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Updated: 11-23-20 04:24 PM
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Compatibility:
Shadowlands patch (9.0.2)
Battle for Azeroth (8.0.1)
Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:11-23-20 04:24 PM
Created:unknown
Downloads:161,125
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TipTop  Popular! (More than 5000 hits)

Version: 3.1.2
by: Seerah [More]

In my quest to find the perfect tooltip mod, I decided to create my own and have a learning experience. Thus, TipTop was born. TipTop seeks to modify the default tip instead of replace it.


Apparently, my comments are a magnet for bug reports and feature requests, despite the buttons for them to the right to put them on my portal, the FAQ saying to put them on my portal (with links even!), and repeated requests in the comments section to put them at my portal. So I'll put it here in big, colorful, bold letters.

FEATURE REQUESTS AND BUG REPORTS NEED TO BE PUT ON MY PORTAL. IF YOU PUT THEM IN MY COMMENTS, THEY WILL MOST LIKELY BE FORGOTTEN AND/OR IGNORED.
I appreciate the time that you take to report bugs and request things, but please appreciate the time/effort that it takes me to go through them and remember them, and please just put them in the correct location.



Features:
  • optional class-colored border for units (optional support for !ClassColors)
  • optional difficulty-colored border for units
  • option to display class icon before unit's name in tooltip (off by default)
  • various class icon textures to choose from (thanks, gossipgirlxo and Flat Player Icons!)
  • option to display guild rank (off by default)
  • added target text line
  • "faded" tip if unit is tapped, dead, or offline
  • custom border, background, and status bar textures
  • custom font selection, plus option of Outline, etc.
  • custom background color/alpha
  • custom health bar color, including class-colored
  • ability to move the tooltip or attach to cursor
  • can show health on statusbar in five different formats
  • health bar may be above or below the tooltip, or be contained inside the tooltip
  • item-quality colored border for items
  • raid icon display
  • added talent text line
  • displays (Rare), (AFK), and (DND) when possible, next to the unit's name
  • option to display elite/rare elite graphic for those units
  • adjust tip background alpha
  • SharedMedia support
  • each character has a choice of using either a global or character specific profile
  • option to shorten player names
  • option to color player names by class



FAQ:

Where are the options?
The options panel is located on the addons page of the Interface Options panel. Hit escape, go to Interface, click the AddOns tab, and you'll see TipTop listed there. You can also use the slash commands /tiptop or /tip

How do I move the tooltip?
In the TipTop config window, scroll down until you see the anchor settings. You may either anchor the mouse to the cursor, or to a side/corner of the screen. Note that x,y offsets only work when the tip is *not* anchored to the cursor. This is a limitation set by the game's API, and I will not code in the hacks that other tooltip addons use to get around this. I suggest using the alpha setting instead so the tip doesn't block your view so much.

I want the tooltip offset from the cursor - will you add it or is it bugged?
See above.

Where can I find more fonts/borders/bar textures?
For further font choices, I suggest the SharedMedia addon. Have a font you want to use that's not in there? Read the "Instructions for MyMedia.txt" file in the SharedMedia folder.

How can I give feedback?
Feel free to leave your comments/questions here, but all bug reports and feature requests need to go to my portal if you want me to remember to do them.

Can I use your code/textures?
All use of my code and custom textures separate from TipTop must be for your own personal use and they may not be redistributed separate from the addon. You may use snippets of my code in addons you intend to distribute only after receiving permission, and credit must be given.

Can I redistribute this addon?
My addons may only be redistributed in UI compilations, and any mention of the addon must point to its download page or my portal, both on wowinterface.

Do you accept cookies?
I love cookies! Unfortunately, they may turn to crumbs in the mail. Instead, you may donate to my cookie fund via PayPal.

3.1.2
- update for 9.0
- fixed backdrop errors

3.1.1
- fix to allow the tooltip to resize when using short names

3.1
- added option: color player names by class
- added option: display only player name (no titles or server names)
- fixed: tooltips now stick to the alpha you choose
- fixed: hack to force world frame tooltips to use your color choice for the background
- some code cleanup

3.0.1
- fix for white story tooltip and war campaign tooltip

3.0
- TipTop 3.0!
- now reuses the default tooltip's bg instead of making and adjusting a new frame
- updated for color api changes in BfA
- code clean up, some reorganization, and some adjustments

2.19.3
- fix for a random, odd nil error

2.19.2
- fixed another boss mouseover bug with large health numbers

2.19.1
- updated TOC number for 7.3
- modified usage of :SetBackdrop to keep the Aurora addon from complaining

2.19
- tweaked raid marker code, in case the client ever returns a number without an icon assigned to it
- added the ability to set the font of the health bar text independently

2.18.1
- fix for guild ranks not displaying for characters from other servers

2.18
- added option to disable class-colored border for NPCs
- added option to disable class icon for NPCs
- reorganized options

2.17
- added font size option for tooltip text
- added font size option for health bar text

2.16.3
- fix (hopefully) for integer overflow error on NPCs with extremely large amounts of health, when curhp/maxhap is displayed on healthbar

2.16.2
- update TOC for 7.1
- tweaked specialization line code
- tweaked tooltip anchor code (should play nice with the updates to LibItemUpgradeInfo using by Auctionator, etc)

2.16.1
- possible fix for repeated specialization lines
- "specialization" is now localized

2.16
- added new class icon textures
- removed old class icon texture files (used straight from default UI now)
- updated LibSharedMedia-3.0

2.15
- added new health format, 1.2k / 1.2k (100%), as requested

2.14.4
- fix for anchor not showing

2.14.3
- update for Legion
- fixed for new API to check if unit is tapped

2.14.2
- fixed nil error if you don't have the elitetexture setting enabled

2.14.1
- fixed elite texture bug (where it wouldn't hide after mousing over an elite unit)
- fixed typo that's been there for years and no one's ever noticed - rare elite texture (silver dragon) should now display
- fixed oversight that I haven't updated the manual level number for units with a level of -1 (skull texture) for a couple of xpacs... >.>

2.14
- updated for WoD
- added :ClearAllPoints() call when reanchoring GameTooltip
- Removed references to ShoppingTooltip3 and ItemRefShoppingTooltip3 which were removed from the UI.

2.13.3
- added missing logic check to fix error on line 296

2.13.2
- logic check to fix error in 5.4
- updated Ace3 libs
- updated TOC for 5.4

2.13.1
- fix for nil error reported by Ookami.kun

2.13
- updated TOC for 5.2
- updated libraries
- added new feature: ability to display guild rank (off by default)

2.12
- updated TOC to 5.1
- put in fix for white borders on clickable tooltips when border is hidden or not set to color by item quality
- skin Blizz's new compare tips for clickable tooltips
- fixed level logic for difficulty coloring

2.11.1
- put in check to only set percent health text if <= 100%
- this fixes errors where the client would wrongly report a maxhp of 1

2.11
- updated TOC for MoP
- updated libs
- added Monk class icon
- fixed talents - they now only show Specialization, no talent points
- added option to truncate health text
- cleaned up code a tad
- localized new globals in the upvalues list
- added optional faction icon to tooltip (settings located in "Extra Stuff" section)
- removed "MONOCHROME" font flag because it currently crashes the client
- changed "THICK OUTLINE" font flag to "MONOCHROME OUTLINE" (this won't crash you)
- changed two included statusbar textures - converted to .blp properly this time

2.9.4
- updated TOC for 4.3
- updated libs

2.9.3
- fixed a bug with the short talents option when mousing over someone with no talent spec

2.9.2
- that was quick! today's mini-patch fixed heirloom item colors (removed override code from TipTop)

2.9.1
- attempt to fix Blizz bug where Heirloom items are colored white (this only fixes the tooltip borders, I filed a bug report to fix on the servers)

2.9
- added option to only show main spec name (hiding the talent points)

2.8.3
- updated libs
- tweaked options layout for larger window

2.8.2
- bumped TOC number for 4.2
- all seems to be working as expected!

2.8.1
- updated libs
- fixed: health bars now stay your custom color!

2.8
- the health bar on the tooltip may now be colored by class

2.7
- FIXED: nil error when trying to get talents from players who haven't chosen their spec yet
- NEW: draggable frame for quick repositioning of the tooltip. X,Y coordinates are still available for fine tuning. Don't want to use the mover frame? It's not created or anything until you click the config button for it.

2.6
- optimizations to talent gathering code

2.5
- updated for Cataclysm
- changed "INSPECT_TALENT_READY" to "INSPECT_READY"
- use GUID returned by new event to only grab talents for the unit I requested
- fix for changes to GetTalentTabInfo()
- updated all libraries

2.4
- fiddled with padding between statusbar and frame border when the health bar is inside
- can now color the border by level difficulty (if class and difficulty are *both* selected, friendly units will be colored by class, and others will be by difficulty)
- changed hp display for units with no maxhp (ex. walls in WG) so that maxhp is 1 - this displays their current health, at least, instead of forcing the text to be blank
- fix for random/rare error with talents

2.3.2
- refix for talent spam

2.3.1
- hopefully fixed: nil error and repeating icon bug
- fixed: minimum width for tooltip (code is for aesthetics and to fit in health display)
- updated: libs and TOC number

2.3
- Fixed: talent text spamming the tooltip for some raid frames
- Fixed: Elite graphic not obeying its checkbox in options
- Added: option to display class icon next to name in tooltip (off by default)

2.2
- you can now set the font flags for the tooltips' text (Outline, etc)
- if you have the elite graphic enabled, it will now show for bosses too

2.1.1
- added support for WorldMapTooltip
- fixed health percent display for "units" with no health (gates in Wintergrasp, for example)

2.1
- added a couple additional checks to silence a couple errors
- added some additional options for profiles (copy from default profile and reset profile)

2.0.1
- fixed error for custom created frames/tooltips that try to look like the game tooltip - let me know if something's still awry
- fixed an oopsie - target text works again (had accidentally deleted the line that called its function >.< )

2.0
- semi-rewrite of 1.x
- the ability to have the health bar inside the tip is back
- rearranged options
- new health bar color option
- added an elite/rare elite graphic option for hubby
- changed directory structure and pushed media into a media subdirectory
Optional Files (0)


Post A Reply Comment Options
Unread 03-20-13, 06:39 PM  
Ookami.kun
A Cliff Giant
 
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Forum posts: 79
File comments: 238
Uploads: 0
I'm getting the following error when mousing over objects, usually one line items like the "Farmer's Journal"

Code:
Date: 2013-03-20 20:35:07
ID: 3
Error occured in: Global
Count: 4
Message: ..\AddOns\TipTop\tiptop.lua line 260:
   bad argument #2 to 'SetFormattedText' (string expected, got nil)
Debug:
   [C]: SetFormattedText()
   TipTop\tiptop.lua:260:
      TipTop\tiptop.lua:229
   TipTop\tiptop.lua:457:
      TipTop\tiptop.lua:456
   TipTop\tiptop.lua:522:
      TipTop\tiptop.lua:520
Locals:
(*temporary) = GameTooltipTextLeft2 {
 0 = <userdata>
}
(*temporary) = "%s (%s)"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "string expected, got nil"

AddOns:
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Unread 01-29-13, 10:09 PM  
Seerah
Fishing Trainer
 
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Hrmm... I couldn't find the cause for this in my code nor in Blizzard's. It behaved the first time, but not afterwards. I put in an extra call to set the border color if item color is disabled but it's the ItemRefTooltip showing.


Neat fact I found out in my digging, though! Blizz added compare tips to these tooltips. You need to hover your mouse over the ItemRefTooltip while it's open and hold a modifier key. These compare tooltips are now skinned. Yay!
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Last edited by Seerah : 01-29-13 at 10:10 PM.
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Unread 01-28-13, 06:04 PM  
Icycold
A Kobold Labourer

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Sorry about that, here's the link: http://gyazo.com/59ddf892776eb69f307adad55eee1a28

That's the setup for the borders section of the options, if you need anything else let me know.
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Unread 01-28-13, 04:51 PM  
Seerah
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Originally Posted by Icycold
Sorry, your 2nd and 3rd links are the same. Could I see your config, please, to check something?
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Unread 01-27-13, 08:06 PM  
Icycold
A Kobold Labourer

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Originally Posted by Seerah
Originally Posted by Icycold
There's no border whatsoever for the normal tooltips,
Care to clarify? Do you have it set in the TipTop options so that there is no border?
Usual tooltip - http://gyazo.com/a5dfe8aaf58b3aad5660e958dbc5ff07
When I click on an item in trade - http://gyazo.com/4b6ceba21e089be980c6bb6ead7b95bd
Config window for "borders" - http://gyazo.com/4b6ceba21e089be980c6bb6ead7b95bd

Sorry for being vague.
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Unread 01-27-13, 05:55 PM  
Seerah
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Originally Posted by Icycold
There's no border whatsoever for the normal tooltips,
Care to clarify? Do you have it set in the TipTop options so that there is no border?
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Unread 01-26-13, 08:42 PM  
Icycold
A Kobold Labourer

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Why is there a white border on my tooltip when I click on items linked in chat? There's no border whatsoever for the normal tooltips, yet everytime I click on an item linked in chat, the tooltip that comes up has a huge white border on it.
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Unread 12-17-12, 04:30 PM  
Seerah
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Unread 12-17-12, 05:09 AM  
Lemon
A Kobold Labourer

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Is it posible to hide the tooltip during combat?
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Unread 12-11-12, 04:38 PM  
Seerah
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As noted on your bug report, install the correct version of the addon.
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Unread 12-10-12, 01:41 PM  
Nallepuh
A Deviate Faerie Dragon

Forum posts: 19
File comments: 65
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bug!

Hi, got this bugg my warlock alt, was questing when it pop up!


Message: Interface\AddOns\TipTop\tiptop.lua:378: attempt to call global 'GetActiveTalentGroup' (a nil value)
Time: 12/10/12 20:39:02
Count: 1
Stack: Interface\AddOns\TipTop\tiptop.lua:378: in function <Interface\AddOns\TipTop\tiptop.lua:376>
Interface\AddOns\TipTop\tiptop.lua:464: in function <Interface\AddOns\TipTop\tiptop.lua:459>

Locals: (*temporary) = nil
(*temporary) = 1
(*temporary) = "attempt to call global 'GetActiveTalentGroup' (a nil value)"
UnitExists = <function> defined =[C]:-1
active = nil
maxtree = nil
_ = nil
tree = nil
pnts = nil
GetTalentTabInfo = nil
talents = <table> {
}
left = nil
leftText = nil
right = nil
tt = GameTooltip {
0 = <userdata>
GetBackdropBorderColor = <function> defined @Interface\AddOns\TipTop\tiptop.lua:69
GetBackdrop = <function> defined @Interface\AddOns\TipTop\tiptop.lua:67
default = 1
GetBackdropColor = <function> defined @Interface\AddOns\TipTop\tiptop.lua:68
comparing = false
updateTooltip = 0.014999990165234
shoppingTooltips = <table> {
}
}
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Unread 09-16-12, 04:04 PM  
Seerah
Fishing Trainer
 
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Thank you for posting this at my Portal, as that is the correct place for bug reports to go.

I will post my reply here as well, as who knows where (or if) you will look for your answer. You should be using the correct version of the addon for 5.0.
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Unread 09-16-12, 01:59 PM  
Nallepuh
A Deviate Faerie Dragon

Forum posts: 19
File comments: 65
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error

got an error


Message: Interface\AddOns\TipTop\tiptop.lua:378: attempt to call global 'GetActiveTalentGroup' (a nil value)
Time: 09/16/12 21:58:39
Count: 1
Stack: Interface\AddOns\TipTop\tiptop.lua:378: in function <Interface\AddOns\TipTop\tiptop.lua:376>
Interface\AddOns\TipTop\tiptop.lua:464: in function <Interface\AddOns\TipTop\tiptop.lua:459>

Locals: (*temporary) = nil
(*temporary) = 1
(*temporary) = "attempt to call global 'GetActiveTalentGroup' (a nil value)"
UnitExists = <function> defined =[C]:-1
active = nil
maxtree = nil
_ = nil
tree = nil
pnts = nil
GetTalentTabInfo = nil
talents = <table> {
}
left = nil
leftText = nil
right = nil
tt = GameTooltip {
0 = <userdata>
numMoneyFrames = 1
comparing = false
shoppingTooltips = <table> {
}
GetBackdropBorderColor = <function> defined @Interface\AddOns\TipTop\tiptop.lua:69
GetBackdrop = <function> defined @Interface\AddOns\TipTop\tiptop.lua:67
hasMoney = 1
GetBackdropColor = <function> defined @Interface\AddOns\TipTop\tiptop.lua:68
updateTooltip = 0.12299999669194
default = 1
}
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Unread 09-11-12, 06:31 AM  
renerie
A Kobold Labourer
 
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Hi

I just want to say this addon is perfect. Love it
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Unread 09-01-12, 10:03 AM  
zion6
A Kobold Labourer

Forum posts: 1
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Fade option?

Hi,
Is there a fade option to adjust how long frame stays on screen? Or an option that allows it to disappear when not on an item instead of fading altogether?
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