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Updated: 04-08-14 05:30 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:04-08-14 05:30 PM
Created:unknown
Downloads:396,019
Favorites:984
MD5:
5.4
Ion  Popular! (More than 5000 hits)
Version: Hydrogen-9 Beta
by: Maul, anseloth, chinoloco, kouik

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (11)
File Name
Version
Size
Author
Date
Type
Hydrogen-6 Beta
12kB
03-31-14 08:50 AM
Addon
Hydrogen-5 Beta
43kB
03-31-14 08:47 AM
Addon
Hydrogen-4 Beta
5kB
10-29-13 01:08 PM
Addon
Hydrogen-4 Beta
5kB
10-29-13 01:07 PM
Addon
40300.1
6kB
11-29-11 08:01 AM
Addon
40300.1
15kB
11-29-11 07:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon
40101
45kB
11-07-10 02:21 PM
Patch
30300.21
13kB
06-13-10 08:55 PM
Patch
30200.1
10kB
08-06-09 09:23 PM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Old 05-13-14, 06:21 PM  
LS1S13
A Kobold Labourer

Forum posts: 1
File comments: 15
Uploads: 0
Originally Posted by Tupsi
thanks for the reply Newdles, but this isnt working for me. I get to the part where my buttons all show "edit" and I open up the config window where I type in a macro like

/say test

after hitting esc and closing the window hitting the button does not do anything. Also I noticed that I can not set an icon for that button. It seems to me that Ion does not recognize anything done in that window at all. Although reopening that config window I see my entered "/say test" still in there. Also, if I enter a macro name and/or note it does not get shown when hovering over the button. The button itseld stay empty as if there isnt even anything in there. The windows behind the buttons "Action Data" and "Options" buttons in that config window remain empty as well.


I noticed from reading old macaron threads that there used to be an option to switch a button from action id mode into macro id mode, but I cant find that option anymore in Ion. To me it seems currently that Ion only supports ActionButtons.

Just tried something else:

1) pulled the "survey skill" on a button
2) edited that button (when I opened it it said
# autowrite
/cast survey()

changed that to

/say test

3) closed the edit window and config option with ESC
4) reopened it; I can see "/say test" in the macro config window
5) hitting the button gives me the survey skill still, but NOT the say macro!
This has just started happening to me as well. I've been using Macaroon/Ion forever. Now I can't make a macro that is not a WoW spell.

What I mean by that is I use GupPet for summoning a random mount and I've always used a macro of "/gp am". I've recently made a new character and discovered I'm having the same issue as you. The edit screen saves the macro but I can't select an icon and hitting the keybind/clicking the button does nothing.

But, I can make any macro I want using the "normal" WoW spells such as "/cast [@focus,help,nodead][]Heal".

Quite annoying.


edit: Just discovered something while debugging.

Any of my old characters can still create the "/gp am" macro successfully or any other macro of this nature such as "/say test". The new character(s) can't, but only on the bar I would normally have this macro on. If I create it on my main action bar then drag it over to the auto-hide bar (where I put stuff I don't use in combat) it works fine. Not sure why yet.


edit2: Just figured out the cause. I didn't have that bar set as dual spec but I did have other set as dual spec. Putting them both as dual spec fixed it.
Last edited by LS1S13 : 05-15-14 at 06:05 PM.
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Old 05-03-14, 07:34 PM  
Fizgig1973
A Defias Bandit

Forum posts: 2
File comments: 14
Uploads: 0
Originally Posted by Tupsi
just posted a bug report about lost Bar Stances when changing Specs and/or form as a druid. Hopefully Maul still reads them?
I am having this problem as well.
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Old 04-27-14, 10:15 AM  
Tupsi
A Murloc Raider

Forum posts: 5
File comments: 21
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just posted a bug report about lost Bar Stances when changing Specs and/or form as a druid. Hopefully Maul still reads them?
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Old 04-27-14, 05:07 AM  
Tupsi
A Murloc Raider

Forum posts: 5
File comments: 21
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thanks for the reply Newdles, but this isnt working for me. I get to the part where my buttons all show "edit" and I open up the config window where I type in a macro like

/say test

after hitting esc and closing the window hitting the button does not do anything. Also I noticed that I can not set an icon for that button. It seems to me that Ion does not recognize anything done in that window at all. Although reopening that config window I see my entered "/say test" still in there. Also, if I enter a macro name and/or note it does not get shown when hovering over the button. The button itseld stay empty as if there isnt even anything in there. The windows behind the buttons "Action Data" and "Options" buttons in that config window remain empty as well.


I noticed from reading old macaron threads that there used to be an option to switch a button from action id mode into macro id mode, but I cant find that option anymore in Ion. To me it seems currently that Ion only supports ActionButtons.

Just tried something else:

1) pulled the "survey skill" on a button
2) edited that button (when I opened it it said
# autowrite
/cast survey()

changed that to

/say test

3) closed the edit window and config option with ESC
4) reopened it; I can see "/say test" in the macro config window
5) hitting the button gives me the survey skill still, but NOT the say macro!




Originally Posted by Newdles
Originally Posted by Tupsi
Is there a way to directly write macro code into the buttons? From what I read so far Ion (or old Maccaron) was suppose to be able todo it, but I dont get how (if its still possible). All I can do is drag an existing macro button from the macro window on my Ion Action bars and then have the macro there working, but the moment I try to edit it and add/change the macro inside Ion nothing happens.

Or starting a macro from scratch directly on one Ion button doesnt seem possible as well?

Not sure if I just misinterpreted what the addon should be cappable of or if I am just to dumb to use it properly. Some advice would be much appreciated.
Yes. Once you've created a bar, right-click the Ion icon to switch to edit mode. There, you can click (or is it right-click? anyway, try both) on any button to edit its code. Once you're done editing, press the escape key to "lock in" the text or whatever it does which removes the text cursor to save your changes.
Last edited by Tupsi : 04-27-14 at 05:15 AM.
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Old 04-26-14, 11:45 PM  
Newdles
A Kobold Labourer

Forum posts: 1
File comments: 32
Uploads: 0
Originally Posted by Tupsi
Is there a way to directly write macro code into the buttons? From what I read so far Ion (or old Maccaron) was suppose to be able todo it, but I dont get how (if its still possible). All I can do is drag an existing macro button from the macro window on my Ion Action bars and then have the macro there working, but the moment I try to edit it and add/change the macro inside Ion nothing happens.

Or starting a macro from scratch directly on one Ion button doesnt seem possible as well?

Not sure if I just misinterpreted what the addon should be cappable of or if I am just to dumb to use it properly. Some advice would be much appreciated.
Yes. Once you've created a bar, right-click the Ion icon to switch to edit mode. There, you can click (or is it right-click? anyway, try both) on any button to edit its code. Once you're done editing, press the escape key to "lock in" the text or whatever it does which removes the text cursor to save your changes.
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Old 04-26-14, 10:10 AM  
magicgraduate
A Kobold Labourer

Forum posts: 0
File comments: 5
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Hiya, been using Ion for awhile now, back when it was Macaroon. I was just wondering though if there's any way to hide the minimap button. Also I am unsure if the shift-click main menu is working properly as all I get is a blank grey screen, which is where I would assume general options for the addon would be located such as hide minimap button. Thanks.
Last edited by magicgraduate : 04-26-14 at 10:11 AM.
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Old 04-26-14, 03:40 AM  
Tupsi
A Murloc Raider

Forum posts: 5
File comments: 21
Uploads: 0
Is there a way to directly write macro code into the buttons? From what I read so far Ion (or old Maccaron) was suppose to be able todo it, but I dont get how (if its still possible). All I can do is drag an existing macro button from the macro window on my Ion Action bars and then have the macro there working, but the moment I try to edit it and add/change the macro inside Ion nothing happens.

Or starting a macro from scratch directly on one Ion button doesnt seem possible as well?

Not sure if I just misinterpreted what the addon should be cappable of or if I am just to dumb to use it properly. Some advice would be much appreciated.
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Old 04-12-14, 08:10 AM  
Newdles
A Kobold Labourer

Forum posts: 1
File comments: 32
Uploads: 0
Originally Posted by LS1S13
I've started leveling a Balance Druid and I'm having an issue with Ion.

When I go into solar eclipse, the icon for Moonfire changes to the Sunfire icon. It still casts Moonfire.

Even after manually changing the icon to the Moonfire graphic instead of the red question mark it still changes to Sunfire. Not sure what to do.
Yeah, I've seen this too on my druid. It is very weird. Since it was only a visual issue and balance is my druid alt's off-spec that I play extremely rarely, it wasn't a problem for me. I can see it being a huge thorn in your side if it's your main though (or if you're leveling as that spec)!

Anyway, my post is just to confirm the issue.
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Old 04-11-14, 07:53 PM  
LS1S13
A Kobold Labourer

Forum posts: 1
File comments: 15
Uploads: 0
I've started leveling a Balance Druid and I'm having an issue with Ion.

When I go into solar eclipse, the icon for Moonfire changes to the Sunfire icon. It still casts Moonfire.

Even after manually changing the icon to the Moonfire graphic instead of the red question mark it still changes to Sunfire. Not sure what to do.
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Old 04-07-14, 03:04 AM  
sv000008
A Kobold Labourer

Forum posts: 0
File comments: 5
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the 'fix' worked for me. I don't seem to be getting any more spam. Thx
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Old 04-02-14, 03:30 PM  
raysmith
A Kobold Labourer

Forum posts: 1
File comments: 3
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Originally Posted by Koskun
Did this and it still spams, though not as often.
With them commented out they shouldn't spam at all, since I commented them out it hasn't happened at all that I can recall.

Try exiting the game completely and comment them out again (put -- in front of each line, just for clarification or those who aren't aware), I'm guessing you may still have been in the game when you made the modification and it may not have stuck.
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Old 04-02-14, 12:07 PM  
Fizgig1973
A Defias Bandit

Forum posts: 2
File comments: 14
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Originally Posted by raysmith
I've had a similar issue since installing it, lines like:

Interface\Icons\Ability_Miling (sic, only one L)
hit

Figured it was debug code left in as well.

I'm also experiencing a few other quirks (blank icons instead of ? when abilities don't exist (changed talent/spec, etc), rep bar that isn't responsive, blank button for an ability that did exist (only happened once)). Those didn't happen enough to have any real detail to offer.
Also having this issue.
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Old 04-02-14, 07:31 AM  
Koskun
A Kobold Labourer

Forum posts: 1
File comments: 5
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Originally Posted by kittykatmax
also having this issue! Also, when I tried to drag spells onto my bar for my moonkin, I had to drag a few of them twice (first time it just erased former spell, second time it "took" the new spell correctly) and for one spell (starfire) I finally gave up and had to edit the macro manually. When I did, even though the button looked blank, it had a feral ability (again, I was in Moonkin spec), so basically it was failing to rewrite the spell on the button, and since the button was for a different spec it was (as reported is happening for others) appearing blank even though the code was apparently there.

If you're wondering what to comment out, it's in Ion_buttons.lua, lines 811 and 812:

print(texture)
print("hit")
Did this and it still spams, though not as often.
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Old 04-01-14, 07:52 PM  
raysmith
A Kobold Labourer

Forum posts: 1
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Update on my button icon situation mentioned previously... my Cam macro to move the camera further back finally actually has my selected icon for the first time since I installed Ion... it's been blank until now.

I think whatever change was made had a side effect, though, now any talents that I had on my bars, when I remove the talents, show up as invisible buttons... not blank like Cam used to be for me, I can see through the button but the border is still there. This may be working as intended but I'd gotten used to the ? icons when I'd changed talents so figured I'd mention it.
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Old 04-01-14, 11:22 AM  
kittykatmax
A Deviate Faerie Dragon
 
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Forum posts: 16
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also having this issue! Also, when I tried to drag spells onto my bar for my moonkin, I had to drag a few of them twice (first time it just erased former spell, second time it "took" the new spell correctly) and for one spell (starfire) I finally gave up and had to edit the macro manually. When I did, even though the button looked blank, it had a feral ability (again, I was in Moonkin spec), so basically it was failing to rewrite the spell on the button, and since the button was for a different spec it was (as reported is happening for others) appearing blank even though the code was apparently there.

If you're wondering what to comment out, it's in Ion_buttons.lua, lines 811 and 812:

print(texture)
print("hit")
Last edited by kittykatmax : 04-02-14 at 07:23 AM.
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