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Siege of Orgrimmar (5.4)
Updated:09-16-13 04:58 AM
Created:04-09-09 11:46 AM
Downloads:17,734
Favorites:144
MD5:
5.4
rFilter3  Popular! (More than 5000 hits)
Version: 50400.01
by: zork [More]

!!! This mod eats puppies. If you are a puppy, stay away from it. It will bite you. !!!


Intro
rFilter3 is a buff, debuff and cooldown filter mod.

You can track a single spell by spellid or a full list of spellids having a similar effect. Example: many buffs give +5% crit, those could be combined to a spelllist.
Visibility settings
  • Active spec
  • Visibility state macro condition
  • Unit validation
  • Combat status
  • Ismine (Only show my buff/debuff)
  • Match spellid (Spellid of the aura found has to fully match)
  • Opacity values based on active/inactive
  • Supports spelllists for buffs/debuffs/cooldowns

Slash commands
Code:
/rfilter
/rfillter unlock
/rfillter lock
/rfillter reset
Config Documentation
Lua config only.
http://rothui.googlecode.com/svn/tru...umentation.txt
SVN
http://code.google.com/p/rothui/sour...ow5.0/rFilter3
50400.01
- updated toc to 50400

50200.01
- updated for patch 5.2

50100.03
- Merged Buff/Debuff checks into Aura checks
- attribute "ismine" is deprecated
- added a new attribute: "caster"

50100.02
- added spelllist tracking for cooldowns (useful to track cooldowns of talents the same tier)

50100.01
- updated for patch 5.1

50001.04
- Added a petbattle handler to hide the icons in petbattle

50001.03
- Added charspecific.lua to rFilter3
- Fixed GetSpecilization() (now the spec will match your current spec id correctly)
- Updated the documentation

50001.02
- fixed the spellid checks
- fixed the size reset

50001.01
- initial release

40300.03
- added the visibility_state attribute for buffs, debuffs and cooldowns

40300.02
- changed the talent tree identifictation based on a suggestion of Monolit. The spec value now acepts: nil, 1, 2 or 3. Check the documentation for more info.

40300.01
- updated for patch 4.3

4.011
- updated toc for patch 4.2

4.010
- added slash command for locking / unlocking. Use "/rf" or "/rfilter" for more info ingame
- all frames that have the move attribute and are in the same spec that you have defined can be moved

4.009
- added ingame movability again
Code:
  - Add the move attribute to any spell you want to move ingame (see documentation)
  - Ingame: LEFT MOUSE+ALT+SHIFT = DRAG
                RIGHT MOUSE+ALT+SHIFT = RESIZE
4.008
- rFilter3 has a new config attribute for buffs and debuffs called "match_spellid". The value can be true or false. With the spell given is nailed down by spellid in.

4.007
- updated TOC for patch 4.1

4.006
- removed the global spec settings
- it is now possible to set a spec per icon

Code:
        -- 1 is your first spec 
        -- 2 is your second spec
        -- false or nil will remove the spec tracking
Check config.lua for examples

4.005
- added the updatetimer to the config
- added two new config options to hide icons if the unit being tracked is not available or if you are out of combat. check config.lua examples.

Code:
        validate_unit = true, --only show the icon if unit is found
        hide_ooc      = true, --hide icon out of combat
* validate_unit is possible for buff/debuff tracking. icons will only be displayed if the unit being tacked exists.
* hide_ooc is possible for buffs, debuffs and cooldowns. icons will be hidden if out of combat if that value is available and set to true.

4.004
- added spelllists for buffs and debuffs

4.003
- added ismine check to confg

4.002
- added cooldowns
- specs are now part of the config aswell
- positions are now part of the config
- ingame moving/sizing removed

Btw...cooldowns FINALLY work correctly even with global CD . Showed some l0ve.

4.001
- cata release with ingame moving and sizing aswell as locking

002
- empty table if the char is not set

001
- err
Optional Files (0)


Archived Files (21)
File Name
Version
Size
Author
Date
50400.01
58kB
zork
03-04-13 04:40 PM
50100.03
57kB
zork
12-20-12 11:39 AM
50100.02
57kB
zork
12-14-12 03:32 AM
50100.01
57kB
zork
11-28-12 12:24 PM
50001.04
57kB
zork
09-25-12 12:38 PM
50001.03
57kB
zork
09-21-12 01:44 PM
40300.03
75kB
zork
03-15-12 12:43 PM
40300.02
75kB
zork
01-14-12 06:41 AM
40300.01
75kB
zork
11-30-11 11:50 AM
4.011
80kB
zork
06-29-11 04:18 PM
4.010
79kB
zork
06-03-11 08:39 AM
4.009
78kB
zork
06-03-11 07:18 AM
4.008
77kB
zork
06-03-11 05:03 AM
4.007
77kB
zork
04-28-11 02:26 PM
4.006
77kB
zork
02-25-11 02:22 PM
4.005
77kB
zork
02-25-11 02:04 PM
4.004
77kB
zork
11-05-10 07:51 AM
4.003
77kB
zork
10-30-10 04:36 AM
4.002
76kB
zork
10-26-10 04:44 PM
4.001
77kB
zork
10-24-10 03:43 PM
002
4kB
zork
04-10-09 04:15 AM


Post A Reply Comment Options
Old 04-09-09, 12:08 PM  
Wimpface
A Molten Giant
 
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Yay rFilter2 on WowInterface!
I love this addon Rothar, you've done a great work.

Danke Schön.
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Old 04-09-09, 12:26 PM  
Vranx
A Black Drake
 
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Might want to put a note about rTextures since the mod is referencing a border from there.
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Old 04-09-09, 12:49 PM  
Imithat
A Deviate Faerie Dragon
 
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Hu,

ist im endeffekt das selbe wie Debuff Filter oder?

lg
- imi
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Old 04-09-09, 12:51 PM  
Wimpface
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Originally posted by Vranx
Might want to put a note about rTextures since the mod is referencing a border from there.
And you might want to update your website as it's still linking to Roth UI.
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Old 04-09-09, 12:57 PM  
zork
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Originally posted by Vranx
Might want to put a note about rTextures since the mod is referencing a border from there.
If you read the red text and still use this mod you will know
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Old 04-09-09, 01:19 PM  
Wimpface
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Code:
Interface\AddOns\rFilter2\rFilter2.lua:120: attempt to index global 'rf2_spell_list' (a nil value)
Get this error on log in, i'm on a level 14 mage and i haven't changed anything in the addon so far except the border.
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Old 04-09-09, 02:27 PM  
zork
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Originally posted by Wimpface
Code:
Interface\AddOns\rFilter2\rFilter2.lua:120: attempt to index global 'rf2_spell_list' (a nil value)
Get this error on log in, i'm on a level 14 mage and i haven't changed anything in the addon so far except the border.
Remember the red text. If you don't know why this is happening this addon may be not for you.
You have loaded rFilter2 with a char you have no spells set up. So either add spells for that char (or do not activate the mod for that toon) or add this to the end of the spell table.
Code:
  else
    rf2_spell_list = {
      buffs = {
      
      },
      debuffs = {

      },
      cooldowns = {

      },
    }
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Last edited by zork : 04-09-09 at 02:29 PM.
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Old 04-09-09, 04:33 PM  
Wimpface
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Originally posted by zork
Remember the red text. If you don't know why this is happening this addon may be not for you.
You have loaded rFilter2 with a char you have no spells set up. So either add spells for that char (or do not activate the mod for that toon) or add this to the end of the spell table.
Code:
  else
    rf2_spell_list = {
      buffs = {
      
      },
      debuffs = {

      },
      cooldowns = {

      },
    }
I have no problems with editing code, nor writing my own stuff, so the addon is for me and i've used it without problems before.
Thing is, i suggest adding some kind of check to see as it's annoying to disable it for everytoon where i don't have anything to track.

Anyways, thanks.
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Old 04-09-09, 07:44 PM  
hujiewei
A Kobold Labourer

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thank you for the great addon
would you mind tell me how to move these icon ? i put testmode=1 and i can see these icon on my screen, but i can't move anyone of it. it really borther me.
apologize for my poor english
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Old 04-09-09, 09:55 PM  
Vranx
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Originally posted by hujiewei
would you mind tell me how to move these icon ?
Change the values for posx and posy to move the icons.
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Old 04-09-09, 11:51 PM  
hujiewei
A Kobold Labourer

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Originally posted by Vranx
Change the values for posx and posy to move the icons.
Thanks a lot . I think i get it
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Old 04-10-09, 10:18 AM  
Wimpface
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Thanks for implementing the failsafe empty table.
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Old 04-10-09, 08:41 PM  
Dimpf
A Fallenroot Satyr
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Perhaps I'm missing something, but is there a way to get the cooldown spiral type effect on the icons?

I like sFilter for that, but it doesn't support cooldowns, which makes this superior for an Enhance Shaman (I normally play a feral druid, which sFilter does a fine job for, since I didn't need to use it to track cooldowns).
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Old 04-11-09, 02:22 PM  
zedbg
A Kobold Labourer

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Everything works great thanx for that nice addon, only thing i miss is ismine for buffs. Would be great if u can add that.
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Old 04-11-09, 03:48 PM  
Vranx
A Black Drake
 
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Originally posted by zedbg
Everything works great thanx for that nice addon, only thing i miss is ismine for buffs. Would be great if u can add that.
From the description notes on the mod page:
debuffs can have the "ismine" argument. ismine = 1 --> only show debuffs by me, ismine = 0 --> I don't care who casted it, show me that it's active
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