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Updated:12-08-09 03:27 PM
Created:01-03-09 10:16 AM
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Stalker  Popular! (More than 5000 hits)

Version: 1.0.28
by: Croy9000 [More]

World of Warcraft addon for detecting, managing, and tracking hostile players.

Currently entering beta phase. Please be detailed in all bug reports.

Features

  • Detect enemy players (Horde or Alliance) in your area and see a list of the most recent activity.
  • Indicate if enemies are engaged in PvP, what they are casting, and who they are targeting.
  • Track kills of, and deaths by, enemy players and guilds.
  • Keep notes on enemy players and guilds.
  • Mark enemy players and guilds as KOS (Kill On Sight) and get alerted when they are detected.
  • Turn on Tracking for an enemy player and get alerted when they are detected by another Stalker addon user.
  • Send enemy position alerts to most channels (Say, Yell, Guild, Party, Raid, or Whisper)

Modules
  • Stalker Monitor - Shows the most recent enemy player activity. Player information is on the left, and spell and target information is on the right. Players in this window will fade out over a short period of time if there is no activity from them.
  • Stalker Viewer - Shows a history of all enemy player and guild encounters. It contains player information, kills, deaths, and your own notes. Player without kills, deaths or notes will automatically be removed after 24 hours.
  • Stalker Alerts - Fully configurable alerts that tell you when enemy players, KOS players/guilds, and Tracked players are detected.
  • Stalker Agent - When you are Tracking players the Agent communicates with other Stalker addon users and alerts you if someone detects the the player.

How it works
Stalker works by monitoring your combatlog. When it hears someone close by it attempts to guess their level and class based on the spell that they cast. So if it hears someone cast a Rank 5 Siphon Life, it identifies them as a Level 63+ Warlock. Note the + after the 63. This indicates they may be higher, but we only know they are at least this level. Once you target or mouse over the player Stalker will be able to determine definitively their level and the + will be removed.

What Stalker DOESNT do
  • Doesn't give you special abilities. All its doing is monitoring your combatlog and making that data more accessible. There will be times where you see an enemy right in front of you, but if you don't target or mouse over them, or they are not casting anything, Stalker wont know about them.
  • Doesn't tell you precisely where players are. The map coordinates that it generates for enemy players are YOUR position when you detected them, not theirs. There is no accurate way of determining their position. But since the range of the combatlog outdoors is 100yds, you know they are close if its alerting you about them.
  • Doesn't work in Battlegroung and Arenas. It's designed for world PvP.

r28 | croy9000 | 2009-12-08 21:16:41 +0000 (Tue, 08 Dec 2009) | 4 lines
Changed paths:
M /trunk/Stalker.lua
M /trunk/Stalker.toc

Change Log:

Updated toc to 30300.

------------------------------------------------------------------------
r26 | Croy70 | 2009-11-16 20:30:27 +0000 (Mon, 16 Nov 2009) | 13 lines
Changed paths:
M /trunk
M /trunk/.pkgmeta
M /trunk/Locales/Stalker-enUS.lua
M /trunk/Stalker.lua
M /trunk/Stalker.toc
M /trunk/StalkerAgent.lua
M /trunk/StalkerConfig.lua
M /trunk/StalkerMonitor.lua
M /trunk/StalkerViewer.lua

Change Log:

* Improvements
1. Updated to 30200.
2. Updated to latest external dependencies.
3. Pressing Esc now closes the Stalker Viewer window.
4. New option to disable in combat zones (Wintergrasp). Default is true.
5. New option to show Stalker Monitor on startup.

* Bug Fixes:
1. Changed Stalker Agent channel to a 20sec post login delay, and changed it to a temporary channel. Hopefully this prevents it from taking over the General channel.

------------------------------------------------------------------------
r25 | croy9000 | 2009-01-05 04:35:13 +0000 (Mon, 05 Jan 2009) | 1 line
Changed paths:
A /tags/0.5.24beta (from /trunk:24)

Tagging 0.5.24beta
------------------------------------------------------------------------
r24 | croy9000 | 2009-01-05 04:33:02 +0000 (Mon, 05 Jan 2009) | 2 lines
Changed paths:
M /trunk/Stalker.lua

Fixed bug with KOS Guild introduced in last commit.
Fixed bug where GetZonePVPInfo() was not reporting that player was in a sanctuary immediately after login. Added a initialized flag to delay combatlog and player targeting 5 seconds.
------------------------------------------------------------------------
r21 | croy9000 | 2009-01-05 02:29:08 +0000 (Mon, 05 Jan 2009) | 1 line
Changed paths:
A /tags/0.4beta (from /trunk:20)

Tagging 0.4beta
------------------------------------------------------------------------
r20 | croy9000 | 2009-01-05 02:22:32 +0000 (Mon, 05 Jan 2009) | 2 lines
Changed paths:
M /trunk/Locales/Stalker-enUS.lua
M /trunk/Stalker.lua
M /trunk/StalkerConfig.lua

Fixed grammer errors in config panel (ticket 1)
Fixed bug with adding new KOS Guilds. Was removing whitespace characters. (ticket 2)

------------------------------------------------------------------------
r19 | croy9000 | 2009-01-04 05:03:28 +0000 (Sun, 04 Jan 2009) | 1 line
Changed paths:
A /tags/0.3beta (from /trunk:18)

Tagging 0.3beta
------------------------------------------------------------------------
r18 | croy9000 | 2009-01-04 05:01:21 +0000 (Sun, 04 Jan 2009) | 1 line
Changed paths:
M /trunk/StalkerAgent.lua

Fixed a bug where Agent chat channel was being joined to soon which caused it take the /1 slot. Added a 5 second delay.
Post A Reply Comment Options
Unread 01-04-09, 02:48 AM  
tebryn
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
feature request.

from the feature list you have, you have almost all the features i have been looking for from one combat log monitoring addon for some time.
the only other major thing would be nice is the ability to click target names (in and out of combat).

i know this is hard to do. but from what i have been able to gather, you make secure buttons while out of combat.
that allows those buttons to be click-able in combat, and while in-combat, create unsecure buttons to display additions to the watch list
(that won't be click-able until they are converted to secure buttons once you leave combat.)

I have used Paranoia:EPA for a while now.
but its click targeting is solely from unsecure buttons, preventing you from being able to click target in combat.
but maybe you can get some ideas for other features from it.
http://www.curse.com/downloads/details/12054/
The author has been intending an extended total addon rewrite for a while now. but the current release still works.

another that has good features but is intended for Arena is Proximo. I havn't been able to test it yet myself,
but from what i understand it works something like my description above. except using Arena ID's to target.
http://www.wowinterface.com/downloads/info7312.html

i hope all this rambling makes some kind of sense. I'll be trying your addon out when i get back to my personal computer.
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Unread 01-04-09, 01:25 AM  
vpr
A Theradrim Guardian

Forum posts: 65
File comments: 272
Uploads: 0
I'm at work right now, but does this include hooks for MSBT/SCT to send an alert through these notification systems?

Thanks
vpr
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Unread 01-03-09, 11:21 PM  
Croy9000
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 9
Uploads: 1
Originally posted by llama25
nice addon, better than the other similar around so far, except one point: it uses the channel /1 for his addon communication which is a major flaw imo.
Thanks for reporting this bug. This was caused by the StalkerAgent joining the channel to soon. I have released a fix as Stalker-0.3beta. It will be available for download as soon as a WowInterface administrator approves it.

If the channel numbers dont return as expected with the new release let me know and I can tell you how to fix it.
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Unread 01-03-09, 10:01 PM  
llama25
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
nice addon, better than the other similar around so far, except one point: it uses the channel /1 for his addon communication which is a major flaw imo.
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