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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-21-14 12:00 AM
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Ion  Popular! (More than 5000 hits)
Version: Hydrogen-10.3 Beta
by: Maul, Jrosk, SLOKnightfall

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10.1 B
460kB
Maul
10-17-14 10:12 PM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 09-21-08, 04:59 PM  
Deilian
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Originally posted by Galthron
*edit* Indeed, I just logged in to the mage that had all the button problems, tried to mount via keybind, and prompty drank a mana potion. The bindings weren't removed from the Blizzard key bind list. I've removed them manually...

*edit2* After relogging, it appears that none of my keybinds work at all, despite appearing on the buttons -- I press a key, and the button does nothing. This seems like the symptom reported by others. After re-binding each button, things work properly. I'm going to wager that this is the problem that I had the entire time.
When I upgraded to 30000.15, I started having the same problem on my mage (haven't had a chance to check other characters yet). When I log in, I need to rebind every button or my keybindings don't work.


Originally posted by Lightbright
2) Vehicle bar support - not sure if this is the same as possession bars or not. Currently I'm switching between Blizz UI in the Macaroon options for all my vehicle needs and it works, but it would be nice to have it built-in.
A Macaroon pet bar seems to work for most vehicle abilities, but there's no "exit vehicle" button. Luckily, there's a keybinding for exiting vehicles -- numpad 5 by default, and you can change it in the blizz keybindings menu if you want.
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Unread 09-21-08, 04:47 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Lightbright
I have 2 requests:

1) Icon support for mounts. Not sure if it's just my DK mount or if it's all mounts now, but if I make a macro to summon it, I get the big ol' question mark. This macro works in Blizzard's default UI (shows the mount if available, Raise Dead otherwise), but not in Macaroon:

/cast [nocombat,outdoors,nomod] Acherus Deathcharger; [target=mouseover,dead][target=target,dead][] Raise Dead

2) Vehicle bar support - not sure if this is the same as possession bars or not. Currently I'm switching between Blizz UI in the Macaroon options for all my vehicle needs and it works, but it would be nice to have it built-in.
1) Right now there is very poor support for mounts and non actionID-based buttons (Blizz macros are still actionID-based). There are some requests to add more API for mounts, otherwise I am going to have to make some work-around hackish code to get Macaroon mount macros to work right.

2) I am currently working on this. If you want it done any faster, tell the Alliance on Murmur to stay out of Wintergrasp Hold (I use the cannons in the hold for testing )
Last edited by Maul : 09-21-08 at 04:48 PM.
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Unread 09-21-08, 04:33 PM  
Lightbright
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I have 2 requests:

1) Icon support for mounts. Not sure if it's just my DK mount or if it's all mounts now, but if I make a macro to summon it, I get the big ol' question mark. This macro works in Blizzard's default UI (shows the mount if available, Raise Dead otherwise), but not in Macaroon:

/cast [nocombat,outdoors,nomod] Acherus Deathcharger; [target=mouseover,dead][target=target,dead][] Raise Dead

2) Vehicle bar support - not sure if this is the same as possession bars or not. Currently I'm switching between Blizz UI in the Macaroon options for all my vehicle needs and it works, but it would be nice to have it built-in.
Last edited by Lightbright : 09-21-08 at 04:34 PM.
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Unread 09-21-08, 01:46 PM  
Galthron
A Kobold Labourer

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Originally posted by Maul
I am curious as to what might be happening. Email me your saved vars so I can load up your environment, it would help alot in understanding. A macaroon bind should always override an identical Blizzard default UI bind.
I'll email them to the address listed in your profile here. I'm just going to grab the entire two profile folders (the bugged mage and unbugged DK) and zip them up, should something other than the SavedVariables be of interest as well.

My mage is definitely bugged, keybindings aren't being activated upon login. My DK keybindings (at least the one I created) are perfectly fine and work properly.
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Unread 09-21-08, 01:38 PM  
Maul
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Originally posted by Galthron
I just tried, and couldn't duplicate this with a different character, unfortunately. It was on the same character where I had the Action ID + item mixup. It might have been related to that.

(In fact, I couldn't duplicate the whole Action ID + item issue either. I think my WOTLK mage is just cursed or something.)

*edit* Indeed, I just logged in to the mage that had all the button problems, tried to mount via keybind, and prompty drank a mana potion. The bindings weren't removed from the Blizzard key bind list. I've removed them manually...

*edit2* After relogging, it appears that none of my keybinds work at all, despite appearing on the buttons -- I press a key, and the button does nothing. This seems like the symptom reported by others. After re-binding each button, things work properly.
I am curious as to what might be happening. Email me your saved vars so I can load up your environment, it would help alot in understanding. A macaroon bind should always override an identical Blizzard default UI bind.
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Unread 09-21-08, 01:36 PM  
Maul
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Re: Re: Always-Hidden State

Originally posted by dewin
If you simply want to apply keybindings to arbitrary actions/macros, you might try the BindPad addon which does just that.
Actually, Trinity Bars has it's own built-in version of direct binding, and I believe had it before bind pad came out. This feature will most likely be added to the Macaroon Xtras addon as I use that feature myself for a few spells.

Is there a way, with Macaroon, to create a bar of buttons which are in an always-hidden state?
Just for you JM, I added a new checkbox option "hidden" When checked, it shows the bar in an edit mode but hides it otherwise.
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Unread 09-21-08, 01:30 PM  
Galthron
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Originally posted by Maul
Hmm, can you give me specific steps to set this up? The binding API macaroon uses is an override binding system defined by Blizzard. It does not clear other bindings, but is supposed to override anything else. This is how it should work.
I just tried, and couldn't duplicate this with a different character, unfortunately. It was on the same character where I had the Action ID + item mixup. It might have been related to that.

(In fact, I couldn't duplicate the whole Action ID + item issue either. I think my WOTLK mage is just cursed or something.)

*edit* Indeed, I just logged in to the mage that had all the button problems, tried to mount via keybind, and prompty drank a mana potion. The bindings weren't removed from the Blizzard key bind list. I've removed them manually...

*edit2* After relogging, it appears that none of my keybinds work at all, despite appearing on the buttons -- I press a key, and the button does nothing. This seems like the symptom reported by others. After re-binding each button, things work properly. I'm going to wager that this is the problem that I had the entire time.
Last edited by Galthron : 09-21-08 at 01:37 PM.
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Unread 09-21-08, 01:16 PM  
JMHammer
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Re: Re: Always-Hidden State

Originally posted by dewin
If you simply want to apply keybindings to arbitrary actions/macros, you might try the BindPad addon which does just that.
I am aware of BindPad. I don't care to use it.
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Unread 09-21-08, 12:43 PM  
dewin
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Re: Always-Hidden State

Originally posted by JMHammer
[...]
This would allow me to set up the equivalent of the TrinityBars2 saved buttons display, [...]which would be completely unobtrusive and impossible to interact with (except via keybindings)
If you simply want to apply keybindings to arbitrary actions/macros, you might try the BindPad addon which does just that.
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Unread 09-21-08, 10:34 AM  
JMHammer
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Always-Hidden State

Is there a way, with Macaroon, to create a bar of buttons which are in an always-hidden state?

I am looking for a state where they cannot be seen, cannot be clicked (i.e. they can be clicked-through to interact with the 3-D environment or even other Macaroon buttons which might be "underneath" them), cannot be dragged out or edited; except when the state is turned off while in edit mode.

This would allow me to set up the equivalent of the TrinityBars2 saved buttons display, but by just using a bunch of Macaroon buttons arranged in a large-ish grid that I could leave smack dab in the center of my screen, but which would be completely unobtrusive and impossible to interact with (except via keybindings) except when in edit mode or when the "hide always" state is turned off.
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Unread 09-21-08, 10:28 AM  
JMHammer
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Using Trinity2 XP Bars on 3.02/PTR

I just tested enabling the Trinity2 addon and the TrinityXP addon. It does work.

When I attempt to right-click the minimap button of Trinity2 to bring up the Main Menu, the Main Menu does not appear and I get the following error:


Error: attempt to call global 'InterfaceOptionsFrame_OpenToFrame' (a nil value)
File: Interface\AddOns\Trinity2\core.lua
Line: 404
Count: 1

It is possible to bring up the Trinity2 Main Menu (to make adjustments or to disable the minimap button, among other things) by using the Interface Options-->Trinity2 route, but when I do so the following errors occur:


Error: attempt to index local 'self' (a number value)
File: Interface\FrameXML\UIPanelTemplates.lua
Line: 315
Count: 2
--------------------------------------------------
Error: attempt to index local 'self' (a nil value)
File: Interface\FrameXML\UIPanelTemplates.lua
Line: 310
Count: 2


The TrinityXP addon is really helpful. I use multiple small bars to track several reputation gains at one time, one for experience, etc. Much better than the default Blizzard bar. While the "old" one works, I do hope you'll port it over to 3.02.
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Unread 09-21-08, 10:20 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by Galthron
Thank you for your hard work, Maul!

Suggestions:
- There doesn't seem to be a built-in self-cast mechanism. While editing the macro is easy, it'd be nifty if this was a built-in for dragged spells. Editing a dozen macros for buffs is somewhat annoying.
On the list of things to do. Once I get self-cast options in, I plan on having the macro auto-write itself based on those settings when a spell is first dragged to it.
- The relative ease of creating a pet bar was difficult to discover. You might want to consider creating a pet bar by default, especially considering non-pet classes that might not think of having one.
One thing I have planned is adding commands to "/mac add", such as "/mac add 10 pet" and this will make a pet bar. And there would be "/mac add 10 macro" and "/mac add 10 action".
Bug:
- The fifth bar I created had some real difficulty having items (consumables) dragged to it. The item consumed an Action ID instead of a macro. When it consumed the Action ID, the previous thing inhabiting that Action ID popped out and attached itself to my cursor, as if I was replacing it. This was highly unexpected, because the button was blank before switching from macro type to Action ID type. I suspect this is due to the charges thing mentioned in the addon description, but it's still kinda bizarre.
I will check this out. The unexpected spell on the cursor means that the action ID had a spell associated with it, but since the button was set to type macro and had no macro, it was blank. This is something I am aware of and previous efforts to change this behavior did not work.
*edit*

- Action IDs maintain their WoW key binding. If you bind a key to a Macaroon macro, the key is not unbound from the WoW Action ID binding. The keybinding shown on the button is the one assigned by Macaroon, not the one defined by WoW for that Action ID. If WoW Action IDs own a key binding that you assign to a macro at macro binding assignment time, the assignment does not seem to take / the keypress does not trigger the macro button.
Hmm, can you give me specific steps to set this up? The binding API macaroon uses is an override binding system defined by Blizzard. It does not clear other bindings, but is supposed to override anything else. This is how it should work.
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Unread 09-21-08, 10:14 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by Lightbright
I am another that has used Trinity Bars since it first came out, and I have to say I think this makes TB look like yesterday's news (no offense to your previous work, of course). Thanks a bunch!
No offense taken It's how I feel too!
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Unread 09-21-08, 10:13 AM  
Maul
Ion Engines, Engage!
 
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Re: Error w/.15

Originally posted by JMHammer
I get the following error message when I check or un-check the "Autohide" box on the bar configuration display:


Error: attempt to index local 'bar' (a nil value)
AddOn: Macaroon
File: Macaroon_Bars.lua
Line: 634
Count: 2


None of the other checkboxes trigger this or another error message.
Fixed (silly typo)
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Unread 09-21-08, 10:12 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by Deilian
Maul, when I delete a bar that still has buttons on it, the buttons stay on screen even after the bar is gone, until I reload the UI. Not a big problem, but it might be a small bug or something.
Fixed
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