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Updated: 01-01-10 05:43 PM
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Updated:01-01-10 05:43 PM
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oUF dLx  Popular! (More than 5000 hits)

Version: 30300.10.01.01
by: grimman [More]

Since this is a plugin for oUF, you absolutely NEED to get oUF.
Frames support moving through oUF_MoveableFrames.

Introduction
I play a rogue and keep the minimap to the left of the unit frames and a bunch of buttons below the player frame so I can easily see the cooldowns. Here's a link to show you how it looks. :P
What isn't shown here is that above the player and target frames, a Quartz bar pops up with the corresponding cast timer.

Please note that this oUF style does NOT contain any action bars. The screenshots have plenty of buttons visible, all placed there by the Dominos addon. Have a look in vars.lua if you wish to make changes to how this style looks.

Frames

  • Player
  • Pet / vehicle
  • Target
  • Target of target
  • Focus
  • (Party if you enable in vars.lua)

Features
Race abbreviation, creature type display, difficulty coloring, raid group number (yum!) and probably a whole lot more I just can't remember. Most of this is scavenged from the now discontinued Discord Unit Frames addon! <3
Limited user control! (read the following section)

vars.lua
vars.lua contains a number of settings you can change to make these unit frames slightly more personal.
All the settings have a comment to explain just what it does. If you make changes and there's an update, you have two options. A) Remake those changes in the new vars.lua or B) Don't overwrite your vars.lua, but make sure all new options are added to your own one, either with standard values or your preferred values. The A-method is a lot safer.


If you have any ideas, bugs to report or requests to make, post a comment.
Thank you.

2010-01-01
- TOC bump
- Added support for oUF_MoveableFrames (install and use /mvf)



2009-04-21b
- REALLY stupid bug fixed.
2009-04-21
- TOC bump (important!)
- Added buffs/debuffs to the focus frame
- Vehicle swapping enabled (now works like the Blizzard UI)



2009-01-26
- Power bar background is lightly coloured by class
- Seems to work just fine with oUF 1.3.3



2009-01-20
- Added a pet happiness icon



2009-01-01
- Added combatGlow to vars.lua - Check it out!



2008-12-26
- Should work fine with the new oUF framework (1.3.1) now



2008-12-17
- All unit frames now have their own coordinates in vars.lua
- healthCritical added to vars.lua
- Added frame names. You can now move the frames with addons such as "Visor2" or "MoveAnything"
- Removed xpos, ypos and xOffset from vars.lua



2008-12-06
- Added optional target select sound
- Added optional buff/debuff switch key
Check out vars.lua for more information



2008-12-01
- Added pet combo points
- Added pet buffs



2008-11-30
More stuff, fewer lines of code! :D
- Health formatting is now more sane (20000 -> 20k, 2000000 -> 2m)
- Health percentage also included!
- Max health no longer visible, only current health
- Target debuffs no longer visible
This was changed in order to make room for pet/focus
- vars.lua updated: xpos, xOffset, separator, endcap
View new vars.lua for more details!

There might be more changes, but I didn't keep track.



2008-11-09
- Added raid group number
- Added creature type classification
- Font size on race/creature type lowered slightly
- Added "showParty" to vars.lua



2008-10-24
- Added rest icon
- Race abbreviation for target of target fixed
- Race abbreviation works for nelfs/belfs now
- Raid icon repositioned to where you can see it

Raid icon is now located at the same spot the leader icon is, but will be located ABOVE the leader icon, should your group leader have a raid icon.
Post A Reply Comment Options
Unread 11-10-08, 03:07 AM  
grimman
A Fallenroot Satyr
 
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Forum posts: 28
File comments: 27
Uploads: 2
Originally posted by silvus
I am usin widescreen and frames is a bit far left on my screen so I would like to change xpos of unit frames, there is an option in vars.lua for ypos but not for x. Also I would much appreciate if you tell me how to disable target buff and debuffs coz I am usin seperate addon for it.

thanx
I may add the x-position in a future update.
As for the buffs/debuffs, open layout.lua and change line 326 to
Code:
--self.Buffs = buffs
and line 372 to
Code:
--self.Debuffs = debuffs
That should remove buffs/debuffs from your target frame without too much editing. To be perfectly honest, I've been thinking about just making a config addon for the unit frames.
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Unread 11-09-08, 08:28 PM  
silvus
A Kobold Labourer

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I am usin widescreen and frames is a bit far left on my screen so I would like to change xpos of unit frames, there is an option in vars.lua for ypos but not for x. Also I would much appreciate if you tell me how to disable target buff and debuffs coz I am usin seperate addon for it.

thanx
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Unread 10-26-08, 08:42 AM  
grimman
A Fallenroot Satyr
 
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File comments: 27
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Originally posted by Hoox
How do I get my buffs in the black area under my player bar?
Most easily, open layout.lua.
Go to line 297 and change it to;
Code:
if(unit == "target" or unit == "player") then
Then create a new line after line 307, add;
Code:
end;if(unit == "target") then
You will then get 10 buffs under the player unitframe health/power bars, just like under the target health/power bars. Enjoy. :P
In future updates, if you wish to make these changes, the line numbers may not match, so take a look at how the code looks so that you can update it again on your own.
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Unread 10-26-08, 05:14 AM  
Hoox
A Kobold Labourer

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How do I get my buffs in the black area under my player bar?
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Unread 10-21-08, 01:59 AM  
Hoox
A Kobold Labourer

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One of the best oUF layouts I have seen!
Keep developing it!
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Unread 10-20-08, 10:23 PM  
DJJoeJoe
A Murloc Raider
 
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Keep up the great work, one of the few oUF layouts worthy of being released.
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