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Compatible with Retail, Classic & TBC
Updated: 04-30-24 09:41 AM
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Compatibility:
Cataclysm Classic (4.4.0)
Plunderstorm (10.2.6)
Classic (1.15.1)
WOTLK Patch (3.4.3)
Updated:04-30-24 09:41 AM
Created:unknown
Downloads:302,005
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Categories:Combat Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns, PvP, Arena, BattleGrounds, Raid Mods
10.2.6

TellMeWhen  Updated this week!  Popular! (More than 5000 hits)

Version: 10.2.5
by: orbenn, Cybeloras, lieandswell, Ooze

TellMeWhen



Join the official TellMeWhen Discord! https://discord.gg/NH7RmcP Ask questions, share configuration, or just hang out.

TellMeWhen is a WoW addon that provides visual, auditory, and textual notifications about cooldowns, buffs, and pretty much every other element of combat. TellMeWhen is...

Flexible

Icons can track any of the following things:

  • Cooldowns
  • Buffs/Debuffs
  • Reactive abilities
  • Multi-state abilities
  • Temporary weapon enchants
  • Totems/Wild mushrooms/Ghouls/Lightwell
  • Rune cooldowns
  • Internal cooldowns
  • Others' cooldowns
  • Diminishing returns
  • Spell casts
  • Loss of Control effects
  • ...And any combination of over 110 other things with easy-to-use conditions.

Customizable
  • Icons can be set to show or hide based on the status of their basic element and their usability based on range, duration, stacks, and resources.
  • All icons can show the standard cooldown animation to display their status, and are compatible with OmniCC.
  • There are over 110 conditions that can be configured to make an icon show only under very specific or very general circumstances.
  • You can set a sound to play when important attributes of an icon change.
  • You can also set text to be announced/displayed when an icon's attributes change.
  • Icons can show at different transparency levels based upon the usability/existence of what they are checking.
  • Icons can show status bars on top of them, indicating the required resources and their remaining cooldown/duration in a different way.
  • Icons can be skinned with Masque (formerly ButtonFacade).


Instructions

To lock and unlock TellMeWhen, type "/tmw" or "/tellmewhen".

When you first log in with TellMeWhen installed, you will see one group of four icons in the center of your screen. To begin using TellMeWhen, right-click on one of these icons, and the icon editor will appear. You need to select an icon type from the dropdown menu and enable the icon, and then configure the icon to suit your needs based on the settings that are available. An explanation of what most settings do can be found in the tooltip displayed when you mouse over a setting.

You can also drag spells from your spellbook, your pet's spellbook, or items from your inventory to quickly set up a cooldown icon for that spell/item. Icons can be spatially manipulated by holding down the right mouse button and dragging them around. When they are dropped on another icon, a menu will appear asking you what you want to do with the icon - Options include Move, Copy, and Swap.

General settings can be accessed via '/tmw options', the Blizzard interface options, or the 'Group Settings' tab of the icon editor.

All available slash commands are:
  • '/tmw' - Toggles TellMeWhen between locked (functional) or unlocked (configuration) states.
  • '/tmw options' - Opens the general settings configuration for TellMeWhen.
  • '/tmw profile "Profile Name"' - Loads a TellMeWhen profile. Profile name is case sensitive, and must be quoted if it contains spaces. (E.g. '/tmw profile "Cybeloras - Aerie Peak"').
  • '/tmw enable global|profile groupID iconID' - Enables the specified group or icon (E.g. '/tmw enable 2 4' or '/tmw enable global 3').
  • '/tmw disable global|profile groupID iconID' - Disables the specified group or icon (E.g. '/tmw disable profile 2 4' or '/tmw disable 3').
  • '/tmw toggle global|profile groupID iconID' - Toggles the specified group or icon between enabled and disabled (E.g. '/tmw toggle global 2 4' or '/tmw toggle profile 3').
  • '/tmw cpu' - Enables and displays a UI for measurements of icon performance. This is an advanced feature; no guidance on reading the data will be offered.

Conditions

Conditions are a very powerful feature of TellMeWhen that allow you to narrow the circumstances under which an icon or group should show. To configure conditions for an icon, click the condition tab on the Icon Editor. Conditions can check a wide variety of things, and I recommend that you explore the condition type menu to see what is available. You can add multiple conditions to an icon, and you can group different conditions together for use with the Boolean operators AND and OR by clicking the parenthesis between each condition.

Conditions are also used for other purposes throughout TellMeWhen.

Meta icons

Meta icons are one other special feature of TellMeWhen that makes it so powerful and versatile. Meta icons allow you to specify a list of other icons to check within the meta icon, allowing you to have a large number of icons for different situations show in the same location on your screen. By chaining meta icons together

Groups

All TellMeWhen icons belong to a parent group. Each of these groups have many settings; some affect their appearance and size, while other affect their functionality. The options for a group can be accessed by typing "/tmw options", or by clicking the group settings tab on the icon editor. Groups can also have conditions set to govern when they are shown and hidden - accessed through the Group Conditions tab of the icon editor, they are configured exactly the same way as icon conditions.


Troubleshooting

PLEASE DIRECT ALL FEEDBACK/BUGS/SUGGESTIONS HERE
  • Make sure that TellMeWhen is not in configuration mode. Type '/tmw' to toggle configuration mode on and off.
  • The most common problem people encounter is caused by not entering the name correctly during configuration. Make sure you enter names EXACTLY as they are named when you mouse over them. For buffs this is often different from the ability/totem/trinket/enchant/talent which casts the buff, so be sure to check. Known buffs and debuffs are shown as a dark purple or a warrior brown color in the suggestion list.
  • If the name of the ability does not work properly, use the SpellID. SpellIDs can be found by looking at the suggestion list that pops up as you begin typing in the name, or by finding the ability on a site such as Wowhead. The spellID is in the url, for example: www.wowhead.com/spell=53351
  • Check the settings of the icon's group.
  • Check the icon's settings in the other tabs of the icon editor.

Donations

If you enjoy using TellMeWhen or if it has helped out your game-play considerably, please consider donating so that I may be able to afford time to develop more new features. Click the button below to donate securely through PayPal. Thank You!



TellMeWhen is also looking for individuals who are well-versed in both English and either German, Russian, Korean, French, or Portuguese to contribute to the translations! If interested, you can begin translating here, or PM me if you have questions. Thank You!

v10.2.5
  • Support for Cata Classic.

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Archived Files (25)
File Name
Version
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10.2.4
2MB
orbenn
03-22-24 08:52 PM
10.2.3
2MB
orbenn
02-06-24 08:16 PM
10.2.2
2MB
orbenn
12-29-23 03:18 PM
10.2.1
2MB
orbenn
12-28-23 03:20 PM
10.2.0
2MB
orbenn
11-17-23 11:42 PM
10.1.6
2MB
orbenn
08-26-23 01:00 AM
10.1.5
2MB
orbenn
07-11-23 07:43 PM
10.1.1
2MB
orbenn
05-15-23 10:22 AM
10.1.0
2MB
orbenn
05-01-23 11:25 PM
10.0.9
2MB
orbenn
02-27-23 12:09 AM
10.0.8
2MB
orbenn
01-17-23 07:54 PM
10.0.7
2MB
orbenn
12-29-22 10:51 PM
10.0.6
2MB
orbenn
12-28-22 12:34 AM
10.0.5
2MB
orbenn
11-27-22 10:14 PM
10.0.4
2MB
orbenn
11-26-22 03:27 PM
10.0.3
2MB
orbenn
11-26-22 02:10 PM
10.0.2
2MB
orbenn
11-16-22 01:09 AM
10.0.1
1MB
orbenn
10-29-22 12:06 PM
10.0.0
1MB
orbenn
10-25-22 10:15 AM
9.2.3
1MB
orbenn
05-17-22 05:25 PM
9.2.2
1MB
orbenn
04-10-22 01:12 PM
9.2.1
1MB
orbenn
03-27-22 09:58 PM
9.2.0
1MB
orbenn
03-25-22 09:59 PM
9.1.1
1MB
orbenn
08-24-21 09:41 PM
9.1.0
1MB
orbenn
06-29-21 10:15 PM


Post A Reply Comment Options
Unread 05-09-11, 07:18 AM  
joeyblogg
A Kobold Labourer

Forum posts: 0
File comments: 7
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Hey, firstly wanna say i love this addon can't live without it!

My problem is ive made so many groups that the achor point of new groups being made is falling off my screen. Is there a way to set the achor point for new groups to appear in the centre of my screen?

Thanks for any help!
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Unread 05-07-11, 07:58 PM  
Cybeloras
A Fallenroot Satyr
 
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Originally posted by Thanas
I'm having problems setting up a check for faerie fire (feral) on target. I want the icon to show when the debuff is inactive. I have set the icon up as debuff and to show when inactive, but the icon shows all the time. Would the fact the faerie fire is the glyphed version be the root of this problem?

Additionally and I know the answer is probably no, but is there anyway to have the groups dynamically expand and collapse depending on whether a given icon is not showing.

Thanks for any help you can provide.
The debuff from FF is just called "Faerie Fire", even if it was applied by FF (feral).

As for your suggestion, could you please open a ticket. This is something that I would consider doing, and the way you explained it made a lot more sense to me than ways that I have considered doing it in the past.
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Unread 05-07-11, 07:30 PM  
Cybeloras
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Re: Re: Re: Templars verdict

Originally posted by Displacerbeast
Ditto.
I set it on ==3
But it still keeps popping from the 1st stack.
Do you have the "Conditions/Duration/Stacks" slider set to something other than zero? That is the only thing that I can think of, as I just set up an icon with a holy power == 3 condition and it works as one would expect it to.
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Unread 05-06-11, 06:24 AM  
Thanas
A Kobold Labourer

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I'm having problems setting up a check for faerie fire (feral) on target. I want the icon to show when the debuff is inactive. I have set the icon up as debuff and to show when inactive, but the icon shows all the time. Would the fact the faerie fire is the glyphed version be the root of this problem?

Additionally and I know the answer is probably no, but is there anyway to have the groups dynamically expand and collapse depending on whether a given icon is not showing.

Thanks for any help you can provide.
Last edited by Thanas : 05-06-11 at 06:25 AM.
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Unread 05-06-11, 05:10 AM  
Displacerbeast
A Kobold Labourer

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Re: Re: Templars verdict

Originally posted by Cybeloras
Set up a condition on the icon that checks your holy power level.
Ditto.
I set it on ==3
But it still keeps popping from the 1st stack.
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Unread 05-04-11, 03:50 PM  
Cybeloras
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Re: Templars verdict

Originally posted by Displacerbeast
Any possibility to get TV to Show after 3 stacks of holy power and not from the first stack?
Or atleast to get stack tracker on it?

Cheers for great addon o/
Set up a condition on the icon that checks your holy power level.
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Unread 05-04-11, 03:49 PM  
Cybeloras
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Re: Question About Setting Up

Originally posted by Aisenfaire
Hi, I had a question.

Is there a way for me to set up a bar of buff/ debuff timers so that the one that is about to expire first will move to the left-most?

After fiddling with it and reading the instructions, I think it is not possible, but I need to ask to make sure.
You could set up a chain of meta icons and use the "check sub-metas" option. Put all the icons you wish to display in the left-most meta icon, and then have each meta after that check the meta immediately to the left and have the check sub-metas option enabled.
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Unread 05-04-11, 03:48 PM  
Cybeloras
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Originally posted by FiberOptic
Code:
Message: Interface\AddOns\TellMeWhen\TellMeWhen.lua:2088: attempt to index local 'tbl' (a nil value)
Time: 05/03/11 14:47:37
Count: 15
Stack: [C]: ?
Interface\AddOns\TellMeWhen\TellMeWhen.lua:2088: in function `Icon_Update'
Interface\AddOns\TellMeWhen\TellMeWhen.lua:1488: in function `Group_Update'
Interface\AddOns\TellMeWhen\TellMeWhen.lua:796: in function `Update'
Interface\AddOns\TellMeWhen\TellMeWhen.lua:2461: in function `LockToggle'
Interface\AddOns\TellMeWhen\TellMeWhen.lua:2471: in function `?'
...AddOns\Bagnon\libs\AceConsole-3.0\AceConsole-3.0.lua:94: in function `?'
Interface\FrameXML\ChatFrame.lua:4221: in function `ChatEdit_ParseText'
Interface\FrameXML\ChatFrame.lua:3832: in function `ChatEdit_SendText'
Interface\FrameXML\ChatFrame.lua:3870: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>
[C]: ?

Locals:

Don't have time right now to upload it here, but I fixed this in 4.1.3:
http://wow.curseforge.com/addons/tel...les/154-4-1-3/
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Unread 05-04-11, 09:13 AM  
Aisenfaire
A Murloc Raider

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Question About Setting Up

Hi, I had a question.

Is there a way for me to set up a bar of buff/ debuff timers so that the one that is about to expire first will move to the left-most?

After fiddling with it and reading the instructions, I think it is not possible, but I need to ask to make sure.
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Unread 05-03-11, 12:57 PM  
FiberOptic
A Kobold Labourer

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Code:
Message: Interface\AddOns\TellMeWhen\TellMeWhen.lua:2088: attempt to index local 'tbl' (a nil value)
Time: 05/03/11 14:47:37
Count: 15
Stack: [C]: ?
Interface\AddOns\TellMeWhen\TellMeWhen.lua:2088: in function `Icon_Update'
Interface\AddOns\TellMeWhen\TellMeWhen.lua:1488: in function `Group_Update'
Interface\AddOns\TellMeWhen\TellMeWhen.lua:796: in function `Update'
Interface\AddOns\TellMeWhen\TellMeWhen.lua:2461: in function `LockToggle'
Interface\AddOns\TellMeWhen\TellMeWhen.lua:2471: in function `?'
...AddOns\Bagnon\libs\AceConsole-3.0\AceConsole-3.0.lua:94: in function `?'
Interface\FrameXML\ChatFrame.lua:4221: in function `ChatEdit_ParseText'
Interface\FrameXML\ChatFrame.lua:3832: in function `ChatEdit_SendText'
Interface\FrameXML\ChatFrame.lua:3870: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>
[C]: ?

Locals:
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Unread 05-03-11, 02:17 AM  
Displacerbeast
A Kobold Labourer

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Templars verdict

Any possibility to get TV to Show after 3 stacks of holy power and not from the first stack?
Or atleast to get stack tracker on it?

Cheers for great addon o/
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Unread 04-27-11, 06:59 PM  
Cybeloras
A Fallenroot Satyr
 
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Originally posted by rasjah
can't get tmw to load, trying /tmw and nothing, any ideas?
1) TMW isn't enabled.
2) You haven't updated it.
3) You don't have Lua errors enabled.
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Unread 04-27-11, 06:58 PM  
Cybeloras
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Re: Not showing Moonfire or Sunfire

Originally posted by bossmansmith
nothing has changed except patch - no longer showing Moonfire on target.

Perhaps spellids changed or something - thought I read they might change Moonifre id so that Sunfire could be macro'd.

no error report just doesnt show
This is a bug with Blizzard's API, not TMW, but I will hack in a fix (probably won't upload to WoWInterface for a while, so check on Curse). Why can't they just leave things like this alone?
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Unread 04-27-11, 06:35 PM  
Cybeloras
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Originally posted by Necrophgst
A couple errors for you post patch 4.1:

Code:
7x TellMeWhen\TellMeWhen-4.0.1.1.lua:2218: attempt to call method "GetTexture" (a nil value)
TellMeWhen\TellMeWhen-4.0.1.1.lua:2218: in function "DoSetTexture"
TellMeWhen-4.0.1.1\Types\icd.lua:170: in function "Setup"
TellMeWhen\TellMeWhen-4.0.1.1.lua:1918: in function "Icon_Update"
TellMeWhen\TellMeWhen-4.0.1.1.lua:1400: in function "Group_Update"
TellMeWhen\TellMeWhen-4.0.1.1.lua:778: in function <TellMeWhen\TellMeWhen.lua:738>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
Skillet-2.18\Libs\AceTimer-3.0\AceTimer-3.0-5.lua:164: in function <Skillet\Libs\AceTimer-3.0\AceTimer-3.0.lua:138>

Locals:
nil
and

Code:
1x TellMeWhen_Options\TellMeWhen_Options-4.0.1.1.lua:2165: attempt to index field "?" (a nil value)
TellMeWhen_Options\TellMeWhen_Options-4.0.1.1.lua:2165: in function "?"
Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[4]":4: in function <string>:"safecall Dispatcher[4]":4
<in C code>
<string>:"safecall Dispatcher[4]":13: in function "?"
Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
BugSack-r251\Libs\AceComm-3.0\AceComm-3.0-7.lua:247: in function "OnReceiveMultipartLast"
BugSack-r251\Libs\AceComm-3.0\AceComm-3.0-7.lua:331: in function <BugSack\Libs\AceComm-3.0\AceComm-3.0.lua:321>

Locals:
nil
Sorry, I hardly ever update TMW here anymore. If you want to keep up with the latest version, get it from Curse.
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Unread 04-26-11, 09:12 PM  
rasjah
A Kobold Labourer

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can't get tmw to load, trying /tmw and nothing, any ideas?
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