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Compatible with Retail, Classic & TBC
Updated: 03-22-24 08:52 PM
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Compatibility:
Plunderstorm (10.2.6)
Classic (1.15.1)
WOTLK Patch (3.4.3)
Updated:03-22-24 08:52 PM
Created:unknown
Downloads:301,573
Favorites:661
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Categories:Combat Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns, PvP, Arena, BattleGrounds, Raid Mods
10.2.6

TellMeWhen  Popular! (More than 5000 hits)

Version: 10.2.4
by: orbenn, Cybeloras, lieandswell, Ooze

TellMeWhen



Join the official TellMeWhen Discord! https://discord.gg/NH7RmcP Ask questions, share configuration, or just hang out.

TellMeWhen is a WoW addon that provides visual, auditory, and textual notifications about cooldowns, buffs, and pretty much every other element of combat. TellMeWhen is...

Flexible

Icons can track any of the following things:

  • Cooldowns
  • Buffs/Debuffs
  • Reactive abilities
  • Multi-state abilities
  • Temporary weapon enchants
  • Totems/Wild mushrooms/Ghouls/Lightwell
  • Rune cooldowns
  • Internal cooldowns
  • Others' cooldowns
  • Diminishing returns
  • Spell casts
  • Loss of Control effects
  • ...And any combination of over 110 other things with easy-to-use conditions.

Customizable
  • Icons can be set to show or hide based on the status of their basic element and their usability based on range, duration, stacks, and resources.
  • All icons can show the standard cooldown animation to display their status, and are compatible with OmniCC.
  • There are over 110 conditions that can be configured to make an icon show only under very specific or very general circumstances.
  • You can set a sound to play when important attributes of an icon change.
  • You can also set text to be announced/displayed when an icon's attributes change.
  • Icons can show at different transparency levels based upon the usability/existence of what they are checking.
  • Icons can show status bars on top of them, indicating the required resources and their remaining cooldown/duration in a different way.
  • Icons can be skinned with Masque (formerly ButtonFacade).


Instructions

To lock and unlock TellMeWhen, type "/tmw" or "/tellmewhen".

When you first log in with TellMeWhen installed, you will see one group of four icons in the center of your screen. To begin using TellMeWhen, right-click on one of these icons, and the icon editor will appear. You need to select an icon type from the dropdown menu and enable the icon, and then configure the icon to suit your needs based on the settings that are available. An explanation of what most settings do can be found in the tooltip displayed when you mouse over a setting.

You can also drag spells from your spellbook, your pet's spellbook, or items from your inventory to quickly set up a cooldown icon for that spell/item. Icons can be spatially manipulated by holding down the right mouse button and dragging them around. When they are dropped on another icon, a menu will appear asking you what you want to do with the icon - Options include Move, Copy, and Swap.

General settings can be accessed via '/tmw options', the Blizzard interface options, or the 'Group Settings' tab of the icon editor.

All available slash commands are:
  • '/tmw' - Toggles TellMeWhen between locked (functional) or unlocked (configuration) states.
  • '/tmw options' - Opens the general settings configuration for TellMeWhen.
  • '/tmw profile "Profile Name"' - Loads a TellMeWhen profile. Profile name is case sensitive, and must be quoted if it contains spaces. (E.g. '/tmw profile "Cybeloras - Aerie Peak"').
  • '/tmw enable global|profile groupID iconID' - Enables the specified group or icon (E.g. '/tmw enable 2 4' or '/tmw enable global 3').
  • '/tmw disable global|profile groupID iconID' - Disables the specified group or icon (E.g. '/tmw disable profile 2 4' or '/tmw disable 3').
  • '/tmw toggle global|profile groupID iconID' - Toggles the specified group or icon between enabled and disabled (E.g. '/tmw toggle global 2 4' or '/tmw toggle profile 3').
  • '/tmw cpu' - Enables and displays a UI for measurements of icon performance. This is an advanced feature; no guidance on reading the data will be offered.

Conditions

Conditions are a very powerful feature of TellMeWhen that allow you to narrow the circumstances under which an icon or group should show. To configure conditions for an icon, click the condition tab on the Icon Editor. Conditions can check a wide variety of things, and I recommend that you explore the condition type menu to see what is available. You can add multiple conditions to an icon, and you can group different conditions together for use with the Boolean operators AND and OR by clicking the parenthesis between each condition.

Conditions are also used for other purposes throughout TellMeWhen.

Meta icons

Meta icons are one other special feature of TellMeWhen that makes it so powerful and versatile. Meta icons allow you to specify a list of other icons to check within the meta icon, allowing you to have a large number of icons for different situations show in the same location on your screen. By chaining meta icons together

Groups

All TellMeWhen icons belong to a parent group. Each of these groups have many settings; some affect their appearance and size, while other affect their functionality. The options for a group can be accessed by typing "/tmw options", or by clicking the group settings tab on the icon editor. Groups can also have conditions set to govern when they are shown and hidden - accessed through the Group Conditions tab of the icon editor, they are configured exactly the same way as icon conditions.


Troubleshooting

PLEASE DIRECT ALL FEEDBACK/BUGS/SUGGESTIONS HERE
  • Make sure that TellMeWhen is not in configuration mode. Type '/tmw' to toggle configuration mode on and off.
  • The most common problem people encounter is caused by not entering the name correctly during configuration. Make sure you enter names EXACTLY as they are named when you mouse over them. For buffs this is often different from the ability/totem/trinket/enchant/talent which casts the buff, so be sure to check. Known buffs and debuffs are shown as a dark purple or a warrior brown color in the suggestion list.
  • If the name of the ability does not work properly, use the SpellID. SpellIDs can be found by looking at the suggestion list that pops up as you begin typing in the name, or by finding the ability on a site such as Wowhead. The spellID is in the url, for example: www.wowhead.com/spell=53351
  • Check the settings of the icon's group.
  • Check the icon's settings in the other tabs of the icon editor.

Donations

If you enjoy using TellMeWhen or if it has helped out your game-play considerably, please consider donating so that I may be able to afford time to develop more new features. Click the button below to donate securely through PayPal. Thank You!



TellMeWhen is also looking for individuals who are well-versed in both English and either German, Russian, Korean, French, or Portuguese to contribute to the translations! If interested, you can begin translating here, or PM me if you have questions. Thank You!

v10.2.4
  • Fix: #2154 - Errors when tracking items by slot number when the slot is empty.
  • Fix: #2155 - Item cooldown API was broken by Blizzard in 10.2.6.

View Full Changelog
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Archived Files (28)
File Name
Version
Size
Author
Date
10.2.3
2MB
orbenn
02-06-24 08:16 PM
10.2.2
2MB
orbenn
12-29-23 03:18 PM
10.2.1
2MB
orbenn
12-28-23 03:20 PM
10.2.0
2MB
orbenn
11-17-23 11:42 PM
10.1.6
2MB
orbenn
08-26-23 01:00 AM
10.1.5
2MB
orbenn
07-11-23 07:43 PM
10.1.1
2MB
orbenn
05-15-23 10:22 AM
10.1.0
2MB
orbenn
05-01-23 11:25 PM
10.0.9
2MB
orbenn
02-27-23 12:09 AM
10.0.8
2MB
orbenn
01-17-23 07:54 PM
10.0.7
2MB
orbenn
12-29-22 10:51 PM
10.0.6
2MB
orbenn
12-28-22 12:34 AM
10.0.5
2MB
orbenn
11-27-22 10:14 PM
10.0.4
2MB
orbenn
11-26-22 03:27 PM
10.0.3
2MB
orbenn
11-26-22 02:10 PM
10.0.2
2MB
orbenn
11-16-22 01:09 AM
10.0.1
1MB
orbenn
10-29-22 12:06 PM
10.0.0
1MB
orbenn
10-25-22 10:15 AM
9.2.3
1MB
orbenn
05-17-22 05:25 PM
9.2.2
1MB
orbenn
04-10-22 01:12 PM
9.2.1
1MB
orbenn
03-27-22 09:58 PM
9.2.0
1MB
orbenn
03-25-22 09:59 PM
9.1.1
1MB
orbenn
08-24-21 09:41 PM
9.1.0
1MB
orbenn
06-29-21 10:15 PM
9.0.7
1MB
orbenn
04-24-21 07:44 PM
9.0.6
1MB
orbenn
03-21-21 04:25 PM
9.0.5
1MB
orbenn
03-09-21 07:57 PM
9.0.4
1MB
orbenn
02-13-21 01:19 PM


Post A Reply Comment Options
Unread 12-19-12, 03:31 AM  
Chickenlol
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
I've yet to find an article where the Renewing Mists stacks tracking was compatible with TMW, but each article was at least a month or so old... So i was wondering if TMW can now support it, and if it is, can i please have a string? I've been working at it for hours to no avail If not, then keep up the good work, LOVE the addon.
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Unread 12-15-12, 01:04 AM  
Cybeloras
A Fallenroot Satyr
 
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File comments: 273
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Originally Posted by juxtapose
can you use Tellmewhen to track dots like shadow word pain and vampiric touch? If yes how do you do it?
Use the Buff/Debuff icon type when configuring an icon.

If you are unfamiliar with how to select an icon type, I recommend downloading and installing TellMeWhen and opening up the Icon Editor for an icon (right click one of the icons that you see in the middle of your screen when you first log in with TellMeWhen).

Let me know if you need more help than this, although it should be pretty self-explanatory once you start configuring an icon. Just make sure to select the correct unit to watch (you will want to change it from "player" to "target") and that you select "Debuff" instead of "Buff" in the icon's settings since the two examples you gave me are both debuffs.
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Unread 12-15-12, 12:40 AM  
juxtapose
A Murloc Raider

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File comments: 27
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can you use Tellmewhen to track dots like shadow word pain and vampiric touch? If yes how do you do it?
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Unread 12-11-12, 01:51 PM  
Thanas
A Kobold Labourer

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File comments: 10
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Originally Posted by Cybeloras
Originally Posted by Thanas
I'm pretty certain I know the answer to the question I'm about to ask. But I wanted to check anyway. I'm currently trying to acsertain whether TMW has any form of multi-target tracking.

Essentially I need to know when I have an active flameshock but not necessarily on my target. The reason I need to know this is because nova requires an active flamshock somewhere, but unfortunately due to the way the spell functions, it does not become inactive when there is no available flameshock active. You can press the button it just won't do anything. If it didn't function like this I could just do a simple icon check, but alas I cannot. I am aware that there are trackers out there, such as ForteX, but I don't need that sort of functionality. I just want to be able to run a check for TMW.

I have played with weakaura's and it does have muti-target tracking. Unfortunately however it doesn't seem to work with mutiple triggers. Otherwise I would make an aura to surround my TMW icon.

Thanks. Sorry if what I'm saying makes little sense. I will happily clarify anything should you need me to.
TellMeWhen will only track buffs/debuffs on units that have a valid unitID (like "target", "targettarget", "pettarget", "arena1", etc.), so essentially, the answer to your question is no. You could setup a Combat Event icon to do this (start a timer when you cast flameshock), but it would be unreliable because it can't track if the unit goes too far away, dies, gets dispelled, or other things that would cause the flameshock to be unavailable for casting nova.
Thanks, I thought this was the case. I shall just have to try to rely on the plate debuff animation which may cause some issues due to the alpha settings I use. Thanks for getting back to me. Once again terrific addon. Keep up the good work!
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Unread 12-10-12, 06:43 PM  
Cybeloras
A Fallenroot Satyr
 
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Forum posts: 28
File comments: 273
Uploads: 6
Originally Posted by Thanas
I'm pretty certain I know the answer to the question I'm about to ask. But I wanted to check anyway. I'm currently trying to acsertain whether TMW has any form of multi-target tracking.

Essentially I need to know when I have an active flameshock but not necessarily on my target. The reason I need to know this is because nova requires an active flamshock somewhere, but unfortunately due to the way the spell functions, it does not become inactive when there is no available flameshock active. You can press the button it just won't do anything. If it didn't function like this I could just do a simple icon check, but alas I cannot. I am aware that there are trackers out there, such as ForteX, but I don't need that sort of functionality. I just want to be able to run a check for TMW.

I have played with weakaura's and it does have muti-target tracking. Unfortunately however it doesn't seem to work with mutiple triggers. Otherwise I would make an aura to surround my TMW icon.

Thanks. Sorry if what I'm saying makes little sense. I will happily clarify anything should you need me to.
TellMeWhen will only track buffs/debuffs on units that have a valid unitID (like "target", "targettarget", "pettarget", "arena1", etc.), so essentially, the answer to your question is no. You could setup a Combat Event icon to do this (start a timer when you cast flameshock), but it would be unreliable because it can't track if the unit goes too far away, dies, gets dispelled, or other things that would cause the flameshock to be unavailable for casting nova.
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Unread 12-10-12, 06:26 PM  
Cybeloras
A Fallenroot Satyr
 
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Originally Posted by GeneralWurst
Hi,

I tried to add condition spell recharge time to spell cooldown Hand of Gul'dan and i got this error:


Date: 2012-12-04 02:58:55
ID: 1
Error occured in: Global
Count: 1
Message: [string "ConditionEvents_SPELLCHARGETIME"] line 3:
attempt to call global 'GetSpellCharges' (a nil value)

<trimmed>
Thanks. I have fixed this in the development build of TMW.
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Unread 12-10-12, 06:23 PM  
Cybeloras
A Fallenroot Satyr
 
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Forum posts: 28
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Originally Posted by servi
Hi, i very much like Your addon, i want to ask if its possible to attach TMW bars to stick with mouse cursor? If there is can someone GPS me to it? ;]

If no, would be too much trouble to add such function?
Please see the response I gave you in the Curse.com comments (basically, you need to open a ticket if you would like to see this functionality added to TellMeWhen).
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Unread 12-03-12, 08:02 PM  
GeneralWurst
A Defias Bandit

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Hi,

I tried to add condition spell recharge time to spell cooldown Hand of Gul'dan and i got this error:


Date: 2012-12-04 02:58:55
ID: 1
Error occured in: Global
Count: 1
Message: [string "ConditionEvents_SPELLCHARGETIME"] line 3:
attempt to call global 'GetSpellCharges' (a nil value)
Debug:
(tail call): ?
[string "ConditionEvents_SPELLCHARGETIME"]:3: AnticipateFunction()
...TellMeWhen\Components\Core\Conditions\Conditions.lua:1096: Check()
...TellMeWhen\Components\Core\Conditions\Conditions.lua:946:
...TellMeWhen\Components\Core\Conditions\Conditions.lua:917
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
(tail call): ?
TellMeWhen\TellMeWhen.lua:856:
TellMeWhen\TellMeWhen.lua:827
TellMeWhen\TellMeWhen.lua:1005:
TellMeWhen\TellMeWhen.lua:980
(tail call): ?
...TellMeWhen\Components\Core\Conditions\Conditions.lua:1277: Construct()
TellMeWhen\TellMeWhen.lua:4112:
TellMeWhen\TellMeWhen.lua:4067
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
...ace\AddOns\TellMeWhen\Options\TellMeWhen_Options.lua:1971:
...ace\AddOns\TellMeWhen\Options\TellMeWhen_Options.lua:1968
(tail call): ?
[C]: ?
[string "safecall Dispatcher[4]"]:9:
[string "safecall Dispatcher[4]"]:5
(tail call): ?
TellMeWhen\TellMeWhen.lua:799: Fire()
TellMeWhen\TellMeWhen.lua:1902:
TellMeWhen\TellMeWhen.lua:1862
Locals:
None
AddOns:
Swatter, v5.14.5335 (KowariOnCrutches)
AckisRecipeList, v2.4.2-18-gd5a5ccf
AddonLoader, v2.0.1
Armory, vv10.3.0
ArmoryGuildBank, vv10.3.0
Auctionator, v3.0.7
BGDefender, v1.6.3
Blipstick, v5.0.1.12
Buffet, v5.0.1.39
ClassMonitor, v3.4.5.2
ClassMonitorConfigUI, v1.1.1
Cork, v5.0.1.49
DSM, v2.2a
EasyMail, v
ElvUI, v5.04
ElvUIAddOnSkins, v1.05a
ElvUICastBarSnap, v2.09
ElvUILocPlus, v1.72
ElvUINameplateCastInfo, v1.0.3
ErrorFilter, v2.6
FasterCamera, v1.3
FishermansFriend, v
GatherMate2, v1.23.1-1-gfcda473
HealersHaveToDie, v2.0.2
ImprovedOptionsFrames, v1.4
ItemTooltipCleaner, v5.1.0.45
LootConfirm, v1.00
LowHPAlert, v2.11
MacroBank, v1.11
MillHelp, v2.0.12
MillHelpGlyphs, v2.0.12
Molinari, v50001.22-Beta
NeonChat, v
nibSpellAlertConfig, v0.32 r3
Pawn, v1.7.3
PetBattleDump, v1.01
SexyCooldown2, v1.0.2
Skillet, v
SpecSwitcher, v1.01a
SpeedyLoad, v2.0.1
Spy, v
SquareMinimapButtons, v1.02
stAddonManager, v1.2.5
TellMeWhen, v6.1.0
TellMeWhenOptions, v
TheLowDown, v2.0.3.346
TomTom, vv50100-1.0.1
VendorValue, v3.1
WoWPro, v2.4.0
WoWProAchievements, v2.4.0
WoWProDailies, v2.4.0
WoWProLeveling, v2.4.0
WowProProfession, v2.4.0
WoWProWorldEvents, v2.4.0
WSUFMover, v
BlizRuntimeLib_enUS v5.1.0.50100 <eu>
(ck=52b)
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Unread 11-28-12, 05:13 AM  
servi
A Kobold Labourer

Forum posts: 0
File comments: 70
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Hi, i very much like Your addon, i want to ask if its possible to attach TMW bars to stick with mouse cursor? If there is can someone GPS me to it? ;]

If no, would be too much trouble to add such function?
Last edited by servi : 11-28-12 at 05:14 AM.
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Unread 11-27-12, 08:09 PM  
Cybeloras
A Fallenroot Satyr
 
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Forum posts: 28
File comments: 273
Uploads: 6
Originally Posted by tawaraya
was wondering if there was a update? since patch tellmewhen isnt showing my stagger damage on monk since its stuck at 0
An update for WoW 5.1 has just been posted. Let me know if you are still experiencing issues!
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Unread 11-27-12, 07:05 PM  
tawaraya
A Murloc Raider

Forum posts: 7
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was wondering if there was a update? since patch tellmewhen isnt showing my stagger damage on monk since its stuck at 0
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Unread 11-27-12, 09:22 AM  
Thanas
A Kobold Labourer

Forum posts: 0
File comments: 10
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I'm pretty certain I know the answer to the question I'm about to ask. But I wanted to check anyway. I'm currently trying to acsertain whether TMW has any form of multi-target tracking.

Essentially I need to know when I have an active flameshock but not necessarily on my target. The reason I need to know this is because nova requires an active flamshock somewhere, but unfortunately due to the way the spell functions, it does not become inactive when there is no available flameshock active. You can press the button it just won't do anything. If it didn't function like this I could just do a simple icon check, but alas I cannot. I am aware that there are trackers out there, such as ForteX, but I don't need that sort of functionality. I just want to be able to run a check for TMW.

I have played with weakaura's and it does have muti-target tracking. Unfortunately however it doesn't seem to work with mutiple triggers. Otherwise I would make an aura to surround my TMW icon.

Thanks. Sorry if what I'm saying makes little sense. I will happily clarify anything should you need me to.
Last edited by Thanas : 11-27-12 at 09:57 AM.
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Unread 11-23-12, 03:50 AM  
Cybeloras
A Fallenroot Satyr
 
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Forum posts: 28
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Re: Boss timers

Originally Posted by eald
There is a way to track boss spells cd's since the start of the fight?
No, TellMeWhen is not optimized or intended to be a boss mod like Big Wigs or DBM.
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Unread 11-23-12, 03:40 AM  
eald
A Kobold Labourer

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Question Boss timers

There is a way to track boss spells cd's since the start of the fight?
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Unread 11-19-12, 06:45 AM  
Tyestor
A Kobold Labourer

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Re: Re: Re: Re: Re: Re: Re: Re: Need some help.

Originally Posted by Cybeloras
Originally Posted by Tyestor
Yeah that's fine. How do I fix my Execute though?
Sorry. Add another condition to it, type "Unit Exists", that checks unit "target".

You may also want to add a third condition as well, type "Unit is Alive", so that it doesn't happen when targeting dead things.
Thanks. I'll give that a whirl now.

EDIT: Thanks again for the help, works perfectly. Great addon, great developer ^^ - Looking forward to more updates.
Last edited by Tyestor : 11-19-12 at 08:31 AM.
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