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Siege of Orgrimmar (5.4)
Updated:07-12-14 08:36 PM
Created:04-06-09 01:56 PM
Downloads:658,832
Favorites:2,011
MD5:
5.4
NPCScan  Popular! (More than 5000 hits)
Version: 5.4.8.3
by: Torhal [More]
_NPCScan tracks seldom-seen rare mobs by proximity alone, making the old “/targetexact …” macros obsolete. It has the same range as those targeting macros, but you won't have to mash any buttons. Just go about your business and let _NPCScan alert you when it finds something.

Details

The Cache

This addon doesn't use nameplates or mouseover units to find rares. Instead, it checks your creature cache for the moment a rare mob is found. There is one catch to this technique however: Once a mob is “found”, _NPCScan won't be able to find it again until your cache is cleared. If you find a rare mob's corpse—Dirkee for example—you would have to clear your cache before _NPCScan would find Dirkee again. Thankfully, clearing your cache is a safe and simple matter.

Clearing Your Cache

To clear your cache, follow these straightforward steps:
  1. Exit World of Warcraft.
  2. Delete the “Cache” sub-directory inside your World of Warcraft folder. For example on a standard Windows XP installation, you would delete the folder “C:\Program Files\World of Warcraft\Cache”.
    • Advanced users can delete “C:\Program Files\World of Warcraft\Cache\WDB\enUS\creaturecache.wdb” specifically to improve log-in times, where enUS is your language code.

      Note: Windows Vista and Windows 7 users see this info if your cache isn't in the location above.
That's it. Log in after you've done that and you'd be able to find Dirkee a second time. It's completely safe because WoW will recreate your Cache folder after you log in again.

Cache Warning

If a rare mob is already cached when you log in, _NPCScan will print a warning message with the names of those mobs. If you see this message but still want to find the listed NPCs again, it's time to clear your cache by following the above procedure. Otherwise, you can quit searching for those mobs using the Search options window detailed below. You can suppress this log-in message using the main options pane, as well.


“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated targeting button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob. You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your <CTRL> key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


Options

_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in.

New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.

Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare Outlands and Northrend mobs. To access the mob list, type “/npcscan”.

Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.
  • The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.
  • All other tabs control achievements like Bloody Rare and Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.
The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.


Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB. For example, search for the mob “Dirkee” on WowHead and go to the mob's page. That page's URL will look like “http://www.wowhead.com/?npc=32500”; 32500 is Dirkee's NPC ID.

Limitations

The only problem mobs for _NPCScan are tamable beasts. Even when you run across the tamed version, _NPCScan gets tricked into thinking that mob is nearby. In order to prevent those false positives, _NPCScan only shows alerts for tamable mobs in their original zones. That is, if you spot Loque'nahak in Dalaran instead of Sholazar Basin where it usually patrols, _NPCScan would ignore it. When one of these tamable mob false-alarms happens, you'll see a message in your chat window explaining why it got ignored.

Since this makes tamable mobs are so difficult to track, I suggest you fly to the tamable mob's zone first, clear your cache, and then search for it. Any time you pass through a populated area like Dalaran, you risk filling your cache with popular rare pets.
  • 5.0.0.5:
    • Added custom search/achievement names to the alert pop-up button.
    • Added “Galleon” to the default search list.
  • 5.0.0.4: Updated deDE, frFR, itIT, koKR, ruRU, and zhCN localizations.
  • 5.0.0.3: Fixed an error when logging onto new characters immediately after updating to 5.0.0.2.
  • 5.0.0.2:
    • Enabled achievement settings now apply to all characters, since they're now account-wide.
    • Fixed an error when pressing the alert target button while in a raid.
    • Doesn't interfere with hunters' Call Pet spell anymore.
  • 5.0.0.1:
    • Added the “Glorious!” MoP rare achievement.
    • Added itIT localization and updated frFR and zhCN localizations.
  • 4.3.0.2: Fixed a broken zhCN translations file, and updated ptBR localization.
  • 4.3.0.1: Updated frFR, koKR, ruRU, zhCN, and zhTW localizations, and added ptBR translation by Omukeka.
  • 4.2.0.2: Added new tamable rares from 4.2 as defaults for hunters.
  • 4.2.0.1: Updated koKR, ruRU, zhCN, and zhTW localizations.
  • 4.1.0.2:
    • Faction-specific rares Captain Foulwind and Florence are now only defaults for the faction that can kill them.
    • Tamable mobs with unknown spawning zones shouldn't always show alerts anymore.
  • 4.1.0.1:
    • Alert sound volume is now controlled by the “Master Volume” slider in WoW's Sound Options window instead of the game sound effects volume slider.
    • Updated frFR, ruRU, zhCN, and zhTW localizations.
    • Updated the database of tamable rares.
  • 4.0.3.6: Updated and fixed non-English localizations so they will print chat messages properly.
  • 4.0.3.5:
    • Added an option to print timestamps with all messages. See the main _NPCScan options pane.
    • Updated 3D portraits to fit the alert popup better.
    • Updated frFR, koKR, and zhTW localizations.
  • 4.0.3.4:
    • Fixed an error for characters that hadn't used an updated version of _NPCScan since before 4.0.0.1. If you still experience an error on login, please reset that character's settings.
    • Updated mob name translations.
  • 4.0.3.3:
    • Jadefang is now also a default custom NPC.
    • Tamable rares in Uldum and Twilight Highlands should now be detected properly.
  • 4.0.3.2: Added Madexx' colors to each of his default entries. Won't apply if you logged in using 4.0.3.1.
  • 4.0.3.1:
    • Added Cataclysm rares to defaults. If you hadn't added them already, they will automatically appear in your custom NPCs list.
    • Updated the database of tamable rares.
    • Updated esES localization.
    • Added a way for stable mods like HunterStableInfo to coexist with _NPCScan. Authors, see source docs.
  • 4.0.0.6:
    • Updated frFR and deDE localizations, and added esES/esMX localization by galen2.
    • Updated the list of tamable rares.
    • Fixed uncommon error when attempting to scroll one of the rare mob tables.
  • 4.0.0.5: The “Unmute for alert sound” option now also re-enables WoW's sound effects toggle.
  • 4.0.0.4: Tweaked the default UI so that only the hunter's summoned pet will get cached on login.
  • 4.0.0.3: Hunters won't see bogus found alerts on login if they have tamed or stabled rare pets.
  • 4.0.0.2:
    • Updated dropdown menus for compatibility with patch 4.0.1.
    • Added deDE localization by Freydis88.
  • 4.0.0.1: Updated for Cataclysm Beta.
  • 3.3.5.5: Non-tamable mobs now show found alerts again.
  • 3.3.5.4:
    • Now summarizes pets cached while resting when leaving cities/inns instead of printing a line for each one.
    • Cached NPCs listed when changing worlds will only be printed once per session, instead of every time you zone in and out.
    • Fixed screen edge flash when mobs are found.
    • Added ruRU localization from CurseForge.
  • 3.3.5.3:
    • LibRareSpawns' mob screenshots should once again appear when mousing over rows in the achievement tables.
    • Added frFR and koKR localizations.
  • 3.3.5.2: Fixed an error that occurred when “Search for completed achievement NPCs” was disabled and any achievement criteria updated.
  • 3.3.5.1:
    • Scans can now be limited to worlds (continents or instances). You can customize this for custom NPCs with an edit box next to the NPC's ID; Simply type the name of the world exactly, or select a continent name from the dropdown. If left blank, the scan will stay active no matter where you are.
    • Tables of rares in the Search configuration pane are now sortable by clicking their column headers.
    • Default options now only add tamable custom mobs like Arcturis and Skoll for hunters. Hold shift while reverting to defaults to override this.
    • Added Bro'Gaz the Clanless as a default for Outlands.
    • Added zhTW localization by s8095324.
    • The found alert button now scales with your global UI Scale setting.
    • Removed control over RareSpawnOverlay.
    • Custom NPCs are now identified by NPC ID instead of their names. Typed names are now case-sensitive.
    • Alerts for humanoid rares that used to look solid white now appear properly clothed once the mob is targeted.
  • 3.3.0.4:
    • The targeting button now marks the rare with a green triangle when clicked.
    • Fixed an issue with horizontal scrolling in the rare mob list.
  • 3.3.0.3: Compatible with _NPCScan.Overlay 3.3.0.6.
  • 3.3.0.2: Fixed a bug in version detection. Arcturis should be added to player scan lists now.
  • 3.3.0.1:
    • Added 3.3's new spirit beast Arcturis to default scan and tamable lists.
    • Added an “/npcscan cache” command to print a message like the log-in cache warning.
    • Removed the rare raptors from default settings, since they no longer drop pets.
    • Removed the mostly obsolete “Search for Tamable NPCs” option.
    • Now uses ZoneIDs instead of map file names to locate tamable mobs. Consequently, The Razza now gets detected accurately in Dire Maul.
  • 3.2.0.8:
    • Rewrote the screen border flash so that it should never conflict with other mods that use it.
    • Achievement tabs now have more prominent checkboxes so disabled tabs will be harder to miss.
  • 3.2.0.7:
    • Tamable mobs now correctly show found alerts when spotted immediately upon login.
    • False found alert messages for tamable mobs now indicate why they are false alarms.
  • 3.2.0.6:
    • Rare tamable mobs now only show alerts when found in their original zone.
    • Added a new “NpcOverlay_Found message” to be used by _NPCScan.Overlay.
  • 3.2.0.5: Classified Terror Spinner as a tamable mob.
  • 3.2.0.4: Classified Skoll as a tamable mob.
  • 3.2.0.3:
    • Added new 3.2 rare spirit beast Skoll.
    • Now uses AceEvent-3.0 to communicate with map overlay-type addons.
  • 3.2.0.2: Now loads properly when _NPCScan.Overlay isn't present.
  • 3.2.0.1:
    • Now manages which overlays are shown by the RareSpawnOverlay and _NPCScan.Overlay addons.
    • Added four rare raptor mobs that drop non-combat pets in 3.2: Dart, Takk the Leaper, Ravasaur Matriarch, and Razormaw Matriarch.
    • No longer shows an alert button for tamable NPCs while resting (in an inn or city), although you will still need to clear the cache.
    • Added all localized mob names for zhTW, and as many as I could find for zhCN and koKR.
    • Added an “Unmute for alert sound” setting to play the alert sound even if WoW is muted.
    • Added an “Alert sound file” dropdown to choose which sound to play for alerts. Additional sounds can be added using SharedMedia-type addons.
    • The alert border flash now only shows when you enable “Screen Edge Flash” in the Default UI's Display Interface Options panel.
    • Now continues searching for rares in 5-man dungeons. Raid dungeons, battlegrounds, and arenas will still disable scanning, however.
  • 3.1.0.1:
    • Achievements to kill rares now have their own lists in the options window.
    • Added slash commands to add and remove NPCs from the custom tracking list: “/npcscan add <NpcID> <Name>” and “/npcscan remove <Name>”
    • You can now add tamable mobs to your search list and toggle them all using a “Search for tamable NPCs” setting.
    • Found alerts for tamable mobs will note that they are tamable and may be false alarms.
    • Added an option to suppress the “already cached” log-in alert.
    • Added Gondria to the default rare list, and updated some rares that are now tamable in 3.1.
Archived Files (56)
File Name
Version
Size
Author
Date
5.4.7.2
211kB
Torhal
04-25-14 11:11 PM
5.4.2.6
211kB
Torhal
02-09-14 01:29 PM
5.4.2.1
206kB
Torhal
12-10-13 06:45 AM
5.4.1.8
206kB
Torhal
11-19-13 09:22 PM
5.4.1.7
205kB
Torhal
11-17-13 03:54 PM
5.4.1.6
205kB
Torhal
11-15-13 07:07 AM
5.4.1.2
152kB
Torhal
11-02-13 10:22 PM
5.4.1.1
170kB
Torhal
11-01-13 09:33 PM
5.4.0.9
159kB
Torhal
10-30-13 11:07 PM
5.4.0.8
114kB
Torhal
10-23-13 12:47 PM
5.4.0.7
114kB
Torhal
10-23-13 07:54 AM
5.4.0.6
115kB
Torhal
10-23-13 03:38 AM
5.4.0.5
115kB
Torhal
10-18-13 05:02 PM
5.4.0.4
114kB
Torhal
10-10-13 01:10 AM
5.2.1
115kB
Torhal
10-07-13 10:03 PM
5.2
120kB
Torhal
10-05-13 03:26 AM
5.1
114kB
Torhal
09-30-13 09:29 PM
5.0.0.5
70kB
Torhal
10-13-12 02:05 AM
5.0.0.4
70kB
Saiket
09-30-12 06:53 PM
5.0.0.3
68kB
Saiket
09-12-12 08:30 PM
5.0.0.2
68kB
Saiket
09-10-12 11:42 PM
5.0.0.1
68kB
Saiket
08-28-12 09:38 AM
4.3.0.2
66kB
Saiket
12-16-11 05:23 PM
4.3.0.1
64kB
Saiket
11-29-11 05:04 PM
4.2.0.2
63kB
Saiket
07-14-11 10:56 PM
4.2.0.1
62kB
Saiket
06-28-11 01:55 PM
4.1.0.2
61kB
Saiket
05-27-11 08:03 PM
4.1.0.1
62kB
Saiket
04-26-11 10:49 AM
4.0.3.6
61kB
Saiket
01-22-11 06:55 PM
4.0.3.5
61kB
Saiket
01-08-11 07:21 PM
4.0.3.4
61kB
Saiket
12-27-10 07:02 PM
4.0.3.3
60kB
Saiket
12-24-10 12:29 AM
4.0.3.2
60kB
Saiket
12-23-10 04:01 PM
4.0.3.1
60kB
Saiket
12-23-10 01:09 PM
4.0.0.6
57kB
Saiket
12-05-10 11:47 PM
4.0.0.5
55kB
Saiket
11-01-10 05:05 PM
4.0.0.4
55kB
Saiket
10-15-10 09:51 AM
4.0.0.3
55kB
Saiket
10-15-10 02:35 AM
4.0.0.2
55kB
Saiket
10-12-10 03:55 PM
3.3.5.5
50kB
Saiket
07-24-10 11:48 AM
3.3.5.4
50kB
Saiket
07-23-10 12:50 AM
3.3.5.3
48kB
Saiket
07-02-10 08:13 PM
3.3.5.2
44kB
Saiket
06-23-10 08:04 AM
3.3.5.1
44kB
Saiket
06-22-10 05:08 PM
3.3.0.4
39kB
Saiket
03-26-10 05:53 PM
3.3.0.3
39kB
Saiket
03-23-10 02:02 PM
3.3.0.2
37kB
Saiket
12-08-09 05:37 PM
3.3.0.1
37kB
Saiket
12-08-09 01:45 PM
3.2.0.8
38kB
Saiket
10-04-09 01:50 PM
3.2.0.7
37kB
Saiket
09-22-09 04:22 PM
3.2.0.6
37kB
Saiket
09-11-09 04:23 PM
3.2.0.5
36kB
Saiket
08-20-09 02:43 PM
3.2.0.4
36kB
Saiket
08-06-09 02:06 AM
3.2.0.3
36kB
Saiket
08-04-09 03:49 PM
3.1.0.1
24kB
Saiket
05-13-09 01:45 AM
3.0.9.2
17kB
Saiket
04-06-09 01:56 PM


Post A Reply Comment Options
Old 12-29-10, 09:23 AM  
steppin
A Kobold Labourer

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i'll love ye forevah !!

these 2 addons are like catnip to a cat and a juicy bone to a dog !!
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Old 12-29-10, 08:48 AM  
spykely
A Kobold Labourer
 
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Thanks for the reply Saiket. I realized that I just had to run WoW in admin mode, and the cache got recreated. Thanks again man
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Old 12-28-10, 05:54 PM  
Saiket
A Chromatic Dragonspawn
 
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Originally posted by ffcloud2000
Is the addon supposed to clear my sv's with my custom npcs added when i update?? I seem to have lost all of them since
Version 4.0.3.3 would break if you hadn't logged in with an updated version of _NPCScan since before Cataclysm. Version 4.0.3.4 doesn't have this problem, but there's no way to recover any lost settings. If your list is blank, you could reset that character's settings to default as a start. Sorry for the inconvenience.
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Old 12-28-10, 05:05 PM  
ffcloud2000
A Fallenroot Satyr

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Is the addon supposed to clear my sv's with my custom npcs added when i update?? I seem to have lost all of them since
__________________
Last edited by ffcloud2000 : 12-28-10 at 05:27 PM.
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Old 12-27-10, 05:00 PM  
Saiket
A Chromatic Dragonspawn
 
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Re: Cache not restoring

Originally posted by spykely
Hey there!

Whenever I log into the game, it says that Loque and Putridus have been cached, even when I deleted my creaturecache.

I noticed that even when I deleted it while not running WoW, the file never came back when I logged on.

So I tried deleting my entire cache folder, but even that doesn't come back when I log back on, and Loque and Putridus still show up as cached.

Any thoughts on how I can fix this? (I even tried deleting my WTF and it didn't work)
It sounds like you deleted an unused copy of your cache. The real cache that WoW is using must be somewhere else on your computer. Try searching your hard drive for "creaturecache.wdb"; You'll find it inside of the real cache folder.

Originally posted by steppin
I just finished my camp for the turtle pet, Terrorpene in mt hyjal. npcscan had sounded alert for one of the other rares about 5 mins prior to terror spawning. When terrorpene spawned, no alarm was sounded til i physically saw and targetted him roaming where he had just spawned next to me. Prior to logging in, i had cleared my cache, and was already camped out at his spawn point, so i know my cache was totally cleared.
If the delay was short, such as only a few seconds, I think that's normal. I've seen scanned mobs appear without alerting me for a second or two before, and I assume it's because WoW is only part way finished downloading info about the mob. You may have just happened to target Terrorpene right as WoW finished caching him.


Originally posted by steppin
also: any idea what has happened with npcscan overlay? I really miss that addon in conjunction with npcscan. Both together comprise a very helpful ui !
I'm about to upload an updated version.

Originally posted by lonadar
Got this when logging into a low-level Druid in Darnassus.

Date: 2010-12-27 18:33:11
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\_NPCScan\_NPCScan.lua line 727:
attempt to index field 'NPCWorldIDs' (a nil value)
If you haven't logged into a character using _NPCScan since before patch 4.0.1, you'll get this error. I'm going to fix this, but in the meantime, you should reset that character's scan settings to default.
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Old 12-27-10, 04:36 PM  
lonadar
A Murloc Raider
 
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attempt to index field 'NPCWorldIDs'

Got this when logging into a low-level Druid in Darnassus.

Date: 2010-12-27 18:33:11
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\_NPCScan\_NPCScan.lua line 727:
attempt to index field 'NPCWorldIDs' (a nil value)
Debug:
(tail call): ?
[C]: ?
_NPCScan\_NPCScan.lua:727: AddDefault()
_NPCScan\_NPCScan.lua:733:
_NPCScan\_NPCScan.lua:706
(tail call): ?
AddOns:
MoncaiCompare, v1.3.3
Swatter, v5.9.4961 (WhackyWallaby)
NPCScan, v4.0.3.3
AGT, v
Atlas, v1.18.0
AtlasQuest, v4.6.0a
AutoRepair, v
Babylonian, v5.1.DEV.130
Configator, v5.1.DEV.278
DebugLib, v5.1.DEV.275
Informant, v5.9.4961 (WhackyWallaby)
PetLeash, v1.5.9.1
QuestGuru, v2.2.3
QuestHelper, v4.0.3a.75r
QuestHelper2Collection, v0.11
RealIDToons, v2.0.2
Stubby, v5.9.4961 (WhackyWallaby)
TinyPad, v
BlizRuntimeLib_enUS v4.0.3.40000 <us>
(ck=1da)
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Old 12-27-10, 03:41 PM  
AnrDaemon
A Flamescale Wyrmkin
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Re: Cache not restoring

Originally posted by spykely
Any thoughts on how I can fix this?
Read the comments just down the first page may be? (And next time do that before posting)
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Old 12-27-10, 02:04 PM  
steppin
A Kobold Labourer

Forum posts: 0
File comments: 29
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terrorpene

I just finished my camp for the turtle pet, Terrorpene in mt hyjal. npcscan had sounded alert for one of the other rares about 5 mins prior to terror spawning. When terrorpene spawned, no alarm was sounded til i physically saw and targetted him roaming where he had just spawned next to me. Prior to logging in, i had cleared my cache, and was already camped out at his spawn point, so i know my cache was totally cleared. also: any idea what has happened with npcscan overlay? I really miss that addon in conjunction with npcscan. Both together comprise a very helpful ui !
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Old 12-27-10, 04:30 AM  
spykely
A Kobold Labourer
 
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Question Cache not restoring

Hey there!

Whenever I log into the game, it says that Loque and Putridus have been cached, even when I deleted my creaturecache.

I noticed that even when I deleted it while not running WoW, the file never came back when I logged on.

So I tried deleting my entire cache folder, but even that doesn't come back when I log back on, and Loque and Putridus still show up as cached.

Any thoughts on how I can fix this? (I even tried deleting my WTF and it didn't work)
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Old 12-24-10, 12:55 PM  
Saiket
A Chromatic Dragonspawn
 
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Originally posted by Aquillian
NPC scan is not registering found spawns as being in the right place. I got a notice that Madexx was cached tonight (but "obviously a hunter pet") while sitting at his spawn spot, instead of a big screen flash/target button. Just a heads up.
Does this happen with the latest version, 4.0.3.3? There might be an issue with phased terrain maps, but I already completed all of the phasing quests and can't test it anymore. If you see an incorrect message about a found mob in the wrong zone, please copy the zone names and IDs that _NPCScan prints to chat.
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Old 12-24-10, 12:27 PM  
Watercooler423
A Kobold Labourer

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Originally posted by AnrDaemon
Could someone please explain, why would i want separate custom rares lists on different characters?


Cache\WDB\enGB\creaturecache.wdb

And the "Cache/<language>", you can just delete them.
+Internets, thank you.


the folder is hidden, sadly. i found a way to get it though >_>, somehow.
Last edited by Watercooler423 : 12-24-10 at 12:30 PM.
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Old 12-24-10, 10:16 AM  
AnrDaemon
A Flamescale Wyrmkin
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Re: Re: Re: Getting Npcscan to save

Originally posted by Saiket
Shared settings aren't possible at the moment, but you can copy your per-character saved variables file from one character to your others out of game. You can find each character's file in <World of Warcraft\WTF\Account\{AccountName}\{Realm}\{Character}\SavedVariables\_NPCScan.lua>.

Once you've finished adding NPCs to one character's list, make sure the game's closed and find the above file for that character. Then you can copy and paste it over your other characters' saved variables files.
Lie.
@Luciferstwin: edit _NPCScan.toc file,

-## SavedVariables: _NPCScanOptions
-## SavedVariablesPerCharacter: _NPCScanOptionsCharacter
+## SavedVariables: _NPCScanOptions, _NPCScanOptionsCharacter

It will make addon store shared rares list (you'll have to repopulate it, though). As NPCcache is effectively shared, I don't see any reason in having per-character rares lists. It's just beyond me.
Especially considering that rares usually drop valuable BOE things.
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Old 12-24-10, 10:09 AM  
AnrDaemon
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Could someone please explain, why would i want separate custom rares lists on different characters?

Originally posted by Watercooler423
i dont have a creature cache file anymore o.O

http://img.photobucket.com/albums/v225/jim423/Cache.jpg

i got this.

what do i do >_>
Cache\WDB\enGB\creaturecache.wdb

And the "Cache/<language>", you can just delete them.
Last edited by AnrDaemon : 12-24-10 at 10:10 AM.
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Old 12-24-10, 07:50 AM  
Watercooler423
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i dont have a creature cache file anymore o.O

http://img.photobucket.com/albums/v225/jim423/Cache.jpg

i got this.

what do i do >_>
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Old 12-24-10, 05:46 AM  
Aquillian
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NPC scan is not registering found spawns as being in the right place. I got a notice that Madexx was cached tonight (but "obviously a hunter pet") while sitting at his spawn spot, instead of a big screen flash/target button. Just a heads up.
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