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Battle for Azeroth (8.0.1)
Updated:09-02-18 03:36 AM
Created:04-09-09 11:46 AM
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rFilter  Popular! (More than 5000 hits)

Version: 800.20180901
by: zork [More]


Intro

Buff, debuff and cooldown filter button framework. Does nothing on its own. Needs a layout like rFilter_Zork.
Slash Command
/rfilter
API documentation
rFilter API documentation
Requires
rLib
Git
https://github.com/zorker/rothui/tre...wow8.0/rFilter

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Unread 10-29-10, 02:54 AM  
Spudnik
A Murloc Raider

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As a total LUA noob, let me ask this: How to you hook them all in one spot?

I tried

Code:
spellid = {1490,65142}, --8% damage
but no dice.
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Unread 10-28-10, 03:54 PM  
zork
A Pyroguard Emberseer
 
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sure, since they will replace themselve anyway. Just hook them all in one spot. one will be visible. if you have such a tank list let me know. looking for it myself .
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Unread 10-28-10, 03:19 PM  
janangler
A Kobold Labourer

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Looks great, but one question regarding the debuffs. Is is also possible to provide a list of spellIDs to check if one of the debuffs is up, e.g. for demo shout and demo roar?
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Unread 10-27-10, 04:22 PM  
zork
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Ah...right. No biggy to add that though.
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Unread 10-27-10, 03:59 PM  
fir3fly
A Defias Bandit

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Noticed something earlier when I was editing some stuff, but (I don't think, haven't tested as I'm not raiding atm) the current version doesn't have an "ismine" or "unitCaster" option which will be a big problem for some peoples debuffs - aka anyone using dots. :P
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Unread 10-27-10, 08:58 AM  
zork
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Nope, had to many backholes. Especially when it comes to saving the position even after spec-switch.
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Unread 10-27-10, 08:51 AM  
mistermoguntia
A Kobold Labourer

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I'm using quite a lot of your addons, thanks a lot for them!

But I'm sorry to hear that the ingame moving/resizing is gone in the new version! Its wayyyy easier to position the icons ingame, than in config file and /reload again and again. Could you add that again please maybe as an optional feature? Would be very nice!
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Unread 10-27-10, 05:36 AM  
fir3fly
A Defias Bandit

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<3 you Zork, thanks for sorting the specs thing. :P
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Unread 10-27-10, 04:27 AM  
Rammus
A Kobold Labourer

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I've been using your addons for quite some time and had to post to say
a huge thanks for all your work. Great work on this one too, love it!
The only thing this one is missing right now, is an internal cd tracker(trinket
procs). Would be great to see it implemented!
Keep it up!
Last edited by Rammus : 10-27-10 at 04:35 AM.
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Unread 10-27-10, 01:37 AM  
zork
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Originally posted by Seerah
Could you pretty, pretty please use tabs instead of spaces in your formatting? Tabs translate from editor to editor, and allow users/authors to view the indents as they prefer (the width of their tab spacing). I admit that I am OCD, and just went through your config.lua file (I did this with rFilter2, also) and changed all of the single spaces to tabs...
Seerah I hate tabs but I don't use double-space in any other position than where your tab would be (at the start of a line). Just do a replace for every double-space into a tab and done.
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Last edited by zork : 10-27-10 at 01:38 AM.
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Unread 10-26-10, 08:11 PM  
Seerah
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Could you pretty, pretty please use tabs instead of spaces in your formatting? Tabs translate from editor to editor, and allow users/authors to view the indents as they prefer (the width of their tab spacing). I admit that I am OCD, and just went through your config.lua file (I did this with rFilter2, also) and changed all of the single spaces to tabs...
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Unread 10-26-10, 07:04 PM  
zohar101
A Cyclonian
 
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Originally posted by zork
New version incoming.

- added cooldowns
- specs are now part of the config aswell
- positions are now part of the config
- ingame moving/sizing removed

Btw...cooldowns FINALLY work correctly even with global CD . Showed some l0ve.
Woooot TYtyty
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Unread 10-26-10, 04:39 PM  
zork
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New version incoming.

- added cooldowns
- specs are now part of the config aswell
- positions are now part of the config
- ingame moving/sizing removed

Btw...cooldowns FINALLY work correctly even with global CD . Showed some l0ve.
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Last edited by zork : 10-26-10 at 04:39 PM.
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Unread 10-26-10, 03:55 PM  
zork
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Yeah it has some major flaws. Talent spec change is impossible too. I remove that ingame mover change. It just doesn't work. You want to the button one time and then forget about them.
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Unread 10-26-10, 02:21 PM  
ashopedies
A Kobold Labourer
AddOn Compiler - Click to view compilations

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I love this addon, but I liked it a lot more when positions had to be set through .lua as well. Most of the time all I want is some 3-4 icons with the exact same size in a nice straight line, something I just can't do by dragging icons around. Editing layout-local.txt feels clumsy and doesn't work as well as having to set fixed positions in an addon.

Thanks a lot for the update though.
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