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Battle for Azeroth (8.0.1)
Updated:09-02-18 03:36 AM
Created:04-09-09 11:46 AM
Downloads:29,882
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rFilter  Popular! (More than 5000 hits)

Version: 800.20180901
by: zork [More]


Intro

Buff, debuff and cooldown filter button framework. Does nothing on its own. Needs a layout like rFilter_Zork.
Slash Command
/rfilter
API documentation
rFilter API documentation
Requires
rLib
Git
https://github.com/zorker/rothui/tre...wow8.0/rFilter

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Unread 10-26-14, 11:21 AM  
zork
A Pyroguard Emberseer
 
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Re: Execute Proc

You can't track that with this addon. There is no such thing as conditional health tracking. What you can track is the execute cooldown. But execute has no cooldown. So bad luck.
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Unread 10-26-14, 10:14 AM  
Crociffixio
A Kobold Labourer
 
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Execute Proc

Hi folks,

I got this set up for my warrior and loving the addon.

I need help getting Execute proc - since from what i've looked, there's no aura or something...no spell to track it.

Got Victory Rush working, it has an aura - but execute becomes only available if the player is 20% health or lower.

How should i approach this ?
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Unread 10-25-14, 09:49 AM  
kkot
A Deviate Faerie Dragon
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Never mind, apparently if you've got a spelllist and it can't find any one of the spells in the list it craps out.
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Unread 10-25-14, 09:36 AM  
kkot
A Deviate Faerie Dragon
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`unit = "target"` on buffs doesn't work on 6.0. No errors.
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Unread 10-07-14, 12:10 PM  
loliman
A Kobold Labourer

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never mind, im getting ooc very fast at the puppy...
Last edited by loliman : 10-07-14 at 12:12 PM.
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Unread 07-18-14, 01:12 AM  
zork
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Re: spec = 1 - doesn't work

Spec matches your current character specilaization. (Demonology, Affliction etc.)
It does not match your current active talent group. I did that in older versions but changed it in 50100.03.
Thus. 1.) Make sure you are using the latest version. 2.) Use the correct spec id. If 2 is working that tells me that your current warlock spec matches whatever stands behind 2.
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Unread 07-17-14, 03:01 PM  
Infernalist
A Kobold Labourer

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spec = 1 - doesn't work

If I set "spec = 1" the buff won't show up.
If I set "spec = nil" oder "spec = 2", the buff shows up.

Any idea what prevents the icon from showing up when the value of spec is 1?

Lua Code:
  1. if player_name == "Watchmegate" and player_class == "WARLOCK" then
  2.         -- WARLOCK BUFFS
  3.         cfg.rf3_BuffList = {
  4.             [1] = {
  5.                 spellid = 117828,
  6.                 spec = 1, -- spec = 1 doesn't work
  7.                 size = 40,
  8.                 unit = "player",
  9.                 validate_unit = true,
  10.                 hide_ooc = false,
  11.                 move_ingame = false,
  12.                 ismine = true,
  13.                 pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = 200 },
  14.                 alpha = {
  15.                     found = { frame = 1, icon = 1, },
  16.                     not_found = { frame = 0.5, icon = 0.5 },
  17.                 },
  18.             },
  19.         }
  20.        
  21.         -- WARLOCK DEBUFFS
  22.         cfg.rf3_DebuffList = {
  23.        
  24.         }
  25.     end
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Unread 03-10-14, 11:26 AM  
zork
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It is possible that this cannot be done without rewriting my mod. I do not loop over all player aura spells. I just ask if a specific spell name was found. This can lead to problems when trackings auras with the same name. Spellid does not help much since it can be random which spell UnitAura(...) will return. Sorry.
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Unread 03-10-14, 10:12 AM  
anark728
A Kobold Labourer

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Stack of Tigereye Brew and active buff of Tigereye Brew are not correctly shown together.

When I have both stacks of T.e.B and active buff of T.e.B, stacks are shown just after

the active buff gone and vice versa.

Could you help me to show them together correctly?

Thanks in advance

Code:
if player_class == "MONK" then
    --default monk buffs
    cfg.rf3_BuffList = {
    [1] = {
        spellid = 125195, --Stack of Tigerye Brew
        spec = 3,
        size = 28,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 18, y = -120 },
        unit = "player",
        validate_unit   = false,
        ismine          = true,
        desaturate      = true,
        match_spellid       = true,
        move_ingame     = false,
        hide_ooc        = false,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },                       
    [2] = {
        spellid = 116740, --Active Buff of Tigerye Brew
        spec = 3,
        size = 28,
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 54, y = -120 },
        unit = "player",
        validate_unit   = false,
        ismine          = true,
        desaturate      = true,
        match_spellid       = true,
        move_ingame     = false,
        hide_ooc        = false,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
    }            
    cfg.rf3_DebuffList = {}
    --default monk cooldowns
    cfg.rf3_CooldownList = {}
  end
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Unread 02-05-14, 08:05 PM  
MoonWitch
A Firelord
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Originally Posted by zork
Nope.
Thought so, wanted to be sure. Thanks (And no, I won't nag you to add it and such.)
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Unread 02-05-14, 05:45 PM  
zork
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Nope.
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Unread 02-05-14, 05:52 AM  
MoonWitch
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I think I know the answer, but still gonna ask.
Is there any way to only show the icon for eg Lightning Shield when I have 7 stacks of it? (Ele shaman)
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Unread 01-19-14, 03:02 PM  
Omaro
A Kobold Labourer
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Originally Posted by meljen
I have added this to the charspecific file and I am not sure why it's not working. NOTHING shows up for me. I'm an hpal and I have tried reloading and exiting/re-entering, and still nothing. I also made sure the addon was enabled.

I left some of your character templates in the file so I have them for reference and have some commented out. Hopefully I didn't mess something up somewhere.
You did a mistake over there. You have to build and Array, so you have to declare the order of buffs. This should work:
Code:
  -----------------------------
  -- INIT
  -----------------------------

  --get the addon namespace
  local addon, ns = ...
  local cfg = ns.cfg

  -----------------------------
  -- CHARSPECIFIC REWRITES
  -----------------------------

  local player_name, _ = UnitName("player")
  local _, player_class = UnitClass("player")

  -- this file allows you to override default class settings with special settings for your own character
  -- ATTENTION: if you character name contains UTF-8 characters like âôű and such. Make sure this files is saved in UTF-8 file format

  if player_name == "Jaerika" and player_class == "PALADIN" then
    --Jaerika Buff List
    cfg.rf3_BuffList = {
	  [1] = {
        spellid = 114250, -- Selfless Healer
        -- spelllist = { 469, 90364, 109773, 21562, },
        spec = 1,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 140, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
		show_value      = 1,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      [2] = {
        spellid = 90174, -- Divine Purpose, free holy power
        -- spelllist = { 6673, 57330, 19506, 133540, },
        spec = 1,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 110, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      [3] = {
        spellid = 54149, -- Infusion of Light, faster cast proc
        spec = 1,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -98, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        --show_value      = 1,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
    }
	
  --Jaerika Cooldown List
  cfg.rf3_CooldownList = {
    [1] = {
        spellid = 20473, -- Holy Shock
        --spelllist = { 118000, 46968, 46924, },
        spec = 1,
        size = 50,
        framestrata = "LOW",
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = 0 },
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        alpha = {
          cooldown = {
            frame = 0,
            icon = 0.6,
          },
          no_cooldown = {
            frame = 1,
            icon = 1,
          },
        },
      },
	[2] = {
        spellid = 20271, -- Judgment
        spec = nil,
        size = 50,
        framestrata = "LOW",
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = 100 },
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        alpha = {
          cooldown = {
            frame = 0,
            icon = 0.6,
          },
          no_cooldown = {
            frame = 1,
            icon = 1,
          },
        },
      },
  }
  
  cfg.rf3_DebuffList = {
  
  }
  end
Best regards
Dhakra
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Unread 12-29-13, 01:18 AM  
meljen
A Fallenroot Satyr

Forum posts: 28
File comments: 309
Uploads: 0
I have added this to the charspecific file and I am not sure why it's not working. NOTHING shows up for me. I'm an hpal and I have tried reloading and exiting/re-entering, and still nothing. I also made sure the addon was enabled.

I left some of your character templates in the file so I have them for reference and have some commented out. Hopefully I didn't mess something up somewhere.

Code:
  -----------------------------
  -- INIT
  -----------------------------

  --get the addon namespace
  local addon, ns = ...
  local cfg = ns.cfg

  -----------------------------
  -- CHARSPECIFIC REWRITES
  -----------------------------

  local player_name, _ = UnitName("player")
  local _, player_class = UnitClass("player")

  -- this file allows you to override default class settings with special settings for your own character
  -- ATTENTION: if you character name contains UTF-8 characters like âôű and such. Make sure this files is saved in UTF-8 file format

  --[[
  if player_name == "Wolowizard" then
    cfg.rf3_DebuffList = {
      {
        spellid = 33395, --pet spell
        size = 40,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -140, y = 110 },
        unit = "target",
        validate_unit   = true,
        caster          = "pet",
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
    }
  end
  ]]--

  if player_name == "Jaerika" and player_class == "PALADIN" then
    --Jaerika Buff List
    cfg.rf3_BuffList = {
      --[[
      {
        spellid = 12880, --enrage
        spec = nil,
        size = 36,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -130, y = 147 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        --hide_ooc        = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.2,
            icon = 0.6,
          },
        },
      },
      ]]--
      {
        spellid = 114250, -- Selfless Healer
        -- spelllist = { 469, 90364, 109773, 21562, },
        spec = 1,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 140, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
		show_value      = 1,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      {
        spellid = 90174, -- Divine Purpose, free holy power
        -- spelllist = { 6673, 57330, 19506, 133540, },
        spec = 1,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 110, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      {
        spellid = 54149, -- Infusion of Light, faster cast proc
        spec = 1,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -98, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        --show_value      = 1,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
	  --[[
      {
        spellid = 132365, --vengeance
        spec = 3,
        size = 28,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -60, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        --hide_ooc        = true,
        show_value      = 1,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.2,
            icon = 0.6,
          },
        },
      },
      {
        spellid = 132404, --shield block
        spec = 3,
        size = 28,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -136, y = 110 },
        unit = "player",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        --hide_ooc        = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.2,
            icon = 0.6,
          },
        },
      },
    }
	]]--
    --Rothars Debuff List
	--[[
    cfg.rf3_DebuffList = {
      {
        spellid = 115798, --weakened blows
        spec = nil,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -15, y = 110 },
        unit = "target",
        validate_unit   = true,
        ismine          = false,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      {
        spellid = 113746, --weakened armor
        spec = nil,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 15, y = 110 },
        unit = "target",
        validate_unit   = true,
        ismine          = false,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      {
        spellid = 81326, --physical vulnerability
        spec = nil,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 45, y = 110 },
        unit = "target",
        validate_unit   = true,
        ismine          = false,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      {
        spellid = 115767, --deep wounds
        spec = nil,
        size = 22,
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 75, y = 110 },
        unit = "target",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.4,
            icon = 0.6,
          },
        },
      },
      {
        spellid = 86346, --colossus
        spec = 2,
        size = 36,
        framestrata = "BACKGROUND",
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 0, y = 147 },
        unit = "target",
        validate_unit   = true,
        ismine          = true,
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = true,
        alpha = {
          found = {
            frame = 1,
            icon = 1,
          },
          not_found = {
            frame = 0.2,
            icon = 0.6,
          },
        },
      },
    }
    ]]--
	
  --Jaerika Cooldown List
  cfg.rf3_CooldownList = {
      {
        spellid = 20473, -- Holy Shock
        --spelllist = { 118000, 46968, 46924, },
        spec = 1,
        size = 50,
        framestrata = "LOW",
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = 0 },
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        alpha = {
          cooldown = {
            frame = 0,
            icon = 0.6,
          },
          no_cooldown = {
            frame = 1,
            icon = 1,
          },
        },
      },
      {
        spellid = 20271, -- Judgment
        spec = nil,
        size = 50,
        framestrata = "LOW",
        pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = 100 },
        desaturate      = true,
        move_ingame     = true,
        hide_ooc        = false,
        alpha = {
          cooldown = {
            frame = 0,
            icon = 0.6,
          },
          no_cooldown = {
            frame = 1,
            icon = 1,
          },
        },
      },
    }
    ]]

  end
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Unread 11-30-13, 11:04 AM  
zork
A Pyroguard Emberseer
 
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Forum posts: 1740
File comments: 3728
Uploads: 77
If you want to track a cooldown check the cooldown documentation part.
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"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
Last edited by zork : 11-30-13 at 11:06 AM.
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