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Return to Karazhan (7.1.0)
Updated:11-30-16 02:12 PM
Created:04-09-09 11:46 AM
Downloads:22,901
Favorites:150
MD5:
7.1.0

rFilter  Popular! (More than 5000 hits)

Version: 710.20161130
by: zork [More]


Intro

Buff, debuff and cooldown filter button framework. Does nothing on its own. Needs a layout.

Layout:
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/rfilter
API documentation
rFilter API documentation
Requires
rLib
Git
https://github.com/zorker/rothui/tre...wow7.0/rFilter

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Unread 10-07-14, 12:10 PM  
loliman
A Kobold Labourer

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never mind, im getting ooc very fast at the puppy...
Last edited by loliman : 10-07-14 at 12:12 PM.
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Unread 07-18-14, 01:12 AM  
zork
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Re: spec = 1 - doesn't work

Spec matches your current character specilaization. (Demonology, Affliction etc.)
It does not match your current active talent group. I did that in older versions but changed it in 50100.03.
Thus. 1.) Make sure you are using the latest version. 2.) Use the correct spec id. If 2 is working that tells me that your current warlock spec matches whatever stands behind 2.
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Unread 07-17-14, 03:01 PM  
Infernalist
A Kobold Labourer

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spec = 1 - doesn't work

If I set "spec = 1" the buff won't show up.
If I set "spec = nil" oder "spec = 2", the buff shows up.

Any idea what prevents the icon from showing up when the value of spec is 1?

Lua Code:
  1. if player_name == "Watchmegate" and player_class == "WARLOCK" then
  2.         -- WARLOCK BUFFS
  3.         cfg.rf3_BuffList = {
  4.             [1] = {
  5.                 spellid = 117828,
  6.                 spec = 1, -- spec = 1 doesn't work
  7.                 size = 40,
  8.                 unit = "player",
  9.                 validate_unit = true,
  10.                 hide_ooc = false,
  11.                 move_ingame = false,
  12.                 ismine = true,
  13.                 pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = 200 },
  14.                 alpha = {
  15.                     found = { frame = 1, icon = 1, },
  16.                     not_found = { frame = 0.5, icon = 0.5 },
  17.                 },
  18.             },
  19.         }
  20.        
  21.         -- WARLOCK DEBUFFS
  22.         cfg.rf3_DebuffList = {
  23.        
  24.         }
  25.     end
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Unread 03-10-14, 11:26 AM  
zork
A Pyroguard Emberseer
 
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It is possible that this cannot be done without rewriting my mod. I do not loop over all player aura spells. I just ask if a specific spell name was found. This can lead to problems when trackings auras with the same name. Spellid does not help much since it can be random which spell UnitAura(...) will return. Sorry.
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Unread 03-10-14, 10:12 AM  
anark728
A Kobold Labourer

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Stack of Tigereye Brew and active buff of Tigereye Brew are not correctly shown together.

When I have both stacks of T.e.B and active buff of T.e.B, stacks are shown just after

the active buff gone and vice versa.

Could you help me to show them together correctly?

Thanks in advance

Code:
if player_class == "MONK" then
    --default monk buffs
    cfg.rf3_BuffList = {
    [1] = {
        spellid = 125195, --Stack of Tigerye Brew
        spec = 3,
        size = 28,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 18, y = -120 },
        unit = "player",
        validate_unit   = false,
        ismine          = true,
        desaturate      = true,
        match_spellid       = true,
        move_ingame     = false,
        hide_ooc        = false,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },                       
    [2] = {
        spellid = 116740, --Active Buff of Tigerye Brew
        spec = 3,
        size = 28,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 54, y = -120 },
        unit = "player",
        validate_unit   = false,
        ismine          = true,
        desaturate      = true,
        match_spellid       = true,
        move_ingame     = false,
        hide_ooc        = false,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
    }            
    cfg.rf3_DebuffList = {}
    --default monk cooldowns
    cfg.rf3_CooldownList = {}
  end
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Unread 02-05-14, 08:05 PM  
MoonWitch
A Firelord
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Originally Posted by zork
Nope.
Thought so, wanted to be sure. Thanks (And no, I won't nag you to add it and such.)
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Unread 02-05-14, 05:45 PM  
zork
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Nope.
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Unread 02-05-14, 05:52 AM  
MoonWitch
A Firelord
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I think I know the answer, but still gonna ask.
Is there any way to only show the icon for eg Lightning Shield when I have 7 stacks of it? (Ele shaman)
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Unread 01-19-14, 03:02 PM  
Omaro
A Kobold Labourer
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Originally Posted by meljen
I have added this to the charspecific file and I am not sure why it's not working. NOTHING shows up for me. I'm an hpal and I have tried reloading and exiting/re-entering, and still nothing. I also made sure the addon was enabled.

I left some of your character templates in the file so I have them for reference and have some commented out. Hopefully I didn't mess something up somewhere.
You did a mistake over there. You have to build and Array, so you have to declare the order of buffs. This should work:
Code:
  -----------------------------
  -- INIT
  -----------------------------

  --get the addon namespace
  local addon, ns = ...
  local cfg = ns.cfg

  -----------------------------
  -- CHARSPECIFIC REWRITES
  -----------------------------

  local player_name, _ = UnitName("player")
  local _, player_class = UnitClass("player")

  -- this file allows you to override default class settings with special settings for your own character
  -- ATTENTION: if you character name contains UTF-8 characters like  and such. Make sure this files is saved in UTF-8 file format

  if player_name == "Jaerika" and player_class == "PALADIN" then
    --Jaerika Buff List
    cfg.rf3_BuffList = {
	  [1] = {
        spellid = 114250, -- Selfless Healer
        -- spelllist = { 469, 90364, 109773, 21562, },
        spec = 1,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 140, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
		show_value      = 1,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      [2] = {
        spellid = 90174, -- Divine Purpose, free holy power
        -- spelllist = { 6673, 57330, 19506, 133540, },
        spec = 1,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 110, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      [3] = {
        spellid = 54149, -- Infusion of Light, faster cast proc
        spec = 1,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -98, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        --show_value      = 1,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
    }
	
  --Jaerika Cooldown List
  cfg.rf3_CooldownList = {
    [1] = {
        spellid = 20473, -- Holy Shock
        --spelllist = { 118000, 46968, 46924, },
        spec = 1,
        size = 50,
        framestrata = "LOW",
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = 0 },
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        alpha = {
          cooldown = {
            frame = 0,
            icon = 0.6,
          },
          no_cooldown = {
            frame = 1,
            icon = 1,
          },
        },
      },
	[2] = {
        spellid = 20271, -- Judgment
        spec = nil,
        size = 50,
        framestrata = "LOW",
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = 100 },
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        alpha = {
          cooldown = {
            frame = 0,
            icon = 0.6,
          },
          no_cooldown = {
            frame = 1,
            icon = 1,
          },
        },
      },
  }
  
  cfg.rf3_DebuffList = {
  
  }
  end
Best regards
Dhakra
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Unread 12-29-13, 01:18 AM  
meljen
A Fallenroot Satyr

Forum posts: 28
File comments: 311
Uploads: 0
I have added this to the charspecific file and I am not sure why it's not working. NOTHING shows up for me. I'm an hpal and I have tried reloading and exiting/re-entering, and still nothing. I also made sure the addon was enabled.

I left some of your character templates in the file so I have them for reference and have some commented out. Hopefully I didn't mess something up somewhere.

Code:
  -----------------------------
  -- INIT
  -----------------------------

  --get the addon namespace
  local addon, ns = ...
  local cfg = ns.cfg

  -----------------------------
  -- CHARSPECIFIC REWRITES
  -----------------------------

  local player_name, _ = UnitName("player")
  local _, player_class = UnitClass("player")

  -- this file allows you to override default class settings with special settings for your own character
  -- ATTENTION: if you character name contains UTF-8 characters like  and such. Make sure this files is saved in UTF-8 file format

  --[[
  if player_name == "Wolowizard" then
    cfg.rf3_DebuffList = {
      {
        spellid = 33395, --pet spell
        size = 40,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -140, y = 110 },
        unit = "target",
        validate_unit   = true,
        caster          = "pet",
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
    }
  end
  ]]--

  if player_name == "Jaerika" and player_class == "PALADIN" then
    --Jaerika Buff List
    cfg.rf3_BuffList = {
      --[[
      {
        spellid = 12880, --enrage
        spec = nil,
        size = 36,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -130, y = 147 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        --hide_ooc        = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.2,
            icon = 0.6,
          },
        },
      },
      ]]--
      {
        spellid = 114250, -- Selfless Healer
        -- spelllist = { 469, 90364, 109773, 21562, },
        spec = 1,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 140, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
		show_value      = 1,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      {
        spellid = 90174, -- Divine Purpose, free holy power
        -- spelllist = { 6673, 57330, 19506, 133540, },
        spec = 1,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 110, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      {
        spellid = 54149, -- Infusion of Light, faster cast proc
        spec = 1,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -98, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        --show_value      = 1,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
	  --[[
      {
        spellid = 132365, --vengeance
        spec = 3,
        size = 28,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -60, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        --hide_ooc        = true,
        show_value      = 1,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.2,
            icon = 0.6,
          },
        },
      },
      {
        spellid = 132404, --shield block
        spec = 3,
        size = 28,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -136, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        --hide_ooc        = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.2,
            icon = 0.6,
          },
        },
      },
    }
	]]--
    --Rothars Debuff List
	--[[
    cfg.rf3_DebuffList = {
      {
        spellid = 115798, --weakened blows
        spec = nil,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -15, y = 110 },
        unit = "target",
        validate_unit   = true,
        ismine          = false,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      {
        spellid = 113746, --weakened armor
        spec = nil,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 15, y = 110 },
        unit = "target",
        validate_unit   = true,
        ismine          = false,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      {
        spellid = 81326, --physical vulnerability
        spec = nil,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 45, y = 110 },
        unit = "target",
        validate_unit   = true,
        ismine          = false,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      {
        spellid = 115767, --deep wounds
        spec = nil,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 75, y = 110 },
        unit = "target",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      {
        spellid = 86346, --colossus
        spec = 2,
        size = 36,
        framestrata = "BACKGROUND",
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 0, y = 147 },
        unit = "target",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.2,
            icon = 0.6,
          },
        },
      },
    }
    ]]--
	
  --Jaerika Cooldown List
  cfg.rf3_CooldownList = {
      {
        spellid = 20473, -- Holy Shock
        --spelllist = { 118000, 46968, 46924, },
        spec = 1,
        size = 50,
        framestrata = "LOW",
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = 0 },
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        alpha = {
          cooldown = {
            frame = 0,
            icon = 0.6,
          },
          no_cooldown = {
            frame = 1,
            icon = 1,
          },
        },
      },
      {
        spellid = 20271, -- Judgment
        spec = nil,
        size = 50,
        framestrata = "LOW",
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = 100 },
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        alpha = {
          cooldown = {
            frame = 0,
            icon = 0.6,
          },
          no_cooldown = {
            frame = 1,
            icon = 1,
          },
        },
      },
    }
    ]]

  end
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Unread 11-30-13, 11:04 AM  
zork
A Pyroguard Emberseer
 
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Forum posts: 1632
File comments: 3612
Uploads: 118
If you want to track a cooldown check the cooldown documentation part.
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Last edited by zork : 11-30-13 at 11:06 AM.
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Unread 11-30-13, 05:56 AM  
Politig
A Chromatic Dragonspawn
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Not sure why my water elemental's freeze ability cooldown won't track. Here is my section under the Cooldowns section:

Code:
        spellid = 33395, --pet frost nova
        spec = nil,
        size = 28,
        framestrata = "LOW",
	  caster = "pet",
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 0, y = 250 },
        desaturate      = true,
        move_ingame     = false,
        hide_ooc        = true,
        alpha = {
          cooldown = {
            frame = 1,
            icon = 1,
          },
          no_cooldown = {
            frame = 1,
            icon = 1,
The filter is not appearing. What's wrong? Thanks for any help
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Unread 11-21-13, 01:45 AM  
zork
A Pyroguard Emberseer
 
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Not possible. Want crazy stuff? Use WeakAuras! It will blow your ass off.
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Last edited by zork : 11-21-13 at 01:45 AM.
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Unread 11-20-13, 10:24 PM  
Shyssiryuxius
A Kobold Labourer

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How difficult would it be to add optional timeout to hide_ooc? When such timeout is specified, rfilter would wait for n seconds before hiding what wants to be hidden ooc. This is handy when you're moving between groups of mobs and don't want the icons to disappear while you're technically ooc. For example, it's important to engage the next group of monsters before Arcane Charge goes out, but out of combat you stop seeing the countdown.
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Unread 11-12-13, 02:44 AM  
zork
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Re: question about spell icon

No there isn't.
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