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Compatible with Retail, Classic & TBC
Updated: 03-22-24 08:52 PM
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Plunderstorm (10.2.6)
Classic (1.15.1)
WOTLK Patch (3.4.3)
Updated:03-22-24 08:52 PM
Created:unknown
Downloads:301,935
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Categories:Combat Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns, PvP, Arena, BattleGrounds, Raid Mods
10.2.6

TellMeWhen  Popular! (More than 5000 hits)

Version: 10.2.4
by: orbenn, Cybeloras, lieandswell, Ooze

TellMeWhen



Join the official TellMeWhen Discord! https://discord.gg/NH7RmcP Ask questions, share configuration, or just hang out.

TellMeWhen is a WoW addon that provides visual, auditory, and textual notifications about cooldowns, buffs, and pretty much every other element of combat. TellMeWhen is...

Flexible

Icons can track any of the following things:

  • Cooldowns
  • Buffs/Debuffs
  • Reactive abilities
  • Multi-state abilities
  • Temporary weapon enchants
  • Totems/Wild mushrooms/Ghouls/Lightwell
  • Rune cooldowns
  • Internal cooldowns
  • Others' cooldowns
  • Diminishing returns
  • Spell casts
  • Loss of Control effects
  • ...And any combination of over 110 other things with easy-to-use conditions.

Customizable
  • Icons can be set to show or hide based on the status of their basic element and their usability based on range, duration, stacks, and resources.
  • All icons can show the standard cooldown animation to display their status, and are compatible with OmniCC.
  • There are over 110 conditions that can be configured to make an icon show only under very specific or very general circumstances.
  • You can set a sound to play when important attributes of an icon change.
  • You can also set text to be announced/displayed when an icon's attributes change.
  • Icons can show at different transparency levels based upon the usability/existence of what they are checking.
  • Icons can show status bars on top of them, indicating the required resources and their remaining cooldown/duration in a different way.
  • Icons can be skinned with Masque (formerly ButtonFacade).


Instructions

To lock and unlock TellMeWhen, type "/tmw" or "/tellmewhen".

When you first log in with TellMeWhen installed, you will see one group of four icons in the center of your screen. To begin using TellMeWhen, right-click on one of these icons, and the icon editor will appear. You need to select an icon type from the dropdown menu and enable the icon, and then configure the icon to suit your needs based on the settings that are available. An explanation of what most settings do can be found in the tooltip displayed when you mouse over a setting.

You can also drag spells from your spellbook, your pet's spellbook, or items from your inventory to quickly set up a cooldown icon for that spell/item. Icons can be spatially manipulated by holding down the right mouse button and dragging them around. When they are dropped on another icon, a menu will appear asking you what you want to do with the icon - Options include Move, Copy, and Swap.

General settings can be accessed via '/tmw options', the Blizzard interface options, or the 'Group Settings' tab of the icon editor.

All available slash commands are:
  • '/tmw' - Toggles TellMeWhen between locked (functional) or unlocked (configuration) states.
  • '/tmw options' - Opens the general settings configuration for TellMeWhen.
  • '/tmw profile "Profile Name"' - Loads a TellMeWhen profile. Profile name is case sensitive, and must be quoted if it contains spaces. (E.g. '/tmw profile "Cybeloras - Aerie Peak"').
  • '/tmw enable global|profile groupID iconID' - Enables the specified group or icon (E.g. '/tmw enable 2 4' or '/tmw enable global 3').
  • '/tmw disable global|profile groupID iconID' - Disables the specified group or icon (E.g. '/tmw disable profile 2 4' or '/tmw disable 3').
  • '/tmw toggle global|profile groupID iconID' - Toggles the specified group or icon between enabled and disabled (E.g. '/tmw toggle global 2 4' or '/tmw toggle profile 3').
  • '/tmw cpu' - Enables and displays a UI for measurements of icon performance. This is an advanced feature; no guidance on reading the data will be offered.

Conditions

Conditions are a very powerful feature of TellMeWhen that allow you to narrow the circumstances under which an icon or group should show. To configure conditions for an icon, click the condition tab on the Icon Editor. Conditions can check a wide variety of things, and I recommend that you explore the condition type menu to see what is available. You can add multiple conditions to an icon, and you can group different conditions together for use with the Boolean operators AND and OR by clicking the parenthesis between each condition.

Conditions are also used for other purposes throughout TellMeWhen.

Meta icons

Meta icons are one other special feature of TellMeWhen that makes it so powerful and versatile. Meta icons allow you to specify a list of other icons to check within the meta icon, allowing you to have a large number of icons for different situations show in the same location on your screen. By chaining meta icons together

Groups

All TellMeWhen icons belong to a parent group. Each of these groups have many settings; some affect their appearance and size, while other affect their functionality. The options for a group can be accessed by typing "/tmw options", or by clicking the group settings tab on the icon editor. Groups can also have conditions set to govern when they are shown and hidden - accessed through the Group Conditions tab of the icon editor, they are configured exactly the same way as icon conditions.


Troubleshooting

PLEASE DIRECT ALL FEEDBACK/BUGS/SUGGESTIONS HERE
  • Make sure that TellMeWhen is not in configuration mode. Type '/tmw' to toggle configuration mode on and off.
  • The most common problem people encounter is caused by not entering the name correctly during configuration. Make sure you enter names EXACTLY as they are named when you mouse over them. For buffs this is often different from the ability/totem/trinket/enchant/talent which casts the buff, so be sure to check. Known buffs and debuffs are shown as a dark purple or a warrior brown color in the suggestion list.
  • If the name of the ability does not work properly, use the SpellID. SpellIDs can be found by looking at the suggestion list that pops up as you begin typing in the name, or by finding the ability on a site such as Wowhead. The spellID is in the url, for example: www.wowhead.com/spell=53351
  • Check the settings of the icon's group.
  • Check the icon's settings in the other tabs of the icon editor.

Donations

If you enjoy using TellMeWhen or if it has helped out your game-play considerably, please consider donating so that I may be able to afford time to develop more new features. Click the button below to donate securely through PayPal. Thank You!



TellMeWhen is also looking for individuals who are well-versed in both English and either German, Russian, Korean, French, or Portuguese to contribute to the translations! If interested, you can begin translating here, or PM me if you have questions. Thank You!

v10.2.4
  • Fix: #2154 - Errors when tracking items by slot number when the slot is empty.
  • Fix: #2155 - Item cooldown API was broken by Blizzard in 10.2.6.

View Full Changelog
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Archived Files (28)
File Name
Version
Size
Author
Date
10.2.3
2MB
orbenn
02-06-24 08:16 PM
10.2.2
2MB
orbenn
12-29-23 03:18 PM
10.2.1
2MB
orbenn
12-28-23 03:20 PM
10.2.0
2MB
orbenn
11-17-23 11:42 PM
10.1.6
2MB
orbenn
08-26-23 01:00 AM
10.1.5
2MB
orbenn
07-11-23 07:43 PM
10.1.1
2MB
orbenn
05-15-23 10:22 AM
10.1.0
2MB
orbenn
05-01-23 11:25 PM
10.0.9
2MB
orbenn
02-27-23 12:09 AM
10.0.8
2MB
orbenn
01-17-23 07:54 PM
10.0.7
2MB
orbenn
12-29-22 10:51 PM
10.0.6
2MB
orbenn
12-28-22 12:34 AM
10.0.5
2MB
orbenn
11-27-22 10:14 PM
10.0.4
2MB
orbenn
11-26-22 03:27 PM
10.0.3
2MB
orbenn
11-26-22 02:10 PM
10.0.2
2MB
orbenn
11-16-22 01:09 AM
10.0.1
1MB
orbenn
10-29-22 12:06 PM
10.0.0
1MB
orbenn
10-25-22 10:15 AM
9.2.3
1MB
orbenn
05-17-22 05:25 PM
9.2.2
1MB
orbenn
04-10-22 01:12 PM
9.2.1
1MB
orbenn
03-27-22 09:58 PM
9.2.0
1MB
orbenn
03-25-22 09:59 PM
9.1.1
1MB
orbenn
08-24-21 09:41 PM
9.1.0
1MB
orbenn
06-29-21 10:15 PM
9.0.7
1MB
orbenn
04-24-21 07:44 PM
9.0.6
1MB
orbenn
03-21-21 04:25 PM
9.0.5
1MB
orbenn
03-09-21 07:57 PM
9.0.4
1MB
orbenn
02-13-21 01:19 PM


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Unread 04-26-11, 07:49 PM  
bossmansmith
A Murloc Raider

Forum posts: 4
File comments: 73
Uploads: 0
Not showing Moonfire or Sunfire

nothing has changed except patch - no longer showing Moonfire on target.

Perhaps spellids changed or something - thought I read they might change Moonifre id so that Sunfire could be macro'd.

no error report just doesnt show
Last edited by bossmansmith : 04-26-11 at 08:10 PM.
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Unread 04-26-11, 03:33 PM  
Necrophgst
A Deviate Faerie Dragon
 
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A couple errors for you post patch 4.1:

Code:
7x TellMeWhen\TellMeWhen-4.0.1.1.lua:2218: attempt to call method "GetTexture" (a nil value)
TellMeWhen\TellMeWhen-4.0.1.1.lua:2218: in function "DoSetTexture"
TellMeWhen-4.0.1.1\Types\icd.lua:170: in function "Setup"
TellMeWhen\TellMeWhen-4.0.1.1.lua:1918: in function "Icon_Update"
TellMeWhen\TellMeWhen-4.0.1.1.lua:1400: in function "Group_Update"
TellMeWhen\TellMeWhen-4.0.1.1.lua:778: in function <TellMeWhen\TellMeWhen.lua:738>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
Skillet-2.18\Libs\AceTimer-3.0\AceTimer-3.0-5.lua:164: in function <Skillet\Libs\AceTimer-3.0\AceTimer-3.0.lua:138>

Locals:
nil
and

Code:
1x TellMeWhen_Options\TellMeWhen_Options-4.0.1.1.lua:2165: attempt to index field "?" (a nil value)
TellMeWhen_Options\TellMeWhen_Options-4.0.1.1.lua:2165: in function "?"
Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[4]":4: in function <string>:"safecall Dispatcher[4]":4
<in C code>
<string>:"safecall Dispatcher[4]":13: in function "?"
Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
BugSack-r251\Libs\AceComm-3.0\AceComm-3.0-7.lua:247: in function "OnReceiveMultipartLast"
BugSack-r251\Libs\AceComm-3.0\AceComm-3.0-7.lua:331: in function <BugSack\Libs\AceComm-3.0\AceComm-3.0.lua:321>

Locals:
nil
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Unread 04-23-11, 03:06 PM  
Cybeloras
A Fallenroot Satyr
 
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Forum posts: 28
File comments: 273
Uploads: 6
Originally posted by Teac
How to configure the addon to display http://www.wowhead.com/spell=92954
I might be able to help you if you tell me what this spell is. Does it apply a debuff? Is it a cast?
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Unread 04-19-11, 10:59 PM  
Teac
A Kobold Labourer

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How to configure the addon to display http://www.wowhead.com/spell=92954
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Unread 04-16-11, 10:56 PM  
Cybeloras
A Fallenroot Satyr
 
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Re: Bars

Originally posted by Nallepuh
Hey, nice addon just start using it but i have one problem.....can i have bars instead of icons that show the spells?
TellMeWhen allows you to have overlay bars on top of the icons, but if you are just looking for bars without icons, then NeedToKnow is your addon.
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Unread 04-15-11, 05:14 PM  
Nallepuh
A Deviate Faerie Dragon

Forum posts: 19
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Bars

Hey, nice addon just start using it but i have one problem.....can i have bars instead of icons that show the spells?
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Unread 04-07-11, 04:57 AM  
jxx
A Kobold Labourer

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Hi, first off great addon.

Not sure if this question has been asked before but is it possible to add the percentage of a buff increase to a buff like "Empowered shadow". The tooltip of empowered shadows shows the %increase, is there any way to grab this and show it off on a corner on when we display the buffs using this addon. I hate using too many addons and would love to see if such a thing can be done.
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Unread 03-21-11, 09:58 PM  
tuccoyote265
A Kobold Labourer

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Re: Re: Trinket tracking

Originally posted by Cybeloras
There really isn't a way to determine this. But, I really don't see how the cooldown on this trinket could finish before you spend the 21k mana needed to charge it to full.
Great point, hadn't thought it that way. Just tried it that way it works perfectly, thanks for the suggestion.
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Unread 03-20-11, 07:52 PM  
Cybeloras
A Fallenroot Satyr
 
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Re: Trinket tracking

Originally posted by tuccoyote265
Hi, thanks for the great addon.

I've been trying to figure out how to set a special condition for a trinket. I just recently got Tyrande's Favorite Doll and I'd like for the addon to show me when the trinket is full of mana (the proc is called Recaptured Mana). I can get it to show up via setting it as a Buff/Debuff, but I don't see a way to set it to only show when it has 4200 mana stored. Any help would be appreciated.
There really isn't a way to determine this. But, I really don't see how the cooldown on this trinket could finish before you spend the 21k mana needed to charge it to full.
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Unread 03-20-11, 04:55 PM  
tuccoyote265
A Kobold Labourer

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Trinket tracking

Hi, thanks for the great addon.

I've been trying to figure out how to set a special condition for a trinket. I just recently got Tyrande's Favorite Doll and I'd like for the addon to show me when the trinket is full of mana (the proc is called Recaptured Mana). I can get it to show up via setting it as a Buff/Debuff, but I don't see a way to set it to only show when it has 4200 mana stored. Any help would be appreciated.
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Unread 03-02-11, 04:42 PM  
Cybeloras
A Fallenroot Satyr
 
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Originally posted by alien1099
I can't seem to get the mod to track Improved Hamstring no matter what I do, even using other people's examples.
Is TellMeWhen locked? If you are using a spellID, are you using the correct one? There are 4 spells named "Improved Hamstring" in the game, but only one of them (23694) is the actual debuff.
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Unread 03-02-11, 02:34 AM  
alien1099
A Kobold Labourer

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I can't seem to get the mod to track Improved Hamstring no matter what I do, even using other people's examples.
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Unread 02-23-11, 04:46 PM  
Cybeloras
A Fallenroot Satyr
 
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Originally posted by vitalic
it takes a fair bit of memory though, presumably because of all the options etc. my total addon memory was at ~1.2mb and it was taking 700kb
Unless you are playing wow on an Apple II, addon memory usage really does not matter (aside from memory leaks).
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Unread 02-23-11, 06:20 AM  
vitalic
A Kobold Labourer

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Originally posted by Cybeloras
It isn't heavy duty at all, though. I am running 98 addons, and ButtonFacade only used 1% of my total addon CPU usage while logging in, dropping literally to zero immediately after.
it takes a fair bit of memory though, presumably because of all the options etc. my total addon memory was at ~1.2mb and it was taking 700kb
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Unread 02-22-11, 11:11 PM  
Cybeloras
A Fallenroot Satyr
 
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Originally posted by vitalic
thanks, buttonfacade is pretty heavy duty though are there any hacks i could make to the code just to add a border to the icons? i just want them to match the rest of my ui
It isn't heavy duty at all, though. I am running 98 addons, and ButtonFacade only used 1% of my total addon CPU usage while logging in, dropping literally to zero immediately after.
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