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Updated: 03-22-24 08:52 PM
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Plunderstorm (10.2.6)
Classic (1.15.1)
WOTLK Patch (3.4.3)
Updated:03-22-24 08:52 PM
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Categories:Combat Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns, PvP, Arena, BattleGrounds, Raid Mods
10.2.6

TellMeWhen  Popular! (More than 5000 hits)

Version: 10.2.4
by: orbenn, Cybeloras, lieandswell, Ooze

TellMeWhen



Join the official TellMeWhen Discord! https://discord.gg/NH7RmcP Ask questions, share configuration, or just hang out.

TellMeWhen is a WoW addon that provides visual, auditory, and textual notifications about cooldowns, buffs, and pretty much every other element of combat. TellMeWhen is...

Flexible

Icons can track any of the following things:

  • Cooldowns
  • Buffs/Debuffs
  • Reactive abilities
  • Multi-state abilities
  • Temporary weapon enchants
  • Totems/Wild mushrooms/Ghouls/Lightwell
  • Rune cooldowns
  • Internal cooldowns
  • Others' cooldowns
  • Diminishing returns
  • Spell casts
  • Loss of Control effects
  • ...And any combination of over 110 other things with easy-to-use conditions.

Customizable
  • Icons can be set to show or hide based on the status of their basic element and their usability based on range, duration, stacks, and resources.
  • All icons can show the standard cooldown animation to display their status, and are compatible with OmniCC.
  • There are over 110 conditions that can be configured to make an icon show only under very specific or very general circumstances.
  • You can set a sound to play when important attributes of an icon change.
  • You can also set text to be announced/displayed when an icon's attributes change.
  • Icons can show at different transparency levels based upon the usability/existence of what they are checking.
  • Icons can show status bars on top of them, indicating the required resources and their remaining cooldown/duration in a different way.
  • Icons can be skinned with Masque (formerly ButtonFacade).


Instructions

To lock and unlock TellMeWhen, type "/tmw" or "/tellmewhen".

When you first log in with TellMeWhen installed, you will see one group of four icons in the center of your screen. To begin using TellMeWhen, right-click on one of these icons, and the icon editor will appear. You need to select an icon type from the dropdown menu and enable the icon, and then configure the icon to suit your needs based on the settings that are available. An explanation of what most settings do can be found in the tooltip displayed when you mouse over a setting.

You can also drag spells from your spellbook, your pet's spellbook, or items from your inventory to quickly set up a cooldown icon for that spell/item. Icons can be spatially manipulated by holding down the right mouse button and dragging them around. When they are dropped on another icon, a menu will appear asking you what you want to do with the icon - Options include Move, Copy, and Swap.

General settings can be accessed via '/tmw options', the Blizzard interface options, or the 'Group Settings' tab of the icon editor.

All available slash commands are:
  • '/tmw' - Toggles TellMeWhen between locked (functional) or unlocked (configuration) states.
  • '/tmw options' - Opens the general settings configuration for TellMeWhen.
  • '/tmw profile "Profile Name"' - Loads a TellMeWhen profile. Profile name is case sensitive, and must be quoted if it contains spaces. (E.g. '/tmw profile "Cybeloras - Aerie Peak"').
  • '/tmw enable global|profile groupID iconID' - Enables the specified group or icon (E.g. '/tmw enable 2 4' or '/tmw enable global 3').
  • '/tmw disable global|profile groupID iconID' - Disables the specified group or icon (E.g. '/tmw disable profile 2 4' or '/tmw disable 3').
  • '/tmw toggle global|profile groupID iconID' - Toggles the specified group or icon between enabled and disabled (E.g. '/tmw toggle global 2 4' or '/tmw toggle profile 3').
  • '/tmw cpu' - Enables and displays a UI for measurements of icon performance. This is an advanced feature; no guidance on reading the data will be offered.

Conditions

Conditions are a very powerful feature of TellMeWhen that allow you to narrow the circumstances under which an icon or group should show. To configure conditions for an icon, click the condition tab on the Icon Editor. Conditions can check a wide variety of things, and I recommend that you explore the condition type menu to see what is available. You can add multiple conditions to an icon, and you can group different conditions together for use with the Boolean operators AND and OR by clicking the parenthesis between each condition.

Conditions are also used for other purposes throughout TellMeWhen.

Meta icons

Meta icons are one other special feature of TellMeWhen that makes it so powerful and versatile. Meta icons allow you to specify a list of other icons to check within the meta icon, allowing you to have a large number of icons for different situations show in the same location on your screen. By chaining meta icons together

Groups

All TellMeWhen icons belong to a parent group. Each of these groups have many settings; some affect their appearance and size, while other affect their functionality. The options for a group can be accessed by typing "/tmw options", or by clicking the group settings tab on the icon editor. Groups can also have conditions set to govern when they are shown and hidden - accessed through the Group Conditions tab of the icon editor, they are configured exactly the same way as icon conditions.


Troubleshooting

PLEASE DIRECT ALL FEEDBACK/BUGS/SUGGESTIONS HERE
  • Make sure that TellMeWhen is not in configuration mode. Type '/tmw' to toggle configuration mode on and off.
  • The most common problem people encounter is caused by not entering the name correctly during configuration. Make sure you enter names EXACTLY as they are named when you mouse over them. For buffs this is often different from the ability/totem/trinket/enchant/talent which casts the buff, so be sure to check. Known buffs and debuffs are shown as a dark purple or a warrior brown color in the suggestion list.
  • If the name of the ability does not work properly, use the SpellID. SpellIDs can be found by looking at the suggestion list that pops up as you begin typing in the name, or by finding the ability on a site such as Wowhead. The spellID is in the url, for example: www.wowhead.com/spell=53351
  • Check the settings of the icon's group.
  • Check the icon's settings in the other tabs of the icon editor.

Donations

If you enjoy using TellMeWhen or if it has helped out your game-play considerably, please consider donating so that I may be able to afford time to develop more new features. Click the button below to donate securely through PayPal. Thank You!



TellMeWhen is also looking for individuals who are well-versed in both English and either German, Russian, Korean, French, or Portuguese to contribute to the translations! If interested, you can begin translating here, or PM me if you have questions. Thank You!

v10.2.4
  • Fix: #2154 - Errors when tracking items by slot number when the slot is empty.
  • Fix: #2155 - Item cooldown API was broken by Blizzard in 10.2.6.

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Archived Files (28)
File Name
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10.2.3
2MB
orbenn
02-06-24 08:16 PM
10.2.2
2MB
orbenn
12-29-23 03:18 PM
10.2.1
2MB
orbenn
12-28-23 03:20 PM
10.2.0
2MB
orbenn
11-17-23 11:42 PM
10.1.6
2MB
orbenn
08-26-23 01:00 AM
10.1.5
2MB
orbenn
07-11-23 07:43 PM
10.1.1
2MB
orbenn
05-15-23 10:22 AM
10.1.0
2MB
orbenn
05-01-23 11:25 PM
10.0.9
2MB
orbenn
02-27-23 12:09 AM
10.0.8
2MB
orbenn
01-17-23 07:54 PM
10.0.7
2MB
orbenn
12-29-22 10:51 PM
10.0.6
2MB
orbenn
12-28-22 12:34 AM
10.0.5
2MB
orbenn
11-27-22 10:14 PM
10.0.4
2MB
orbenn
11-26-22 03:27 PM
10.0.3
2MB
orbenn
11-26-22 02:10 PM
10.0.2
2MB
orbenn
11-16-22 01:09 AM
10.0.1
1MB
orbenn
10-29-22 12:06 PM
10.0.0
1MB
orbenn
10-25-22 10:15 AM
9.2.3
1MB
orbenn
05-17-22 05:25 PM
9.2.2
1MB
orbenn
04-10-22 01:12 PM
9.2.1
1MB
orbenn
03-27-22 09:58 PM
9.2.0
1MB
orbenn
03-25-22 09:59 PM
9.1.1
1MB
orbenn
08-24-21 09:41 PM
9.1.0
1MB
orbenn
06-29-21 10:15 PM
9.0.7
1MB
orbenn
04-24-21 07:44 PM
9.0.6
1MB
orbenn
03-21-21 04:25 PM
9.0.5
1MB
orbenn
03-09-21 07:57 PM
9.0.4
1MB
orbenn
02-13-21 01:19 PM


Post A Reply Comment Options
Unread 03-20-12, 03:36 PM  
Cybeloras
A Fallenroot Satyr
 
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Re: Scales of Life

Originally Posted by xagonyx
Hello, i just started to use this addon and i really love it, but i have a question about metas and condition icons.

I have 2 icons for Scales of Life, one of them show Item Cooldown, and the other showing the buff of healing stored and it's cooldown. I want to merge them into one using a meta icon, but when item cooldown is <20 the icon changes to buff icon. Basically, what i want from the icon is the following: If trinket is on cooldown, just show it's cooldown, if it's not on cooldown but has healing stored, show healing stored and it's cooldown. Any help would be appreciated.

Edit.
Tried with another trinket, wanted to show the proc, and then the item cooldown, didn't worked too.
Please post the export strings of the two icons you are having trouble with. To get an export string, open the icon editor, and click on the arrow next to the editbox labeled "Import/Export/Restore". Select the "To string" ... "Icon" option , and then press CTRL+C to copy it to your clipboard.
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Unread 03-19-12, 06:06 PM  
xagonyx
A Kobold Labourer

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Scales of Life

Hello, i just started to use this addon and i really love it, but i have a question about metas and condition icons.

I have 2 icons for Scales of Life, one of them show Item Cooldown, and the other showing the buff of healing stored and it's cooldown. I want to merge them into one using a meta icon, but when item cooldown is <20 the icon changes to buff icon. Basically, what i want from the icon is the following: If trinket is on cooldown, just show it's cooldown, if it's not on cooldown but has healing stored, show healing stored and it's cooldown. Any help would be appreciated.

Edit.
Tried with another trinket, wanted to show the proc, and then the item cooldown, didn't worked too.
Last edited by xagonyx : 03-19-12 at 06:39 PM.
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Unread 02-19-12, 03:06 PM  
Cybeloras
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Originally Posted by Nihlo
Originally Posted by Cybeloras
What is that second condition that you have set? You created a Buff - Duration condition, but did not set any spell to be checked. The condition will always be false because of this, so that icon will never show. All you need to do to set a duration requirement is enable and set the Maximum Duration setting on the main tab of the icon editor. Here is the revised export string:

^1^T^SShowTimer^B ^SType^Sbuff ^SName^S100977 ^SEvents^T ^SOnShow^T ^Sr_anim^F8653975754555071 ^f-53^SPeriod ^N0.5^Sg_anim ^N1^SOnlyShown ^B^SAnimation ^SICONALPHAFLASH^Sb_anim ^F8724620454592255^f-53 ^SInfinite^B ^SSound^SBell ^t^t^SShowWhen^Sunalpha ^SEnabled^B ^SDurationMaxEnabled^B ^SDurationMax^N2 ^SOnlyMine^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N48301^S~`~| ^Sicon^^

(Note that I edited this by hand because TMW v5.0.0 is significantly different from 4.8.3, so it is possible that I messed up. I tested it and it seems to work fine, though.)
Thanks a lot. I tested it and the result was just the same I already had. Maybe I screwed something up while copying the string here.

1. Condition: show Icon if I'm in combat and I don't have the buff (works).
2. Condition: show Icon a few seconds before the the buff expires to give me a chance to regain the buff and get a 99% uptime (doesn't work). I thought I could get there with:
Condition -> Buff Duration -> less 3 seconds
but it didn't work.

If there will be a 5.0 update which changes code/config/conditions/whatever, I gonna wait till then and try it again before I post again. I don't wanna waste your time with sth I can solve myself in the near future.
You can do it with a condition, but you have to set a spell for the condition to check - you can't just leave that blank. There really is no reason to use a condition for that, though, because there already is an option to set a duration requirement on the main tab of the icon editor.

EDIT: OH! You have the icon set to show when absent, which means that it will never show until the buff is expired. Set it to show always and you should be good to go.
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Unread 02-19-12, 01:37 PM  
Nihlo
A Murloc Raider

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Originally Posted by Cybeloras
What is that second condition that you have set? You created a Buff - Duration condition, but did not set any spell to be checked. The condition will always be false because of this, so that icon will never show. All you need to do to set a duration requirement is enable and set the Maximum Duration setting on the main tab of the icon editor. Here is the revised export string:

^1^T^SShowTimer^B ^SType^Sbuff ^SName^S100977 ^SEvents^T ^SOnShow^T ^Sr_anim^F8653975754555071 ^f-53^SPeriod ^N0.5^Sg_anim ^N1^SOnlyShown ^B^SAnimation ^SICONALPHAFLASH^Sb_anim ^F8724620454592255^f-53 ^SInfinite^B ^SSound^SBell ^t^t^SShowWhen^Sunalpha ^SEnabled^B ^SDurationMaxEnabled^B ^SDurationMax^N2 ^SOnlyMine^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N48301^S~`~| ^Sicon^^

(Note that I edited this by hand because TMW v5.0.0 is significantly different from 4.8.3, so it is possible that I messed up. I tested it and it seems to work fine, though.)
Thanks a lot. I tested it and the result was just the same I already had. Maybe I screwed something up while copying the string here.

1. Condition: show Icon if I'm in combat and I don't have the buff (works).
2. Condition: show Icon a few seconds before the the buff expires to give me a chance to regain the buff and get a 99% uptime (doesn't work). I thought I could get there with:
Condition -> Buff Duration -> less 3 seconds
but it didn't work.

If there will be a 5.0 update which changes code/config/conditions/whatever, I gonna wait till then and try it again before I post again. I don't wanna waste your time with sth I can solve myself in the near future.
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Unread 02-18-12, 12:12 PM  
Cybeloras
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Originally Posted by Nihlo
Originally Posted by Cybeloras
Originally Posted by Nihlo
I tried some events but I couldn't get my harmony-icon to work like I want.

Harmony (http://www.wowhead.com/spell=100977) is restro's mastery which should be active all the time, so I wanted to be remembered if I don't have the buff. No problem on this: buff -> show when absent -> condition: in combat.

But I wanted the icon to be show BEFORE the buff expires to refresh it for 99,9% uptime. So I tried:
condition -> buff-duration -> less than -> value: 0:02
but it doesn't work. Any ideas on this ?
Please post the export string of the icon you are having trouble with. To get an export string, open the icon editor, and click on the arrow next to the editbox labeled "Import/Export/Restore". Select the "To string" ... "Icon" option , and then press CTRL+C to copy it to your clipboard.
here it is:

^1^T^SShowTimer^B ^SType^Sbuff ^SName^S100977 ^SEvents^T ^SOnShow^T ^Sr_anim^F8653975754555071 ^f-53^SPeriod ^N0.5^Sg_anim ^N1^SOnlyShown ^B^SAnimation ^SICONALPHAFLASH^Sb_anim ^F8724620454592255^f-53 ^SInfinite^B ^SSound^SBell ^t^t^SShowWhen^Sunalpha ^SEnabled^B ^SOnlyMine^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S> ^t^Sn^N2 ^t^t^N48301^S~`~| ^Sicon^^
What is that second condition that you have set? You created a Buff - Duration condition, but did not set any spell to be checked. The condition will always be false because of this, so that icon will never show. All you need to do to set a duration requirement is enable and set the Maximum Duration setting on the main tab of the icon editor. Here is the revised export string:

^1^T^SShowTimer^B ^SType^Sbuff ^SName^S100977 ^SEvents^T ^SOnShow^T ^Sr_anim^F8653975754555071 ^f-53^SPeriod ^N0.5^Sg_anim ^N1^SOnlyShown ^B^SAnimation ^SICONALPHAFLASH^Sb_anim ^F8724620454592255^f-53 ^SInfinite^B ^SSound^SBell ^t^t^SShowWhen^Sunalpha ^SEnabled^B ^SDurationMaxEnabled^B ^SDurationMax^N2 ^SOnlyMine^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N48301^S~`~| ^Sicon^^

(Note that I edited this by hand because TMW v5.0.0 is significantly different from 4.8.3, so it is possible that I messed up. I tested it and it seems to work fine, though.)
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Unread 02-18-12, 11:59 AM  
Nihlo
A Murloc Raider

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Originally Posted by Cybeloras
Originally Posted by Nihlo
I tried some events but I couldn't get my harmony-icon to work like I want.

Harmony (http://www.wowhead.com/spell=100977) is restro's mastery which should be active all the time, so I wanted to be remembered if I don't have the buff. No problem on this: buff -> show when absent -> condition: in combat.

But I wanted the icon to be show BEFORE the buff expires to refresh it for 99,9% uptime. So I tried:
condition -> buff-duration -> less than -> value: 0:02
but it doesn't work. Any ideas on this ?
Please post the export string of the icon you are having trouble with. To get an export string, open the icon editor, and click on the arrow next to the editbox labeled "Import/Export/Restore". Select the "To string" ... "Icon" option , and then press CTRL+C to copy it to your clipboard.
here it is:

^1^T^SShowTimer^B ^SType^Sbuff ^SName^S100977 ^SEvents^T ^SOnShow^T ^Sr_anim^F8653975754555071 ^f-53^SPeriod ^N0.5^Sg_anim ^N1^SOnlyShown ^B^SAnimation ^SICONALPHAFLASH^Sb_anim ^F8724620454592255^f-53 ^SInfinite^B ^SSound^SBell ^t^t^SShowWhen^Sunalpha ^SEnabled^B ^SOnlyMine^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S> ^t^Sn^N2 ^t^t^N48301^S~`~| ^Sicon^^
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Unread 02-16-12, 09:41 PM  
Cybeloras
A Fallenroot Satyr
 
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Originally Posted by Draigars
A bit complex solution but it works really fine, many thanks!

...
Not sure if you have any sort of notifications enabled for replies to your comments (or even if WoWI even has any notifications, to be honest), but if you do see this message, then keep an eye out for v5.0.0, which includes the option to sort groups by a number of different methods.

To achieve the setup that you want with the new group sorting feature, go into a group's options, click on the Icon Sorting tab, and set the first sort method to "Shown (Respect Always Hide)", and the second method to "Icon ID". You can play around with other settings, of course, but this will give you the effect that you originally requested.

Again, this is a new feature in TMW v5.0.0, which is currently in beta stages over at CurseForge.
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Unread 02-16-12, 09:37 PM  
Cybeloras
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Originally Posted by Nihlo
I tried some events but I couldn't get my harmony-icon to work like I want.

Harmony (http://www.wowhead.com/spell=100977) is restro's mastery which should be active all the time, so I wanted to be remembered if I don't have the buff. No problem on this: buff -> show when absent -> condition: in combat.

But I wanted the icon to be show BEFORE the buff expires to refresh it for 99,9% uptime. So I tried:
condition -> buff-duration -> less than -> value: 0:02
but it doesn't work. Any ideas on this ?
Please post the export string of the icon you are having trouble with. To get an export string, open the icon editor, and click on the arrow next to the editbox labeled "Import/Export/Restore". Select the "To string" ... "Icon" option , and then press CTRL+C to copy it to your clipboard.
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Unread 02-13-12, 03:27 PM  
Nihlo
A Murloc Raider

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I tried some events but I couldn't get my harmony-icon to work like I want.

Harmony (http://www.wowhead.com/spell=100977) is restro's mastery which should be active all the time, so I wanted to be remembered if I don't have the buff. No problem on this: buff -> show when absent -> condition: in combat.

But I wanted the icon to be show BEFORE the buff expires to refresh it for 99,9% uptime. So I tried:
condition -> buff-duration -> less than -> value: 0:02
but it doesn't work. Any ideas on this ?
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Unread 01-13-12, 06:47 PM  
Cybeloras
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Originally Posted by Draigars
A bit complex solution but it works really fine, many thanks!

Few others small things:
- There is a "Only check mine" options for buffs/debuffs. Any way to create a "Only if I didn't cast it" condition?
- As I use Masque:Elegance skin, the cooldown sweep animation is bit bigger than the icon. Is it possible to reduce the animation size?
- Is it possible to rename MetasIcons, for comfort reasons (yeah, it's a bit disturbing to have 150 ((Meta Icon)) )?
- Last, is there a "is in group or raid" condition?
- No
- This is determined by the skin, not TMW.
- You have 150 meta icons? Renaming them is not a likely feature, but I won't rule it out either.
- Yes. Use the Group Type condition.
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Unread 01-13-12, 06:04 AM  
Draigars
A Murloc Raider
 
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A bit complex solution but it works really fine, many thanks!

Few others small things:
- There is a "Only check mine" options for buffs/debuffs. Any way to create a "Only if I didn't cast it" condition?
- As I use Masque:Elegance skin, the cooldown sweep animation is bit bigger than the icon. Is it possible to reduce the animation size?
- Is it possible to rename MetasIcons, for comfort reasons (yeah, it's a bit disturbing to have 150 ((Meta Icon)) )?
- Last, is there a "is in group or raid" condition?
Last edited by Draigars : 01-13-12 at 06:53 AM.
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Unread 01-11-12, 07:45 PM  
Cybeloras
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Originally Posted by Draigars
Hello. Fantastic addon.

I have a small 'problem' though: I would like to have my icons to be displayed like buffs/debuffs are. I mean that I have a bar/group with 8 icons and I want that the first that pop out appears at (0;0) rather than its position on the list. I don't think I have explained this clearly, but I want basically to not display them statically, but at one point, then the next one to be 'activated' would be at the first's right, etc.

I looked for a similar option but couldn't find one. I also thought about a set of metaicons, for exemple the 2nd would only show up if the first does...
I think I get what you are getting it, and it is a pretty common request.

You need to setup a series of meta icons like so:
1. Make one meta icon, and have it check all of your icons.
2. Make 7 more meta icons, setting each one to "Check Sub-metas" and setting each one to check the meta icon before it. For example, meta icon 2 should check meta icon 1; 3 should check 2; etc.
3. Set each of the original 8 icons to "Always Hide"
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Unread 01-10-12, 08:14 AM  
Draigars
A Murloc Raider
 
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Hello. Fantastic addon.

I have a small 'problem' though: I would like to have my icons to be displayed like buffs/debuffs are. I mean that I have a bar/group with 8 icons and I want that the first that pop out appears at (0;0) rather than its position on the list. I don't think I have explained this clearly, but I want basically to not display them statically, but at one point, then the next one to be 'activated' would be at the first's right, etc.

I looked for a similar option but couldn't find one. I also thought about a set of metaicons, for exemple the 2nd would only show up if the first does...
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Unread 01-09-12, 09:08 PM  
Cybeloras
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Originally Posted by Seyss
What I mean is, keep Hammer of Wrath faded like the actionbar button, and make it glow then target's health is <20%.
This should work for you:

^1^T^SConditionAlpha^N0.5 ^SShowWhen^Salways ^SType^Scooldown ^SUnAlpha^N0.5 ^SEvents^T ^SOnAlphaDec^T ^SAnimation^SICONCLEAR ^t^SOnAlphaInc^T ^SAnimation^SACTVTNGLOW ^SInfinite^B ^t^t^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N20 ^t^Sn^N1 ^t^SEnabled^B ^SName^SHammer~`of~`Wrath ^t^N48025^S~`~| ^Sicon^^

Requires r408.
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Unread 01-08-12, 11:52 AM  
Seyss
A Deviate Faerie Dragon
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What I mean is, keep Hammer of Wrath faded like the actionbar button, and make it glow then target's health is <20%.
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