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Tomb of Sargeras (7.2.0)
Updated:04-16-17 02:23 PM
Created:unknown
Downloads:412,270
Favorites:992
MD5:
7.2.0

Ion  Popular! (More than 5000 hits)

Version: Helium_2.1.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

<</center>>

Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • MASQUE support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Helium 2.1.1 - Bug fixes

Helium 2.1 - Update to WOW 7.2
- Removed legacy morph spell code
- Removed legacy trap launcher code
- Code clean up
- Reworked Rogues stealth bars to use the stance setting. This should allow them shadow dance to change bars correctly. This change will probably result in lost old style stealth layouts.
- Added a Shadow Dance bar state for Subtlety rogues when using the "Stealth" bar state. This allows for a separate Stealth and Shadow Dance bars to be used. Users can opt to remap the Stealth bar to the Shadow Dance state if they want a single bar state
- Fix for issue where dragging a item to the bar when the editor was open would overwrite the home state macro.
- Fixed issue where macro text would not clear between bar states.
- Fixed some issues with flyouts not generating correctly.
- Added flyout macro generator to the button editor window.
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Helium_2.2
44kB
04-23-17 06:14 PM
Addon
Helium_2.1a
5kB
04-15-17 10:06 PM
Addon
Helium_2.1a
5kB
04-15-17 05:31 PM
Addon
Helium_2.1a
18kB
04-15-17 05:19 PM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (12)
File Name
Version
Size
Author
Date
 Ion
Helium 2.1.1
6MB
Maul
04-16-17 01:39 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Hydrogen-12.1
562kB
Maul
02-25-15 12:12 AM
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 03-04-09, 11:06 AM  
Mordreade
A Murloc Raider
 
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OMG!!! WELCOME BACK MAUL!!!!

I was REALLY getting worried.........

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Unread 03-03-09, 12:56 AM  
Carnacki
A Kobold Labourer

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Re: stance/possession issue

Originally posted by Feles
I play a moonkin, so most of the time I'm in combat in a boss encounter I am in moonkin form [stance #5?]. Depending on the fight, I have to pre-emptively shift to caster form before a possession state can correctly change my bars - e.g. phase 3 Malygos - this seems to be the only reliable way to get the correct bars for the dragon mount.

However, just to be inconsistent, I found for the final boss in Zul Drak - shifting the caster form is just as likely to cause it to bug out, and I am better off staying in moonkin form and getting it right 4/5 times.

I wish I could give you a repeatable example of caster form failing/moonkin working - the ZulDrak boss is the closest I can find.
I play a moonkin and I recently got the bars working for the Draktharon boss (and I don't know why but they always worked on Malygos).

It may not be ideal, but I basically made a bar that is just for possession. It doesn't support any other states. I then used the button edit mode to make sure that the buttons on that bar were all action buttons not macro buttons and had the Possess bar button IDs 121-130.
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Unread 03-02-09, 09:58 PM  
Triss
A Kobold Labourer

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Firstly welcome back Maul, and really sorry to hear you're having health issues. While it's great you're still caring about Macaroon, please take care of yourself first! We'll muddle on

Secondly, thanks heaps to the people who've suggested solutions or workarounds to the pet/possession bar issue. I confess I hadn't thought to turn my main bar into my possession bar (thereby separating it from my pet bar)

I'll give that a go tonight and see how it behaves next Maly fight.

I love this mod so much, I'm a dualboxer but unlike most multiboxers who play 2-5 of the same class, I always play paired toons of different classes (Paladin/Warrior, Boomkin/Priest, Hunter/Shaman), which is fun but can get complicated! I honestly don't think I could do it without Macaroon...
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Unread 03-02-09, 05:56 PM  
Maul
Ion Engines, Engage!
 
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The pet bar/possess issue really is one of defining the states correctly. If anyone wants to mess around with them, they are in the file Macaroon_Bars_States.lua. If you know how to write macros, it should be a simple task to play around with the conditionals.

Also, still looking for a few more testers I have a dual-spec version of Macaroon ready to be tested, but for testers only

Email interest to [email protected].
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Unread 03-02-09, 05:21 PM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Frostzhock
I also can't re-bind one of the first 8 buttons while in normal mode, it erases the bind on the posess mode. So it's usable, just a little wierd.

Keep up the good work, and get then STAY well!!!
Tried to leftklick a button while in bind mode? this will lock the binding you just made and you can bind the same key to any other button as well. and repeat it for as many times you want. = you could bind every macaroon button to say the "h" key if you'd like. just doesn't make any sense in doing so.
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Unread 03-02-09, 04:02 PM  
Frostzhock
A Kobold Labourer

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I don't care how long you take to do anything Maul, as long as you are ok and still around, I'm happy. I've been using his mod since Trinity Buttons 1, and it is far and above the best bar mod I've ever tried to use. (Thanks for the settings importer this time!) The switch to all macros was actually great for me, since I tended to make most of my commands macros anyway!

As far as the posess bar, I was never able to get a pet/posess bar to work, then I came across a different issue, I wanted to use the 1, 2, 3... keys while in a siege engine, as well as on my main action bar. The only way I have found to do that is to make my main bar my posess bar, and have a seperate pet bar. This works great anyway, since you typically don't need access to all your standard buttons while in a vehicle. The only "bug" I've found is the buttons I have labeled 1-8 on the posess bar, are different than the ones on the main action bar (in posess it's the first 8 buttons, in standard it's 80th button on, as I have 3 rows of 40 buttons each), so I have multiple buttons that show "1", and "2", even though they actually work correctly in the different modes. I also can't re-bind one of the first 8 buttons while in normal mode, it erases the bind on the posess mode. So it's usable, just a little wierd.

Keep up the good work, and get then STAY well!!!
Last edited by Frostzhock : 03-02-09 at 04:19 PM.
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Unread 03-02-09, 07:04 AM  
Focnoj
A Kobold Labourer

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Welcome back Maul.

I wish you all my luck for a speedy recovery.
RL>ALL.

keep up the good work, and I'll chuck you a few more lines worth
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Unread 03-02-09, 04:14 AM  
Dwargh
A Theradrim Guardian
 
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If seperating possessionbar and pet bar helps it from not bugging perhaps making a separate bar as normal/possess (no buttons/poss buttons) and have it stationed at the same spot as you normal action bar i.e. Moonkin form which would be normal/possess (druid buttons/no buttons) would help even more as a workaround. (kinda figured you had your no1 action bar combined with he possess one)

Noticed these possess bar problems tend to appear here on the comment page now and again. Gets some workaround and then comes back again. Personally I've never had any problems with possess bar on any of my toons. Then again I only have 1 shammy and 1 rogue that's 80.
I do have a combined action/possess bar.
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Unread 03-02-09, 12:59 AM  
sindalee
A Defias Bandit
 
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Originally posted by rakkarage
i got my pet and possess bars working (by having two bars instead of one doing both)

anyone have a prob with malygos? the discs bring up a posses or pet bar with one command on it... attack, which doesn't even work just overrides my binds so none of my nornal attacks work?

wb maul!
i also use seperate pet/poss bars, but i've never had that problem on discs.
shadow priest here.

and

YAY MAUL! <3
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Unread 03-01-09, 11:34 PM  
Feles
A Kobold Labourer

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stance/possession issue

I know Maul is probably a little overwhelmed with everything else that needs to be looked at for 3.1, but I thought I would log an intermittent issue I've been having with possession states from shapeshifting forms.

I play a moonkin, so most of the time I'm in combat in a boss encounter I am in moonkin form [stance #5?]. Depending on the fight, I have to pre-emptively shift to caster form before a possession state can correctly change my bars - e.g. phase 3 Malygos - this seems to be the only reliable way to get the correct bars for the dragon mount.

However, just to be inconsistent, I found for the final boss in Zul Drak - shifting the caster form is just as likely to cause it to bug out, and I am better off staying in moonkin form and getting it right 4/5 times.

I wish I could give you a repeatable example of caster form failing/moonkin working - the ZulDrak boss is the closest I can find.
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Unread 03-01-09, 01:34 PM  
Chräcker
A Kobold Labourer

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Hallo,

on the two quest, where you fly a plane in Icecrown, the posses bar can be "changed" from "fire" to "repair" and to "bombing", but sometimes, the changing did not work. Did anyone know about this problem?

Chräcker from germany
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Unread 02-28-09, 08:35 PM  
Aesir
An Aku'mai Servant
 
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Welcome back, Maul! I hope you're fully on the mend, and best to you and yours.
__________________
-- æsir
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Unread 02-28-09, 05:39 PM  
rakkarage
A Deviate Faerie Dragon

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i got my pet and possess bars working (by having two bars instead of one doing both)

anyone have a prob with malygos? the discs bring up a posses or pet bar with one command on it... attack, which doesn't even work just overrides my binds so none of my nornal attacks work?

wb maul!
Last edited by rakkarage : 02-28-09 at 05:39 PM.
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Unread 02-28-09, 12:56 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Dwargh
On curse site I noticed the version number is 30100.1.. is it the same as are here just the number differs or is the curse one even newer?
That is the current 3.1 version I am working on. I am still learning the tools curse has and did not really intend for it to be public yet
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Unread 02-28-09, 11:57 AM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Maul
That is me

And thanks all for the very kind words
On curse site I noticed the version number is 30100.1.. is it the same as are here just the number differs or is the curse one even newer?
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