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 11:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (80)
File Name
Version
Size
Author
Date
v4.0.0
609kB
Shadowed
06-05-14 07:44 PM
v3.10.7
599kB
Shadowed
04-16-14 07:32 PM
v3.10.6
600kB
Shadowed
02-22-14 08:19 PM
v3.10.5
600kB
Shadowed
02-22-14 10:29 AM
v3.10.4
600kB
Shadowed
02-17-14 05:01 PM
v3.10.3
598kB
Shadowed
01-05-14 12:02 AM
v3.10.2
598kB
Shadowed
12-19-13 08:44 PM
v3.10.1
594kB
Shadowed
12-08-13 08:10 PM
v3.10.0
595kB
Shadowed
12-08-13 05:21 PM
v3.9.1
581kB
Shadowed
11-29-13 06:01 PM
v3.9.0
581kB
Shadowed
11-18-13 07:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
Shadowed
05-21-13 07:53 AM
v3.8.7
576kB
Shadowed
04-28-13 11:43 AM
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
Shadowed
03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
03-11-13 11:57 AM
v3.8.3
574kB
Shadowed
03-09-13 03:40 PM
v3.8.2
573kB
Shadowed
03-06-13 11:18 AM
v3.8.1
573kB
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03-05-13 06:56 PM
v3.8.0
573kB
Shadowed
03-04-13 10:29 PM
v3.7.4
570kB
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v3.7.3
570kB
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v3.7.2
571kB
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v3.7.1
570kB
Shadowed
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v3.7
570kB
Shadowed
10-06-12 03:16 PM
v3.6.1
569kB
Shadowed
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v3.6
568kB
Shadowed
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v3.5.10
567kB
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v3.5.8
566kB
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v3.5.7
565kB
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v3.5.4
565kB
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v3.5.3
563kB
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v3.5.2
564kB
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v3.5.1
563kB
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v3.5
565kB
Shadowed
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v3.4.4
548kB
Shadowed
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v3.4.3
546kB
Shadowed
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v3.4.2
547kB
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v3.4.1
542kB
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v3.4.0
542kB
Shadowed
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v3.3.6
560kB
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v3.3.5
540kB
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v3.3.2
535kB
Shadowed
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v3.3.1
529kB
Shadowed
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v3.3
528kB
Shadowed
10-18-10 11:14 AM
v3.2.12
485kB
Shadowed
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v3.2.11
477kB
Shadowed
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r20100509
474kB
Shadowed
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r20100401
471kB
Shadowed
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r20100329
469kB
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r20100324
467kB
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r20100322
465kB
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v3.2.5
467kB
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v3.2.4
467kB
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v3.2.3
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v3.2.2
465kB
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v3.2
466kB
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v3.1
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v3.0.6
453kB
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v3.0.5
452kB
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v3.0.4
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v3.0.3
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v3.0.2
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v3.0.1
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v3
433kB
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r20091128
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r20091020
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r20091004
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Post A Reply Comment Options
Unread 06-17-14, 04:36 AM  
Miir
A Kobold Labourer

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Mounts

Since the latest update my SuF target frames seem to be having issues showing mount buffs, some mounts show up but some don't? Not quite sure why or if its specific mounts but its kind of annoying.

Screenshot below to show what I mean a little better, left and right both on mount; only left has buff.
http://i.imgur.com/JaZ2vs5.jpg
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Unread 06-16-14, 06:31 PM  
Shadowed
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Try latest alpha on http://www.wowace.com/addons/shadowed-unit-frames/ should fix it
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Unread 06-15-14, 03:04 PM  
Ironflag
A Kobold Labourer

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Ever since the aura revamp I haven't been able to configure my party frames to only display debuffs I can dispel. In the debuff filters I only have "Show curable/removable" auras checked, but no icons ever show up under the party frames.
Last edited by Ironflag : 06-15-14 at 03:05 PM.
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Unread 06-14-14, 11:04 PM  
Shadowed
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Edit the party tag and remove the [group] one
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Unread 06-14-14, 10:03 AM  
juxtapose
A Murloc Raider

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how do you remove the party number beside the player name.

Example on the player frame: Jack (1)


thanks
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Unread 06-11-14, 07:05 PM  
Shadowed
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Ah hrm, yea unfortunately it's either icons or sorted by name not both
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Unread 06-10-14, 12:57 PM  
Tonyleila
A Rage Talon Dragon Guard
 
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Originally Posted by Shadowed
Your numbering is very random so I am going in linear order

4 & 5) Let me double check, but that's more of a AceGUI internal thing I can't trivially change. I'll double check to see if it's possible, but I doubt it.
Sorry about the numbering i fixed it now ! New alpha seams to work fine!

4) Maybe if you shrink the "group" all subgroups coud be shrinked too.

9) Thanks for adding the icons to the "Disable Auras by Class" Tab but before the auras were sorted by name here now the sorting is gone i guess its sorted by icon name or something. :S
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Last edited by Tonyleila : 06-10-14 at 01:03 PM.
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Unread 06-09-14, 06:22 PM  
Shadowed
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Your numbering is very random so I am going in linear order

4 & 5) Let me double check, but that's more of a AceGUI internal thing I can't trivially change. I'll double check to see if it's possible, but I doubt it.

6) Should be fixed in the next alpha

7) In that case, yes you would need hard coded lists. Given the next expansion is Soon (TM) and these lists have a way of becoming out of date, I'm going to leave that out for the time being.

8) That's something that's probably not going to change for the time being.
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Unread 06-08-14, 06:51 PM  
Tonyleila
A Rage Talon Dragon Guard
 
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Originally Posted by Shadowed
Check out the latest alpha on http://www.wowace.com/addons/shadowed-unit-frames/ Tonyleila
OMG jizz! Love the new menu! Much better overview now! Icons are great and classes sortet is much better even with class color perfect! (this is to 2. and 3.)
But I have a 4) now: maybe there shoud be a button to shrink and expandet all groups but I guess thats not possible?
5) ... and the Silder of the Auras option menu shoud be on the right side always now so that you can read the full aura name now like this: http://i.imgur.com/EaYiWDo.jpg
But it keeps resetting when I reload UI.

6) For some reason the new Class groups are all empty exapt the Paladin group. The other groups work for some reason as you can see in the screenshot above. I guess its a translating problem because Paladin is the only class with same same in german?

7) I was not able to tested the new Automatic Auras yet but I can't imagine how they woud work:
The Auras I added mostly have different positions and colors, thats because they all have some kind of groups for me...
Like all tank debuffs that you want to see have an icon bottom left so if you are a tank or healer you can see stacks. At the same time there coud be a important debuff from the boss on a player e.g. a stun that woud be shown in the center as icon, but sometimes there is a 2nd debuff up you may want to see in an other corner e.g. at malkorok you want to see the absorb shilds from players. But how woud the SUF know if a boss debuff is important? Many of the boss debuffs are just any debuff and there are many others that are not important because they don't do much dmg to the target.

8) As far as I remeber the only way to add stacks and timers currently is OmniCC right? I use it but sometimes I wish I coud have an option to remove the icon of a spell and instead just use a colord text without the icons there :S
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Last edited by Tonyleila : 06-10-14 at 12:49 PM.
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Unread 06-08-14, 02:45 PM  
Shadowed
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Check out the latest alpha on http://www.wowace.com/addons/shadowed-unit-frames/ Tonyleila
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Unread 06-08-14, 01:38 PM  
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1) Most of the boss ones shouldn't be necessary with the auto boss indicators. My understanding is they should all be visible through that. Is that not the case?

Happy to include the healer ones though.

2) Classes is mostly a subset of groups. Although I can see about making it sort groups by class names first.

3) That's a limitation on what I can do with AceGUI unfortunately. I'll see if there's a way around it, but when I did a pass earlier it wasn't really easy to get the icons in.
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Unread 06-07-14, 05:19 PM  
Tonyleila
A Rage Talon Dragon Guard
 
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Update!

Hey Shadowed thanks for the great update!
Aura indicators are now built in, deprecating ShadowedUF_Indicators
EDIT: Ok works fine to update SUF and removed the old ShadowedUF_Indicators folder! All my custom buffs are still here Thanks!

1. Can you maybe include all my Auras into the addon? Over the last years I have made tracker for all Healer/buff spells and all important Boss indicators from WotLK, Cata and MoP I have added them all with spell IDs of cause so they will work in all languages!
Check out this past from the Aura part of my Saved Vab file, I hope its easy to add somehow:
http://pastebin.com/2Gq1JsZC
*note it includes some class spells that your indicators already tracks but also some class spells that are missing!

2. Currently Its sorted by "Automatic Auras" and "Groups", I woud love to have one more option with "Classes" where all Class buffs woud be in - as said you can download the file above where I listed them all.

3. An Icon preview of the spells in Aura Indicators woud be very helpfull! Maybe a rename option for the Sub-Groups woud be usefull too.
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Last edited by Tonyleila : 06-08-14 at 12:29 PM.
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Unread 05-03-14, 09:30 AM  
4exoB
A Kobold Labourer
 
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Re: SuF Mana Bar doesn't update with CleanUI

Originally Posted by Actos
Hello,

Love the bars, simple, clean and nice. It seems that when the power bar shows for Mana, it does not work -- the current value does not reflect my current mana and the bar does not resize.

It works when it is only addon active or not with CleanUI active. It does however work with no trouble with another class -- Rage, Focus, etc.

I have deleted and reinstalled -- same issue. Everything did work fine until a few days ago when the power bar was set to display the cur/max HP instead of Power. And I did not change that, I do not know how it changed. It also did not work then for any class.
Same problem
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Unread 03-18-14, 04:48 PM  
Actos
A Kobold Labourer

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SuF Mana Bar doesn't update with CleanUI

Hello,

Love the bars, simple, clean and nice. It seems that when the power bar shows for Mana, it does not work -- the current value does not reflect my current mana and the bar does not resize.

It works when it is only addon active or not with CleanUI active. It does however work with no trouble with another class -- Rage, Focus, etc.

I have deleted and reinstalled -- same issue. Everything did work fine until a few days ago when the power bar was set to display the cur/max HP instead of Power. And I did not change that, I do not know how it changed. It also did not work then for any class.
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Unread 02-24-14, 08:43 AM  
Mayfly
A Kobold Labourer

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Hello and thx for developing such a nice add-on!
I'm going to report 1 bug.

The bug: in the Russian version of a game client text-tag "Name (Abbreviated)" ("Название (сокр.)" in RUru) doesn't work properly: when the name of an any npc consists of 2 or more words, it show nothing, blank field. But when the name consists of only 1 word, it works like "Name" text-tag.
I'll be infinitely happy if you'll fix it.
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