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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-21-14 12:00 AM
Created:unknown
Downloads:397,430
Favorites:982
MD5:
6.0.2
Ion  Updated Today!  Popular! (More than 5000 hits)
Version: Hydrogen-10.3 Beta
by: Maul, Jrosk, SLOKnightfall

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (11)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon
40101
45kB
11-07-10 03:21 PM
Patch
30300.21
13kB
06-13-10 08:55 PM
Patch
30200.1
10kB
08-06-09 09:23 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10.1 B
460kB
Maul
10-17-14 10:12 PM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 11-06-10, 05:00 PM  
Shakari
A Kobold Labourer

Forum posts: 1
File comments: 57
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Originally posted by anseloth
you said that the two buttons "will not work in macro state and keep reverting to 'action ID 2'."

i am not sure i understand what you meant by that, but it sounds like you mean that you've tried setting up these buttons as macaroon macros, skipping the blizzard macro setup altogether.

the only way i could see them reverting back, is if (after the macros were set up in the macaroon buttons) you were trying to change the buttons back from being macaroon macro buttons, to action ID buttons.

i can't see why you'd be doing that, though, seeing as once those macros are set up in the macaroon buttons, the setup is complete, meaning changing them to action ID buttons now undoes all the work you just did.

or, did i just misunderstand what you said? if that's the case, then please explain this bug in more detail.
Can't think of any more details to add being honest maybe a different explanation would serve.

I have about 20 macro's in the default blizz macro book. 2 of which are /dismount and /focus.

I have 2 action bars one all set to macro status which I drag skills on to and one macro at the end of it the "focus macro" in the blizz macro book, which I drag on to the bar.

the 2nd action bar is all action buttons with ID's 1 - 12. on ID 2 I want to put the dismount macro again which I drag from the blizz macro book.

When I drag the dismount on to action ID 2 everythings fine. BUT as soon as I try to drag the /focus macro/icon from the book onto the 1st macaroon bar (Which is all macro buttons) then the button its being dropped onto (which was in macro state) gets change to Action state with button ID 2. Which is the same ID as the dismount macro button.

So I end up with 2 dismount buttons and nothing else. If I reset one back to macro state and drag the focus macro on to it again it reverts back to Action state ID 2 again.

is this any clearer. Basically I have 2 buttons that will not change from action ID 2 status.
Last edited by Shakari : 11-06-10 at 05:06 PM.
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Unread 11-06-10, 04:44 PM  
anseloth
Coding Archmage
 
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Originally posted by Shakari
hate this bug a few times.
I have a macro in the macro book with simply /focus and a chosen icon.
I have a 2nd macro with /dismount.

I drag dismount to an action bar set to action ID's this case ID 2.
I drag the /focus macro to a seperate bar set all set to "macro" status.

this then changes both buttons to "action ID 2" ... so it shows 2 of the same macro either the dismount one or the focus one. Macaroon will not save the seperate states. and repeatedly sets them both to Action ID 2, and the two buttons will not work in macro state and keep reverting to "action ID 2".
its not always with action ID 2 per se but can be with any action id number.
Is there any fix or work around for this problem?
you said that the two buttons "will not work in macro state and keep reverting to 'action ID 2'."

i am not sure i understand what you meant by that, but it sounds like you mean that you've tried setting up these buttons as macaroon macros, skipping the blizzard macro setup altogether.

the only way i could see them reverting back, is if (after the macros were set up in the macaroon buttons) you were trying to change the buttons back from being macaroon macro buttons, to action ID buttons.

i can't see why you'd be doing that, though, seeing as once those macros are set up in the macaroon buttons, the setup is complete, meaning changing them to action ID buttons now undoes all the work you just did.

or, did i just misunderstand what you said? if that's the case, then please explain this bug in more detail.
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Unread 11-06-10, 04:18 PM  
leo81202
A Kobold Labourer

Forum posts: 1
File comments: 13
Uploads: 0
flyout macro question

is it possible to creat a flyout macro with spells? What I'm trying to do is make a flyout macro for my shields but all I get is just water shield. This is what I have


/flyout spell+:"Water Shield,Earth Shield,Lightning Shield":linear:right:left:6:click


EDIT: I figured it out, for each spell you have to put the ~ before it also the + isn't needed.
Last edited by leo81202 : 11-06-10 at 04:28 PM.
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Unread 11-06-10, 02:44 PM  
Shakari
A Kobold Labourer

Forum posts: 1
File comments: 57
Uploads: 0
had this bug a few times.
I have a macro in the macro book with simply /focus and a chosen icon.
I have a 2nd macro with /dismount.

I drag dismount to an action bar set to action ID's this case ID 2.
I drag the /focus macro to a seperate bar set all set to "macro" status.

this then changes both buttons to "action ID 2" ... so it shows 2 of the same macro either the dismount one or the focus one. Macaroon will not save the seperate states. and repeatedly sets them both to Action ID 2, and the two buttons will not work in macro state and keep reverting to "action ID 2".
its not always with action ID 2 per se but can be with any action id number.
Is there any fix or work around for this problem?
Last edited by Shakari : 11-06-10 at 05:07 PM.
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Unread 11-06-10, 01:42 PM  
Ahnji
A Kobold Labourer

Forum posts: 0
File comments: 15
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Originally posted by Dwargh
First off, when you are in bar edit mode:
If you have the Alert bars in the bar list to the left in the gui then they exist. If they don't - create them.

If they do exist: check them from that list(click the bar) then go:
/mac x 0
/mac y 0


for both bars and they should go back to the middle of the screen.
Ok so I thought this was going to solve it, but however, now that I've created these Alert Bars, the loot windows where you click greed or need still don't show up. I can confirm that the bars are created and indeed have 4 buttons in Alert Bar 1 as I see it when I enter config mode with Macaroon.

So as of right now, I can see the windows in config mode, but no other time. I cannot roll on loot as they still won't appear (despite being present) and I have to leave this mod turned off while running anything.

Anything else I can try?
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Unread 11-06-10, 12:15 PM  
nmiller124
A Kobold Labourer

Forum posts: 0
File comments: 1
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all my profiles are missing

I just dual specced my mage, set up my bars, and went to save my newly created profile. I was shocked to see "No Saved Profiles" on the menu. In a bit of a panic, I went to my warrior and found his current bars to be accurate, but again, in the profiles menu "No Saved Profiles." So now I have no saved profiles for any of my dual specced toon

1. Is there any way to recover my lost profiles?

2. If not, I will go through remaking all of them... but I would like to start backing up my saved profiles. What file should I be backing up to cover all my saved profiles?

Sorry if this has already been covered. I have been searching for some solution for a while now. Thank you.
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Unread 11-06-10, 10:27 AM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Jolls
I have three bars
1) vehicle
2) reaction
3) possess

Blood Queen's "Frenzied Blood Thirst" still doesn't pop up when it is time to bite someone on one of those bars.

Any suggestions?
Does the Vehicle and possess bars have actionIDs starting from 121?
If there is only 1 button, "Bite", available then it should be on actionID:121 as Blizzard tends to start from there with abilities in Vehicle and Possess state.
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Unread 11-05-10, 09:47 PM  
Jolls
A Kobold Labourer

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I have three bars
1) vehicle
2) reaction
3) possess

Blood Queen's "Frenzied Blood Thirst" still doesn't pop up when it is time to bite someone on one of those bars.

Any suggestions?
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Unread 11-05-10, 01:02 PM  
sinclsw007
A Defias Bandit

Forum posts: 3
File comments: 5
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Re: stance/form issues

Originally posted by KlaraKoe
I'm experiencing problems with stances. With both my druid and warrior when I change a stance or form the new bars/buttons show up, but the old bars/buttons seem to stay active 'under' it. It doesn't happen all the time and I can't find a pattern in it yet. Any idea if I'm doing something wrong with setting it up or if it's a bug? Thanks in advance!
Same here with my Druid - it's not behaving in any kind of predictable manner.
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Unread 11-05-10, 09:14 AM  
Dwargh
A Theradrim Guardian
 
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Re: hotkey text / cooldown timers

Originally posted by Witblitz
Pardon me but...

Where or how do I hide the hotkey text on buttons? Also, how do I get to display cooldown text timers on the buttons?

Do I get that from a different mod, or am I missing something?

Thanks.
You are just missing the General and Advanced tab in the ButtonEditor
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Unread 11-05-10, 08:28 AM  
Witblitz
A Kobold Labourer

Forum posts: 0
File comments: 17
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hotkey text / cooldown timers

Pardon me but...

Where or how do I hide the hotkey text on buttons? Also, how do I get to display cooldown text timers on the buttons?

Do I get that from a different mod, or am I missing something?

Thanks.
Last edited by Witblitz : 11-05-10 at 08:29 AM.
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Unread 11-05-10, 03:42 AM  
KlaraKoe
A Kobold Labourer

Forum posts: 0
File comments: 1
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stance/form issues

I'm experiencing problems with stances. With both my druid and warrior when I change a stance or form the new bars/buttons show up, but the old bars/buttons seem to stay active 'under' it. It doesn't happen all the time and I can't find a pattern in it yet. Any idea if I'm doing something wrong with setting it up or if it's a bug? Thanks in advance!
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Unread 11-05-10, 03:37 AM  
Radoznali
A Murloc Raider
 
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Is ther easy way of setting up spells for time you are under spirit of redemption or it can be only done while you are under spirit or redemption?

Also-any one else exp rather often claerenig of mac profiles if you use curse client to update or was it Blizz doing perhaps?
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Unread 11-04-10, 07:25 PM  
Osssyyy
A Kobold Labourer

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Flyout Options

Cant seem to find any other posts on this, if there is one, sorry.
How would you set up a flyout macro with the new raid markers?
btw, Epic addon, Glad to see its going to be working in cata
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Unread 11-04-10, 05:58 AM  
tebryn
A Kobold Labourer

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Originally posted by nzotek
I have the tukui as well and read this post trying to solve the same issue but when i went to the main menu I have the "Enable Blizzard Main Menu" check option greyed out. This is also true with the Vehicle bar (less concerned about that though)... any thoughts?

I was looking through the addon files and found an entry in L69 of macaroon.lua wondering if that had anything to do with it?? modified and played around but to no avail. Also found that tukui possibly hides the default actionbars for their modified versions if that helps. Feedback would be great.
Thanks in advance.
For TukUI Users...

He's working on it, if you download this version (40000.1.3), you wont have that specific issue... hopefully any of the other bug fixes he has made in the meantime wont come up for you. (this is what I am doing... so far so good)

The other option... is to add a macro to the blizz bars, and whenever they show up you click on it. (which will be anytime after you get a loading screen really... your vehicle bars will still show up, but I was still able to use my macaroon vehicle bar whenever it happened, so its not too much of an issue)

Code:
/run RemoveMainActionBar()
/run MainMenuBar:Hide()
/run MainMenuBarLeftEndCap:Hide()
/run MainMenuBarRightEndCap:Hide()
/run ShapeshiftBarFrame:Hide()
anyone who frequents here is welcome to quote this, i'm not able to lurk here as much as I used to...
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