Download
(101Kb)
Download
Updated: 02-28-10 11:20 PM
Pictures
File Info
Updated:02-28-10 11:20 PM
Created:unknown
Downloads:42,607
Favorites:207
MD5:

RantTooltip  Popular! (More than 5000 hits)

Version: 0.28
by: Stuck [More]

RantTooltip (GUI) Options here.

(NOTE: If you plan on using a layout other than the default layout, you need to delete the RantTooltip_Layout folder first.)

RantTooltip is a tooltip addon that was influenced by oUF to include a layout system for tooltips. You'll find it very similar to oUF. A sample layout is included, based on p3lim's oUF layout. It was designed to match p3lim's layout due to my personal use of it. I take no credit for the design.

The documentation included in the zip file should give you all the information you need on how you create your own tooltip layout.

For everyone who prefers the original RantTooltip look, I've uploaded a layout called RantTooltip Classic.

-[Rum] (Stuck)

0.28 - "<" and ">" will now be colored according to the tag variable the encompass.
- The last player's talent spec will now be cached. This will stop the "Loading" text from flashing in some cases.

0.27 - Colons next to tag variables are no longer colored to be consistent with the adjacent variable. This was conflicting with tag updates.
- Added two more new tags: $curshort and $maxshort. These variables will display health and power values but will reduce their size if necessary.
- For example: 125000 becomes 125k. 1500000 becomes 1.5m.
- Added a $spec tag which will display the player's current spec - their talent tree with the most points in it.
- Do not use $spec and $talents in the same conditional. It will not work. If you want them on the same line, put them in separate conditionals, like this:
Code:
"{Talents: [$spec]}{ ($talents)}",
instead of:
Code:
"{Talents: [$spec] ($talents)}",

0.26 - Added $talents tag which displays the player's talents.
- Fixed a small issue with tag updates.
- Fixed an error concerning layouts without raid icons or combat icons.
- Various small changes.

0.25 - Fixed a few errors involving the DeleteLine function and unit tags.
- Updated the library.
- Other minor changes.

0.24 - Fixed a tag update issues that concerned "$target".
- Added PreOnSizeChanged and PostOnSizeChanged functions for every tooltip.
- Fixed an issue concerning GameTooltip.FindLine in the library.

0.23 - Updated a few things.
- Colons are now colored according to the tag variable to the left of them.
- Fixed and changed the library.
- Cleaned up code.
- Other miscellaneous changes.

0.22 - Fixed a conflict with GearScore. GearScore tooltip text now displays properly.
-Add override functions (i.e.):
GameTooltip.OverrideSetDefaultAnchor(self, parent)
GameTooltip:PreSetUnit(unit)
GameTooltip:PostSetUnit(unit)
GameTooltip:PreOnShow()
GameTooltip:PostOnShow()
GameTooltip:PreOnHide()
GameTooltip:PostOnHide()
GameTooltip:OverrideUpdateHealthBar(bar, cur, max)
GameTooltip:PreUpdateHealthBar(bar, cur, max)
GameTooltip:PostUpdateHealthBar(bar, cur, max)
GameTooltip:OverrideUpdatePowerBar(bar, cur, max)
GameTooltip:PreUpdatePowerBar(bar, cur, max)
GameTooltip:PostUpdatePowerBar(bar, cur, max)

0.21 - Fixed health bar text, fixed text color, and a few other things changed.

0.2 - Updated to fix memory problem.
Optional Files (0)


Post A Reply Comment Options
Unread 10-31-08, 01:28 PM  
Mordekai03
A Murloc Raider

Forum posts: 4
File comments: 6
Uploads: 0
I just wanted to say that I too have reverted back to an older version because I don't like the tooltip being anchored to my actionbars. I have my player and target frames positioned directly above my actionbars and the tooltips cover those frames. I like having my tooltips out of the way, especially when it comes to spells which I don't very often need to read about since I've been using them for a long time.
Report comment to moderator  
Reply With Quote
Unread 10-31-08, 10:26 AM  
vpr
A Theradrim Guardian

Forum posts: 65
File comments: 272
Uploads: 0
Originally posted by Somnifer
Sounds like the same issue I'm having with Quest Helper's tooltip info not displaying in rantTooltip's tooltips. That's the sort of information QH displays. "Slay for quest: "Blahblahblah" - Soandso's progress: X/Y"
Yea, this is exactly what I'm talking about.
Report comment to moderator  
Reply With Quote
Unread 10-29-08, 10:01 PM  
Stuck
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 127
Uploads: 14
Originally posted by siema_co
Is there a possibility to add player's own string patterns for info like guild etc...?
Because i got annoyed with player's guild name tagged with "[ ]" so i edited rantTooltip.lua file;P IMO it would be nice if player could edit these settings via the addon, not modifying original code.
I'm thinking of recoding rant so you can format the tooltip anyway you want. This is what it might look like for each line:
Code:
$name ($realm) <$tag>
<$guild>
$level $race $class
$talents [$talenttrees] ($talentspectab)
$target [$targetname]
This would output to (for example):
Rummie (Blackrock) <AFK>
<Insert Guild Here>
70 Undead Rogue
Talents: [45/5/11] (Assassination)
Target: [Thatguy]

You would set this in the config.
Last edited by Stuck : 10-29-08 at 11:37 PM.
Report comment to moderator  
Reply With Quote
Unread 10-29-08, 03:48 PM  
siema_co
A Deviate Faerie Dragon
 
siema_co's Avatar
AddOn Author - Click to view AddOns

Forum posts: 12
File comments: 64
Uploads: 7
Is there a possibility to add player's own string patterns for info like guild etc...?
Because i got annoyed with player's guild name tagged with "[ ]" so i edited rantTooltip.lua file;P IMO it would be nice if player could edit these settings via the addon, not modifying original code.
Report comment to moderator  
Reply With Quote
Unread 10-29-08, 12:57 PM  
Norek
A Murloc Raider
 
Norek's Avatar

Forum posts: 9
File comments: 85
Uploads: 0
Not to knock your preferences in any way but, when you mouse over a spell your eyes are already looking at that spot no o.O
__________________
Norek - Garithos
Report comment to moderator  
Reply With Quote
Unread 10-29-08, 07:01 AM  
Rostok
A Flamescale Wyrmkin

Forum posts: 127
File comments: 14
Uploads: 0
so there's no way to avoid that ?
I prefer have all my tooltips in the middle right of my screen.

If not, I just have to revert to some previous version.
Report comment to moderator  
Reply With Quote
Unread 10-29-08, 04:41 AM  
Stuck
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 127
Uploads: 14
Originally posted by Rostok
Thanks for the quick reply.
I don't use character specific options, so just put it in the config.lua would do the job right ?

In the config.lua I have : "anchor = { "RIGHT", 0, 0 }" but ingame all is fine except for the tooltip over the spells.

I think i'm missing something.

Anyway, I'll try with the character specific options.
The tooltip is meant to be anchored to the right of the button when mousing over a spell.
Report comment to moderator  
Reply With Quote
Unread 10-29-08, 01:18 AM  
Rostok
A Flamescale Wyrmkin

Forum posts: 127
File comments: 14
Uploads: 0
Thanks for the quick reply.
I don't use character specific options, so just put it in the config.lua would do the job right ?

In the config.lua I have : "anchor = { "RIGHT", 0, 0 }" but ingame all is fine except for the tooltip over the spells.

I think i'm missing something.

Anyway, I'll try with the character specific options.
Report comment to moderator  
Reply With Quote
Unread 10-28-08, 02:29 PM  
Stuck
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 127
Uploads: 14
Originally posted by Rostok
Hi there,
first thank you very much for this great tooltip mod !
But, I would like to let the tooltip always at the same place and with your new feature the tooltip overlaps with my bars.
How to do it please ?!
(define only anchor doesn't seem to do the job)
Examples:
/rant layout anchor "TOPLEFT" 0 0
/rant layout anchor "TOPRIGHT" 0 0
/rant layout anchor "BOTTOMLEFT" 0 0
/rant layout anchor "BOTTOMRIGHT" 0 0
/rant layout anchor "TOP" 0 0
/rant layout anchor "BOTTOM" 0 0
/rant layout anchor "RIGHT" 0 0
/rant layout anchor "LEFT" 0 0
/rant layout anchor "CENTER" 0 0

Etc.
The zeros are the x and y offsets.

Have fun.
Report comment to moderator  
Reply With Quote
Unread 10-28-08, 01:49 PM  
Rostok
A Flamescale Wyrmkin

Forum posts: 127
File comments: 14
Uploads: 0
Hi there,
first thank you very much for this great tooltip mod !
But, I would like to let the tooltip always at the same place and with your new feature the tooltip overlaps with my bars.
How to do it please ?!
(define only anchor doesn't seem to do the job)
Report comment to moderator  
Reply With Quote
Unread 10-25-08, 05:01 AM  
Stuck
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 127
Uploads: 14
Originally posted by Norek
One question though, is there a way to either load another characters profile OR just turn profiles off? cause I just use the same settings on all my characters =p

If there isnt really no big deal, i only change like 3 things lol I could literally just macro it to make initial setup instant.
Open config.lua, set useOptions to false and set everything in the config.lua instead. Thats what useOptions is there for. It will just load the config.lua settings on every character.
Last edited by Stuck : 10-25-08 at 05:01 AM.
Report comment to moderator  
Reply With Quote
Unread 10-25-08, 02:55 AM  
Norek
A Murloc Raider
 
Norek's Avatar

Forum posts: 9
File comments: 85
Uploads: 0
Hey Stuck, just tried the newest version, great stuff! skill anchor works great thanks alot =D

One question though, is there a way to either load another characters profile OR just turn profiles off? cause I just use the same settings on all my characters =p

If there isnt really no big deal, i only change like 3 things lol I could literally just macro it to make initial setup instant.
__________________
Norek - Garithos
Report comment to moderator  
Reply With Quote
Unread 10-23-08, 01:43 AM  
Norek
A Murloc Raider
 
Norek's Avatar

Forum posts: 9
File comments: 85
Uploads: 0
I reset it just to test and the reset worked, went back to mouse pointer, I then did /rant layout anchor "TOP" 0 -13 and that worked perfectly, cant belive no brackets in my original was the problem =p

Thanks Stuck =]
__________________
Norek - Garithos
Report comment to moderator  
Reply With Quote
Unread 10-23-08, 01:02 AM  
Stuck
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 127
Uploads: 14
Originally posted by Norek
Ok tried out the newest version, minor problem, tried to change the tooltip anchor to /rant layout anchor top 0 -13 and it bugged out and only the health bar was showing up and it was in a wierd spot, so i tried to change it to something else and it didnt work, so i relogged and now it doest show at all.
"top" has to be a string. So...
Code:
/rant layout anchor "TOP" 0 -13
and to get everything back to normal first...
Code:
/rant reset
edit: hmm, actually the reset command resets everything to the default config EXCEPT the cursor anchor. lol. I'll be fixing that. Just try setting the anchor again:
Code:
/rant layout anchor "TOP" 0 -13
I will add that action button idea.
Last edited by Stuck : 10-23-08 at 01:06 AM.
Report comment to moderator  
Reply With Quote
Unread 10-23-08, 12:38 AM  
Norek
A Murloc Raider
 
Norek's Avatar

Forum posts: 9
File comments: 85
Uploads: 0
Ok tried out the newest version, minor problem, tried to change the tooltip anchor to /rant layout anchor top 0 -13 and it bugged out and only the health bar was showing up and it was in a wierd spot, so i tried to change it to something else and it didnt work, so i relogged and now it doest show at all.
__________________
Norek - Garithos
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: