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Updated: 09-24-12 11:55 PM
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Updated:09-24-12 11:55 PM
Created:01-04-09 06:56 PM
Downloads:23,036
Favorites:82
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oUF Freeb  Popular! (More than 5000 hits)

Version: 4.7.1
by: Freebaser [More]

Supported oUF Version: 1.6.x

Supported Units
-- player
-- target
-- targettarget
-- pet
-- focus
-- vehicle
-- boss frames


Supported Plugins
-- oUF_Experience
-- oUF_Smooth


Make the frames movable! oUF_MovableFrames

http://github.com/freebaser/oUF_Freeb/commits/master

v4.7.1
-- update some class elements
-- minor fixes

v4.7
-- update for oUF 1.6 and wow 5.0

v4.6.1
-- minor fix to avoid error on ptr

v4.6
-- various fixes

v4.5.1
-- tag fixes

v4.5
-- AltPowerBar
-- boss castbars
-- re-work spawning
-- add power text
-- various tweaks

v4.4
-- eclipse bar
-- enable focus castbar

v4.3.2
-- fix raid bg color
-- pixel border option

v4.3.1
-- fix background colors
-- add experience text

v4.3
-- update for oUF_Experience
-- add some color options
-- font outline
-- hp/power height option

v4.1 / 4.2
-- update for oUF changes
-- include oUF core

v4.0
-- live and beta compatible(beta requires newest oUF http://github.com/haste/oUF)

v3.1
-- update rune support

v3.0
-- support for oUF 1.4

v2.6
-- focus target
-- oUF_Totembar support
-- oUF_WeaponEnchant support
-- disable portrait option
-- scale option

v2.5
-- class colored bar option
-- aura border option
-- add tag for raid info(dead, d/c, ghost)

v2.4
-- fix boss frames
-- very basic group/raid frames(need to rename freebraid.lua file to work!)

v2.3
-- healcomm support(disabled by default)
-- fix for boss frame debuffs

v2.2
-- various fixes and tweaks
-- boss frames

v2.1
-- add aura saturation
-- add aura timers
-- fix nil value
-- misc. tweaks

v2.0
-- Complete rewrite
-- different look

v 1.5
-- update for 3.2
-- fix cpoints
-- improved druid mana
-- changed auras a bit on the target frame

Version 1.41
-- oUF_RuneBar support
-- minor fix to pet debuffs

Version 1.4
-- druid mana support(credits to P3lim)
-- oUF_Swing support
-- Truncate names and castbar names
-- Removed Party and Raid Frames
-- Health bar fades red when less than 50%
-- Moved text postions

Version 1.3
-- master loot icon
-- removed font outline
-- added font shadow
-- some buff tweaks
-- works with 1.3.3

Version 1.2.2
-- update for oUF_Experience

Version 1.2.1
-- Health Gradient fix

Version 1.2
-- Castbar options in lua
-- Raid power option in lua
-- Buff size increased
-- disabled oUF_Smooth for the Power Bar(unstable results with rage)

Version 1.1
-- Moved aura count position
-- Disallow vehicle swap(vehicle is now the pet frame)
-- BarFader support
-- Adjust Raid Icon size and position
-- Changed texture and colors a bit
-- localized font
-- Changed Unit Name to the new Tag system
-- Add level to target name
-- Add resting and pvp icon
-- Add ReadyCheck
-- Healthbar color gradient
Post A Reply Comment Options
Unread 12-02-10, 06:55 AM  
Freebaser
A Molten Kobold Bandit
 
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Forum posts: 135
File comments: 307
Uploads: 10
Originally posted by badness
OK,thanks alot and one more question how do i shorten my focus frame without shortening all of my other frames?
Add this to the focus function inside the UnitSpecific table

change width to a value
Code:
self:SetSize(width, height)
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Unread 12-02-10, 06:11 AM  
badness
A Cliff Giant
 
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OK,thanks alot and one more question how do i shorten my focus frame without shortening all of my other frames?
Last edited by badness : 12-02-10 at 06:25 AM.
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Unread 12-02-10, 04:34 AM  
Freebaser
A Molten Kobold Bandit
 
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File comments: 307
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Originally posted by grixxv
Hi. Great addon. tnx.

I want to ask a few questions.

- How do i disable "target's target"s debuffs?
- How do I change the target buff icons size?
Comment out or remove these at line 605
Code:
self.Debuffs = debuffs
self.Debuffs.num = 5
line 510 change height to a value
Code:
            buffs:SetHeight(height)
            buffs:SetWidth(180)
            buffs.initialAnchor = "TOPLEFT"
            buffs.spacing = 4
            buffs.num = 20
            buffs["growth-x"] = "RIGHT"
            buffs["growth-y"] = "DOWN"
            buffs:SetPoint("LEFT", self, "RIGHT", 4, 0)
            buffs.size = height
Ive been searching for quite sometime now and i cant seem to find it, is there anyway to add afk and dnd tags?
https://gist.github.com/725099

It will only work on the player frame unless you set frequentUpates to the string with the tag.
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Unread 12-01-10, 01:10 PM  
grixxv
A Kobold Labourer

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File comments: 1
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Hi. Great addon. tnx.

I want to ask a few questions.

- How do i disable "target's target"s debuffs?
- How do I change the target buff icons size?
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Unread 12-01-10, 07:57 AM  
badness
A Cliff Giant
 
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File comments: 54
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Ive been searching for quite sometime now and i cant seem to find it, is there anyway to add afk and dnd tags?
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Unread 11-24-10, 11:52 AM  
kbc8090
A Murloc Raider

Forum posts: 6
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No glow on the target castbar if the spell is not interruptable if the pixel border is on.

Just changed the castbar interrupt line to SetBackdropColor instead of SetBackdropBorderColor


Code:
castbar.Backdrop:SetBackdropColor(1, .9, .4)
Last edited by kbc8090 : 11-24-10 at 02:59 PM.
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Unread 11-19-10, 11:40 PM  
Toran
A Nerdscale Dorkin
 
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Premium Member

Forum posts: 143
File comments: 433
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I'm using freebraid on my dps classes and noticed that when people leave a raid, the names get all messed up. It doesn't seem to update the names properly for each unit. What do I need to look at in freebraid.lua to understand why it's doing this and to make it update properly when folks leave/join a raid?

Thanks

Edit: This thread is troubleshooting the issue...
Last edited by Toran : 11-20-10 at 09:15 AM.
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Unread 11-17-10, 04:06 PM  
Maxen
A Fallenroot Satyr

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Sweet, thanks !
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Unread 11-17-10, 03:50 PM  
Freebaser
A Molten Kobold Bandit
 
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Forum posts: 135
File comments: 307
Uploads: 10
Originally posted by Maxen
Lately, I've started a DK just for fun. Sometimes, the default runes bar would appear up there. It is disappearing after reloading the UI. Anyone else experiencing this ?
Its an oUF bug but adding this to your layout should keep it hidden.

Code:
RuneFrame:Hide()
RuneFrame:UnregisterAllEvents()
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Unread 11-17-10, 03:43 PM  
vyrt
A Kobold Labourer

Forum posts: 0
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Originally posted by Maxen
Lately, I've started a DK just for fun. Sometimes, the default runes bar would appear up there. It is disappearing after reloading the UI. Anyone else experiencing this ?
Like here?

http://www.abload.de/image.php?img=dk_runes5d89.jpg

(the default runes appear during BGs or Wintergrasp)
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Unread 11-15-10, 10:12 AM  
Maxen
A Fallenroot Satyr

Forum posts: 23
File comments: 235
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Lately, I've started a DK just for fun. Sometimes, the default runes bar would appear up there. It is disappearing after reloading the UI. Anyone else experiencing this ?
Last edited by Maxen : 11-15-10 at 10:13 AM.
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Unread 11-13-10, 01:45 PM  
Crapa
A Kobold Labourer
 
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Forum posts: 1
File comments: 45
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Originally posted by Yandere
Ah, I see. Should've looked around more thoroughly. Thanks for the help!
I was wondering how to do that a few weeks ago and found the answer here.
So it was easy to help you
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Unread 11-13-10, 10:48 AM  
Yandere
A Defias Bandit

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Ah, I see. Should've looked around more thoroughly. Thanks for the help!
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Unread 11-13-10, 08:23 AM  
Crapa
A Kobold Labourer
 
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Forum posts: 1
File comments: 45
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Originally posted by Yandere
Hi!

Is there an easy way to make the pet frame look like the ToT frame?

I've been trying for a while on my own now but no luck so far. Could you assist me on this one, please?

Thanks for an awesome layout, by far my favourite.
Have a look on page 2, your answer is there
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Unread 11-12-10, 05:36 AM  
Yandere
A Defias Bandit

Forum posts: 2
File comments: 5
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Hi!

Is there an easy way to make the pet frame look like the ToT frame?

I've been trying for a while on my own now but no luck so far. Could you assist me on this one, please?

Thanks for an awesome layout, by far my favourite.
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