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Updated: | 06-06-09 12:24 PM |
Created: | 05-15-09 01:25 AM |
Downloads: | 2,984 |
Favorites: | 12 |
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a. WTF, Interface, and Fonts folders are included and should be placed in the main WoW directory.
b. The folder labeled "WTF (YYYYxZZZZ)" that corresponds to your resolution needs to be renamed "WTF".
c. You'll need to browse the WTF\Account folder and change ACCOUNTNAME to your account name in caps.
d. Now go into that folder and change "Server Name Here" to your server.
e. Finally enter the server folder and change "CharacterName" to your Character's name.3) DONT DO ANYTHING but type(in chat): /reflux switch shyui
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Kaffeknarkus |
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A Murloc Raider
Forum posts: 6
File comments: 17
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Argh, darn my blasted small screen, Version .3 looks awesome
![]() Seems I'll have to try and resize everything...hopefully it won't be too hard, lol |
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Kynectric |
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Version 0.3 Teaser
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shyce |
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shyce |
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A Murloc Raider
Forum posts: 6
File comments: 17
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This UI is very nice. It would be cool if you could make one for 1024 x 768 resolutions (I know, lol@small screens), but if not I can just try to resize the 1280 x 1024.
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Kynectric |
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The reason I'm asking is because I didn't apply a filter to the target debuff list which I'll fix in the next version.
Last edited by shyce : 06-02-09 at 08:36 PM.
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shyce |
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A Murloc Raider
Forum posts: 6
File comments: 34
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I could try to port it...but don't expect anything special. I have no technical know-how lawl
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Axlash54 |
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A Kobold Labourer
Forum posts: 0
File comments: 16
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Well sofar ive done 25m raids from every possible perspective tank/meleedps/rangeddps/healer
And from what i can tell the raidframes are neatly places no matter how you play it but the updaterate on them are still a bit slow for a healer i guess.. i used a basic version of grid on the right side to compare the two and grid came out almost a second faster during the big fights. And i also got MSBT just for the better looks of the dmg/healing aswell as static messages and CD's Finally manages to switch my texture on both the player and targetframe cause i though they were a bit too flat and bright for my taste since i tend to slack around alot ingame i wanted something a bit mellower to look at ^^ I know ive had a similar problem with older UI's that i safely deleted after getting this one but if i find a way to make it a bit more healing efficient i'll make sure to put a note in here for you aswell. (Still think blizzard should make a GUI for developers that allowes them to make UI's while not ingame) |
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Kaffeknarkus |
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What it came down to with fonts (which is 90% of the reason items are too small) is that I was trying to keep the compilation as close to the original as possible while still trying to incorporate new ideas. I'll spend more time on font selection (note: I did anticipate this problem and included an alternate fonts folder) in the next release.
Last edited by shyce : 06-02-09 at 07:19 PM.
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shyce |
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A Murloc Raider
Forum posts: 6
File comments: 34
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I just wanna say, I love you. The only thing I plan on doing (when I get a chance between raids to try a new UI) is add a few bars to the right, near the stance bar, put timers on the buffs, and add in a few addons in myself, namely Carbonite, Scorchio, Cartographer, and Mik's Scrolling Battle Text. Love it though <3
Fonts are also too small foor 1360x768, atleast for me. Like, everything was too small actually.
Last edited by Axlash54 : 06-02-09 at 05:55 PM.
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Axlash54 |
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Hey guys, I need your help. If you like this compilation, please post pictures on how you've modified textures/placement and why you've changed these items. I'd also like information on how this compilation works in a raid environment. Please post your resolution as well with any comments.
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shyce |
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Last edited by shyce : 06-02-09 at 01:31 PM.
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shyce |
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A Kobold Labourer
Forum posts: 0
File comments: 16
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Again.. i love this UI! |
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Kaffeknarkus |
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A Kobold Labourer
Forum posts: 0
File comments: 9
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- skinning around the bars/chat frames - placement / size of the pet and ToT frames - powerbar height in both player and Target frames Now I'm completely fine with adjusting on my own the above and I have so it is by no means a bad compilation ![]() |
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garoboldy |
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shyce |
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