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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-21-14 12:00 AM
Created:unknown
Downloads:397,447
Favorites:982
MD5:
6.0.2
Ion  Updated Today!  Popular! (More than 5000 hits)
Version: Hydrogen-10.3 Beta
by: Maul, Jrosk, SLOKnightfall

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (11)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon
40101
45kB
11-07-10 03:21 PM
Patch
30300.21
13kB
06-13-10 08:55 PM
Patch
30200.1
10kB
08-06-09 09:23 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10.1 B
460kB
Maul
10-17-14 10:12 PM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 09-28-08, 01:54 PM  
JMHammer
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Cooldown Issues with .18.2

The following relates to .18.2:

1- Cooldown timers are still inconsistent. Sometimes they appear, sometimes they don't. Sometimes a left-click on the button while the skill is already on cooldown status will cause the timer to appear; sometimes a left-click on the button while the skill is already on cooldown status does nothing. Sometimes the timer will appear later on its own, so maybe the left-click that "sometimes" causes the timer to appear is just coincidental.

2- The global cooldown "sweep" through the buttons is very hesitant and jerky, instead of a smooth sweep. (3) below is probably related.

3- When a spell is on cooldown, the darkened part of the button (which represents how much time is left until the spell completes its cooldown) flashes, 2-3 times per second.
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Unread 09-28-08, 01:39 PM  
Maul
Ion Engines, Engage!
 
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Re: More Macro Icon Issues in .18.1

Originally posted by JMHammer
The following errors occur in .18.1:

1- If I make a simple macro such as:
#showtooltip 16
...with the ? icon, the ? is displayed instead of the item in Slot 16.

2- If I attempt to drag such a macro off a Macaroon bar, the macro is removed but it "leaves behind" the ? icon in the (what should be a) now-empty button. If I drag something else into that button, the "something else" properly replaces the contents and icon of that button.
Crowfeather pointed out #1 and it is fixed

#2 has been fixed as well Thanks!
Last edited by Maul : 09-28-08 at 01:39 PM.
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Unread 09-28-08, 01:30 PM  
JMHammer
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More Macro Icon Issues in .18.1

The following errors occur in .18.1:

1- If I make a simple macro such as:
#showtooltip 16
...with the ? icon, the ? is displayed instead of the item in Slot 16.

2- If I attempt to drag such a macro off a Macaroon bar, the macro is removed but it "leaves behind" the ? icon in the (what should be a) now-empty button. If I drag something else into that button, the "something else" properly replaces the contents and icon of that button.

3- Cooldowns are very inconsistent. I have the main menu option set to display "Text Cooldown Timers" - however, sometimes they show and sometimes they don't. I can't determine what factors figure into this. I have tried it with skills dragged from the spellbook to Macaroon macro buttons and with macros including a #showtooltip line - it's not consistent, either way, sometimes the timer will show, sometimes it won't.

4- I don't think I can generalize this next one, so I'll just detail the specific example: While Innervate was on cooldown, I dragged Innervate from my spellbook to a Macaroon macro button. I then dragged Innervate out of that button. The button became empty (as it should) but the timer for Innervate remained - stuck on the remaining time at the moment I dragged the spell out of the button.

Edit: I was in the middle of writing this when you responded above! Hehe. Please look at 3 and 4.
Last edited by JMHammer : 09-28-08 at 01:43 PM.
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Unread 09-28-08, 01:17 PM  
Invertigo
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Originally posted by Maul
You are just going to make me log onto me paladin, aren't you?
Yes.

__________________
Once you go gnome, you never go home...
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Unread 09-28-08, 12:39 PM  
cpier
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Maul, I've been using Trinity from way back. I gotta hand it to you, Macaroon Rocks! I set up my druid in about 15 minutes, where with trinity bars2 it took considerably longer. Great job with this addon! Please keep it going.
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Unread 09-28-08, 12:22 PM  
Maul
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Originally posted by Invertigo
Seems like the icon problem was fixed. However, Macaroon is still not following the #showtooltip command.

#showtooltip Judgement of Wisdom
/startattack [nomod]
/cast [mod:shift] Judgement of Wisdom


It will only display the cooldown for Judgement of Wisdom if I hit SHIFT when it should be displaying the cooldown -all- the time due to #showtooltip being set for the judgement. Every macro I have a #showtooltip set to override the default display is not working correctly.

Hope that helps.
You are just going to make me log onto me paladin, aren't you?
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Unread 09-28-08, 11:44 AM  
Invertigo
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Seems like the icon problem was fixed. However, Macaroon is still not following the #showtooltip command.

#showtooltip Judgement of Wisdom
/startattack [nomod]
/cast [mod:shift] Judgement of Wisdom


It will only display the cooldown for Judgement of Wisdom if I hit SHIFT when it should be displaying the cooldown -all- the time due to #showtooltip being set for the judgement. Every macro I have a #showtooltip set to override the default display is not working correctly.

Hope that helps.
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Unread 09-28-08, 10:48 AM  
Maul
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Originally posted by H0PE
Ok the issue was that when I moved the macros onto the buff I didnt set the macro icon to "?" I assumed it will be like that and Macaroon noticed the macros. Macaroon set some random icon graph I guess and for some reason I thought they are new skill graphs but they aren't changing.

So now that I set all macro graph to "?" they working great. Thanks!
Okay, great It sounds like the issue you are having is an issue (similar and/or related) I am looking into that JM mentioned.
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Unread 09-28-08, 10:44 AM  
Maul
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Originally posted by potatoes
sorry I guess I didn't say it right.

I mean when I hit auto-hide option it hides the bar in any state, I was wondering if I could have it with my custom states it would hide for [harm] but show for [help]. Like so each state could choose auto-hide the same way it can have a different number of buttons?
Ah, okay, I see. You would like to be able to specify which state autohide works on. Currently, not possible, but I like the idea...I'm a pondering
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Unread 09-28-08, 10:29 AM  
potatoes
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sorry I guess I didn't say it right.

I mean when I hit auto-hide option it hides the bar in any state, I was wondering if I could have it with my custom states it would hide for [harm] but show for [help]. Like so each state could choose auto-hide the same way it can have a different number of buttons?
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Unread 09-28-08, 10:00 AM  
H0PE
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Originally posted by Maul
Hmm, I don't see why that macro should not be changing but thanks for the info and I will check it out.

Edit: Hmm, perhaps provide me another macro. The above seems to behave identical to a Blizzard macro on a Blizzard button in version 18.1 (which is how I check for Macaroon Icon/Tooltip behavior)
Ok the issue was that when I moved the macros onto the buff I didnt set the macro icon to "?" I assumed it will be like that and Macaroon noticed the macros. Macaroon set some random icon graph I guess and for some reason I thought they are new skill graphs but they aren't changing.

So now that I set all macro graph to "?" they working great. Thanks!
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Unread 09-28-08, 08:27 AM  
Maul
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Re: TOC File: Version Number

Originally posted by JMHammer
Maul: Please remember to change the version number in the TOC file as you upload each new build. It makes comparison testing (so I can load one version, then an older version, to see what the practical differences might be) much easier when I can directly identify the version number.


edit: Macaroon .18.1 seems to have resolved the macro icon issues!
I know! This is probably one of my worst habits I have been thinking about writing a perl script to make the zip files so I can prompt myself for a version and change it in the files.

And woot! for things getting resolved!
Last edited by Maul : 09-28-08 at 08:28 AM.
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Unread 09-28-08, 07:58 AM  
JMHammer
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TOC File: Version Number

Maul: Please remember to change the version number in the TOC file as you upload each new build. It makes comparison testing (so I can load one version, then an older version, to see what the practical differences might be) much easier when I can directly identify the version number.


edit: Macaroon .18.1 seems to have resolved the macro icon issues!
Last edited by JMHammer : 09-28-08 at 08:04 AM.
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Unread 09-28-08, 07:43 AM  
Maul
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Originally posted by H0PE
Seems like icon graphics aren't changing based on the skill usable. Is this normal?

E.G. macro:
/cast [stance:1,harm,nocombat] Premeditation; Envenom

So icons on all my cast buttons with similar macros like the above one aren't changing icons at all.

Ohh yes, I use last version of Macaroon always.
Hmm, I don't see why that macro should not be changing but thanks for the info and I will check it out.

Edit: Hmm, perhaps provide me another macro. The above seems to behave identical to a Blizzard macro on a Blizzard button in version 18.1 (which is how I check for Macaroon Icon/Tooltip behavior)
Last edited by Maul : 09-28-08 at 08:30 AM.
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Unread 09-28-08, 07:43 AM  
Maul
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Originally posted by Crowfeather
It doesn´t seem to work for my macros using equipment slots as argument for the #showtooltip.

For example the following idol switching macro only shows the question mark icon:
Code:
#showtooltip 18
/castsequence Everbloom Idol, Idol of Terror, Idol of the Raven Goddess
doesn´t work anymore.
Thanks, checking it out.

Edit: Fixed for the next update.
Last edited by Maul : 09-28-08 at 08:27 AM.
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