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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
Created:unknown
Downloads:399,349
Favorites:989
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-05-08, 06:07 PM  
Shefki
An Aku'mai Servant
 
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Originally posted by Maul
The flexibility this offers, which I tried to implement in Trinity 1.0, is that you can have a unique stance bar for each page. This offers a lot of flexibility. Once people explore bar linking, I think they will see how powerful it can be
Ahh nice. I always wanted paging for each stance bar. Since I'm currently using paging to have different bar setups for each spec.
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Unread 10-05-08, 04:35 PM  
Maul
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Originally posted by RaeVanMorlock
Well, if it's of any motivation, I would be incredibly orgasmic if we could finally share/link bar settings between characters.
I think I have a good idea of what I want to do and this should be doable
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Unread 10-05-08, 04:35 PM  
Maul
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Originally posted by MartinL
hehe thx, But how do i get rid of the Blizzard standard frames?
Interface Options or Ctrl-Click minimap button. The first checkbox on the topleft.
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Unread 10-05-08, 04:30 PM  
Ahm
A Fallenroot Satyr
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Originally posted by Maul
Heya

I am currently evaluating how I want to implement profiles. I am looking into several schemes and figuring out what I want to do. However, here are my goals -

-Ability for each character to have a unique setup.

-Ability to import one character's setup to another.

-Possibility to share setups, where if a change is made on one, it is made on the other.

Really, the move from "template" to "profile" in name is to be more consistent with the rest of the addon community. How it is ultimately implemented, is yet to be seen

Well, if it's of any motivation, I would be incredibly orgasmic if we could finally share/link bar settings between characters.
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Unread 10-05-08, 04:19 PM  
MartinL
A Deviate Faerie Dragon

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Originally posted by Maul
Oops, seems to be an oversight on my part.

To create a bar, type "/mac create bar". I will fix the minimap button, though
hehe thx, But how do i get rid of the Blizzard standard frames?
Last edited by MartinL : 10-05-08 at 04:19 PM.
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Unread 10-05-08, 04:05 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by MartinL
Not sure what i do wrong, when i first time load the game with Macaroon, all i see is blizzard standard bars, and that little icon from this addone.

I then press create bar, nada happens, there is no new bar, cant edit anything, cant get rid of blizzards standard bar, yeah well you get the idea, this addone does nothing for me

So i guess i stick with Trinity Bar, at least that i know works well
Oops, seems to be an oversight on my part.

To create a bar, type "/mac create bar". I will fix the minimap button, though
Last edited by Maul : 10-05-08 at 04:05 PM.
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Unread 10-05-08, 04:01 PM  
MartinL
A Deviate Faerie Dragon

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Not sure what i do wrong, when i first time load the game with Macaroon, all i see is blizzard standard bars, and that little icon from this addone.

I then press create bar, nada happens, there is no new bar, cant edit anything, cant get rid of blizzards standard bar, yeah well you get the idea, this addone does nothing for me

So i guess i stick with Trinity Bar, at least that i know works well
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Unread 10-05-08, 04:00 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Shefki
Seems that you can't have a paged bar that also changes with stances. You can do this with Trinity so it'd be really nice if we could get this.
I was waiting for someone to ask!

Okay, because of the simpler way states are managed, I decided to split paged and stance bars. However, with that I actually brought back a very old Trinity feature..."the header manager" in the form of bar linking.

So, what you do is:

1) Create 2 bars, one paged, one stance.
2) On the stance bar, enter bar edit mode and bring up the bar editor. Press the arrows at the bottom until you see the "Bar Link" option.
3) Link it to the paged bar to whichever page you desire.
4) Finish setting up your paged bar how you want.
5) Finish setting up your stance bar how you want.
5) Then to align the two, turn on snap-to for both bars and "snap" the centers together.
6) You're done!

The flexibility this offers, which I tried to implement in Trinity 1.0, is that you can have a unique stance bar for each page. This offers a lot of flexibility. Once people explore bar linking, I think they will see how powerful it can be
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Unread 10-05-08, 03:48 PM  
Shefki
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Seems that you can't have a paged bar that also changes with stances. You can do this with Trinity so it'd be really nice if we could get this.
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Unread 10-05-08, 03:31 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Dragonir
hm, found a bug:

Page/Stance/Rouge bar dosnt work at 30000.19... (just on a new bar)

can u make a option to autohide the petbar?
They are working on my side, it might a localization issue. I will look into it.

Autohide as in? The pet bar, if you check "pet" from the state options, should show/hide itself based on pet existence. If it is not for you, again it might be a localization issue.
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Unread 10-05-08, 02:45 PM  
Dragonir
A Kobold Labourer
 
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hm, found a bug:

Page/Stance/Rouge bar dosnt work at 30000.19... (just on a new bar)

can u make a option to autohide the petbar?
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Unread 10-05-08, 12:54 PM  
Maul
Ion Engines, Engage!
 
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Re: Vehicle controls

Originally posted by fewyn
I noticed my bars didn't automatically change to vehicle controls and I couldn't find a way to make any of the bars work for vehicle controls, any ideas?
Did you enable "possess" on the bar? Are there buttons in the "possess" state and are they set to "pet"?
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Unread 10-05-08, 10:23 AM  
fewyn
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Vehicle controls

I noticed my bars didn't automatically change to vehicle controls and I couldn't find a way to make any of the bars work for vehicle controls, any ideas?
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Unread 10-05-08, 04:25 AM  
erduker
A Kobold Labourer

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Re: Hi :)

Originally posted by Abacinate
Hey there, should i keep using trinity on live, or switch to this, will it work, and will i be sad..

thanks
I like Macaroon better then trinity. You will not be sad
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Unread 10-05-08, 04:10 AM  
solos2
A Kobold Labourer

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Maul - whatever you do, please make sure the profile you use now contains *all* the fields you need for everything including future versions (or at least make them compatible)

I remember when I used Trinity 1.0, everytime a new version comes out my old profile get messed up, so I had to redo everything again ;p

Originally posted by Maul
Heya

I am currently evaluating how I want to implement profiles. I am looking into several schemes and figuring out what I want to do. However, here are my goals -

-Ability for each character to have a unique setup.

-Ability to import one character's setup to another.

-Possibility to share setups, where if a change is made on one, it is made on the other.

Really, the move from "template" to "profile" in name is to be more consistent with the rest of the addon community. How it is ultimately implemented, is yet to be seen
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