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Updated:01-31-10 01:14 PM
Created:04-21-09 01:35 PM
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TellMeWhen (Fan Update)  Popular! (More than 5000 hits)

Version: 1.2.1
by: Ooze [More]

TELLMEWHEN IS NO LONGER BEING UPDATED ON THIS PAGE, PLEASE REFER TO THE ORIGINAL ADDON PAGEFOR FUTURE UPDATES.

Version 1.2.1 (Fan Update)
- Bugfixes

Version 1.2.0 (Fan Update)
- Added options for targetoffocus and targetofpet
- Added "/tmw options" as a shortcut to options menu

(Major thanks to Oodyboo for the following changes)
- Changed how spec settings are saved
- Editbox for "Choose spell/buff/item" retains previous entered value
- Supports 8 bars instead of the old 4
- Added primary/secondary spec toggles for each bar
- Disabled bars and icons don't process everything

Version 1.1.6 (Fan Update)
- Fixed a bug where pets caused an endless stream of errormessages when dismissed/killed
- Fixed a bug where Buff/Debuff set to "Show when Absent" was acting as it was set to "Always Visible"

Version 1.1.5 (Fan Update)
- Buffs/Debuffs set to Always Visible now indicates if they are missing
- Icontextures should update correctly now

Version 1.1.4 (Fan Update)
- Dualspec Support Added

Version 1.1.3 (Fan Update)
- Rewrote Buffcheck to use UNIT_AURA instead of COMBAT_LOG_EVENT_UNFILTERED.
- Removed a bunch of variables that was created, but not used.

Version 1.1.1 (Fan Update)
- 3.1 Support (Calls to UnitAura Updated)
- Added support for showing multiple Buffs/Debuffs on a single icon, seperated them with ;
- Added support for spellIDs and itemIDs
- Added option "always" to BuffShowWhen & CooldownShowWhen

Version 1.1
- Added cooldown and buff/debuff timers. Compatible with OmniCC.

Version 1.0.1
- Updated for WoW 3.0

Version 1.0
- Hello world!
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Unread 04-21-09, 01:59 PM  
Ooze
A Kobold Labourer
 
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Currently multiple items can only be used if the icon is set to tracking buff/debuffs. And even then it's mostly intended for things that logically should be on the same button.

Example: "Mangle (Cat);Mangle (Bear);Trauma"


The current implementation of TellMeWhen does come a tad short when it comes to DualSpecs I'm afraid. I'm intrigued by the idea of adding support for DualSpecs though.. Either by putting a toggle on Individual icons for what Spec they should count in, or by switching out the entire bar. Infact it's exactly what I'm currently tinkering with ^^

So to answer your question: No, not yet

Hmm i wonder what would be best..
  1. Toggles For Each Icon
    or
  2. Toggles For Each Group
Last edited by Ooze : 04-21-09 at 02:26 PM.
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Unread 04-21-09, 01:52 PM  
Tinuviel
A Defias Bandit
 
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I'm intrigued by the new feature to put multiple items on an icon. Does it work for something like the following:

* I have dual specs. One spec has a spell with a cooldown that I like to watch, the second spec doesn't, but has a different spell that procs at a certain time.

In the previous version, I would have to turn off the icon for the first spell, and turn on the one for the second spell, or I would get a ton of errors. With your change, is this now possible to ... watch both? I mean, one icon for two different things, that are only active based on spec?
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