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Siege of Orgrimmar (5.4)
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Updated:12-12-13 08:30 PM
Created:unknown
Downloads:28,861
Favorites:318
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5.4
Livestock  Popular! (More than 5000 hits)
Version: 1.9.8
by: Kharthus [More]
Livestock: For all your companion needs
Now that your pets and mounts don't take up space in your bags, Livestock lets you manage them intelligently. This addon sorts your companions into land mounts, flying mounts, and vanity pets. Then, with the push of a button, you can randomly summon any of the three, or designate a favorite pet to have out on command.

You can also have Livestock always keep a pet by your side, and have it dismiss your vanity pet when you are in PVP battle and it would give away your position.

You can even tell Livestock to put you on a random land or flying mount depending on whether the area you're in lets you fly or not. Underwater or in combat, Livestock can also be configured to cast certain spells relating to travel, such as Path of Frost or Ghost Wolf.

New to version 1.2 and above, you can designate certain pets or mounts to be called in certain zones or subzones. Ride in style on a Frostwolf Howler while in Alterac Valley, and then switch to your favorite color of Mechanostrider while in Ironforge. Livestock will let you make sure that you have your good luck pet out whenever you're in Ulduar or Trial of the Crusader.
You can summon critters, land mounts, and flying mounts in various ways. See the ReadMe file for more information.
Localization Help:
Livestock currently only works for the enUS, deDE, eES, ruRU, and frFR clients. (The client is only localized completely for the enUS client, and assistance in localizing is always appreciated!) If you are on another client, Livestock will load but will show all English strings. If you are willing to help localize the addon for your language, please let me know - you'd only need to provide some simple translations and I'd do the rest. You can reach me through the Private Message system available here.
Slash Commands:
There are currently eight slash commands for the addon. View the ReadMe file for a more in-depth explanation. /livestock and /ls both work for commands.
  • Use "/livestock" to bring up the main menu bar.
  • Use "/livestock reset" to move the four Livestock Buttons back to their default positions.
  • Use "/livestock scale <scale>" to change the size of the Livestock Buttons.
  • Use "/livestock prefs" as a shortcut to access the preferences, described in the ReadMe.
  • Use "/livestock redo" to force Livestock to reset to default. Useful for squashing buggy behavior at the cost of having to reset your settings.
  • Use "/livestock [zone/subzone]" to designate a pet or mount for your current zone or subzone. For more information, check the ReadMe.
  • Use "/livestock [mount/nomount/pet/nopet]" to add/remove pets and mounts from the random summon list. Uses your active summon.
  • Use "/livestock debug" - Prints out useful debugging information that can assist the developers in solving problems. Use the command again to turn off the debugging output.


Livestock Options and Preferences:
You can find the options for Livestock in the Addons tab of the Blizzard Interface options menu. The "Livestock" tab has the major options, while options for pets, Smart Mounting, and zone/subzone preferences are in sub-menus. You can read more about the preferences in the ReadMe file.
Bug Reports and Feature Requests
If you find unexpected behavior in Livestock, especially in locales other than enUS, please check the FAQ first to see if it has been addressed and if there is a possible fix.
Please report any bugs you find with Livestock -- or feature requests you'd like to see -- using the "Report Bugs" or "Feature Request" button underneath the Download button, up and to the right. I appreciate your feedback and support.
If you are reporting a bug, the following information is helpful: Any error messages that you saw, where you were (if you can give coordinates, that's excellent), what you were trying to do, what your menus looked like, and what class you play.
Thanks!
Well-deserved credit goes to the following people:
  • Khanthal (Uldum), for the original idea and being our MT so often!
  • A BIG thank you to Sbo (UI and Macros forum, Live) who helped me figure out what was the issue with Dalaran and Wintergrasp as well as suggesting the way to get around it.
  • Grimgear (UI and Macros forum, Live) for helping troubleshoot a bug, pointing me to keybindings, and suggesting rotation speed. Also for pointing out how best to adjust my GUI to compensate for localization.
  • Lunessa (UI and Macros forum, Live) for pointing me to Blizzard's instructions on creating panels in the Interface menu.
  • Xelron (UI and Macros forum, Live) for helping construct debug messages to get more information and indirectly convincing me to make my own dropdowns.
  • Ro (UI and Macros forum, Beta) for the 3D model viewer idea. Ro also originally suggested making my own custom dropdowns, which I thought was beyond me!
  • Elloria and Tgulics (WoWInterface) for helping spread the word and test the addon in its early stages and for suggesting highlighting the buttons when they're clicked.
  • The MVPs (UI and Macros forum) for providing the resources needed to accomplish this one as well as stepping in and answering my questions from time to time. Special thanks to Alestane and Iriel for helping me with secure handlers.
  • kdkunde (WoWInterface) for helping translate this mod into German so far!
  • Vastilia (WoWInterface) and Yorgl (Curse) for helping translate into French!
  • madbit (WoWInterface) for the Spanish translation.
  • simply (Curse) for the Russian localization.
  • Certainly not least, Brenkite (Uldum) for being my personal troubleshooter and moral support.
Version 1.9.8

- random() changed to fastrandom() for 5.4.2 patch

Version 1.9.7

- TOC update for patch 5.4

Version 1.9.6

- TOC update for patch 5.3
- Now uses flying mounts underwater (instead of land)

Version 1.9.5

- Performance improvements

Version 1.9.4

- Two new options for Aspect of the Hawk
- New option: New mounts are disabled by default

Version 1.9.3

- Fixed Aspect of the Pack in groups

Version 1.9.2

- Updates for patch 5.2

Version 1.9.1

- Fixed flying detection code for Outlands
- Slight update to the new scrolling code
- Added /ls as a shortcut for /livestock

Version 1.9.0

- Added Azure Water Strider option
- Added Zen Flight option
- Added scrollable mount/pet lists
- Fixed code that detects flying skill level and area
- Cleanup Abyssal Seahorse code
- Cleanup localizations
- Removed Crusader Aura

Version 1.8.0

- Updates for patch 5.1
- Another fix for SetWidth errors
- Fixed Aspect of the Pack

- Change log up to this version removed from hosting site and archived in Change Log.txt
Optional Files (0)


Archived Files (46)
File Name
Version
Size
Author
Date
1.9.7
86kB
Kharthus
09-30-13 04:00 AM
1.9.6
86kB
Kharthus
06-15-13 01:57 PM
1.9.5
86kB
Kharthus
03-24-13 07:20 PM
1.9.4
86kB
Kharthus
03-19-13 08:23 PM
1.9.3
86kB
Kharthus
03-19-13 06:18 PM
1.9.2
86kB
Kharthus
03-05-13 07:09 PM
1.9.1
86kB
Kharthus
03-04-13 10:51 PM
1.9.0
86kB
Kharthus
03-03-13 05:46 PM
1.8.0
89kB
Kharthus
11-28-12 09:16 PM
1.7.12
89kB
Kharthus
11-12-12 06:35 PM
1.7.11
89kB
Kharthus
11-10-12 12:24 PM
1.7.10
89kB
Kharthus
11-05-12 09:11 PM
1.7.9
89kB
Kharthus
11-05-12 07:32 PM
1.7.8
89kB
Kharthus
11-02-12 11:59 AM
1.7.7
89kB
Kharthus
10-29-12 02:19 AM
1.7.6
89kB
Kharthus
10-28-12 09:37 PM
1.7.5
89kB
Kharthus
10-28-12 08:24 PM
1.7.4
89kB
Kharthus
10-22-12 10:32 PM
1.7.3
89kB
Kharthus
10-22-12 12:09 AM
1.7.2
89kB
Kharthus
10-21-12 03:31 PM
1.7.1
88kB
Kharthus
10-20-12 02:25 PM
1.7.0
88kB
Kharthus
10-19-12 04:08 PM
1.6.9
88kB
Kharthus
10-07-12 09:26 PM
1.6.8
88kB
Kharthus
10-05-12 03:25 PM
1.6.7
87kB
Kharthus
09-25-12 08:06 PM
1.6.6
87kB
Kharthus
09-21-12 06:53 PM
1.6.5
87kB
Kharthus
09-11-12 01:28 AM
1.6.4
87kB
Kharthus
09-02-12 01:07 PM
1.6.3
86kB
Kharthus
09-02-12 10:26 AM
1.6.2
86kB
Kharthus
09-01-12 09:57 AM
1.6.1
86kB
Kharthus
08-31-12 07:53 PM
1.6.0
86kB
Kharthus
08-27-12 10:49 PM
1.5.4
85kB
Kharthus
01-09-12 08:19 PM
1.5.3
84kB
Kharthus
12-16-11 01:31 PM
1.2.2
81kB
Kharthus
01-05-10 10:59 PM
1.2.1
80kB
Recompense
11-11-09 05:55 AM
1.2
78kB
Recompense
10-20-09 09:49 PM
1.1.8
76kB
Recompense
10-19-09 01:20 PM
1.1.7
76kB
Recompense
08-12-09 08:07 PM
1.1.6
83kB
Recompense
02-26-09 01:59 PM
1.1.5
80kB
Recompense
01-08-09 02:13 AM
1.1.4
76kB
Recompense
12-16-08 03:24 PM
1.1.3
76kB
Recompense
12-07-08 03:33 PM
1.1.2
76kB
Recompense
11-30-08 10:49 PM
1.1.1
76kB
Recompense
11-23-08 04:19 PM
1.1
75kB
Recompense
11-15-08 05:37 AM


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Old 10-23-12, 12:31 AM  
Dridzt
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Just to chip in here that I've also been having this issue.

I alleviated the problem by doing a /reload after re-selecting my pets/mounts before exiting the game.
That seemed to make it stick and since it's a minor inconvenience anyway I didn't bother to debug further.

Just adding this here to say that if it's fixed I'll probably be able to provide confirmation on my end as well since I'm one of the lucky minority where loading process events (as well as exit?) don't fire in the same order as for most.
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Old 10-22-12, 09:03 PM  
bkerwin
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Originally Posted by Kharthus
Originally Posted by bkerwin
It's still happening with 1.7.3. If it helps at all, the mount/pet selections aren't reset if I reload the ui, only after completely exiting the game and starting it up again.
I'll put up another attempt tonight. There's some weird event timing thing that is different on different machines (I think). If the next version doesn't fix it, we can try a few things off-line so I don't have to spam everyone with releases.
Sounds good.. yeah my girlfriend isn't having the issue so it's not universal apparently. Just let me know.
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Old 10-22-12, 07:37 PM  
Kharthus
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Originally Posted by bkerwin
It's still happening with 1.7.3. If it helps at all, the mount/pet selections aren't reset if I reload the ui, only after completely exiting the game and starting it up again.
I'll put up another attempt tonight. There's some weird event timing thing that is different on different machines (I think). If the next version doesn't fix it, we can try a few things off-line so I don't have to spam everyone with releases.
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Old 10-22-12, 08:50 AM  
bkerwin
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Originally Posted by Kharthus
Originally Posted by bkerwin
Started having this issue with version 1.7.0 or maybe 1.7.1 - every time I log in all of my mount/pet selections are reset. So I have to go back and deselect the mounts/pets I don't want to use but the next time I log in they are all enabled again. I've tried deleting the Livestock.lus SavedVariables file and redoing it but it hasn't helped.
Try 1.7.3. I think I fixed it, but not entirely sure.

It's still happening with 1.7.3. If it helps at all, the mount/pet selections aren't reset if I reload the ui, only after completely exiting the game and starting it up again.
Last edited by bkerwin : 10-22-12 at 09:31 AM.
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Old 10-22-12, 12:08 AM  
Kharthus
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Originally Posted by sindalee
would much rather fly from the surface, is easy enough to have a seperate kb for a water mount, or even click the darned thing for how little use they really get.
If you click off the buff, it will also work correctly.
Last edited by Kharthus : 10-22-12 at 12:08 AM.
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Old 10-22-12, 12:07 AM  
Kharthus
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Originally Posted by bkerwin
Started having this issue with version 1.7.0 or maybe 1.7.1 - every time I log in all of my mount/pet selections are reset. So I have to go back and deselect the mounts/pets I don't want to use but the next time I log in they are all enabled again. I've tried deleting the Livestock.lus SavedVariables file and redoing it but it hasn't helped.
Try 1.7.3. I think I fixed it, but not entirely sure.
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Old 10-21-12, 11:08 PM  
bkerwin
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Started having this issue with version 1.7.0 or maybe 1.7.1 - every time I log in all of my mount/pet selections are reset. So I have to go back and deselect the mounts/pets I don't want to use but the next time I log in they are all enabled again. I've tried deleting the Livestock.lus SavedVariables file and redoing it but it hasn't helped.
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Old 10-21-12, 10:40 PM  
sindalee
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Originally Posted by Kharthus

I can put in the change, but you won't be able to mount flying mounts from the water's surface. Let me know if that is worth it or not.
would much rather fly from the surface, is easy enough to have a seperate kb for a water mount, or even click the darned thing for how little use they really get.
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Old 10-21-12, 05:21 PM  
AnrDaemon
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A macro similar to
Code:
MACRO 16777239 "Mount" "INV_Misc_QuestionMark"
#showtooltip
/click [btn:2,nomounted]LivestockLandMountsButton; [nomounted]LivestockComboButton
/cast [combat,nomounted]Levitate; [swimming]Abyssal Seahorse; [flyable,nomounted]Cobalt Netherwing Drake; [nomounted]Black Stallion
/dismount [noflying][btn:2]
END
may solve the issue, IMO.
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Old 10-21-12, 01:52 PM  
Kharthus
A Murloc Raider
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Re: Re: Re: Re: Re: Re: red flying cloud

Originally Posted by sindalee
ps- works fine in silvermoon (about 50 spams of mount kb). so may be a few days before i can get it to one of the places it wasn't. one of the 5 mans i had noticed it, but didn't really pay attention, then it was in scenario unga ingoo that i said, "gah".
1.7.0 and 1.7.1 have an issue where the flying cloud would only be listed as a flying mount. I don't think this is related to your issue, but fyi. I think what you're seeing is that certain dungeons are marked as flyable, but you can't actually use flying mounts so Livestock gets confused. This was the case in Cata and I didn't ever get around to fixing it. If you can, get some debug info from one of those dungeons where it's trying to summon a flyer and failing. State 4 is flyable, state 5 is ground only.
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Old 10-21-12, 12:50 PM  
Kharthus
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Originally Posted by Steil
It is something to do with the buff 'water gliding'. Works fine as long as there is no quest. As it is also only an 8% difference with the water mount shouldn't be an issue.
This is a similar situation to Vash'jir. It's actually worse since you have the buff all the time and there's no way to tell if you're in the water or on the surface. The buff overrides the normal breath timer that is the only indication that you are actually swimming.

I can put in the change, but you won't be able to mount flying mounts from the water's surface. Let me know if that is worth it or not.
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Old 10-21-12, 07:53 AM  
Steil
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It is something to do with the buff 'water gliding'. Works fine as long as there is no quest. As it is also only an 8% difference with the water mount shouldn't be an issue.
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Old 10-21-12, 07:39 AM  
sindalee
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Re: Re: Re: Re: Re: red flying cloud

Originally Posted by Kharthus
I'm assuming that was a working case right? Please do the same thing when it's not working.

Also, please type this /dump GetCompanionInfo("MOUNT",66) and tell me what it reports.


yes, that was a working case. will try to force it to misbehave!

ps- works fine in silvermoon (about 50 spams of mount kb). so may be a few days before i can get it to one of the places it wasn't. one of the 5 mans i had noticed it, but didn't really pay attention, then it was in scenario unga ingoo that i said, "gah".
Last edited by sindalee : 10-21-12 at 08:02 AM.
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Old 10-21-12, 12:30 AM  
Kharthus
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Re: Re: Re: Re: red flying cloud

I'm assuming that was a working case right? Please do the same thing when it's not working.

Also, please type this /dump GetCompanionInfo("MOUNT",66) and tell me what it reports.
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Old 10-20-12, 10:31 PM  
sindalee
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Re: Re: Re: red flying cloud

Originally Posted by sindalee
Originally Posted by Kharthus
Type /livestock debug, then summon and send me what it prints out?
will try to do this tomorrow, thanks!


sorry haven't picked up a chatmod again to copy/paste.

this was just taken outside, if you need from a no fly zone could go to silvermoon.
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