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Updated:10-26-10 06:45 AM
Created:01-26-09 03:18 PM
Downloads:24,666
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SquidFrames (inc - SquidMod)  Popular! (More than 5000 hits)

Version: 2.6c
by: whizque, Triadian

SquidFrame allows you to change your standard WoW Player Frame... Type /squidframe or /sf for option menu. You can use an optional alt click command to drag the frame wherever you like; and it has a 3D portrait just for fun.

"It just makes WoW prettier" - SAM

Frames:
- Default WoW Player Frame
- Rare Rare Mob Frame
- Elite Elite Mob Frame
- EliteRare Elite Rare Mob Frame
- Squid Custom Frame
- Deathknight1 Greatsword Frame (Blizzcon '07)
- Deathknight2 Longsword Frame (Blizzcon '07)
- Plus loads more...

Note:
I first started with [Class Player Frame] which didn't have the option to change the player frame in-game and I don't know how to do that . But then I remember about [SquidMod] (I always love this addon since SAM first started it) now maintained by Ganders, instead of gryphon I want to change player frame so it's pretty much the same useless addon .
I uses most of the codes from SquidMod by Ganders for SquidFrame to work, so the credits goes to him. I just want to share this addon.

Note:
currently updated by Triadian v2.0 onwards

Includes a modified version of SquidMod - if you already use squidmod please disable it

Version 2.6c the users request patch
- added bartender4 artbar support
- added 2 new player created textures - thanks to DarthMeatloaf

Version 2.6b the lack of intuitive patch
- fixed the 4.0.1 intuitive bug

Version 2.6a the omgl2p patch
- toc update for 4.0.1
- few minor changes to allow for new blizz funky frames
- addon checks the person targeted to see if they have the addon and then asks what their player frame is now fully implemented :P
- known problems
- afk notification currently missing
- slight delay from default frame to selected frame - dont blame me

Version 2.5a the tiny u patch
- addon now checks the person targeted to see if they have the addon and then asks what their player frame is
- known problems slight delay from default frame to selected frame - dont blame me

Version 2.4d
- added a dont show if npc tickbox to target window

Version 2.4c
- fixed bug intui settings not being saved if it was automatically cancelled
- fixed bug where popup text would show even if setting already set

Version 2.4b
- added alternative hunter frame
- intuitive mode automatically cancelled if selecting a frame manually
- added popup text when intuitive mode goes on or off

Version 2.4a - the back to front patch
- added prefs for flipping some frames horizontally

Version 2.2a- The Spiderkeg
- stage two and three of the preferences upgrade
- added 2 new sections to the preferences - Target and Focus Frames
- it will now scan the target or focus and change the frame to one you have selected in prefs
* - x-perl intentionally missed from target and focus - maybe later - if important let me know.


Version 2.1b
- Black box fix

Version 2.1a
- stage one of the preferences upgrade
- seperated the preferences into section for upcoming updates
- added visual selections instead of the awful drop down box
- updated libsimpleoption to include a gfxbutton - hopefully this wont upset other versions or future versions

Version 2.0d
- arcane mage bugfix

Version 2.0c
- added 3d focus frame portraits
- added shamen and warlock frames
- text changes to config popup text

Version 2.0b
- added categories to the option menu
- added skorr's frames from v1.6 ( unreleased )

Version 2.0a
- Ownership Now Courtesy Of Triadian
- Bug Fixing to the threat glow
- Removed target frame relocation
- Added loads of new textures (more to come)
- Added Rune bar movements for deathknights
- Added Intuitive changes for most classes (more to come)
- Added Configure option for turning off 3d portraits

Version 1.5a
-Minor Bug fix
-Fixed Deathknight 2
-Standard update to work with patch 3.3

Version 1.5
-Ownership now by Sk—rr
-New frames
-Update to the frame Deathknight 1 to look like the DKUF frame
-Movable frame
-Adjustable frame which means that the frame will be moved slightly to the right so you can see frames such as the elite frame fully
-Has an animated player icon so it is no longer just a picture, but a 3D player icon (still in the works so it sometimes will have layering problems)
programmed by DKmisfit end edited by Sk—rr
-The health bar changes color as your health lowers by changing from green to red
programmed by DKmisfit
-Shows if your target is DND or AFK next to their name on the UF
programmed by DKmisfit
-New menu in the AddOn tab on the interface menu

v1.2b
+ Moved some frames to background, you must Reload UI to "refresh" overlapping frames.
+ Now saved per character

v1.2
+ Rearrange option menu
+ TOC update

v1.1
+ Small bug fix
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Unread 01-08-11, 02:55 PM  
Illumio
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Originally posted by Triadian
smooth skin ?

any screenshot of it or description ? no skins were removed ?
Dis sheet. Smooth skin.

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Unread 12-22-10, 12:13 AM  
ZealZany
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Originally posted by Triadian
fixed worgen males
brilliantly!

Originally posted by Triadian
headed over to org now to try find me some friendly orc's who will keep me alive long enough to run some tests on them :P
i think you don't need friendly red orcs, they all 65- lvl and have small aggro radius, you can get them to target without any problems.. i guess))
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Unread 12-21-10, 11:31 AM  
Triadian
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Originally posted by ZealZany
sorry then..

i've spent some hours at playing with settings of some addons that animate character portraits and noticed one thing.. when i was testing adapt, i saw that if i check on the option "full model" i have full models of all characters except worgens (worgens are shown as faces), but if i switch off this option i have faces for all races except worgens (they appear as full models)...

mybe this information can help you somehow..
took a look at it again - given that new info

found the solution ty - fixed worgen males ( worgen females wernt affected )
headed over to org now to try find me some friendly orc's who will keep me alive long enough to run some tests on them :P
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Unread 12-21-10, 10:50 AM  
ZealZany
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Originally posted by Triadian
didnt ignore them - spent about 2 hours looking at the camera issue - couldn't find any solution decide to pause until i had more time.

as i had no comment to make regarding them - i didn't comment.
sorry then..

i've spent some hours at playing with settings of some addons that animate character portraits and noticed one thing.. when i was testing adapt, i saw that if i check on the option "full model" i have full models of all characters except worgens (worgens are shown as faces), but if i switch off this option i have faces for all races except worgens (they appear as full models)...

mybe this information can help you somehow..
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Unread 12-21-10, 10:42 AM  
Triadian
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Originally posted by ZealZany
Hello, Triadian!

I've noticed one unpleasant thing.. Maybe it's already known.
Well, i'm talking about animated portraits and problems with them: portraits of some races in game appear as full model instead of face.. It looks not good i guess.

For example this problem appears with worgens and red orcs in Outland always. I also noticed that other addons that provide animated portraits of characters have the same problem (for example, adapt).

Is it possible to fix it? (Maybe espessially to worgens and other models, which cause this problem, we should use another camera angle)

P.S. also target of target portraits isn't animated. Perhaps it happened because of the new patch where game developers changed the ToT frame from "TargetofTargetPortrait" to "TargetFrameToTPortrait".

Regards
ZZa
Originally posted by ZealZany
Heya, Triadian... Why did you ignore my questions?)
didnt ignore them - spent about 2 hours looking at the camera issue - couldn't find any solution decide to pause until i had more time.

as i had no comment to make regarding them - i didn't comment.
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Unread 12-21-10, 10:40 AM  
ZealZany
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Heya, Triadian... Why did you ignore my questions?)
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Unread 12-20-10, 01:12 PM  
Triadian
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Originally posted by Illumio
What's wrong with the smooth skin? It was be in previous versions. It's my favorite. Why new version of the addon don't include this skin?

Sorry for my english.
smooth skin ?

any screenshot of it or description ? no skins were removed ?
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Unread 12-20-10, 11:58 AM  
Illumio
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What's wrong with the smooth skin? It was be in previous versions. It's my favorite. Why new version of the addon don't include this skin?

Sorry for my english.
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Unread 12-15-10, 10:24 PM  
ZealZany
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Hello, Triadian!

I've noticed one unpleasant thing.. Maybe it's already known.
Well, i'm talking about animated portraits and problems with them: portraits of some races in game appear as full model instead of face.. It looks not good i guess.

For example this problem appears with worgens and red orcs in Outland always. I also noticed that other addons that provide animated portraits of characters have the same problem (for example, adapt).

Is it possible to fix it? (Maybe espessially to worgens and other models, which cause this problem, we should use another camera angle)

P.S. also target of target portraits isn't animated. Perhaps it happened because of the new patch where game developers changed the ToT frame from "TargetofTargetPortrait" to "TargetFrameToTPortrait".

Regards
ZZa
Last edited by ZealZany : 12-15-10 at 10:30 PM.
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Unread 12-09-10, 07:39 PM  
Triadian
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Originally posted by miros
Would you mind separating both addons? I love SquidMod but I just don't like SquidFrame at all
squid mod exists somewhere as a stand alone - i only merged it with squidframe and added prefs to match squidframes prefs, aside from that i havent touched it at all - if you dont like the other frames just set them all to none.
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Unread 12-09-10, 07:37 PM  
miros
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Would you mind separating both addons? I love SquidMod but I just don't like SquidFrame at all
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Unread 11-28-10, 10:20 AM  
Sinkatze
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Originally posted by Triadian
do you know when it resets ?
Hmm actually no, I would have to pay more atention, sudendly I look and its reset, and I just left it normal and moved it with MoveAnything addon, but I will try and see when it resets.
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Unread 11-18-10, 02:11 AM  
Triadian
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Originally posted by Sinkatze
There is a slight bug in the player frame, even when you have the automatic adjusting of the frame it resets, dont know why. And to put it back and not let it out of the screen again you have to turn the option off and on again.
do you know when it resets ?
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Unread 11-17-10, 09:52 PM  
Sinkatze
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There is a slight bug in the player frame, even when you have the automatic adjusting of the frame it resets, dont know why. And to put it back and not let it out of the screen again you have to turn the option off and on again.
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Unread 10-27-10, 03:17 PM  
Sinkatze
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Originally posted by Roenigk
Heya Tri...

Just one thing... not sure if it's to do with Squid or not but... when I have the addon enabled, I get choppy game play... like, the screen will "freeze" every so often for .5 to 2s.

I went thru my addons to narrow down what was causing it and it seems to only happen when I have Squid enabled. Otherwise, with it disabled, I don't have this issue.

Any ideas? I totally love this addon and hate not using it. lol.

Thanks for anything you can offer. Keep up the great work.
Thats exactly what happend with old version pre patch, try downloading latest version if you havent..
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