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Updated: 10-27-20 10:36 AM
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Shadowlands pre-patch (9.0.1)
Updated:10-27-20 10:36 AM
Created:unknown
Downloads:109,377
Favorites:281
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nMainbar  Popular! (More than 5000 hits)

Version: 9.0.2
by: Neal, ballagarba

Features
- Smaller Mainbar
- Skin the buttons
- Out of range coloring
- You can change the font or the fontsize of the macronames, hotkey, count or still hide them
- The gryphons are hideable
... and many more.

The "picomenu"
The '+' button on the right gryphon is the "new" micromenu. Just left-click on it to show the micromenu or rightclick to show the gamemenu (the same as when you pres ESC)

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

And whats about the new totemmanger?
ControlKey + Leftclick on one of the 4 totembuttons and move them.

How can I change some settings?
Open the config.lua with a text editor of your choice.
Some simple Lua knowledge is helpful to configure this addon, but the config is so simple that everyone can do this.

(!) THERE ARE NO INGAME CONFIGURATIONS (!)

Extra Stuff
If you want other gryphonarts check out SquidMod and SquidModGraficUpdate

Attention
Disable RedRange (or similar addons) if you use it, or it can occure
some problems. nMainbar has its own out of range coloring.

v9.0.2

- Add support for Shadowlands pre-patch.

v8.0.3

- !Beautycase added as a required dependency.
- !Beautycase now included in the release zip.

v8.0.2

- Prevent the fake and real bottom right bar to be shown at the same time.
- Fix border difference between the fake bottom right bar and the regular bars.

v8.0.1

- Bug fixes.

v8.0.0

- Updated for 8.0.1 Battle for Azeroth.


v7.3.0

- Updated for 7.3.0.

v7.0.0

- Updated for Legion (pre-patch).

v6.1.0

- Fixed picomenu buttons for the Toy Box and Mounts.
- TOC update.

v6.0.0

- Updates to work with Warlords of Draenor.

v5.4.1

- Fix the error when clicking the Player vs. Player option in the picomenu
- TOC update

v5.3.0

- TOC update.

v5.0.5

- Added some more abbreviations for keybinds:

Num Pad . => Nu.
Num Pad / => Nu/
Num Pad - => Nu-
Num Pad * => Nu*
Num Pad + => Nu+

v5.0.4

- Updated for patch 5.0.4.
- Now supports a minimum alpha on bars using mouseover.

v4.3.1d_1

- fixed a picomenu bug with grid

v4.3.1d

- improved button background texture (nobody cares but me!)
- adjust the normal texture (0.5px)

v4.3.1c

- fixed "hideRecallButton"

v4.3.1b

- fixed a multibar left and right bug
- default config: set multibarleft & right mouseover to false

v4.3.1a

- improvements, fixes and more

v4.3.1

- updates for patch 4.3
Optional Files (0)


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Unread 02-03-09, 09:44 AM  
Neal
A Defias Bandit
 
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Forum posts: 2
File comments: 300
Uploads: 10
Originally posted by Neoxaaxoen
Love this addon, but I do have a couple questions.

When I hide the gryphons the background actionbar art remains. All I really want is the buttions, how can I hide that art?
Sorry but i can't give some support for this.

Originally posted by Neoxaaxoen

Also can you release your minimap for download?
Nope
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Unread 02-03-09, 09:43 AM  
Neal
A Defias Bandit
 
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Re: Error @ Malygos encounter

You use MoveAnythin, Fluidframes, Questhelper or a similar AddOn right?
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Unread 02-01-09, 03:43 PM  
cTq
A Kobold Labourer

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File comments: 3
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Error @ Malygos encounter

first of all, great addon =)

but i have a problem with the malygos encounter. Normally my pet bar/vehicle bar works perfectly but for some reason my bar doesnt change during the drake phase. any suggestions?
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Unread 01-31-09, 10:55 AM  
Neoxaaxoen
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 1
Uploads: 1
Love this addon, but I do have a couple questions.

When I hide the gryphons the background actionbar art remains. All I really want is the buttions, how can I hide that art?

Also can you release your minimap for download?
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Unread 01-25-09, 12:49 PM  
Neal
A Defias Bandit
 
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Forum posts: 2
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Uploads: 10
Originally posted by danbar
Yes. Is that the source of problem?
Maybe^^
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Unread 01-25-09, 08:56 AM  
danbar
A Kobold Labourer

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Yes. Is that the source of problem?
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Unread 01-25-09, 07:56 AM  
Neal
A Defias Bandit
 
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You use Geist?
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Unread 01-25-09, 03:41 AM  
danbar
A Kobold Labourer

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Since few days/weeks I got the following type of error:

Sample 1:

nMainbar\nMainbar.lua:229: ActionButton3Border:SetAllPoints(): Couldn't find region named 'Interface\Icons\INV_Misc_Gem_Pearl_03'
nMainbar\nMainbar.lua:229: in function <Interface\AddOns\nMainbar\nMainbar.lua:158>
<in C code>: in function `ActionButton_Update'
Interface\FrameXML\ActionButton.lua:339: in function `ActionButton_OnEvent':
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

Sample 2:

nMainbar\nMainbar.lua:229: MultiBarLeftButton4Border:SetAllPoints(): Couldn't find region named 'Interface\Icons\INV_Misc_Gem_Pearl_03'
nMainbar\nMainbar.lua:229: in function <Interface\AddOns\nMainbar\nMainbar.lua:158>
<in C code>: in function `ActionButton_Update'
Interface\FrameXML\ActionButton.lua:339: in function `ActionButton_OnEvent':
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

Sample 3:

nMainbar\nMainbar.lua:229: GeistButton16Border:SetAllPoints(): Couldn't find region named 'Interface\Icons\INV_Misc_Gem_Pearl_03'
nMainbar\nMainbar.lua:229: in function <Interface\AddOns\nMainbar\nMainbar.lua:158>
<in C code>: in function `ActionButton_Update'
Interface\FrameXML\ActionButton.lua:339: in function `ActionButton_OnEvent':
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

It's always about "couldn't find region named 'Interface\Icon\INV_*'".
Any idea what's the problem?
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Unread 01-25-09, 12:09 AM  
JackOnTheMap
A Murloc Raider

Forum posts: 8
File comments: 147
Uploads: 0
I love the addon but one thing does bother me.

I don't like how the head of the gryphon is cut off by the second set of bars.
I do want the gryphons but is there a way to change the scale of the top two rows so that they are not cutting off the artwork?

Thank you for your time and great mods, Neal.
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Unread 01-22-09, 05:49 AM  
detheavn
A Kobold Labourer

Forum posts: 1
File comments: 2
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Sometimes, with the additional bars, they stay shown even when the interface option "Always Show Actionbars" is turned off. Any idea as to why this is happening?
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Unread 01-20-09, 09:09 PM  
Jaffy
A Deviate Faerie Dragon
 
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Lol, I could not for the life of me figure out how to move the pet bar. I even uploaded a screenshot and was about to report a bug, until I realized the answer was on the AddOn description :P

Anyways, I love the work youve put into this - this was just the AddOn I was looking for.
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Unread 01-19-09, 05:33 AM  
Bloodspill
A Kobold Labourer

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File comments: 3
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Re: Re: Stancebar pos resetting.

after reloggin the stance bar /pet bar goes back to the default location

this is the only addon im using, wiped out my WTF folder to start everything from scratch, no matter what they just wont save positions
Last edited by Bloodspill : 01-20-09 at 05:01 AM.
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Unread 01-17-09, 03:21 PM  
tintingurl
A Frostmaul Preserver
 
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Re: Stancebar pos resetting.

Originally posted by ckramme
Hey
On my rogue I move the stancebar to another position.
After a zoning or relog, it moves back to its default position.

This does not happen on my paladin.

Another issue is when I enable keybinds.
The position of the text is slightly off except on the main actionbar.
same for me on my rogue the stance bar goes back each time also.
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Unread 01-16-09, 10:23 PM  
Cralor
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Actually, after attempting at it, I felt it wasn't needed enough for me to go on with it. So sorry for that.
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Unread 01-13-09, 07:36 PM  
Cralor
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Originally posted by Neal
You have mypermission, it should not fail because me ..
Okay. I just want you to know that I don't want my idea to stop you from anything you are doing. I have no guarantee that I will ever start or finish this project, though I intend to.

Thanks.
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