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Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Updated:08-16-14 12:15 PM
Created:unknown
Downloads:28,996
Favorites:317
MD5:
5.4
Livestock  Popular! (More than 5000 hits)
Version: 1.9.9
by: Kharthus [More]
Livestock: For all your companion needs
Now that your pets and mounts don't take up space in your bags, Livestock lets you manage them intelligently. This addon sorts your companions into land mounts, flying mounts, and vanity pets. Then, with the push of a button, you can randomly summon any of the three, or designate a favorite pet to have out on command.

You can also have Livestock always keep a pet by your side, and have it dismiss your vanity pet when you are in PVP battle and it would give away your position.

You can even tell Livestock to put you on a random land or flying mount depending on whether the area you're in lets you fly or not. Underwater or in combat, Livestock can also be configured to cast certain spells relating to travel, such as Path of Frost or Ghost Wolf.

New to version 1.2 and above, you can designate certain pets or mounts to be called in certain zones or subzones. Ride in style on a Frostwolf Howler while in Alterac Valley, and then switch to your favorite color of Mechanostrider while in Ironforge. Livestock will let you make sure that you have your good luck pet out whenever you're in Ulduar or Trial of the Crusader.
You can summon critters, land mounts, and flying mounts in various ways. See the ReadMe file for more information.
Localization Help:
Livestock currently only works for the enUS, deDE, eES, ruRU, and frFR clients. (The client is only localized completely for the enUS client, and assistance in localizing is always appreciated!) If you are on another client, Livestock will load but will show all English strings. If you are willing to help localize the addon for your language, please let me know - you'd only need to provide some simple translations and I'd do the rest. You can reach me through the Private Message system available here.
Slash Commands:
There are currently eight slash commands for the addon. View the ReadMe file for a more in-depth explanation. /livestock and /ls both work for commands.
  • Use "/livestock" to bring up the main menu bar.
  • Use "/livestock reset" to move the four Livestock Buttons back to their default positions.
  • Use "/livestock scale <scale>" to change the size of the Livestock Buttons.
  • Use "/livestock prefs" as a shortcut to access the preferences, described in the ReadMe.
  • Use "/livestock redo" to force Livestock to reset to default. Useful for squashing buggy behavior at the cost of having to reset your settings.
  • Use "/livestock [zone/subzone]" to designate a pet or mount for your current zone or subzone. For more information, check the ReadMe.
  • Use "/livestock [mount/nomount/pet/nopet]" to add/remove pets and mounts from the random summon list. Uses your active summon.
  • Use "/livestock debug" - Prints out useful debugging information that can assist the developers in solving problems. Use the command again to turn off the debugging output.


Livestock Options and Preferences:
You can find the options for Livestock in the Addons tab of the Blizzard Interface options menu. The "Livestock" tab has the major options, while options for pets, Smart Mounting, and zone/subzone preferences are in sub-menus. You can read more about the preferences in the ReadMe file.
Bug Reports and Feature Requests
If you find unexpected behavior in Livestock, especially in locales other than enUS, please check the FAQ first to see if it has been addressed and if there is a possible fix.
Please report any bugs you find with Livestock -- or feature requests you'd like to see -- using the "Report Bugs" or "Feature Request" button underneath the Download button, up and to the right. I appreciate your feedback and support.
If you are reporting a bug, the following information is helpful: Any error messages that you saw, where you were (if you can give coordinates, that's excellent), what you were trying to do, what your menus looked like, and what class you play.
Thanks!
Well-deserved credit goes to the following people:
  • Khanthal (Uldum), for the original idea and being our MT so often!
  • A BIG thank you to Sbo (UI and Macros forum, Live) who helped me figure out what was the issue with Dalaran and Wintergrasp as well as suggesting the way to get around it.
  • Grimgear (UI and Macros forum, Live) for helping troubleshoot a bug, pointing me to keybindings, and suggesting rotation speed. Also for pointing out how best to adjust my GUI to compensate for localization.
  • Lunessa (UI and Macros forum, Live) for pointing me to Blizzard's instructions on creating panels in the Interface menu.
  • Xelron (UI and Macros forum, Live) for helping construct debug messages to get more information and indirectly convincing me to make my own dropdowns.
  • Ro (UI and Macros forum, Beta) for the 3D model viewer idea. Ro also originally suggested making my own custom dropdowns, which I thought was beyond me!
  • Elloria and Tgulics (WoWInterface) for helping spread the word and test the addon in its early stages and for suggesting highlighting the buttons when they're clicked.
  • The MVPs (UI and Macros forum) for providing the resources needed to accomplish this one as well as stepping in and answering my questions from time to time. Special thanks to Alestane and Iriel for helping me with secure handlers.
  • kdkunde (WoWInterface) for helping translate this mod into German so far!
  • Vastilia (WoWInterface) and Yorgl (Curse) for helping translate into French!
  • madbit (WoWInterface) for the Spanish translation.
  • simply (Curse) for the Russian localization.
  • Certainly not least, Brenkite (Uldum) for being my personal troubleshooter and moral support.
Version 1.9.9

- Fixed Outlands flying mounts

Version 1.9.8

- random() changed to fastrandom() for 5.4.2 patch

Version 1.9.7

- TOC update for patch 5.4

Version 1.9.6

- TOC update for patch 5.3
- Now uses flying mounts underwater (instead of land)

Version 1.9.5

- Performance improvements

Version 1.9.4

- Two new options for Aspect of the Hawk
- New option: New mounts are disabled by default

Version 1.9.3

- Fixed Aspect of the Pack in groups

Version 1.9.2

- Updates for patch 5.2

Version 1.9.1

- Fixed flying detection code for Outlands
- Slight update to the new scrolling code
- Added /ls as a shortcut for /livestock

Version 1.9.0

- Added Azure Water Strider option
- Added Zen Flight option
- Added scrollable mount/pet lists
- Fixed code that detects flying skill level and area
- Cleanup Abyssal Seahorse code
- Cleanup localizations
- Removed Crusader Aura

Version 1.8.0

- Updates for patch 5.1
- Another fix for SetWidth errors
- Fixed Aspect of the Pack

- Change log up to this version removed from hosting site and archived in Change Log.txt
Optional Files (0)


Archived Files (47)
File Name
Version
Size
Author
Date
1.9.8
87kB
Kharthus
12-12-13 09:30 PM
1.9.7
86kB
Kharthus
09-30-13 04:00 AM
1.9.6
86kB
Kharthus
06-15-13 01:57 PM
1.9.5
86kB
Kharthus
03-24-13 07:20 PM
1.9.4
86kB
Kharthus
03-19-13 08:23 PM
1.9.3
86kB
Kharthus
03-19-13 06:18 PM
1.9.2
86kB
Kharthus
03-05-13 08:09 PM
1.9.1
86kB
Kharthus
03-04-13 11:51 PM
1.9.0
86kB
Kharthus
03-03-13 06:46 PM
1.8.0
89kB
Kharthus
11-28-12 10:16 PM
1.7.12
89kB
Kharthus
11-12-12 07:35 PM
1.7.11
89kB
Kharthus
11-10-12 01:24 PM
1.7.10
89kB
Kharthus
11-05-12 10:11 PM
1.7.9
89kB
Kharthus
11-05-12 08:32 PM
1.7.8
89kB
Kharthus
11-02-12 11:59 AM
1.7.7
89kB
Kharthus
10-29-12 02:19 AM
1.7.6
89kB
Kharthus
10-28-12 09:37 PM
1.7.5
89kB
Kharthus
10-28-12 08:24 PM
1.7.4
89kB
Kharthus
10-22-12 10:32 PM
1.7.3
89kB
Kharthus
10-22-12 12:09 AM
1.7.2
89kB
Kharthus
10-21-12 03:31 PM
1.7.1
88kB
Kharthus
10-20-12 02:25 PM
1.7.0
88kB
Kharthus
10-19-12 04:08 PM
1.6.9
88kB
Kharthus
10-07-12 09:26 PM
1.6.8
88kB
Kharthus
10-05-12 03:25 PM
1.6.7
87kB
Kharthus
09-25-12 08:06 PM
1.6.6
87kB
Kharthus
09-21-12 06:53 PM
1.6.5
87kB
Kharthus
09-11-12 01:28 AM
1.6.4
87kB
Kharthus
09-02-12 01:07 PM
1.6.3
86kB
Kharthus
09-02-12 10:26 AM
1.6.2
86kB
Kharthus
09-01-12 09:57 AM
1.6.1
86kB
Kharthus
08-31-12 07:53 PM
1.6.0
86kB
Kharthus
08-27-12 10:49 PM
1.5.4
85kB
Kharthus
01-09-12 09:19 PM
1.5.3
84kB
Kharthus
12-16-11 02:31 PM
1.2.2
81kB
Kharthus
01-05-10 11:59 PM
1.2.1
80kB
Recompense
11-11-09 06:55 AM
1.2
78kB
Recompense
10-20-09 09:49 PM
1.1.8
76kB
Recompense
10-19-09 01:20 PM
1.1.7
76kB
Recompense
08-12-09 08:07 PM
1.1.6
83kB
Recompense
02-26-09 02:59 PM
1.1.5
80kB
Recompense
01-08-09 03:13 AM
1.1.4
76kB
Recompense
12-16-08 04:24 PM
1.1.3
76kB
Recompense
12-07-08 04:33 PM
1.1.2
76kB
Recompense
11-30-08 11:49 PM
1.1.1
76kB
Recompense
11-23-08 05:19 PM
1.1
75kB
Recompense
11-15-08 06:37 AM


Post A Reply Comment Options
Unread 11-11-09, 12:53 AM  
Recompense
A Murloc Raider
 
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Originally posted by Urbin
I know this has been mentioned in the past:

When using smartmount in Northrend I often have the problem that a ground mount is being summoned even though I could fly. Occasionally it also summons a slow flying mount even though I have excluded these in the configuration.

In the past you mentioned that /livestock redo would fix that problem and it does, for the current session, but the next time I login I have the same problem again.

Is there a persistent way of solving this problem?
Try using a /reload right after the /livestock redo.

It sounds as though the effective fix isn't actually getting saved in your variables, which could indicate a larger issue than just Livestock. Do you have issues with other addons not saving their settings?
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Unread 11-10-09, 03:44 AM  
Urbin
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I know this has been mentioned in the past:

When using smartmount in Northrend I often have the problem that a ground mount is being summoned even though I could fly. Occasionally it also summons a slow flying mount even though I have excluded these in the configuration.

In the past you mentioned that /livestock redo would fix that problem and it does, for the current session, but the next time I login I have the same problem again.

Is there a persistent way of solving this problem?
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Unread 10-31-09, 09:57 PM  
Recompense
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Originally posted by AnrDaemon
Autosummon of a pet breaking Gnomish Cloaking Device invisibility.
AnrDaemon --

This is fixed for the next update. In the meantime, to adjust the code yourself:

Open up Interface\AddOns\Livestock\Livestock.lua in any text editor.

Search for the string L.LIVESTOCK_SPELL_VANISH, (including the comma)

After that line, type the following line, exactly as written, with the comma at the end:
Code:
"Cloaking",
You should find two instances of L.LIVESTOCK_SPELL_VANISH and you need to add the "Cloaking", string after each one.

This is for the enUS client only, if you're not on that client, let me know.
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Unread 10-31-09, 09:05 PM  
AnrDaemon
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Autosummon of a pet breaking Gnomish Cloaking Device invisibility.
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Unread 10-29-09, 10:06 PM  
Recompense
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Originally posted by Dridzt
I've been slightly modifying my local copy to get around a taint issue with LiveStock.

Some combination of logging in combat or exiting a vehicle in combat leads
to LiveStock tainting the UI and causing the VehicleUI or the PlayerUI to become non-functional.
(actionbars not showing or the art not updating etc).

Changes I manually edit locally are:
Livestock.xml: starting at line 31
Code:
<OnUpdate>
    Livestock.RestoreUI(self, elapsed)
</OnUpdate>
Livestock.lua: starting at line 464
Code:
function Livestock.RestoreUI(self, elapsed)
    if InCombatLockdown() then return end
and just before the function end
Code:
    if LivestockSettings.summononmove == 1 then
        donotsummon = nil
    end
    self:Hide()
end
Hmm, I haven't noticed any taint issues with Livestock - thanks for the report though, I will look into this!
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Unread 10-29-09, 04:51 AM  
Dridzt
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I've been slightly modifying my local copy to get around a taint issue with LiveStock.

Some combination of logging in combat or exiting a vehicle in combat leads
to LiveStock tainting the UI and causing the VehicleUI or the PlayerUI to become non-functional.
(actionbars not showing or the art not updating etc).

Changes I manually edit locally are:
Livestock.xml: starting at line 31
Code:
<OnUpdate>
	Livestock.RestoreUI(self, elapsed)
</OnUpdate>
Livestock.lua: starting at line 464
Code:
function Livestock.RestoreUI(self, elapsed)
	if InCombatLockdown() then return end
and just before the function end
Code:
	if LivestockSettings.summononmove == 1 then
		donotsummon = nil
	end
	self:Hide()
end
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Unread 10-21-09, 09:33 PM  
Recompense
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Originally posted by Codex
can you make it summon the sea turtle when in the water?

this is the only feature guppet has that livestock doesnt

well, also giving each mount a certain %
This has been on the list for a long time, but not having a sea turtle means I can't test one out yet

I am building a percentage weight UI, though.
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Unread 10-21-09, 06:58 AM  
Codex
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can you make it summon the sea turtle when in the water?

this is the only feature guppet has that livestock doesnt

well, also giving each mount a certain %
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Unread 10-20-09, 04:28 PM  
Recompense
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Originally posted by Tchernobyl
Ahh, thankee.. though i must be blind, I'm not seeing that :/ ?
/livestock prefs

Pull open the submenu by clicking the "+" next to Livestock.

Select "Travel and Mounts."

You should see the option there.
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Unread 10-20-09, 03:48 PM  
Tchernobyl
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Originally posted by AnrDaemon
It's Blizzard option, not Livestock option.
I must still be blind, because I totally do not see this ANYWHERE in the blizzard options o_o?
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Unread 10-20-09, 02:55 AM  
AnrDaemon
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Originally posted by Tchernobyl
Ahh, thankee.. though i must be blind, I'm not seeing that :/ ?
It's Blizzard option, not Livestock option.
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Unread 10-19-09, 09:38 PM  
Tchernobyl
A Kobold Labourer

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Originally posted by Recompense
Uncheck the "Safe Flight" option in the Interface options.
Ahh, thankee.. though i must be blind, I'm not seeing that :/ ?
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Unread 10-19-09, 01:16 PM  
Recompense
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Originally posted by Tchernobyl
hey there, love the mod I went from gogomount to this since here I can customize which mounts are active or not from the random selection... however, I do have one "issue".

Previously, when using a mount, I would attach the gogomount random mount cast to one of my mouse's 5 buttons (one clicked by thumb).. which would work for mounting and unmounting.

Technically, livestock does the same (I used the smart mount cast), however... it will not unmount while I am flying in the air, only when the flying mount is touching ground. Is there a way to allow/have an option that lets us unmount while in the air? thanks
Uncheck the "Safe Flight" option in the Interface options.
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Unread 10-19-09, 07:35 AM  
Tchernobyl
A Kobold Labourer

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hey there, love the mod I went from gogomount to this since here I can customize which mounts are active or not from the random selection... however, I do have one "issue".

Previously, when using a mount, I would attach the gogomount random mount cast to one of my mouse's 5 buttons (one clicked by thumb).. which would work for mounting and unmounting.

Technically, livestock does the same (I used the smart mount cast), however... it will not unmount while I am flying in the air, only when the flying mount is touching ground. Is there a way to allow/have an option that lets us unmount while in the air? thanks
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Unread 09-27-09, 01:37 AM  
Recompense
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Re: Re: Re: Random vanity pet timer summon

Originally posted by Nathanyel
Had this problem yesterday, too. Both also added themselves to the selected ground mounts.
Try using /livestock redo.

They changed the name of that mount, if I remember correctly, so Livestock gets confused with it. A redo should resolve the issue.
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