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Updated: 12-10-08 05:01 AM
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Updated:12-10-08 05:01 AM
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Ripped

Version: v0.1-beta25
by: inopua [More]

What is Ripped?

Ripped is a tool that assists players with obtaining and keeping a optimal DPS cycle (or spell rotation / spell cycle / spell priority).

This comes in handy, even for experienced players in stressful situations or where keeping an overview would be hard (noticing that your important debuff has run out, or reapplying a debuff/buff too early etc).
How do I use Ripped?
After loading the plugin, use the command

/rip gui

to open up the configuration menu to set the active strategy (look under the heading Generation and a whole bunch of other stuff.


Dont forget to check under "Strategies" if you are looking to configure your selected strategy. Options usually include changing priorities and what buffs you want to be reminded to keep up on yourself.


Known issues

PLEASE report any issues you have with the addon in the comment section or email me, as I require your feedback in order to enhance the strategies/addon.

No abilities are suggested

Did you remember to set a strategy in the gui? (see above for how)


No abilities are suggested, and I've set a strategy

Some people have reported no spells/abilities showing up in the gui on slower (or too fast?) pcs. The solution has been to type /script ReloadUI() or try to press the "Load spells" and/or "Load talents"-buttons in the main gui.


UI lag when using Ripped

This usually is because you've set it to generate 20 steps, which might cause it to generate states upwards of 2-5 minutes in the future, which of course will take time. Set the "Generation"->"Generate steps" down to about 5-6 or so (or why even use more than 2-3?) and it should disappear. Also remember that "Max number of steps each update" does a great job even at 1.


Which classes can benefit from using Ripped?

Currently, it ships with built-in strategies for the following classes:

  • Druid (feral (cat and singletarget bear beta), moonkin)
  • Mage (fire, frost (beta))
  • Paladin (retribution, holy (beta))
  • Priest (shadow)
  • Rogue (combat swords beta)
  • Shaman (enhancement)
  • Warlock (destruction, affliction)
  • Warrior (fury (beta))

Some of the strategies needs improvement, so please use the bugtracker/submit comments etc to assist me in getting the strategies down

For the rest of the classes and specs: support for you will be coming soon, and suggestions are welcome


I don't like your strategies and/or I have my own idea for what's _best_

The addon has been designed to be both flexible and extensible and supports any number of strategies supporting any number of classes and specs that can be written in the form of plugins. More details on this is available upon request and will be properly documented once we get closer to a stable release.


FAQ
I dont understand the syntax of the "watched buffs". Explain.

You can change the buffs being watched by opening up the config gui (using /rip gui) then going looking at Strategies->"Your active strategy". There you'll find a field called "Watched buffs", which supports the following syntax: "Buff1, Buff2, Buff3 | Altbuff4, Buff5". This will make sure you have the buffs Buff1, Buff2 and Buff5 up, and either one or both of Buff3 or Altbuff4.


TODOS
  • Better/more strategies for druids, mages and rogues.
  • Optional integration with DrDamage to support warriors/bear form druids better (is this needed? need community feedback).
  • Support for hunters (and down the line, deathknights of course)
  • <Your request here!>



I like your idea, how can I help you?


Submit feature requests / bugs. Tell your friends about it. If you know Lua, you can help me improve it in a number of ways, just get in touch with me
Ok, how do I get in touch with you?

Leave a comment on this page, use this addons bugtracker, or even send me an email at: inopua at gmail dot com.

v0.1-beta25:
- wotlk support (for druids and shadowpriests)
- basic support for feral glyphs (rip/mangle) - more coming when they prove worthy
- I need feedback in order to create some decent strategies in this post-3.0 world, as I dont regularily play any other classes, so leave comments etc. on how you would like your class to be supported.

v0.1-beta23:
- Now tracks the troll priest racial Shadowguard (to use it, just use "Shadowguard" as a watched buff).
- Massive performance enhancements for the shaman strategy (and button mashers alike).
- Added a small strategy for elemental shamans.
- Now correctly compensates for cast times on UA, Immolate for warlocks and Vampiric Touch for priests.

v0.1-beta20:
- Added support for Curse of Doom as an option for warlocks. If it gets resisted, it will fall back to Curse of Agony if can get 7 or more ticks out of it (8 ticks = full CoA duration, 24 seconds).

v0.1-beta19:
- Internationalization (Should work for french, german, spanish and english clients now -- I've only personally tested it for warlocks, druids and priests with a german client, so please share your experiences).

v0.1-beta18:
- Fixes the uncheckable curse box for warlocks.

v0.1-beta17:
- Fixes some previously missed debuffs from Druids, Mages and Paladins
- Better checking for totem buffs (locale-independent)

v0.1-beta15:
- Now supports German and Spanish clients in addition to French due to some dynamic spell-name lookup that needs testing outside of my enGB/enUS client, so please report any issues etc.
- Fixed a bug that caused spells to not get pushed forward correctly (when using spells with a cast time) (common errors was an empty spell bar for some time etc).


v0.1-beta13:
- French localization added (thanks to Laumac). (needs testing to confirm its correctness - so report if you find any issues).
- Performance enhancement: Only checks for buffs/debuffs when needed (i.e when recomputing)
- Fixed a corner-case bug related to clearcasting (for druids).
- Now correctly identifies weapon buffs without ranks (like oils/lures), which were causing issues for some users.
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Unread 08-30-08, 05:16 PM  
Thorlin
A Defias Bandit

Forum posts: 2
File comments: 36
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not working either

Same problem as eloora. I followed the instructions to the letter and I get a blank box with timers every .2 secs. I'd attach a screenie but it seems that feature isn't working on the forums right now.
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Unread 08-30-08, 03:07 PM  
inopua
A Kobold Labourer
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Forum posts: 1
File comments: 23
Uploads: 2
Re: Won't work

Originally posted by eloora
This mod doesn't work at all for me as far as generating any skills goes. I opened the GUI, set a strategy for my druid under Generation, set my options in the druid strategy, clicked the load spells/talents buttons many times, reloaded, disabled all other mods, everything. All I see is the empty, semi opaque bar where the spells should be. Any ideas?

Also, the Enabled check box in the GUI is greyed out, unchecked and uncheckable. Not sure if that is causing any issues, but wanted to mention it.
Thanks for reporting this, but before I dig deeper into this issue -- Are you targetting a hostile mob you can attack? (and not something in Shattrath, since everybody there is unattackable.) You have to be targetting a hostile mob that isn't dead in order for the addon to generate steps for you.

If this isn't the case, I've got an issue to hunt down (do you by any chance get an error message?).

The Enabled-checkbox will probably be removed in the next update, or at least defaulted to checked, and is probably not related to this issue (its just a checkbox in the gui, and not hooked up to anything right now).
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Unread 08-30-08, 03:00 PM  
rodrick
An Aku'mai Servant
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Forum posts: 34
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Nice idea, I'll give it a try
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Unread 08-30-08, 02:15 PM  
eloora
A Fallenroot Satyr
 
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Unhappy Won't work

This mod doesn't work at all for me as far as generating any skills goes. I opened the GUI, set a strategy for my druid under Generation, set my options in the druid strategy, clicked the load spells/talents buttons many times, reloaded, disabled all other mods, everything. All I see is the empty, semi opaque bar where the spells should be. Any ideas?

Also, the Enabled check box in the GUI is greyed out, unchecked and uncheckable. Not sure if that is causing any issues, but wanted to mention it.
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