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Updated: 04-08-14 05:30 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:04-08-14 05:30 PM
Created:unknown
Downloads:396,501
Favorites:982
MD5:
5.4
Ion  Popular! (More than 5000 hits)
Version: Hydrogen-9 Beta
by: Maul, anseloth, chinoloco, kouik

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (11)
File Name
Version
Size
Author
Date
Type
Hydrogen-6 Beta
12kB
03-31-14 08:50 AM
Addon
Hydrogen-5 Beta
43kB
03-31-14 08:47 AM
Addon
Hydrogen-4 Beta
5kB
10-29-13 01:08 PM
Addon
Hydrogen-4 Beta
5kB
10-29-13 01:07 PM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon
40101
45kB
11-07-10 03:21 PM
Patch
30300.21
13kB
06-13-10 08:55 PM
Patch
30200.1
10kB
08-06-09 09:23 PM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-21-08, 11:31 PM  
Wipeowt
A Murloc Raider

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Having thought about this, I know its an issue of current Macaroon beta-testers.

That of self-casting spells.

Now we all know that a given spell (for example .. Heal) with standard blizzard bars will cast Heal on your selected target (if it can .. ie friendly) when pressed. If no target is selected then the standard is to cast it on yourself.

Not so with macros (yes, its macros, not Mauls Macaroon at fault)

This unfortunately has been effectively "breaking" Macaroon for a lot of folk, and gives the select target mouse pointer when cast with no target instead of just casting it on the player.

I simply edit all my macros that this occurence happens on to include something along the lines of...

/cast [help] [target=player] Heal

This fixes the problem. However not all are as programatically adept as myself.

Why does Maul not simply include this on all spells you ask? ... well, the problem is indeed compounded with ones that can only be cast in team or on yourself. ie "Power Word: Shield" is a classic example.
Here, if you don't have a part member selected, the default is to cast it on yourself ... however using the above macro would again give you the target select mouse pointer should you have a friendly target selected that isnt a party memver instead of casting it on yourself. The solution in this case would be;

/cast [group,help] [target=player] Power Word: Shield

Not quite sure how Maul may overcome this, but a database of spells for instant conversion when dragging them to the Macaroon bars maybe a little bloated or large for the scale of this addon given Mauls time is limited (the whole reason for ditching Trinity).

Any suggestions would be welcomed I imagine to help users/maul overcome this macro-land quirk!

Dream.
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Unread 10-21-08, 11:13 PM  
Carnacki
A Kobold Labourer

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Action IDs problem

Ok, I mentioned this a few pages back and it wasn't a big deal (one button on a minor alt) but it's happening on my Main toon on a lot of buttons now...

The problem is when I set the button type to Action Button. I prefer to leave my main interface bar set as regular action buttons and use the first 24 IDs as standard Blizz ones. That way if I need to turn off (or can't use) macaroon the bliz bar still has the same buttons and functionality. Anyway, for no apparent reason it skips action IDs at times. On the eighth button I can't give it action ID eight. Yet on button nine I can set it to action ID 8. It's happened on a number of buttons (about 5 on my main toon that I've come across so far).

I'm going to keep tinkering trying to resolve the problem (probably delete and recreate the bar to see if that helps).
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Unread 10-21-08, 10:32 PM  
Distro
A Kobold Labourer

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Love the addon but I seem to be having some serious lag issues with the bars when i enter 25 man raids. I disabled the bars and logged back in and was back to normal. Has anyone else experienced this? Or does anyone have any suggestions?
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Unread 10-21-08, 08:30 PM  
slicknick1986
A Kobold Labourer

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Hello,

First of all thanks for such a great action bar addon. I think it's such a clean improvement over Trinity even at this stage in development.

Can you add a /slash command to hide the minimap button? I assume it just hasn't been added yet but was wondering.

Thanks and good luck.

- Nick

EDIT: Nevermind, I see that it is added in the latest version!

Thanks.
Last edited by slicknick1986 : 10-21-08 at 08:49 PM.
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Unread 10-21-08, 05:20 PM  
Argone
A Kobold Labourer
 
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Originally posted by KhalisSentinels
Having a problem with pet bars. It doesn't work when I gain a pet. I have a bar set up, and checked the pet box in the pop up window. I've tried adding buttons when I have a pet. Still nothing. Any ideas?

>>> http://www.wowinterface.com/portal.php?id=221&a=faq
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Unread 10-21-08, 05:12 PM  
KhalisSentinels
A Kobold Labourer

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Having a problem with pet bars. It doesn't work when I gain a pet. I have a bar set up, and checked the pet box in the pop up window. I've tried adding buttons when I have a pet. Still nothing. Any ideas?
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Unread 10-21-08, 04:39 PM  
Sylaria
A Kobold Labourer

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Did you know...

... Maul, you are probably one of the most responsive addon dev I've seen? Even going back to the first TrinityBars days when BC was in beta... (some token of gratitude which you may or not may see by toggling on your currency panel).

The FPS issue mentioned by others using ButtonFacade is... hrm.. pretty bad. I'm using TitanPanel (after being pretty disappointed with how fast Fubar's updated, and I've always liked TitanPanel's look'n feel anyway), which I think is another Ace3 framework addon. I do have a couple of other Ace2 addon as well... I'm not sure this is what contributes towards it, but ButtonFacade is the only one that makes the game unplayable overtime. Everything else is behaving as happily as ever.

I understand that skinning is not a priority right now, I'm perfectly happy with Macaroon as the way it is even without any skins.. just makes it a bit prettier. Even if it's never implemented, I still love Macaroon. For now, I'm content to just wait and see what happens with ButtonFacade... until they really fix it, I just won't use any skin.

Overall, Macaroon is really another huge step up from Trinity in ease of configuration, I was able to set up my character's toolbars even faster than before. Other than a hilarious incident where we wiped on Chess (because half of us didn't have a pet bar set up)... it's been a pretty smooth ride so far. Thanks for all the great work.
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Unread 10-21-08, 03:30 PM  
Maul
Ion Engines, Engage!
 
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Re: number of items bug?

Originally posted by tarloch
maul i still have a very weird problem,......... i can only get the amount of items in my bags (bandages pots etc) to show up on my bars when i am playing my warrior

when i am on my mage, lock. rogue or pala the amounts doesnt show..

i have tried disabling all addons except macaroon but still no joy. are there any plans to fix this?

thankyou
Off the top of my head, I would ask if you have "Button Counts" turned off in the main menu. Otherwise, I can't think of any reason this would only be happening to one character.

If the option is enabled and there are no counts, then post this issue in the bug reports section of my portal so it reminds me to look into the issue.

Edit: Try clicking the button count option on and off a few times even it is enabled. It could be the saved value is messed up. Turning it on and off should reset it.
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Last edited by Maul : 10-21-08 at 03:32 PM.
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Unread 10-21-08, 03:16 PM  
tarloch
A Kobold Labourer

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Re: I'm not a know it all, I swear.

[i]Originally posted by Gsusnme



Sounds to me you are experiencing the API deficiency Maul documents on the addon info page, here is a direct quote:


So basically it's nothing to do with the mod, and everything to do with Blizzard not being on the ball. However, as he states above; that if you designate buttons a action ID's (instead of macro buttons) they will reflect the item count accurately, so simply designate a "Item Bar" a row or column of button and set them all to action ID's and drag and drop your charged items / potions from your bags onto them and you're good to go. Bear in mind that you CAN mix button, e.g. a Pet ID, Action ID, and Macro button can all be right next to each other on a bar, but you may get confused as to which is which sometimes, so it's best to designate a row of button so you can keep track of it. On a final note when you set Action ID button ensure that EACH and EVERY button has a unique id (a different number) otherwise if you have 2 or more with the same id number, placing an item on it will make each button with the same number show the same item, like a mirror.
Gsusnme i read the FAQ etc and that was the 1st thing i tried; to make buttons set to actions and as a old trinity user i know about seperate id's otherwise u get duplicate buttons

however this does nothing to solve the problem and indeed when i check the button edit for the character (warrior) that the amounts do show on they are set to macro.!!

that is why i posted stating it was a very weird problem and one as to one i have no idea how to fix or even reproduce on seperate characters...
Last edited by tarloch : 10-21-08 at 03:17 PM.
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Unread 10-21-08, 02:23 PM  
Maul
Ion Engines, Engage!
 
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Re: XP Bar

Originally posted by acidtest
I have looked everywhere and tried everything but I can't seem to find a way to change JUST the width of the XP bar. I can change the scale of course but that increases the height and font size as well. I just want to stretch the bar out without changing the height and font size.

Any help would be appreciated, and thanks for all your hard work on this Maul.

(Maybe this has already been asked and I apologize if it has.)
The FAQ knows all!

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Unread 10-21-08, 02:17 PM  
acidtest
A Kobold Labourer
 
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XP Bar

I have looked everywhere and tried everything but I can't seem to find a way to change JUST the width of the XP bar. I can change the scale of course but that increases the height and font size as well. I just want to stretch the bar out without changing the height and font size.

Any help would be appreciated, and thanks for all your hard work on this Maul.

(Maybe this has already been asked and I apologize if it has.)
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Unread 10-21-08, 01:24 PM  
Jzar
A Chromatic Dragonspawn
 
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Re: Re: To all frost mages

Originally posted by glowie
Have a question to all frost mages that uses macaroon or even if you dont.

with our new talent we get a talent called brain freeze. this talent gives us a free fireball but to know you have it you need to spot the buff for it on your buff bar and it is in color very close to fingers of frost making it at times hard in fights to see you have the buff.

now to my question

do any of you know if macaroon or any other addon would make it possible for me to have a square on the middle of my screen that shows when that buff becomes active or maybe a text that pops up telling i have it.


happy for any answers


glowie
Like the first guy to respond, I use a combat text addon to warn me when I gain a Brain Freeze, though in my case, my flavor of choice is Mik's Scrolling Battle Text (MSBT) rather than SCT. However, I use a mod called Power Auras Classic to put up a square whenever I have sheep on a mob, so that I can see very easily when it breaks. This could easily be setup to put up a square whenever you've got Brain Freeze. Best of luck!
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Unread 10-21-08, 01:20 PM  
xanthos
A Kobold Labourer

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Thanks!

Maul,

Just wanted to say thanks for making a smooth transition from Trinity to Macaroons. Couple of little snags here or there, but this seems to be an excellent roll out for a complete re-write. Thanks for making the mod.
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Unread 10-21-08, 01:07 PM  
Radoznali
A Murloc Raider
 
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i do on menu bar and bag bar ,but i dont think i use it on other bars-ill see if that fixes it

EDIT:i channged it from Blizz skin to something else and that fixed it
Last edited by Radoznali : 10-21-08 at 01:33 PM.
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Unread 10-21-08, 01:02 PM  
Maul
Ion Engines, Engage!
 
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Re: light settings

Originally posted by Radoznali
is there options to set how bright buttons are ?or more specificly -i noticed that my buttons are too dark so i cant see diff when i enter combat-i know trinity had it set up you had normal brightness of button when you are out of combat and then when you entered combat button that you could use would be normal and buttons that you couldnt use would dimm themself(range or cdo or even wrong stance) so it was easy to see what buttons you could use and what
Are you using button facade? If so, are you using the default skin? If so, why are you using button facade? :P

The buttons are as bright as they can get (1,1,1). However, button facade does not play well with the default skin, but BF is meant to use anything but the default skin
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Last edited by Maul : 10-21-08 at 01:03 PM.
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