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Updated:11-30-16 02:12 PM
Created:04-09-09 11:46 AM
Downloads:24,527
Favorites:149
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rFilter  Popular! (More than 5000 hits)

Version: 710.20161130
by: zork [More]


Intro

Buff, debuff and cooldown filter button framework. Does nothing on its own. Needs a layout.

Layout:
Slash Command
/rfilter
API documentation
rFilter API documentation
Requires
rLib
Git
https://github.com/zorker/rothui/tre...wow7.0/rFilter

Optional Files (0)


Archived Files (25)
File Name
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Date
710.20161117
5kB
zork
11-17-16 11:43 AM
710.20161031
5kB
zork
10-31-16 12:36 PM
60000.01
57kB
zork
10-24-14 08:00 PM
50400.01
57kB
zork
09-16-13 04:58 AM
50400.01
58kB
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03-04-13 05:40 PM
50100.03
57kB
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12-20-12 12:39 PM
50100.02
57kB
zork
12-14-12 04:32 AM
50100.01
57kB
zork
11-28-12 01:24 PM
50001.04
57kB
zork
09-25-12 12:38 PM
50001.03
57kB
zork
09-21-12 01:44 PM
40300.03
75kB
zork
03-15-12 12:43 PM
40300.02
75kB
zork
01-14-12 07:41 AM
40300.01
75kB
zork
11-30-11 12:50 PM
4.011
80kB
zork
06-29-11 04:18 PM
4.010
79kB
zork
06-03-11 08:39 AM
4.009
78kB
zork
06-03-11 07:18 AM
4.008
77kB
zork
06-03-11 05:03 AM
4.007
77kB
zork
04-28-11 02:26 PM
4.006
77kB
zork
02-25-11 03:22 PM
4.005
77kB
zork
02-25-11 03:04 PM
4.004
77kB
zork
11-05-10 07:51 AM
4.003
77kB
zork
10-30-10 04:36 AM
4.002
76kB
zork
10-26-10 04:44 PM
4.001
77kB
zork
10-24-10 03:43 PM
002
4kB
zork
04-10-09 04:15 AM


Post A Reply Comment Options
Unread 11-21-13, 01:45 AM  
zork
A Pyroguard Emberseer
 
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Not possible. Want crazy stuff? Use WeakAuras! It will blow your ass off.
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Last edited by zork : 11-21-13 at 01:45 AM.
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Unread 11-20-13, 10:24 PM  
Shyssiryuxius
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How difficult would it be to add optional timeout to hide_ooc? When such timeout is specified, rfilter would wait for n seconds before hiding what wants to be hidden ooc. This is handy when you're moving between groups of mobs and don't want the icons to disappear while you're technically ooc. For example, it's important to engage the next group of monsters before Arcane Charge goes out, but out of combat you stop seeing the countdown.
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Unread 11-12-13, 02:44 AM  
zork
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Re: question about spell icon

No there isn't.
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Unread 11-11-13, 08:32 PM  
nonoroazoro
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Question question about spell icon

when i got a buff/debuff, is there anyway to show another spell's icon on screen instead of the buff/debuff i've just got, like TellMeWhen(but TMW is toooooooo big! I love rfilter3!).

Please help, thank you!
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Unread 10-20-13, 12:17 PM  
Naehq
A Kobold Labourer

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Even with match_spellid the problem persist. With it active, the Tigereye Brew "stack" icon change to match with Tigereye Brew "buff", but it's while u have 10 or least stacks. That is while u havnt got two Tigereye Brew buffs at same time. I think that is becouse the function prior the spell name over spellID :_(

Even so, thank for support me!
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Unread 10-20-13, 11:52 AM  
zork
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Yeah that is a hard one. If you check the documentation you will find the match_spellid attribute. You can try using that but it can still fail if the returned aura that matches the name is the one without the spellid match.
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Last edited by zork : 10-20-13 at 11:52 AM.
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Unread 10-20-13, 10:47 AM  
Naehq
A Kobold Labourer

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Is it possible to track the spells by "exact id"?? Normally that isnt a problem, but blizzard had the bright idea of name Tigereye Brew buff same as Tigereye Brew stacks... Ty.

Btw, really great job with this addn zork!!
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Unread 10-11-13, 03:29 PM  
ironmoney
A Kobold Labourer

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i have no idea how to get this to work

/unlock does not reveal draggable frames. how do i get this up and running?

EDIT: nvm i renamed "zork" warrior presets in the charspecific.lua to get me started
Last edited by ironmoney : 10-11-13 at 09:19 PM.
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Unread 09-16-13, 11:54 AM  
10leej
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Sweet thanks.
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Unread 09-16-13, 09:30 AM  
zork
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Well you can just hack the icon generation code. The frames have names but those are spellid/spec specific.

Basically change this line http://code.google.com/p/rothui/sour...e/core.lua#132 to
Lua Code:
  1. i:CreateBorder(...)
  2. bo:SetTexture(nil)
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Unread 09-16-13, 09:11 AM  
10leej
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Is there a frame name I can call on to skin with !Beautycase ?

the function is simple it's just simply
Lua Code:
  1. frame:CreateBorder(##)

Been looking to skin this for a while with BobUI even though the default border is really similar to the border I use just bothers me a little bit when I feel like being nit picky.
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Unread 07-22-13, 01:33 AM  
zork
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@kkot
If you can snap the spellid there might be a chance. Just make sure if it is an action button or an aura. Action buttons may be tracked by cooldown.
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Unread 07-17-13, 01:39 PM  
kkot
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Thanks for this addon. Do you know if there's a way to show the spell copied on the icon of Dark Simulacrum?
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Unread 07-09-13, 12:32 PM  
v1nk
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Thank you for such an amazing addon!
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Unread 06-06-13, 03:21 AM  
skarie
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Originally Posted by zork
Why should you get an error? I doubt GetSpellCooldown() will error out just because of an ID.
You can post a screenshot from the lua error. Make sure your config/charspecific file is correct.
After reading the error, i realized the error caused by my own restyled button function.

What I am trying to get is just a square icon with 1px border. What's the easiest way of achieving that?
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