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Updated: 09-18-17 11:40 AM
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Shadows of Argus (7.3.0)
Updated:09-18-17 11:40 AM
Created:unknown
Downloads:413,527
Favorites:987
MD5:
7.3.0

Ion Action Bars  Updated this week!  Popular! (More than 5000 hits)

Version: Lithium 3.1.2a
by: Maul, Jrosk, SLOKnightfall, Soyier

Introducing Ion - Version 3 "Lithium"

Ion is a macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.




Modules:
Ion comes with 4 modules that can be used for a full featured action bar experience. These modules are optional, but it is highly recommended that they be used for the best experience.

Features:
  • Ion features an unlimited number of macros. You can create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybindings! No buttons on screen needed!
  • Are you a clicker extraordinaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouse-over key-binding system - where the mouse-over binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • And, importantly, MASQUE support!


Graphical Editor:
Ion contains a graphical bar editor that allows for a nearly endless customization of bar shape, size, orientation, etc, that has neither limitations on max number of bars nor the number of buttons per bar. Further all of the options found in the graphical bar editor can also be set using the below command structure:


Commands:
Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Lithium 3.0 - Update to WoW 7.3
-Bug fixes
-FAQ rework
-PlaySound fix


Helium 2.1.1 - Bug fixes

Helium 2.1 - Update to WOW 7.2
- Removed legacy morph spell code
- Removed legacy trap launcher code
- Code clean up
- Reworked Rogues stealth bars to use the stance setting. This should allow them shadow dance to change bars correctly. This change will probably result in lost old style stealth layouts.
- Added a Shadow Dance bar state for Subtlety rogues when using the "Stealth" bar state. This allows for a separate Stealth and Shadow Dance bars to be used. Users can opt to remap the Stealth bar to the Shadow Dance state if they want a single bar state
- Fix for issue where dragging a item to the bar when the editor was open would overwrite the home state macro.
- Fixed issue where macro text would not clear between bar states.
- Fixed some issues with flyouts not generating correctly.
- Added flyout macro generator to the button editor window.
Archived Files (22)
File Name
Version
Size
Author
Date
Lithium 3.1.2
534kB
Maul
09-13-17 11:36 PM
Lithium 3.1.1
535kB
Maul
09-08-17 10:26 PM
Lithium 3.1.0
535kB
Maul
09-06-17 09:33 PM
Lithium 3.0.9
537kB
Maul
09-05-17 03:09 AM
Lithium 3.0.8a
537kB
Maul
09-03-17 10:37 PM
Lithium 3.0.8
537kB
Maul
09-03-17 02:07 AM
 Ion
Lithium 3.0.6
537kB
Maul
09-02-17 09:37 PM
 Ion
Lithium 3.0.2
535kB
Maul
09-02-17 02:50 AM
 Ion
Lithium 3.0.0
7MB
Maul
09-01-17 06:57 PM
 Ion
Helium_2.1.1
6MB
Maul
04-16-17 02:23 PM
 Ion
Helium 2.1.1
6MB
Maul
04-16-17 01:39 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Hydrogen-12.1
562kB
Maul
02-25-15 12:12 AM
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 11-06-08, 01:59 PM  
Tweeker
A Cobalt Mageweaver
 
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AddOn Compiler - Click to view compilations

Forum posts: 234
File comments: 152
Uploads: 5
Okay Maul, I know how to make the bar anchor using auto hide, but how can i make it so that when i hover over only the first button makes it display the rest..

As it stands, I have a track bar made and no matter what part of the bar i hover over, they all display

I'm trying to match what i used to do with trinity.. where you had to hover over ONE main button to get the rest to display... like autobar and zhunter.


help please

---

Well, i figured it out, there was a drop down menu, so i chose "Bar 4" which is the bar im working on..

But... each time i go to use it, it locks up wow and i have to close wow thru task manager.
__________________
Last edited by Tweeker : 11-06-08 at 02:08 PM.
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Unread 11-06-08, 10:09 AM  
Thorlin
A Defias Bandit

Forum posts: 2
File comments: 38
Uploads: 0
Odd problem I thought would be easy to fix...

So I created a new bar well after setting up my initial UI because I needed one button for something. I gave it one button and oddly it seemed to share the same button id as another one of my buttons (i.e. i dragged a skill/macro on to the button and both changed to mirror each other). I tried manually changing the button id but that didn't work. So I created another bar while that bar was still active and same problem with a different button this time. The only way I could solve this problem was to keep creating bars till I found one that didn't mimic this behavior and use it, then delete the others. Please help as this is kind of annoying. Thanks.
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Unread 11-06-08, 04:23 AM  
JAM8588
A Kobold Labourer

Forum posts: 0
File comments: 2
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Re: Missing Pet Buttons

Originally posted by whoischristopher
Thanks for the suggestion. As you can see from my post to Maul, the missing icon is a bit more complex.

As for what was unclear (apparently it was me!) I meant that I wasn't sure when something rose to the level of bug report and when it should be posted in comments. In fact, from what I can tell, most every post in comments is a bug report.

Either way, it's moot now.

Thanks again!

Christopher
Christopher,

By moot did you mean it's fixed? I'm having the same problem with the Passive button. Even unloading Macaroon doesn't take care of it, the button is empty on my Blizz bar as well. I have loaded the new version of Macaroon.

Thanks
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Unread 11-05-08, 11:37 PM  
Shakari
A Kobold Labourer

Forum posts: 1
File comments: 58
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Originally posted by Maul
I replied to your second post and asked you a couple questions

Have you set up a possess bar? Or just a pet bar?
Ahhh applogies maul just finding replies amongst 300 other posts is a little confusing at times lol

Yes I set it up as a normal pet bar I take it by this it need to be a possesion bar?

Also if you need a possesion bar for these events like chess how do you setup the bar for hunters then? does the pet AND possesion option have to be both ticked? for it to work with say chess and the normal hunters pet?
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Unread 11-05-08, 06:58 PM  
slizz
A Kobold Labourer

Forum posts: 0
File comments: 8
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eyes of the beast?

so when i use eyes of the beast my pet bar disappears...what do i need to bring it back up?

nvm...i got it
Last edited by slizz : 11-06-08 at 03:29 AM.
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Unread 11-05-08, 05:59 PM  
whoischristopher
A Kobold Labourer

Forum posts: 0
File comments: 4
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Re: Re: Missing Pet Buttons

Originally posted by deep92
Try redownloading macaroon, maybe that helps. And yes, if it's a bug you should report it in the bug section.

But, what was unclear about the post? I just meant that if there's something wrong, look in the bug section (Maybe its there already). If not there already, then post the bug
Thanks for the suggestion. As you can see from my post to Maul, the missing icon is a bit more complex.

As for what was unclear (apparently it was me!) I meant that I wasn't sure when something rose to the level of bug report and when it should be posted in comments. In fact, from what I can tell, most every post in comments is a bug report.

Either way, it's moot now.

Thanks again!

Christopher
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Unread 11-05-08, 05:53 PM  
whoischristopher
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: Missing Pet Buttons

Originally posted by Maul
If someone can attempt to explain how to duplicate this issue, that would be great
Hey Maul,

I am unsure what's up with this error. It seems that Macaroon "grants" me the ability to delete (perhaps permanently) a pet icon. Let me explain:

Because of a completely unrelated issue, I had to reformat my drive and reinstall/patch WoW from scratch. I logged into my hunter before downloading any add-ons and checked the pet with the missing passive button ... and it's gone still. It appears to be gone (I am assuming) server side. I am planning to page a GM and see what kind of response I get there.

I'll let you know what happens. If you have any ideas how I can get it back, please let me know.

Thanks for your response.

Christopher
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Unread 11-05-08, 05:22 PM  
Hack
A Kobold Labourer

Forum posts: 0
File comments: 27
Uploads: 0
Did you sneak in another feature without saying?

I had a crash earlier tonight which caused some bar issues (will outline below). I had to enter bar edit mode so I could re-align the bars that moved and had a new window that I could move about, the loot need/greed roll frame! this is a great and VERY welcome feature. I have been using xloot in the past to move the roll frames out of the way but thankfully I no longer need to do!.

Would it be possible to get a frame like this to move the Achievements window too? finding that even more irritating at the moment than the loot frame used to be!

The bug I had:
We were in TK doing a clear on the place and during the solarian fight I had a DC. I immediately logged back in and the screen appeared as usual. I had bladestorm up and ready and knew I had recklessness in bez stance available so I changed to bez stance to hit that and blkadestorm. unfortunately for some reason the bez stance action bars had move themseleves to a squashed up version at the bottom of the screen, unclickable - the same had also happens with my 'shout' bar and potions bar.

after getting out of combat (battle and defence stance were fine for some reason) I entered bar edit mode and dragged the misaligned berserker stance bar/page back to where it should be - I noticed on dragging that it seemed to have lost its anchor point, when I finally got the blue background bar layout to half way up screen the actual bar at the bottom of the screen started moving too in relation. double clicking the blue bar made the real bar realign itself back to where it should be.

It wasn't a huge problem at the time thankfully but it may cause problems in the future, especially if it does the same with the posetion bar.

Guessing I could replicate it by being in combat and forcing a DC, think it would happen again (it happened once before and I didnt realize what was doing it until now)

Thanks for the great mod as always
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Unread 11-05-08, 04:43 PM  
Clavicle
A Kobold Labourer

Forum posts: 0
File comments: 63
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Fishing doesn't use the Global Cooldown, never has.
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Unread 11-05-08, 04:31 PM  
JMHammer
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 309
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Re: New bug with companion calling macros

Clavicle, I'm surprised that macro works at all since summoning a vanity pet now invokes a global cooldown and the fishing skill is a channeled action.
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Unread 11-05-08, 04:00 PM  
Clavicle
A Kobold Labourer

Forum posts: 0
File comments: 63
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New bug with companion calling macros

With the lastest build of Macaroon my fun fishing macro isn't working...

Code:
/script CallCompanion("CRITTER", random(GetNumCompanions("CRITTER")));
/cast Fishing
Previously this would call a new companion and cast my fishing line, now it calls a new companion and stops. As an avid fisherman with over 60 companions it added a level of fun to my fishing, but now it isn't working properly with Macaroon.

To get it working now I have had to put it into a Blizzard Macro, and put that macro on a macaroon button that is an Action rather than a Macro. This is annoying due to the way I do my macro storage and control as I need to change the button type all the time.

I assume this is something to do with the new "clever" companion macro code...
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Unread 11-05-08, 01:09 PM  
Drake1132
A Kobold Labourer

Forum posts: 1
File comments: 2
Uploads: 0
Feature Request

First, I'd like to say thank you for such a great addon. I used to use InfiniBar2 for the sorts of things I now use Macaroon! for and I didn't like the resource usage and loss of FPS I encountered with it. Then I found FlexBar2 which used roughly 1/10th the resources of InfiniBar2. Macaroon! is better still, with virtually zero loss of FPS even with 100+ buttons showing.

I would like to make a feature request though.

I love the fact that I can show/hide my bars based on states such as whether my target is friendly or not and that sort of thing, but what I would really love to be able to do is to show/hide bars based on my range to target as well.

So, for example, let's say I have 4 bars. I would like to have bar1 show only when I have an enemy targetted and my target is not in melee range. Bar2 would show only for enemy targets that are within melee range. Bar3 would show only for friendly targets outside of melee range, and bar4 would show only for friendly targets within melee range.

I know that range can be chewcked and used in addons because that's what Nudge and Fudge both do. If you could include in Macaroon! a similar check, and the ability to change bar states based on such a check, that would be awesome, and would go a long way I think toward allowing players greater control to create powerfully functional yet minimalistic action bar and macro interfaces, especially if you can bind the same key to multiple buttons and have it only work for buttons that are on a bar that is in the shown state.

That's all. Thanks again for a truly great addon

Drake
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Unread 11-05-08, 11:58 AM  
Radoznali
A Murloc Raider
 
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Forum posts: 6
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is there a way to move a bind text-now it sits on top of my buttons and i would like to try to move it somewhere else to see if i can see it better in other position
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Unread 11-05-08, 10:45 AM  
Elonia
A Kobold Labourer

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Lol I don't know why but it does works now, ahh I feel so much happier to not have to do the entire interface =)
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Unread 11-05-08, 10:31 AM  
Dwargh
A Theradrim Guardian
 
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Forum posts: 64
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Originally posted by Elonia
Hi,
I was ment to do arena's on wensday but apparently the WoW update deleted all my macaroon interface Just wanted to tell you incase I wasn't the only one and that there would be a bug
All the saved profiles have gone too
Shit happens, here I go again ^^
I just logged on after updating macaroon and WoW (in that order)
I got all my setting and all my bars just as before. nothing has changed for me.
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