Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(57 Kb)
Download
Updated: 10-24-14 08:00 PM
Pictures
File Info
Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-24-14 08:00 PM
Created:04-09-09 11:46 AM
Downloads:18,267
Favorites:148
MD5:
rFilter3  Updated this week!  Popular! (More than 5000 hits)
Version: 60000.01
by: zork [More]

!!! This mod eats puppies. If you are a puppy, stay away from it. It will bite you. !!!

INTRO
rFilter3 is a buff, debuff and cooldown filter mod.

You can track a single spell by spellid or a full list of spellids having a similar effect. Example: many buffs give +5% crit, those could be combined to a spelllist.
SLASH COMMANDS
Code:
/rfilter
/rfillter unlock
/rfillter lock
/rfillter reset
DOC
http://rothui.googlecode.com/svn/tru...umentation.txt
SVN
http://code.google.com/p/rothui/sour...ow6.0/rFilter3


60000.01
- updated for patch 6.0.2

50400.01
- updated toc to 50400

50200.01
- updated for patch 5.2

50100.03
- Merged Buff/Debuff checks into Aura checks
- attribute "ismine" is deprecated
- added a new attribute: "caster"

50100.02
- added spelllist tracking for cooldowns (useful to track cooldowns of talents the same tier)

50100.01
- updated for patch 5.1

50001.04
- Added a petbattle handler to hide the icons in petbattle

50001.03
- Added charspecific.lua to rFilter3
- Fixed GetSpecilization() (now the spec will match your current spec id correctly)
- Updated the documentation

50001.02
- fixed the spellid checks
- fixed the size reset

50001.01
- initial release

40300.03
- added the visibility_state attribute for buffs, debuffs and cooldowns

40300.02
- changed the talent tree identifictation based on a suggestion of Monolit. The spec value now acepts: nil, 1, 2 or 3. Check the documentation for more info.

40300.01
- updated for patch 4.3

4.011
- updated toc for patch 4.2

4.010
- added slash command for locking / unlocking. Use "/rf" or "/rfilter" for more info ingame
- all frames that have the move attribute and are in the same spec that you have defined can be moved

4.009
- added ingame movability again
Code:
  - Add the move attribute to any spell you want to move ingame (see documentation)
  - Ingame: LEFT MOUSE+ALT+SHIFT = DRAG
                RIGHT MOUSE+ALT+SHIFT = RESIZE
4.008
- rFilter3 has a new config attribute for buffs and debuffs called "match_spellid". The value can be true or false. With the spell given is nailed down by spellid in.

4.007
- updated TOC for patch 4.1

4.006
- removed the global spec settings
- it is now possible to set a spec per icon

Code:
        -- 1 is your first spec 
        -- 2 is your second spec
        -- false or nil will remove the spec tracking
Check config.lua for examples

4.005
- added the updatetimer to the config
- added two new config options to hide icons if the unit being tracked is not available or if you are out of combat. check config.lua examples.

Code:
        validate_unit = true, --only show the icon if unit is found
        hide_ooc      = true, --hide icon out of combat
* validate_unit is possible for buff/debuff tracking. icons will only be displayed if the unit being tacked exists.
* hide_ooc is possible for buffs, debuffs and cooldowns. icons will be hidden if out of combat if that value is available and set to true.

4.004
- added spelllists for buffs and debuffs

4.003
- added ismine check to confg

4.002
- added cooldowns
- specs are now part of the config aswell
- positions are now part of the config
- ingame moving/sizing removed

Btw...cooldowns FINALLY work correctly even with global CD . Showed some l0ve.

4.001
- cata release with ingame moving and sizing aswell as locking

002
- empty table if the char is not set

001
- err
Optional Files (0)


Archived Files (22)
File Name
Version
Size
Author
Date
50400.01
57kB
zork
09-16-13 04:58 AM
50400.01
58kB
zork
03-04-13 05:40 PM
50100.03
57kB
zork
12-20-12 12:39 PM
50100.02
57kB
zork
12-14-12 04:32 AM
50100.01
57kB
zork
11-28-12 01:24 PM
50001.04
57kB
zork
09-25-12 12:38 PM
50001.03
57kB
zork
09-21-12 01:44 PM
40300.03
75kB
zork
03-15-12 12:43 PM
40300.02
75kB
zork
01-14-12 07:41 AM
40300.01
75kB
zork
11-30-11 12:50 PM
4.011
80kB
zork
06-29-11 04:18 PM
4.010
79kB
zork
06-03-11 08:39 AM
4.009
78kB
zork
06-03-11 07:18 AM
4.008
77kB
zork
06-03-11 05:03 AM
4.007
77kB
zork
04-28-11 02:26 PM
4.006
77kB
zork
02-25-11 03:22 PM
4.005
77kB
zork
02-25-11 03:04 PM
4.004
77kB
zork
11-05-10 07:51 AM
4.003
77kB
zork
10-30-10 04:36 AM
4.002
76kB
zork
10-26-10 04:44 PM
4.001
77kB
zork
10-24-10 03:43 PM
002
4kB
zork
04-10-09 04:15 AM


Post A Reply Comment Options
Unread 01-09-11, 05:51 PM  
Viridis
A Deviate Faerie Dragon

Forum posts: 15
File comments: 15
Uploads: 0
I feel this is a bit laggy, it updates slower than on the usual debuff/buff frames from ouf_Diablo. Is there a way to make it faster, or is it just me.

For example I stick lacerate on a target, I look at my rFilter Lacerate frame and it updates about half a second (complete guess) later than on the unitframes.
Viridis is offline Report comment to moderator  
Reply With Quote
Unread 12-10-10, 09:34 PM  
sBaildon
A Kobold Labourer
 
sBaildon's Avatar

Forum posts: 0
File comments: 5
Uploads: 0
Is there any chance of returning functionality from rFilter2 where icon alpha could be changed depending on combat state? Preferably an option for each icon rather than all of them.
sBaildon is offline Report comment to moderator  
Reply With Quote
Unread 12-07-10, 01:04 AM  
sankohuy
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Originally posted by Jazjin
Hey guys. I have a problem. I got this cooldown setup:

--Oours Cooldown List
cfg.rf3_CooldownList = {
[1] = {
spellid = 50334, --berserk
pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 70, y = 107 },
size = 26,
unit = "target",
desaturate = true,
alpha = {
cooldown = {
frame = 1,
icon = 0.6,
},
no_cooldown = {
frame = 1,
icon = 1,
},
},
},
--[[
[2] = {
spellid = 22812, --barkskin
pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -70, y = 107 },
size = 26,
unit = "target",
desaturate = true,
alpha = {
cooldown = {
frame = 1,
icon = 0.6,
},
no_cooldown = {
frame = 1,
icon = 1,
},
},
},
]]--
}

end

And for some reason it allways only shows the first (berserk) buff. Even if I switch them it will still shows only the first cooldown i want to track. I can add more skills to the list but they are not showing up :/ Allways only the first one on the list... Anyone have a clue what is causing that?
get rid of the "--[[" & "]]--" that sandwiches the 2nd spellid
sankohuy is offline Report comment to moderator  
Reply With Quote
Unread 11-30-10, 07:11 PM  
trodriguezzz
Premium Member
 
trodriguezzz's Avatar
Premium Member

Forum posts: 7
File comments: 23
Uploads: 0
Re: Re: help for a kitty plz! ^_^

Originally posted by zork
oUF_Diablo has a config.lua you can go to "target" and activate "onlyShowPlayerDebuffs". That would remove debuffs from all other players.

Or you set up rFilter3 for yourself.
thanks much!
trodriguezzz is offline Report comment to moderator  
Reply With Quote
Unread 11-30-10, 02:50 AM  
zork
A Pyroguard Emberseer
 
zork's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1373
File comments: 3310
Uploads: 87
Re: help for a kitty plz! ^_^

oUF_Diablo has a config.lua you can go to "target" and activate "onlyShowPlayerDebuffs". That would remove debuffs from all other players.

Or you set up rFilter3 for yourself.
__________________
| Simple is beautiful.
| Roth UI | Roth UI FAQ | GoogleCode | Zork | TDMOG

"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
Last edited by zork : 11-30-10 at 02:50 AM.
zork is offline Report comment to moderator  
Reply With Quote
Unread 11-29-10, 06:12 PM  
trodriguezzz
Premium Member
 
trodriguezzz's Avatar
Premium Member

Forum posts: 7
File comments: 23
Uploads: 0
Thumbs up help for a kitty plz! ^_^

Hello! Love the UI! It looks awesome! I just have a quick question: I have always used x-perl for the wonderful larger buff/debuff icon configuration - it helps me alot to not get lost among all the spells being cast on the targets, etc.

Is there an easy way to do that with the debuffs/dots you throw on a target? I would want it for all characters I play - not sure if that would make it easier with a global addition to the lua or if has to be changed per class or spell?

and just for the record, I have taken c++ programming before, but havent messed with lua's really.

Thanks for any help you guys can offer!
trodriguezzz is offline Report comment to moderator  
Reply With Quote
Unread 11-25-10, 04:42 PM  
Lastbreath
A Defias Bandit

Forum posts: 3
File comments: 81
Uploads: 0
Code:
ROGUE = {

		-- Buffs
		[GetSpellInfo(13750) or "Adrenaline Rush"] = true,		    	-- Adrenaline Rush
		[GetSpellInfo(13877) or "Blade Flurry"] = true,			    	-- Blade Flurry
		[GetSpellInfo(31230) or "Cheat Death"] = true,			    	-- Cheat Death
		[GetSpellInfo(84617) or "Revealing Strike"] = true,			    -- Revealing Strike
		[GetSpellInfo(51713) or "Shadow Dance"] = true,			    	-- Shadow Dance
		[GetSpellInfo(5171) or "Slice and Dice"] = true,				-- Slice and Dice

		-- Debuffs
		[GetSpellInfo(2094) or "Blind"] = true,					    	-- Blind
		[GetSpellInfo(1833) or "Cheap Shot"] = true,					-- Cheap Shot
		[GetSpellInfo(26679) or "Deadly Throw"] = true,			   	 	-- Deadly Throw
		[GetSpellInfo(51722) or "Dismantle"] = true, 					-- Dismantle
		[GetSpellInfo(8647) or "Expose Armor"] = true,			    	-- Expose Armor
		[GetSpellInfo(703) or "Garrote"] = true,						-- Garrote
		[GetSpellInfo(1776) or "Gouge"] = true,					    	-- Gouge
		[GetSpellInfo(408) or "Kidney Shot"] = true,					-- Kidney Shot
		[GetSpellInfo(1943) or "Rupture"] = true,						-- Rupture
		[GetSpellInfo(6770) or "Sap"] = true,							-- Sap
		[GetSpellInfo(79140) or "Vendetta"] = true,						-- Vendetta

	},
	
	SHAMAN = {

		-- Buffs
		[GetSpellInfo(974) or "Earth Shield"] = true,			    	-- Earth Shield
		[GetSpellInfo(324) or "Lightning Shield"] = true,		    	-- Lightning Shield
		[GetSpellInfo(51530) or "Maelstrom Weapon"] = true,		    	-- Maelstrom Weapon
		[GetSpellInfo(61295) or "Riptide"] = true,						-- Riptide
		[GetSpellInfo(30823) or "Shamanistic Rage"] = true,		    	-- Shamanistic Rage
		[GetSpellInfo(79206) or "Spiritwalker's Grace"] = true,		    -- Spiritwalker's Grace

		-- Debuffs
		[GetSpellInfo(8042) or "Earth Shock"] = true,					-- Earth Shock
		[GetSpellInfo(8050) or "Flame Shock"] = true,					-- Flame Shock
		[GetSpellInfo(8056) or "Frost Shock"] = true,					-- Frost Shock
		[GetSpellInfo(51514) or "Hex"] = true,							-- Hex

	},
	
	WARLOCK = {

		-- Buffs
		[GetSpellInfo(54277) or "Backdraft"] = true,					-- Backdraft
		[GetSpellInfo(59672) or "Metamorphosis"] = true,				-- Metamorphosis
		[GetSpellInfo(91711) or "Nether Ward"] = true,					-- Nether Ward
		[GetSpellInfo(17941) or "Shadow Trance"] = true,				-- Shadow Trance
		[GetSpellInfo(6229) or "Shadow Ward"] = true,					-- Shadow Ward

		-- Debuffs
		[GetSpellInfo(980) or "Bane of Agony"] = true,			  	 	-- Bane of Agony
		[GetSpellInfo(603) or "Bane of Doom"] = true,			  	 	-- Bane of Doom
		[GetSpellInfo(80240) or "Bane of Havoc"] = true,			  	-- Bane of Havoc
		[GetSpellInfo(710) or "Banish"] = true,				  			-- Banish
		[GetSpellInfo(172) or "Corruption"] = true,				  		-- Corruption
		[GetSpellInfo(18223) or "Curse of Exhaustion"] = true,			-- Curse of Exhaustion
		[GetSpellInfo(1714) or "Curse of Tongues"] = true,				-- Curse of Tongues
		[GetSpellInfo(48181) or "Haunt"] = true,						-- Haunt
		[GetSpellInfo(348) or "Immolate"] = true,						-- Immolate
		[GetSpellInfo(74434) or "Soulburn"] = true,						-- Soulburn
		[GetSpellInfo(30108) or "Unstable Affliction"] = true,			-- Unstable Affliction

	},
	
	WARRIOR = {

		-- Buffs
		[GetSpellInfo(18499) or "Berserker Rage"] = true,				-- Berserker Rage
		[GetSpellInfo(46916) or "Bloodsurge"] = true,					-- Bloodsurge
		[GetSpellInfo(85730) or "Deadly Calm"] = true,					-- Deadly Calm
		[GetSpellInfo(12292) or "Death Wish"] = true,					-- Death Wish
		[GetSpellInfo(3411) or "Intervene"] = true,				    	-- Intervene
		[GetSpellInfo(85739) or "Meat Cleaver"] = true,				    -- Meat Cleaver
		[GetSpellInfo(12975) or "Last Stand"] = true,					-- Last Stand
		[GetSpellInfo(1719) or "Recklessness"] = true,			    	-- Recklessness
		[GetSpellInfo(20230) or "Retaliation"] = true,					-- Retaliation
		[GetSpellInfo(86663) or "Rude Interruption"] = true,			-- Rude Interruption
		[GetSpellInfo(2565) or "Shield Block"] = true,			    	-- Shield Block
		[GetSpellInfo(871) or "Shield Wall"] = true,					-- Shield Wall
		[GetSpellInfo(23920) or "Spell Reflection"] = true,	    		-- Spell Reflection
		[GetSpellInfo(52437) or "Sudden Death"] = true,		    		-- Sudden Death
		[GetSpellInfo(12328) or "Sweeping Strikes"] = true,		    	-- Sweeping Strikes
		[GetSpellInfo(50227) or "Sword and Board"] = true,		    	-- Sword and Board
		[GetSpellInfo(60503) or "Taste for Blood"] = true,				-- Taste for Blood
		[GetSpellInfo(87096) or "Thunderstruck"] = true,				-- Thunderstruck

		-- Debuffs
		[GetSpellInfo(1160) or "Demoralizing Shout"] = true,			-- Demoralizing Shout
		[GetSpellInfo(1715) or "Hamstring"] = true,				    	-- Hamstring
		[GetSpellInfo(772) or "Rend"] = true,					    	-- Rend
		[GetSpellInfo(64382) or "Shattering Throw"] = true,		    	-- Shattering Throw
		[GetSpellInfo(58567) or "Sunder Armor"] = true,			    	-- Sunder Armor
		[GetSpellInfo(85388) or "Throwdown"] = true,			    	-- Throwdown

	},
	
	PET = {
		
		-- Hunter
		[GetSpellInfo(6991) or "Feed Pet"] = true,						-- Feed Pet
		[GetSpellInfo(19615) or "Frenzy Effect"] = true,				-- Frenzy
		[GetSpellInfo(136) or "Mend Pet"] = true,						-- Mend Pet
		
		-- Death Knight
		[GetSpellInfo(63560) or "Dark Transformation"] = true,			-- Dark Transformation
		[GetSpellInfo(91342) or "Shadow Infusion"] = true,				-- Shadow Infusion
Lastbreath is offline Report comment to moderator  
Reply With Quote
Unread 11-25-10, 04:41 PM  
Lastbreath
A Defias Bandit

Forum posts: 3
File comments: 81
Uploads: 0
Small list of class buffs/debuffs :

Code:
DEATHKNIGHT = {

		-- Buffs
		[GetSpellInfo(48707) or "Anti-Magic Shell"] = true,				-- Anti-Magic Shell
		[GetSpellInfo(51052) or "Anti-Magic Zone"] = true,				-- Anti-Magic Zone
		[GetSpellInfo(49222) or "Bone Shield"] = true,					-- Bone Shield
		[GetSpellInfo(59052) or "Freezing Fog"] = true,					-- Freezing Fog
		[GetSpellInfo(48792) or "Icebound Fortitude"] = true,			-- Icebound Fortitude
		[GetSpellInfo(51124) or "Killing Machine"] = true,				-- Killing Machine
		[GetSpellInfo(49039) or "Lichborne"] = true,					-- Lichborne
		[GetSpellInfo(51271) or "Pillar of Frost"] = true,				-- Pillar of Frost
		[GetSpellInfo(51271) or "Unbreakable Armor"] = true,			-- Unbreakable Armor
		[GetSpellInfo(55233) or "Vampiric Blood"] = true,				-- Vampiric Blood
		
		-- Debuffs
		[GetSpellInfo(55078) or "Blood Plague"] = true,					-- Blood Plague
		[GetSpellInfo(45524) or "Chains of Ice"] = true,				-- Chains of Ice
		[GetSpellInfo(55095) or "Frost Fever"] = true,					-- Frost Fever
		[GetSpellInfo(49203) or "Hungering Cold"] = true,				-- Hungering Cold
		[GetSpellInfo(47476) or "Strangulate"] = true,					-- Strangulate
	},
	
	DRUID = {
	
		-- Buffs
		[GetSpellInfo(22812) or "Barkskin"] = true,						-- Barkskin
		[GetSpellInfo(50334) or "Berserk"] = true,						-- Berserk
		[GetSpellInfo(1850) or "Dash"] = true,							-- Dash
		[GetSpellInfo(5229) or "Enrage"] = true, 						-- Enrage
		[GetSpellInfo(22842) or "Frenzied Regeneration"] = true,		-- Frenzied Regeneration
		[GetSpellInfo(29166) or "Innervate"] = true,					-- Innervate		
		[GetSpellInfo(33763) or "Lifebloom"] = true,					-- Lifebloom
		[GetSpellInfo(16689) or "Nature's Grasp"] = true,				-- Nature's Grasp
		[GetSpellInfo(8936) or "Regrowth"] = true,						-- Regrowth
		[GetSpellInfo(48441) or "Rejuvenation"] = true,					-- Rejuvenation
		[GetSpellInfo(52610) or "Savage Roar"] = true,					-- Savage Roar
		[GetSpellInfo(93400) or "Shooting Stars"] = true,				-- Shooting Stars
		[GetSpellInfo(61336) or "Survival Instincts"] = true,			-- Survival Instincts
		[GetSpellInfo(467) or "Thorns"] = true,							-- Thorns
		
		-- Debuffs
		[GetSpellInfo(5211) or "Bash"] = true,					    	-- Bash
		[GetSpellInfo(33786) or "Cyclone"] = true,						-- Cyclone
		[GetSpellInfo(99) or "Demoralizing Roar"] = true,	    		-- Demoralizing Roar
		[GetSpellInfo(339) or "Entangling Roots"] = true,	    		-- Entangling Roots
		[GetSpellInfo(5570) or "Insect Swarm"] = true,	    		-- Insect Swarm
		[GetSpellInfo(16979) or "Feral Charge - Bear"] = true,			-- Feral Charge - Bear
		[GetSpellInfo(2637) or "Hibernate"] = true,				   	 	-- Hibernate
		[GetSpellInfo(33745) or "Lacerate"] = true,				    	-- Lacerate
		[GetSpellInfo(49802) or "Maim"] = true,				    		-- Maim
		[GetSpellInfo(8921) or "Moonfire"] = true,			    		-- Moonfire
		[GetSpellInfo(1822) or "Rake"] = true,				    		-- Rake
		[GetSpellInfo(1079) or "Rip"] = true,							-- Rip
		[GetSpellInfo(93402) or "Sunfire"] = true,						-- Sunfire
	},
	
	HUNTER = {

		-- Buffs
		[GetSpellInfo(82692) or "Focus Fire"] = true,					-- Focus Fire
		[GetSpellInfo(56453) or "Lock and Load"] = true,				-- Lock and Load
		[GetSpellInfo(34477) or "Misdirection"] = true,					-- Misdirection
		[GetSpellInfo(82925) or "Ready, Set, Aim..."] = true,			-- Ready, Set, Aim...
		[GetSpellInfo(3045) or "Rapid Fire"] = true,					-- Rapid Fire
		[GetSpellInfo(35098) or "Rapid Killing"] = true,				-- Rapid Killing
		[GetSpellInfo(34692) or "The Beast Within"] = true,				-- The Beast Within
		[GetSpellInfo(77769) or "Trap Launcher"] = true,				-- Trap Launcher

		-- Debuffs
		[GetSpellInfo(3674) or "Black Arrow"] = true,					-- Black Arrow
		[GetSpellInfo(35101) or "Concussive Barrage"] = true,			-- Concussive Barrage
		[GetSpellInfo(5116) or "Concussive Shot"] = true,				-- Concussive Shot
		[GetSpellInfo(19185) or "Entrapment"] = true,					-- Entrapment
		[GetSpellInfo(53301) or "Explosive Shot"] = true,				-- Explosive Shot 
		[GetSpellInfo(3355) or "Freezing Trap"] = true,  				-- Freezing Trap
		[GetSpellInfo(51740) or "Immolation Trap"] = true,				-- Immolation Trap 
		[GetSpellInfo(1513) or "Scare Beast"] = true,					-- Scare Beast 
		[GetSpellInfo(1978) or "Serpent Sting"] = true,			    	-- Serpent Sting
		[GetSpellInfo(34490) or "Silencing Shot"] = true,				-- Silencing Shot
		[GetSpellInfo(2974) or "Wing Clip"] = true,				    	-- Wing Clip
		[GetSpellInfo(19386) or "Wyvern Sting"] = true,		    		-- Wyvern Sting
		
	},
	
	MAGE = {

		-- Buffs
		[GetSpellInfo(12042) or "Arcane Power"] = true,					-- Arcane Power
		[GetSpellInfo(11426) or "Ice Barrier"] = true,					-- Ice Barrier
		[GetSpellInfo(45438) or "Ice Block"] = true,					-- Ice Block
		[GetSpellInfo(66) or "Invisibility"] = true,					-- Invisibility
		[GetSpellInfo(543) or "Mage Ward"] = true,			    		-- Mage Ward
		[GetSpellInfo(1463) or "Mana Shield"] = true,			    	-- Mana Shield
		[GetSpellInfo(130) or "Slow Fall"] = true,				    	-- Slow Fall

		-- Debuffs
		[GetSpellInfo(44572) or "Deep Freeze"] = true,	    			-- Deep Freeze
		[GetSpellInfo(122) or "Frost Nova"] = true,			    		-- Frost Nova
		[GetSpellInfo(11255) or "Improved Counterspell"] = true,		-- Improved Counterspell
		[GetSpellInfo(44457) or "Living Bomb"] = true,					-- Living Bomb
		[GetSpellInfo(118) or "Polymorph"] = true,				   	 	-- Polymorph
		[GetSpellInfo(82676) or "Ring of Frost"] = true,				-- Ring of Frost
		[GetSpellInfo(31589) or "Slow"] = true,					   		-- Slow

	},
	
	PALADIN = {

		-- Buffs
		[GetSpellInfo(31850) or "Ardent Defender"] = true,				-- Ardent Defender
		[GetSpellInfo(31884) or "Avenging Wrath"] = true,				-- Avenging Wrath
		[GetSpellInfo(53651) or "Light's Beacon"] = true,				-- Beacon of Light		
		[GetSpellInfo(31842) or "Divine Favor"] = true,					-- Divine Favor
		[GetSpellInfo(54428) or "Divine Plea"] = true,					-- Divine Plea
		[GetSpellInfo(642) or "Divine Shield"] = true,					-- Divine Shield
		[GetSpellInfo(90174) or "Hand of Light"] = true,					-- Hand of Light
		[GetSpellInfo(84963) or "Inquisition"] = true,					-- Inquisition
		[GetSpellInfo(85696) or "Zealotry"] = true,						-- Zealotry
		
		-- Debuffs
		[GetSpellInfo(20066) or "Repentance"] = true,					-- Repentance
		
	},
	
	PRIEST = {

		-- Buffs
		[GetSpellInfo(81208) or "Chakra: Heal"] = true,					-- Chakra: Heal
		[GetSpellInfo(81206) or "Chakra: Prayer of Healing"] = true,	-- Chakra: Prayer of Healing
		[GetSpellInfo(81207) or "Chakra: Renew"] = true,				-- Chakra: Renew
		[GetSpellInfo(81209) or "Chakra: Smite"] = true,				-- Chakra: Smite
		[GetSpellInfo(87118) or "Dark Evangelism"] = true,				-- Dark Evangelism
		[GetSpellInfo(47585) or "Dispersion"] = true,					-- Dispersion
		[GetSpellInfo(81662) or "Evangelism"] = true,					-- Evangelism
		[GetSpellInfo(47788) or "Guardian Spirit"] = true,				-- Guardian Spirit
		[GetSpellInfo(33206) or "Pain Suppression"] = true,				-- Pain Suppression
		[GetSpellInfo(10060) or "Power Infusion"] = true,				-- Power Infusion
		[GetSpellInfo(48066) or "Power Word: Shield"] = true,			-- Power Word: Shield
		[GetSpellInfo(33076) or "Prayer of Mending"] = true,			-- Prayer of Mending
		[GetSpellInfo(139) or "Renew"] = true,					    	-- Renew
		[GetSpellInfo(63735) or "Serendipity"] = true,					-- Serendipity
		[GetSpellInfo(77487) or "Shadow Orb"] = true,					-- Shadow Orbs

		-- Debuffs
		[GetSpellInfo(2944) or "Devouring Plague"] = true,				-- Devouring Plague
		[GetSpellInfo(14914) or "Holy Fire"] = true,					-- Holy Fire	
		[GetSpellInfo(87178) or "Mind Spike"] = true,					-- Mind Spike
		[GetSpellInfo(64044) or "Psychic Horror"] = true,					-- Psychic Horror	
		[GetSpellInfo(589) or "Shadow Word: Pain"] = true,				-- Shadow Word: Pain	
		[GetSpellInfo(9484) or "Shackle Undead"] = true,				-- Shackle Undead	
		[GetSpellInfo(15487) or "Silence"] = true,						-- Silence	
		[GetSpellInfo(34914) or "Vampiric Touch"] = true,				-- Vampiric Touch	

	},
Lastbreath is offline Report comment to moderator  
Reply With Quote
Unread 11-23-10, 01:55 PM  
Jazjin
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Hey guys. I have a problem. I got this cooldown setup:

--Oours Cooldown List
cfg.rf3_CooldownList = {
[1] = {
spellid = 50334, --berserk
pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 70, y = 107 },
size = 26,
unit = "target",
desaturate = true,
alpha = {
cooldown = {
frame = 1,
icon = 0.6,
},
no_cooldown = {
frame = 1,
icon = 1,
},
},
},
--[[
[2] = {
spellid = 22812, --barkskin
pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -70, y = 107 },
size = 26,
unit = "target",
desaturate = true,
alpha = {
cooldown = {
frame = 1,
icon = 0.6,
},
no_cooldown = {
frame = 1,
icon = 1,
},
},
},
]]--
}

end

And for some reason it allways only shows the first (berserk) buff. Even if I switch them it will still shows only the first cooldown i want to track. I can add more skills to the list but they are not showing up :/ Allways only the first one on the list... Anyone have a clue what is causing that?
Jazjin is offline Report comment to moderator  
Reply With Quote
Unread 11-20-10, 02:48 AM  
DianeOfTheMoon
A Kobold Labourer

Forum posts: 1
File comments: 10
Uploads: 0
Oh, hey, I just read that the filter is running off a timer rather than the actual aura itself, so my use for it is quite a bit limited.

If I could, could I request/suggest having the ability to track the filtered items based on the WoW Event management functions instead of the timer? I find using something like TellMeWhen as an alternative to timer bars to be invaluable and would love to use rFilter instead.
DianeOfTheMoon is offline Report comment to moderator  
Reply With Quote
Unread 11-20-10, 12:30 AM  
DianeOfTheMoon
A Kobold Labourer

Forum posts: 1
File comments: 10
Uploads: 0
Zork,

Is there a way to determine which spec someone is? I may be able to write out some filters for everyone, but would like to be able to make them generic in scope.
DianeOfTheMoon is offline Report comment to moderator  
Reply With Quote
Unread 11-19-10, 06:50 PM  
zork
A Pyroguard Emberseer
 
zork's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1373
File comments: 3310
Uploads: 87
There is a variable that is called "isMine" in the config. Make that true.
__________________
| Simple is beautiful.
| Roth UI | Roth UI FAQ | GoogleCode | Zork | TDMOG

"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
zork is offline Report comment to moderator  
Reply With Quote
Unread 11-19-10, 01:47 PM  
Annme
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Quick question, and I know this mod eats puppy, I would like to add a condition where the debuff watched is only mine. For example : I have a mage alt, in the fire spec you have to watch for several debuffs on target. I've got the right debuffs configured and positioned, so everything works fine. However, if we're two fire mage on the target I see not only my debuff but the other mages debuffs. This doesn't help alot with some debuff as I have to watch out for them because I don't want them to wear off.

What kind of code should I add in the debuff config part. It has to be a code added so that only this debuffs works this way (some debuff have to be checked differently as there added value are the wether I put them or someone else does).
Annme is offline Report comment to moderator  
Reply With Quote
Unread 11-19-10, 03:02 AM  
groin
A Deviate Faerie Dragon
AddOn Compiler - Click to view compilations

Forum posts: 18
File comments: 46
Uploads: 3
Originally posted by Murm3l
<puppyeyes>

Could any of you share your druid tank/resto code please?

</puppyeyes>
the same eyes here

i need a priest config, chakra and holyword gameplay
groin is offline Report comment to moderator  
Reply With Quote
Unread 11-16-10, 02:45 PM  
Murm3l
A Kobold Labourer
 
Murm3l's Avatar

Forum posts: 0
File comments: 10
Uploads: 0
<puppyeyes>

Could any of you share your druid tank/resto code please?

</puppyeyes>
Murm3l is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: