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The Adventure Continues (6.1)
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Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

<</center>>

Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • MASQUE support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-5.1
5kB
02-25-15 12:17 AM
Addon
Hydrogen-5.1
5kB
02-25-15 12:15 AM
Addon
Hydrogen-7.1
11kB
02-25-15 12:11 AM
Addon
Hydrogen-7.1
43kB
02-25-15 12:07 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (7)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 10-27-08, 06:37 AM  
Maul
Ion Engines, Engage!
 
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Possess/vehicle bars -

Step 1 - update to latest version

Step 2 - read FAQ on creating a possess bar

Step 3 - eat BRAAAIIIINNNNSSSSS!!!!!

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Unread 10-27-08, 06:30 AM  
Wulfstryke
A Kobold Labourer

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Possible bug???

Maul,

Ok I dont know if this is a bug or not but let me tell you whats going on.. every time i an turned into a Zombie I am unable to use its abilities, I have no bar for them and when i hit my key bindings it tells me i need to have a weapon in hand. well since i cannot bring up the blizz bar while i am a zombie this makes for a very very long death process unless someone is nice enough to kill me.. is this a bug or am I doing something wrong?
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Unread 10-27-08, 05:18 AM  
nima.m
A Kobold Labourer

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This addon getting better and better.
Well job done.

Maul, Do you have any paypal account so we can send some money for supporting this addon ?
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Unread 10-27-08, 02:12 AM  
Doomcaller
A Kobold Labourer

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Hi, could you pls tell me how to create bars for siege weapons and mammoth with player slots(abilities for npc removing and stuff)? Also i would like to know how to create bars for zombies@event on live servers.
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Unread 10-26-08, 09:32 PM  
saltorio
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Originally posted by Maul
Thanks

Key binds are a part of button data

I have been toying with the idea of another option for keybinds, however they are stored in the button's data. Doing so would require a rewrite of how I did bindings in Macaroon
Hmm... well, I understand how much of a pain it would be to change. But I would love it if you managed to make such a change anyway!
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Unread 10-26-08, 09:28 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by saltorio
Hi Maul,


RC.27 Is looking good. A few things:

1. I've created a bug report for a Font issue I've run into: http://www.wowinterface.com/portal.p...bug&bugid=5030
2. I saved my profile on my Druid with everything but button contents enabled. However, when I loaded the profile my keybinds were gone (ie: they didn't seem to have saved with the profile).
3. Also, when I loaded the profile, and switched to cat form, one of my bars was experiencing the offset problem from before (where the buttons are offset a distance - to the left - of where the bar frame is).

Keep up the great work though!
Thanks

Key binds are a part of button data

I have been toying with the idea of another option for keybinds, however they are stored in the button's data. Doing so would require a rewrite of how I did bindings in Macaroon
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Unread 10-26-08, 09:24 PM  
saltorio
A Murloc Raider
 
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Hi Maul,


RC.27 Is looking good. A few things:

1. I've created a bug report for a Font issue I've run into: http://www.wowinterface.com/portal.p...bug&bugid=5030
2. I saved my profile on my Druid with everything but button contents enabled. However, when I loaded the profile my keybinds were gone (ie: they didn't seem to have saved with the profile).
3. Also, when I loaded the profile, and switched to cat form, one of my bars was experiencing the offset problem from before (where the buttons are offset a distance - to the left - of where the bar frame is).

Keep up the great work though!
Last edited by saltorio : 10-26-08 at 09:24 PM.
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Unread 10-26-08, 09:19 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by KhalisSentinels
I try to set the buttons to 121-132, but they don't seem to be accepting it. The first button shows on the button that it is ID#121, but when I mouse over, it says that it is 124. None of the buttons match the ID number that I set (122 is 124, 123 is 129 and so forth), and some put items from my other bars on the buttons. I also can't drag the items off of the buttons to clear out the bar.
Button numbers and action ID are unrelated. If a button is set to higher than 120, the Blizz code does not allow dragging from/to it.

As long as your buttons say -

action
id:121

to

action
id:130

You will be set. No need to worry about the actual button numbers, that is just how they are indexed so Macaroon can keep track of them.
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Unread 10-26-08, 09:15 PM  
KhalisSentinels
A Kobold Labourer

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I try to set the buttons to 121-132, but they don't seem to be accepting it. The first button shows on the button that it is ID#121, but when I mouse over, it says that it is 124. None of the buttons match the ID number that I set (122 is 124, 123 is 129 and so forth), and some put items from my other bars on the buttons. I also can't drag the items off of the buttons to clear out the bar.
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Unread 10-26-08, 08:34 PM  
Maul
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@Newdles - I saw the comment Actually they were red, just too light I guess. I darkened them up in 30000.27

@Eihline - I will look into it, thanks.

@RaeVanMorlock - I was doing some debugging and forgot to re-enable refreshing the tooltips. 30000.27 should have this and the clicking issue you are having both fixed

@tareon - Not yet...when I get the button edit feature in, you will be able to.

@KhalisSentinels - Make sure the buttons on the possess bar are pet ID buttons or are action buttons with ID's 121-132.

@Tweeker - hehe...it is the last major feature I am working on. It requires a lot of changes over the Trinity code, so it needs a bit of time

@Akasha - Yeah, the versions around 22.7 had a bug where the buttons would not update with the spells after the combat lockdown happens. This should be fixed in the latest versions
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Last edited by Maul : 10-26-08 at 08:35 PM.
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Unread 10-26-08, 07:29 PM  
Akasha
A Kobold Labourer

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Posession

Regarding Mind Control or similar, before I set up the Possession as supposed, it worked great, now after a few days when I get a mob possessed, the bar switches, but no bar shows, however the spells are still usable by clicking the buttons bound to the bar.

Now, if I use my Steam Tonk Controller (possession and out of combat), and then if I click the macaroon minimap button to enter config mode, the bar pops up, then I can close config mode and it's there, next time I get a possession, it works with Tonk it seems, but didn't earlier in heroic Underbog

<3

(Just remembered I got .22.7, I'll try with the latest ;D )
Quick edit: Tonk and Mind Control does work after I took down the latest, and now what I think might've caused the issue in the first place, becoming a zombie, it works, I'll grab latest next time ^,-
Last edited by Akasha : 10-26-08 at 07:38 PM.
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Unread 10-26-08, 07:26 PM  
Tweeker
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Mouse Over Popup Bars

Just stopping in to inquire about the progress of my most favorite and severely missed function of TB...

Eagerly wanting to get rid of bloatware autobar


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Unread 10-26-08, 07:08 PM  
KhalisSentinels
A Kobold Labourer

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Finally got the pet bars working. Still having problems getting the possession bar working though. The pet/possession grid is showing up, but no buttons. In particular, the ghoul actions aren't accessible. I haven't tried Gorefiend since switching to Macaroon, but I imagine it's the same thing, and I don't want to find out the hard way.

Anyone else having this problem?
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Unread 10-26-08, 07:05 PM  
tareon
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Is there any way to turn off the "out-of-range"-indicator or to change it to the standard red point/key? I really don't like the whole button turnin' into red.

If the option isn't already implemented, is there any chance of getting it into this great addon?
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Unread 10-26-08, 06:54 PM  
Paradoxum
A Murloc Raider
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Originally posted by RaeVanMorlock
[b]Looks like you added left/right click functionality to increase/decrease values when editing bar options... so now if I'm still in an edit mode and try to drag a bar, the value of its selected option increases along with the drag starting.
I can sympathise with this, I remade my whole bars tonight fresh after updating, and I kept clicking and moving things adding buttons etc by accident, something to think about here with this.
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