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Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-12-14 08:37 PM
Created:05-17-09 12:55 PM
Downloads:305,932
Favorites:1,174
MD5:
6.0.3

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.0.7
by: Shadowed [More]

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Tagging as release v4.0.7

--------------------

Shadowed:
- Fixed range checker to use the proper interact distance
- Added an option to hide power bars unless the unit has mana for header units (raid/party/mt/ma)
- Link Dark Intent and Waterstrider to Arcane Brilliance
- Priests can always cure Magic
- Fixed export producing broken strings that could not be imported
- Added Lightwell totem bar for Holy Priests
- Commas hard
- Fixed enemy removal spells being flagged as curable
- Set PlayerFrame as movable
- Death Knights no longer have a controllable temporary pet
- Check IsUsableSpell instead of IsPlayerSpell for curable auras

---

Shadowed:
- Fixed enlarge curable debuffs not working
- Redid the range check module and spells, now uses interact distance and you can specify an alt spell too
- Fixed cooldown wheels not being alphaed when using the range checker
- Redid config a little, range check spells has its own tab and profile config is now on the left menu
- Updated spellID for Mage Arcane Charges
- Updated a few of the range checker spells
- Fixed an error when using a fishing pole temporary enchant
- Fixed error when unlocking frames as a Shadow Priest
- Combo points have been moved to the Player unit
- One more CP related error
- Fixed a combo points error when using SoulShards/ShadowOrbs/HolyPower/Chi
- Properly add localcheck.rb to not be packaged
- Strip out any WoD specific code
- Redo combo point modules to dynamically create indicators as needed and not rely on the max flag
- TOC update

Tagging as release v4.0.5

--------------------

Shadowed:
- Fixed polled tags not updating unless you used pre/post append
- Fixed Eclipse left/right direction arrow not working
- Don't mess with CRF strata
- Work around cooldown circles not inheriting alpha for combat fader

Tagging as release v4.0.4

--------------------

Shadowed:
- Fixed cooldown rings not showing up

Tagging as release v4.0.3

--------------------

Shadowed:
- Fixed options TOC not being 60000
- Fixed an error when disabling fake unit cast bars
- Fixed casts not being shown as interruptible


Tagging as release v4.0.2

--------------------

Shadowed:
- TOC Bump to 60000
- Remove the LFD Cooldown strata change as it causes issues (apparently nevs fault!)
- Fixed labeling for enlarging stealable/dispellable auras to be less confusing
- Arena frames now show during prep phase with opponents spec/class
- Fixed an error when enabling Arena ToT or BG ToT
- Fixed question mark portraits not working
- Reload UFs for raid/party units on connection change
- One more typo
- Typo
- Tweak boss events to try and fix update issues
- Fixed totem timers not hiding if totems are destroyed early
- Enable dismissable totem bars in WoD (must be turned on)
- Priests can have up to 5 Shadow Orbs in WoD
- Added WoD tag
- fixed OnEvent error in WoD
- Typo
- Added more debug code
- Move boss auras back up
- Bump player auras back to the top
- Added debug flag to record aruas to narrow down the issue
- Fixed leaked global
- Fixed aura indicators not being updated on config change until UI reload
- Fixed aura indicators curable filter not working
- Redid aura categorization priority to fix display bugs
- Fixed ToT child units not working
- Fixed logic for determining curable auras
- Fixed stealable/removable auras not being scaled

Tagging as release v4.0.1

--------------------

Shadowed:
- Do a one time force enable on all aura filters
- Visual tweaks to the aura indicators UI
- Linked Dalarn Brilliance and Arcane Brilliance
- Fixed localization handling for aura groups
- Added icons and coloring where possible to aura indicators
- Removed unneeded localization
- Don't inline auras in groups to show an icon and make it easier to reconfigure
- Redid default aura indicators with configured class auras (Thanks Tonyleila!)
- Fixed new auras groups not being save properly
- Sort class aura groups ahead of misc groups
- Consolidated filters only applies to buffs

Tagging as release v4.0.0

--------------------

Shadowed:
- Toggle the units config open by default
- Hide the delete button for default aura indicator auras
- Fixed anchor point aura option being missing
- Fixed blacklist for auras not working properly
- Fixed an error if you already had auraIndicators loaded previously
- Event registration typo
- Update arena# units on ARENA_OPPONENT_UPDATE
- Fixed leaked globals
- Fixed resurrection indicators not working
- Aura indicators are now built in, deprecating ShadowedUF_Indicators
- Redid aura configuration, filters are much more flexible and the UI is a little easier to use
- Fixed parameter passing
- Fixed Arcane Charges not working for Aura Points
- Fixed Arcane Charge not showing up when using Aura Points
Optional Files (3)
File Name
Version
Size
Author
Date
Type
v2.3.4
16kB
12-16-13 11:38 PM
v1.2.1
12kB
08-27-12 10:53 AM
r20110919
5kB
09-19-11 09:22 PM


Archived Files (86)
File Name
Version
Size
Author
Date
v4.0.6
617kB
Shadowed
11-01-14 04:10 PM
v4.0.5
618kB
Shadowed
10-17-14 10:24 AM
v4.0.4
618kB
Shadowed
10-15-14 11:19 PM
v4.0.3
739kB
Shadowed
10-15-14 10:24 AM
v4.0.2
618kB
Shadowed
10-12-14 10:57 PM
v4.0.1
612kB
Shadowed
06-12-14 06:40 PM
v4.0.0
609kB
Shadowed
06-05-14 07:44 PM
v3.10.7
599kB
Shadowed
04-16-14 07:32 PM
v3.10.6
600kB
Shadowed
02-22-14 08:19 PM
v3.10.5
600kB
Shadowed
02-22-14 10:29 AM
v3.10.4
600kB
Shadowed
02-17-14 05:01 PM
v3.10.3
598kB
Shadowed
01-05-14 12:02 AM
v3.10.2
598kB
Shadowed
12-19-13 08:44 PM
v3.10.1
594kB
Shadowed
12-08-13 08:10 PM
v3.10.0
595kB
Shadowed
12-08-13 05:21 PM
v3.9.1
581kB
Shadowed
11-29-13 06:01 PM
v3.9.0
581kB
Shadowed
11-18-13 07:57 PM
v3.8.10
577kB
Shadowed
09-10-13 09:45 AM
v3.8.9
514kB
Shadowed
05-21-13 07:53 AM
v3.8.7
576kB
Shadowed
04-28-13 11:43 AM
v3.8.6b
576kB
Shadowed
03-28-13 09:36 AM
v3.8.6
575kB
Shadowed
03-13-13 08:14 AM
v3.8.4
575kB
Shadowed
03-11-13 11:57 AM
v3.8.3
574kB
Shadowed
03-09-13 03:40 PM
v3.8.2
573kB
Shadowed
03-06-13 11:18 AM
v3.8.1
573kB
Shadowed
03-05-13 06:56 PM
v3.8.0
573kB
Shadowed
03-04-13 10:29 PM
v3.7.4
570kB
Shadowed
12-03-12 11:24 PM
v3.7.3
570kB
Shadowed
11-27-12 07:14 PM
v3.7.2
571kB
Shadowed
11-18-12 06:21 PM
v3.7.1
570kB
Shadowed
10-09-12 08:12 PM
v3.7
570kB
Shadowed
10-06-12 03:16 PM
v3.6.1
569kB
Shadowed
09-28-12 08:46 PM
v3.6
568kB
Shadowed
09-26-12 09:50 AM
v3.5.10
567kB
Shadowed
09-21-12 12:38 AM
v3.5.8
566kB
Shadowed
09-17-12 10:42 AM
v3.5.7
565kB
Shadowed
09-10-12 01:39 PM
v3.5.4
565kB
Shadowed
09-10-12 10:04 AM
v3.5.3
563kB
Shadowed
08-31-12 10:14 AM
v3.5.2
564kB
Shadowed
08-31-12 09:45 AM
v3.5.1
563kB
Shadowed
08-28-12 09:43 AM
v3.5
565kB
Shadowed
08-27-12 10:49 AM
v3.4.4
548kB
Shadowed
12-02-11 10:22 AM
v3.4.3
546kB
Shadowed
11-29-11 10:52 AM
v3.4.2
547kB
Shadowed
11-02-11 10:03 AM
v3.4.1
542kB
Shadowed
09-28-11 10:09 PM
v3.4.0
542kB
Shadowed
09-25-11 06:42 PM
v3.3.6
560kB
Shadowed
06-28-11 05:16 PM
v3.3.5
540kB
Shadowed
05-01-11 05:36 AM
v3.3.2
535kB
Shadowed
11-16-10 12:29 PM
v3.3.1
529kB
Shadowed
10-25-10 11:50 AM
v3.3
528kB
Shadowed
10-18-10 11:14 AM
v3.2.12
485kB
Shadowed
06-26-10 08:25 PM
v3.2.11
477kB
Shadowed
06-21-10 11:23 PM
r20100509
474kB
Shadowed
05-10-10 12:36 AM
r20100401
471kB
Shadowed
04-01-10 01:08 AM
r20100329
469kB
Shadowed
03-29-10 02:23 AM
r20100324
467kB
Shadowed
03-24-10 03:38 PM
r20100322
465kB
Shadowed
03-22-10 08:24 PM
v3.2.5
467kB
Shadowed
02-18-10 03:33 PM
v3.2.4
467kB
Shadowed
02-18-10 11:08 AM
v3.2.3
467kB
Shadowed
02-18-10 04:47 AM
v3.2.2
465kB
Shadowed
02-17-10 09:50 PM
v3.2
466kB
Shadowed
02-17-10 08:16 PM
v3.1
462kB
Shadowed
01-17-10 05:23 PM
v3.0.6
453kB
Shadowed
12-24-09 05:40 PM
v3.0.5
452kB
Shadowed
12-23-09 07:35 PM
v3.0.4
455kB
Shadowed
12-23-09 04:31 PM
v3.0.3
450kB
Shadowed
12-14-09 02:24 AM
v3.0.2
447kB
Shadowed
12-10-09 11:10 AM
v3.0.1
444kB
Shadowed
12-08-09 11:57 PM
v3
433kB
Shadowed
12-07-09 10:25 PM
r20091128
492kB
Shadowed
11-28-09 02:38 AM
r20091127
492kB
Shadowed
11-27-09 03:37 PM
r20091124
492kB
Shadowed
11-24-09 10:09 AM
r20091123
492kB
Shadowed
11-24-09 01:05 AM
r20091103
484kB
Shadowed
11-04-09 01:13 AM
r20091020
482kB
Shadowed
10-20-09 08:49 PM
r20091013
473kB
Shadowed
10-13-09 09:12 AM
r20091004
472kB
Shadowed
10-04-09 10:31 AM
r20090930
471kB
Shadowed
09-30-09 11:08 PM
r20090927
468kB
Shadowed
09-27-09 03:25 AM
r20090915
460kB
Shadowed
09-15-09 10:43 PM
r20090914
460kB
Shadowed
09-14-09 07:58 PM
r20090913
459kB
Shadowed
09-13-09 09:00 PM
r20090813
431kB
Shadowed
08-13-09 11:37 AM


Post A Reply Comment Options
Unread 11-17-12, 12:03 PM  
Kaemel
A Kobold Labourer

Forum posts: 0
File comments: 2
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Originally Posted by Kaemel
Hi there,

Long time user of this addon (since release) and never had any issues with it. Since MoP my player name hasn't been showing but have had no other issues with the addon - so I decided to update.

Since I've updated (downloaded from this site), my target frame is blacked out. As per the attached image, you can see my player, target of target, focus and focus target bars are working fine. Any suggestions or ideas as to how I may resolve this issue? Any feedback would be very much appreciated. Thank you!

Bump
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Unread 11-16-12, 04:18 PM  
Tonyleila
A Scalebane Royal Guard
 
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Originally Posted by Shadowed
Does this happen with a new profile? Given that the actual creation of new raid frames isn't something SUF does, that sounds like something else is going on that's not SUFs fault.
I disabled all addons made a new profil and joind "Battle for Gilneas" 3 times every time there were only 9 players shown untill reload ui or until forced update by unlock/lock again. (don't be confused about the transperent windows thats a texture replacment that can't effect an addon)
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Last edited by Tonyleila : 11-16-12 at 04:21 PM.
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Unread 11-16-12, 01:47 PM  
Kaemel
A Kobold Labourer

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Hi there,

Long time user of this addon (since release) and never had any issues with it. Since MoP my player name hasn't been showing but have had no other issues with the addon - so I decided to update.

Since I've updated (downloaded from this site), my target frame is blacked out. As per the attached image, you can see my player, target of target, focus and focus target bars are working fine. Any suggestions or ideas as to how I may resolve this issue? Any feedback would be very much appreciated. Thank you!

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Unread 11-15-12, 11:11 AM  
Rhyken
A Kobold Labourer

Forum posts: 0
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Copying a frame setting for setting?

I believe there use to be a drop down box that would allow you to copy the settings from one frame to another. Is this still possible to do ? thanks
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Unread 11-14-12, 04:04 PM  
Tonyleila
A Scalebane Royal Guard
 
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Originally Posted by Shadowed
Does this happen with a new profile? Given that the actual creation of new raid frames isn't something SUF does, that sounds like something else is going on that's not SUFs fault.
I'll test that as soon as possible


2. An other problem is Resurrect Status is showin up also if the person is alive.
3. I have disabled Incoming heal in raidframes but its showing green bars that reach out of the raid frames. EDIT: The "Show incoming heals" was disabled when this happens. I fixed this by putting "Outside bar limit" to 100%

All of this is since MoP was ok with Cata


EDIT: tryed out alpha today go this 2 errors on my DK, don't know if you already know them or if an other addon was causing this
Code:
32x [ADDON_ACTION_BLOCKED] AddOn "ShadowedUnitFrames" hat versucht die geschützte Funktion "ArenaPrepFrames:Hide()" aufzurufen.
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
Blizzard_ArenaUI\Blizzard_ArenaUI.lua:241: in function "ArenaEnemyFrame_OnEvent"
<string>:"*:OnEvent":1: in function "OnEvent"
FrameXML\UnitFrame.lua:489: in function <FrameXML\UnitFrame.lua:487>

Locals:
nil
68x [ADDON_ACTION_BLOCKED] AddOn "ShadowedUnitFrames" hat versucht die geschützte Funktion "ArenaEnemyFrames:Hide()" aufzurufen.
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
Blizzard_ArenaUI\Blizzard_ArenaUI.lua:110: in function "ArenaEnemyFrames_UpdateVisible"
Blizzard_ArenaUI\Blizzard_ArenaUI.lua:178: in function "ArenaEnemyFrame_UpdatePlayer"
Blizzard_ArenaUI\Blizzard_ArenaUI.lua:215: in function "ArenaEnemyFrame_OnEvent"
<string>:"*:OnEvent":1: in function "OnEvent"
FrameXML\UnitFrame.lua:489: in function <FrameXML\UnitFrame.lua:487>

Locals:
nil
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Last edited by Tonyleila : 11-15-12 at 07:06 PM.
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Unread 11-14-12, 12:23 PM  
Shadowed
...
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Does this happen with a new profile? Given that the actual creation of new raid frames isn't something SUF does, that sounds like something else is going on that's not SUFs fault.
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Unread 11-13-12, 08:24 PM  
Tonyleila
A Scalebane Royal Guard
 
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Hey Shadowed I have massive problems with raidframes not updating using v3.7.1
When I join BG and some ppl come later into the Battelground its showing still only 9 players.
When we do normal raids I have same problem. When I reload UI while inside a raid the raidframes are gone completely. I can only bring them back/update them by going into /suf and lock/unlock them (make them moveable) so that they get updated.
Woud realy be great if you coud fix this

Originally Posted by Shadowed
Refresh my memory Lovestar. What class are you, and did you reconfigure the range finder so that it's using a spell it can't find?
If it's only people in your raid/party, and SUF isn't using a spell, that might narrow it down enough that I can file a bug report.
Had same problem as a warrior when switching between DD and Tank
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Unread 11-06-12, 11:49 AM  
Nallepuh
A Deviate Faerie Dragon

Forum posts: 19
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About buffs!

Hi, love the addons first of all.

i just downloaded this UF and my blizzard standard buffs i the top right corner dissapered for some reason, i disable this and then it worked. i wonder if it is a settings i most do to show them or if it is a bug! Hope you understand!

Thanks
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Unread 11-04-12, 01:58 PM  
imcerise
A Murloc Raider

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Bump on the "Can't Dismiss Pets"

Unable to dismiss pet and I'm unable to call my second pet with the first one active.
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Unread 11-03-12, 06:45 AM  
epitome
Premium Member

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Quick question, probably answered in here already but can't find it. Anyway...

How do I set the raid frames from 25 man to 40 man ?
25 man is grand for indoor raids but no good for world bosses or AV and I just can't seem to find the setting in /suf to change it to 40 man :/

Thanks
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Unread 11-01-12, 09:30 PM  
Shadowed
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Refresh my memory Lovestar. What class are you, and did you reconfigure the range finder so that it's using a spell it can't find?

If it's only people in your raid/party, and SUF isn't using a spell, that might narrow it down enough that I can file a bug report.
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Unread 11-01-12, 04:43 PM  
Lovestar
A Murloc Raider
 
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Hey Shadowed, finally had time to poke around and get you an update on the issue I was experiencing with raidframe range-finder opacity not working properly when I change profiles.

Basically, I'm not quite sure what's going on. It happens when I disable everything but SUF, however, it doesn't happen consistently with just SUF. From what I can tell, it has something to do with Blizzard's default raid frames being automatically swapped at the same time I swap specs, which is also the same time I swap SUF profiles.

In short: I can't narrow down whether it's SUF, or something Blizzard's own UI is miscommunicating or doing to SUF. Since I haven't had the issue since I stopped letting Blizz raid frames automatically swap by spec, I'm going to assume it's some weird Blizz thing and consider the issue more-or-less tabled for now. =/
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Unread 10-31-12, 04:04 AM  
MacEmil
A Kobold Labourer

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Rested icon zzz...

Hi!

Is there anyone that know how you can enable the "Rested icon" (zzz) at your portrait when your are in a rested area???

Do we have a master in SUF that can solve my problem?! =)

Thx a million!
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Unread 10-28-12, 06:11 PM  
Atherinas
A Defias Bandit

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I just started using SUF for battlegrounds+Boss frames recently.
When in battlegrounds (for ex. Temple of Kotmogu) the frames keep disappearing when waiting for a rez at the spirit healer.I haven't managed to find a setting for that.

Is it intended?
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Unread 10-28-12, 01:17 AM  
Nyman
A Kobold Labourer

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Hey, I've a minor thing I want to ask you about.

Is it possible to change the border-color of enemy buffs so they aren't different depending on if they are dispell/stealable or not?
Making the buffs of enemies the same color as when I target friendly players?
As I play a paladin and monk this is nothing I need and the red bordercolor on non-dispellable/stealable buffs makes them look like debuffs.

Here's a pic:


I know you can remove borders completely from auras but I still want the poision/disease/magic borders on the debuffs on my target, but not on the buffs. I don't know if this is possible but I haven't been able to find the option anywhere.
Last edited by Nyman : 10-28-12 at 01:19 AM.
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