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Battle for Azeroth (8.0.1)
Updated:09-02-18 03:36 AM
Created:04-09-09 11:46 AM
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rFilter  Popular! (More than 5000 hits)

Version: 800.20180901
by: zork [More]


Intro

Buff, debuff and cooldown filter button framework. Does nothing on its own. Needs a layout like rFilter_Zork.
Slash Command
/rfilter
API documentation
rFilter API documentation
Requires
rLib
Git
https://github.com/zorker/rothui/tre...wow8.0/rFilter

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Unread 07-28-11, 06:40 AM  
lemon_teas
A Kobold Labourer

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Hi,zork! I like your addons.

I'm a hunter. I tried to track the CD of the kill shot. But problems were the icon always show when HP was above 20%. I only want it shown when the skill is available, could it be possible?

Could you add a switch "showing icons only when skills are available"?

THX!!
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Unread 07-22-11, 08:33 AM  
Xully
An Aku'mai Servant

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will this beautiful addon ever support a bar frame to be set in the config instead of the icon, for example I can choose if the spell I want to track be a beautiful icon as is right now, or if I choose it to be a bar, that would be wonderful thanks.
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Unread 06-29-11, 04:05 PM  
Megerka
A Kobold Labourer

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Originally posted by zork
layout-local.txt in your WTF/Server/Character folder.
You can reset icons by setting the attribute move_ingame to false in your config.
Thanks =) now I'm fine!
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Unread 06-28-11, 01:40 AM  
zork
A Pyroguard Emberseer
 
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Once I update the toc-file it will work without you having to activate the checkbox "use out of date addons" on your character list.
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Unread 06-28-11, 01:14 AM  
Tobbe8716
An Aku'mai Servant
 
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Does this work on 4.2?
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Unread 06-27-11, 09:01 AM  
zork
A Pyroguard Emberseer
 
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layout-local.txt in your WTF/Server/Character folder.
You can reset icons by setting the attribute move_ingame to false in your config.
__________________
| Simple is beautiful.
| WoWI AddOns | GitHub | Zork (WoW)

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Last edited by zork : 06-27-11 at 09:04 AM.
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Unread 06-27-11, 06:58 AM  
Megerka
A Kobold Labourer

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where is saves settings for "drag and drop" ?
how i can reset all "drag and drop" position and size to return to config settings ?
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Unread 06-18-11, 07:32 AM  
Balvere
A Kobold Labourer

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es nimmt Gestalt an

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Unread 06-15-11, 12:00 PM  
strickland
A Cyclonian

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Thank you so much for sharing this, setup is cool. I really like it as is.





Originally posted by Sabthalion
This is my config for Boomkin and Resto specs.
Differently from the warrior config in the addon, several cd like Starsurge or Solar Beam are visible only if they are on cd; the resto part track hots on the focus, so you supposed to put the tank on your focus, if you want to track the target instead of the focus just change that.

I hope you enjoy it!

Code:
  -- // rFilter3
  -- // zork - 2010

  --get the addon namespace
  local addon, ns = ...
  
  --object container
  local cfg = CreateFrame("Frame") 
  
  cfg.rf3_BuffList, cfg.rf3_DebuffList, cfg.rf3_CooldownList = {}, {}, {}
  
  local player_name, _ = UnitName("player")
  local _, player_class = UnitClass("player")
  
  -----------------------------
  -- CONFIG
  -----------------------------  
  
  cfg.highlightPlayerSpells = true  --player spells will have a blue border
  cfg.updatetime            = 0.2   --how fast should the timer update itself

  if player_name == "REPLACE_WITH_YOUR_NAME" and player_class == "DRUID" then
    -- Buff List  
    cfg.rf3_BuffList = {
	
	--Proc
	
      [1] = {
        spec = nil, 
        spellid = 96230, --Synapse Spring
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = -80 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
      [2] = {
        spec = nil, 
        spellid = 74241, --Power Torrent
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 45, y = -80 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0,
            icon = 0,          
          },
        },
      },

      [3] = {
        spec = 1,
        spellid = 89091, --Volcanic Destruction
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 90, y = -80 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0,
            icon = 0,          
          },
        },
      },
      
      [4] = {
        spec = 1,
        spellid = 90164, --Astral Alignment
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -90, y = -80 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0,
            icon = 0,          
          },
        },
      },
      
      [5] = {
        spec = 1,
        spellid = 93400, --Shooting Stars
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -45, y = -80 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
	 -- Buff
     [6] = {
        spec = 2,
        spellid = 33763, --Lifebloom
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -90, y = 0 },
        unit = "focus",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,           
          },
        },
      },

      [7] = {
        spec = 2,
        spellid = 8936, --Regrowth
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = -0 },
        unit = "focus",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,           
          },
        },
      },	  

      [8] = {
        spec = 2, 
        spellid = 774, --Rejuvenation
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 90, y = 0 },
        unit = "focus",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,           
          },
        },
      },		  
	  
    }
    
    -- Debuff List
    
    cfg.rf3_DebuffList = {
	
      [1] = {
        spec = 1,
        spellid = 8921, --Moonfire/Sunfire
        spelllist = {
          [1] = 8921,
          [2] = 93402,
        },
        size          = 46,
        pos           = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -120, y = 0},
        unit          = "target",
        validate_unit = true,
        hide_ooc      = true,
        ismine        = true,
        desaturate    = true,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,          
          },
        },
      },

      [2] = {
        spec = 1, 
        spellid = 5570, --Insect Swarm
        size          = 46,
        pos           = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 120, y = 0},
        unit          = "target",
        validate_unit = true,
        hide_ooc      = true,
        ismine        = true,
        desaturate    = true,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,          
          },
        },
      },  
	  	  
    }
  
  -- Cooldown List
    cfg.rf3_CooldownList = {
	
      [1] = {
        spec = 1,
        spellid = 78674, --Starsurge
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -45, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
      [2] = {
        spec = 1, 
        spellid = 88751, --Wild Mushroom: Detonate
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
      [3] = {
        spec = nil, 
        spellid = 20484, --Rebirth
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -90, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
      [4] = {
        spec = nil, 
        spellid = 740, --Tranquility
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 90, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
      [5] = {
        spec = 1, 
        spellid = 78675, --Solar Beam
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 45, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
     [6] = {
        spec = 2, 
        spellid = 48438, --Wild Growth
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -45, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
      [7] = {
        spec = 2, 
        spellid = 17116, --Nature Swiftness
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
      [8] = {
        spec = 2, 
        spellid = 18562, --Swiftmend
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 45, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
    }
    
  end  
    
  -----------------------------
  -- HANDOVER
  -----------------------------
  
  --object container to addon namespace
  ns.cfg = cfg
Last edited by strickland : 06-15-11 at 12:00 PM.
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Unread 06-15-11, 06:22 AM  
Sabthalion
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Originally posted by strickland
hi, where can I find a config thats ready for a druid?

can someone share his? Thanks.
This is my config for Boomkin and Resto specs.
Differently from the warrior config in the addon, several cd like Starsurge or Solar Beam are visible only if they are on cd; the resto part track hots on the focus, so you supposed to put the tank on your focus, if you want to track the target instead of the focus just change that.

I hope you enjoy it!

Code:
  -- // rFilter3
  -- // zork - 2010

  --get the addon namespace
  local addon, ns = ...
  
  --object container
  local cfg = CreateFrame("Frame") 
  
  cfg.rf3_BuffList, cfg.rf3_DebuffList, cfg.rf3_CooldownList = {}, {}, {}
  
  local player_name, _ = UnitName("player")
  local _, player_class = UnitClass("player")
  
  -----------------------------
  -- CONFIG
  -----------------------------  
  
  cfg.highlightPlayerSpells = true  --player spells will have a blue border
  cfg.updatetime            = 0.2   --how fast should the timer update itself

  if player_name == "REPLACE_WITH_YOUR_NAME" and player_class == "DRUID" then
    -- Buff List  
    cfg.rf3_BuffList = {
	
	--Proc
	
      [1] = {
        spec = nil, 
        spellid = 96230, --Synapse Spring
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = -80 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
      [2] = {
        spec = nil, 
        spellid = 74241, --Power Torrent
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 45, y = -80 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0,
            icon = 0,          
          },
        },
      },

      [3] = {
        spec = 1,
        spellid = 89091, --Volcanic Destruction
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 90, y = -80 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0,
            icon = 0,          
          },
        },
      },
      
      [4] = {
        spec = 1,
        spellid = 90164, --Astral Alignment
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -90, y = -80 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0,
            icon = 0,          
          },
        },
      },
      
      [5] = {
        spec = 1,
        spellid = 93400, --Shooting Stars
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -45, y = -80 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
	 -- Buff
     [6] = {
        spec = 2,
        spellid = 33763, --Lifebloom
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -90, y = 0 },
        unit = "focus",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,           
          },
        },
      },

      [7] = {
        spec = 2,
        spellid = 8936, --Regrowth
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = -0 },
        unit = "focus",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,           
          },
        },
      },	  

      [8] = {
        spec = 2, 
        spellid = 774, --Rejuvenation
        size = 36,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 90, y = 0 },
        unit = "focus",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        match_spellid   = false,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,           
          },
        },
      },		  
	  
    }
    
    -- Debuff List
    
    cfg.rf3_DebuffList = {
	
      [1] = {
        spec = 1,
        spellid = 8921, --Moonfire/Sunfire
        spelllist = {
          [1] = 8921,
          [2] = 93402,
        },
        size          = 46,
        pos           = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -120, y = 0},
        unit          = "target",
        validate_unit = true,
        hide_ooc      = true,
        ismine        = true,
        desaturate    = true,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,          
          },
        },
      },

      [2] = {
        spec = 1, 
        spellid = 5570, --Insect Swarm
        size          = 46,
        pos           = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 120, y = 0},
        unit          = "target",
        validate_unit = true,
        hide_ooc      = true,
        ismine        = true,
        desaturate    = true,
        move_ingame = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,          
          },
        },
      },  
	  	  
    }
  
  -- Cooldown List
    cfg.rf3_CooldownList = {
	
      [1] = {
        spec = 1,
        spellid = 78674, --Starsurge
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -45, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
      [2] = {
        spec = 1, 
        spellid = 88751, --Wild Mushroom: Detonate
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
      [3] = {
        spec = nil, 
        spellid = 20484, --Rebirth
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -90, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
      [4] = {
        spec = nil, 
        spellid = 740, --Tranquility
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 90, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
      [5] = {
        spec = 1, 
        spellid = 78675, --Solar Beam
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 45, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
     [6] = {
        spec = 2, 
        spellid = 48438, --Wild Growth
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -45, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
      [7] = {
        spec = 2, 
        spellid = 17116, --Nature Swiftness
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
      [8] = {
        spec = 2, 
        spellid = 18562, --Swiftmend
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 45, y = -140 },
        size = 36,
        desaturate = true,
        move_ingame = true,
        alpha = {
          cooldown = {
            frame = 0.7,
            icon = 0.7,
          },
          no_cooldown = {
            frame = 0,
            icon = 0,          
          },
        },
      },
	  
    }
    
  end  
    
  -----------------------------
  -- HANDOVER
  -----------------------------
  
  --object container to addon namespace
  ns.cfg = cfg
Last edited by Sabthalion : 06-15-11 at 06:24 AM.
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Unread 06-15-11, 12:25 AM  
strickland
A Cyclonian

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hi, where can I find a config thats ready for a druid?

can someone share his? Thanks.
Last edited by strickland : 06-15-11 at 03:05 AM.
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Unread 06-14-11, 05:49 AM  
Vranx
A Flamescale Wyrmkin
 
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Thanks for the reply. I will find something else to track those.

The unlock and resize abilities are a very nice addition.
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Unread 06-14-11, 01:32 AM  
zork
A Pyroguard Emberseer
 
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AddOn Author - Click to view AddOns

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@Vranx
No hidden cooldown and no hidden unit tracking. Sry.
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Unread 06-13-11, 07:43 PM  
Vranx
A Flamescale Wyrmkin
 
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Nice mod Zork! Similar to Sabthalion I would like to show Omen of Clarity for my druid. Also, I would like to see the remaining time on my Lifeblooom no matter who it is cast on, is that possible?
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Unread 06-12-11, 02:14 PM  
Megerka
A Kobold Labourer

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You can make the table will not replace each other, and show up at the same time, growing up or down?

let's say I want in one unit to display on all the buff professions, but when activated gloves, I can no longer see the buff on the mantle, and so on ..... and similarly for debuffs.
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